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Geant4/processes/hadronic/models/particle_hp/src/G4ParticleHP3AInelasticFS.cc

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Differences between /processes/hadronic/models/particle_hp/src/G4ParticleHP3AInelasticFS.cc (Version 11.3.0) and /processes/hadronic/models/particle_hp/src/G4ParticleHP3AInelasticFS.cc (Version 11.2.2)


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 25 //                                                 25 //
 26 // particle_hp -- source file                      26 // particle_hp -- source file
 27 // J.P. Wellisch, Nov-1996                         27 // J.P. Wellisch, Nov-1996
 28 // A prototype of the low energy neutron trans     28 // A prototype of the low energy neutron transport model.
 29 //                                                 29 //
 30 // P. Arce, Dec-2014 Conversion neutron_hp to      30 // P. Arce, Dec-2014 Conversion neutron_hp to particle_hp
 31 //                                                 31 //
 32 #include "G4ParticleHP3AInelasticFS.hh"            32 #include "G4ParticleHP3AInelasticFS.hh"
 33                                                    33 
 34 #include "G4Alpha.hh"                              34 #include "G4Alpha.hh"
 35 #include "G4Nucleus.hh"                            35 #include "G4Nucleus.hh"
 36 #include "G4PhysicsModelCatalog.hh"                36 #include "G4PhysicsModelCatalog.hh"
 37                                                    37 
 38 G4ParticleHP3AInelasticFS::G4ParticleHP3AInela     38 G4ParticleHP3AInelasticFS::G4ParticleHP3AInelasticFS()
 39 {                                                  39 {
 40   secID = G4PhysicsModelCatalog::GetModelID("m     40   secID = G4PhysicsModelCatalog::GetModelID("model_G4ParticleHP3AInelasticFS_F29");
 41 }                                                  41 }
 42                                                    42 
 43 G4HadFinalState* G4ParticleHP3AInelasticFS::Ap     43 G4HadFinalState* G4ParticleHP3AInelasticFS::ApplyYourself(const G4HadProjectile& theTrack)
 44 {                                                  44 {
 45   // these are the particle types in the final     45   // these are the particle types in the final state
 46                                                    46 
 47   G4ParticleDefinition* theDefs[3];                47   G4ParticleDefinition* theDefs[3];
 48   theDefs[0] = G4Alpha::Alpha();                   48   theDefs[0] = G4Alpha::Alpha();
 49   theDefs[1] = G4Alpha::Alpha();                   49   theDefs[1] = G4Alpha::Alpha();
 50   theDefs[2] = G4Alpha::Alpha();                   50   theDefs[2] = G4Alpha::Alpha();
 51                                                    51 
 52   // fill the final state                          52   // fill the final state
 53   G4ParticleHPInelasticBaseFS::BaseApply(theTr     53   G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 3);
 54                                                    54 
 55   // return the result                             55   // return the result
 56   return theResult.Get();                          56   return theResult.Get();
 57 }                                                  57 }
 58                                                    58 
 59 void G4ParticleHP3AInelasticFS::Init(G4double  <<  59 void G4ParticleHP3AInelasticFS::Init(G4double A, G4double Z, G4int M, G4String& dirName,
 60                                      const G4S <<  60                                      G4String& aFSType, G4ParticleDefinition* projectile)
 61 {                                                  61 {
 62   G4ParticleHPInelasticBaseFS::Init(A, Z, M, d     62   G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile);
 63   G4double ResidualA = 0;                          63   G4double ResidualA = 0;
 64   G4double ResidualZ = 0;                          64   G4double ResidualZ = 0;
 65   if (projectile == G4Neutron::Neutron()) {        65   if (projectile == G4Neutron::Neutron()) {
 66     ResidualA = A - 11;                            66     ResidualA = A - 11;
 67     ResidualZ = Z - 6;                             67     ResidualZ = Z - 6;
 68   }                                                68   }
 69   else if (projectile == G4Proton::Proton()) {     69   else if (projectile == G4Proton::Proton()) {
 70     ResidualA = A - 11;                            70     ResidualA = A - 11;
 71     ResidualZ = Z - 5;                             71     ResidualZ = Z - 5;
 72   }                                                72   }
 73   else if (projectile == G4Deuteron::Deuteron(     73   else if (projectile == G4Deuteron::Deuteron()) {
 74     ResidualA = A - 10;                            74     ResidualA = A - 10;
 75     ResidualZ = Z - 5;                             75     ResidualZ = Z - 5;
 76   }                                                76   }
 77   else if (projectile == G4Triton::Triton()) {     77   else if (projectile == G4Triton::Triton()) {
 78     ResidualA = A - 9;                             78     ResidualA = A - 9;
 79     ResidualZ = Z - 5;                             79     ResidualZ = Z - 5;
 80   }                                                80   }
 81   else if (projectile == G4He3::He3()) {           81   else if (projectile == G4He3::He3()) {
 82     ResidualA = A - 9;                             82     ResidualA = A - 9;
 83     ResidualZ = Z - 4;                             83     ResidualZ = Z - 4;
 84   }                                                84   }
 85   else if (projectile == G4Alpha::Alpha()) {       85   else if (projectile == G4Alpha::Alpha()) {
 86     ResidualA = A - 8;                             86     ResidualA = A - 8;
 87     ResidualZ = Z - 4;                             87     ResidualZ = Z - 4;
 88   }                                                88   }
 89                                                    89 
 90   G4ParticleHPInelasticBaseFS::InitGammas(Resi     90   G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ);
 91 }                                                  91 }
 92                                                    92