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Geant4/processes/hadronic/models/particle_hp/src/G4ParticleHPArbitaryTab.cc

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Diff markup

Differences between /processes/hadronic/models/particle_hp/src/G4ParticleHPArbitaryTab.cc (Version 11.3.0) and /processes/hadronic/models/particle_hp/src/G4ParticleHPArbitaryTab.cc (Version 10.4.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // neutron_hp -- source file                       26 // neutron_hp -- source file
 27 // J.P. Wellisch, Nov-1996                         27 // J.P. Wellisch, Nov-1996
 28 // A prototype of the low energy neutron trans     28 // A prototype of the low energy neutron transport model.
 29 //                                                 29 //
 30 // P. Arce, June-2014 Conversion neutron_hp to     30 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
 31 //                                                 31 //
 32 #include "G4ParticleHPArbitaryTab.hh"              32 #include "G4ParticleHPArbitaryTab.hh"
 33                                                << 
 34 #include "G4ios.hh"                                33 #include "G4ios.hh"
 35                                                    34 
 36 G4double G4ParticleHPArbitaryTab::Sample(G4dou <<  35   G4double G4ParticleHPArbitaryTab::Sample(G4double anEnergy) 
 37 {                                              <<  36   {
 38   G4int i;                                     <<  37     G4int i;
 39   for (i = 0; i < nDistFunc; i++) {            <<  38     for(i=0;i<nDistFunc;i++)
 40     if (anEnergy < theDistFunc[i].GetLabel())  <<  39     {
 41   }                                            <<  40       if(anEnergy<theDistFunc[i].GetLabel()) break; // that is the energy we need
 42   G4int low(0), high(0);                       << 
 43   if (i == nDistFunc) {                        << 
 44     low = i - 2;                               << 
 45     high = i - 1;                              << 
 46   }                                            << 
 47   else if (i == 0) {                           << 
 48     if (nDistFunc == 0) {                      << 
 49       G4cerr << "No distribution functions to  << 
 50              << "from in G4ParticleHPArbitaryT << 
 51       throw G4HadronicException(__FILE__, __LI << 
 52     }                                              41     }
 53     return theDistFunc[0].Sample();            <<  42     G4int low(0), high(0);
 54   }                                            <<  43     if(i==nDistFunc) 
 55   else {                                       <<  44     {
 56     low = i - 1;                               <<  45       low = i-2;
 57     high = i;                                  <<  46       high = i-1;
 58   }                                            <<  47     }
 59   //****************************************** <<  48     else if(i==0)
 60   // EMendoza                                  <<  49     {
 61   /*                                           <<  50       if(nDistFunc==0)
 62     theBuffer.Merge(theManager.GetScheme(low), <<  51       {
 63     theDistFunc+low, theDistFunc+high);        <<  52         G4cerr << "No distribution functions to sample "
 64     return theBuffer.Sample();                 <<  53              << "from in G4ParticleHPArbitaryTab::Sample"<<G4endl;
 65   */                                           <<  54         throw G4HadronicException(__FILE__, __LINE__, "nDistFunc==0");
 66   //****************************************** <<  55       } 
 67   // New way to perform the 2D sampling:       <<  56       else 
 68   G4double elow = theDistFunc[low].GetLabel(); <<  57       {
 69   G4double ehigh = theDistFunc[high].GetLabel( <<  58         return theDistFunc[0].Sample();
 70   G4double rval = (anEnergy - elow) / (ehigh - <<  59       }
 71   G4double eoutlow = theLowThreshold[low] + rv <<  60     }
 72   G4double eouthigh =                          <<  61     else
 73     theHighThreshold[low] + rval * (theHighThr <<  62     {
 74   G4double rand = G4UniformRand();             <<  63       low = i-1;
 75   G4double Eout_1 = 0, Eout_2 = 0;             <<  64       high = i;
 76   if (rval < rand) {                           <<  65     }
 77     Eout_1 = theDistFunc[low].Sample();        <<  66     //************************************************************************
 78     Eout_2 = eoutlow                           <<  67     //EMendoza
 79              + (Eout_1 - theLowThreshold[low]) <<  68     /*
 80                  / (theHighThreshold[low] - th <<  69       theBuffer.Merge(theManager.GetScheme(low), anEnergy, 
 81   }                                            <<  70       theDistFunc+low, theDistFunc+high);
 82   else {                                       <<  71       return theBuffer.Sample();
 83     Eout_1 = theDistFunc[high].Sample();       <<  72     */
 84     Eout_2 = eoutlow                           <<  73     //************************************************************************
 85              + (Eout_1 - theLowThreshold[high] <<  74     //New way to perform the 2D sampling:
 86                  / (theHighThreshold[high] - t <<  75     G4double elow=theDistFunc[low].GetLabel();
 87   }                                            <<  76     G4double ehigh=theDistFunc[high].GetLabel();
 88   return Eout_2;                               <<  77     G4double rval=(anEnergy-elow)/(ehigh-elow);//rval is 0 for elow and 1 for ehigh
                                                   >>  78     G4double eoutlow=theLowThreshold[low]+rval*(theLowThreshold[high]-theLowThreshold[low]);
                                                   >>  79     G4double eouthigh=theHighThreshold[low]+rval*(theHighThreshold[high]-theHighThreshold[low]);
                                                   >>  80     G4double rand=G4UniformRand();
                                                   >>  81     G4double Eout_1=0,Eout_2=0;
                                                   >>  82     if(rval<rand){
                                                   >>  83       Eout_1=theDistFunc[low].Sample();
                                                   >>  84       Eout_2=eoutlow+(Eout_1-theLowThreshold[low])*(eouthigh-eoutlow)/(theHighThreshold[low]-theLowThreshold[low]);
                                                   >>  85     }
                                                   >>  86     else{
                                                   >>  87       Eout_1=theDistFunc[high].Sample();
                                                   >>  88       Eout_2=eoutlow+(Eout_1-theLowThreshold[high])*(eouthigh-eoutlow)/(theHighThreshold[high]-theLowThreshold[high]);
                                                   >>  89     }
                                                   >>  90     return Eout_2;
 89                                                    91 
 90   //****************************************** <<  92     //************************************************************************
 91 }                                              <<  93   }
 92                                                    94