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Geant4/processes/hadronic/models/particle_hp/src/G4ParticleHP2AInelasticFS.cc

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Diff markup

Differences between /processes/hadronic/models/particle_hp/src/G4ParticleHP2AInelasticFS.cc (Version 11.3.0) and /processes/hadronic/models/particle_hp/src/G4ParticleHP2AInelasticFS.cc (Version 10.3.p1)


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 25 //                                                 25 //
 26 // particle_hp -- source file                      26 // particle_hp -- source file
 27 // J.P. Wellisch, Nov-1996                         27 // J.P. Wellisch, Nov-1996
 28 // A prototype of the low energy neutron trans     28 // A prototype of the low energy neutron transport model.
 29 //                                                 29 //
 30 // P. Arce, Dec-2014 Conversion neutron_hp to      30 // P. Arce, Dec-2014 Conversion neutron_hp to particle_hp
 31 //                                                 31 //
 32 #include "G4ParticleHP2AInelasticFS.hh"            32 #include "G4ParticleHP2AInelasticFS.hh"
 33                                                << 
 34 #include "G4Alpha.hh"                          << 
 35 #include "G4Nucleus.hh"                            33 #include "G4Nucleus.hh"
 36 #include "G4PhysicsModelCatalog.hh"            <<  34 #include "G4Alpha.hh"
 37                                                    35 
 38 G4ParticleHP2AInelasticFS::G4ParticleHP2AInela <<  36 G4HadFinalState * G4ParticleHP2AInelasticFS::ApplyYourself(const G4HadProjectile & theTrack)
 39 {                                                  37 {
 40   secID = G4PhysicsModelCatalog::GetModelID("m << 
 41 }                                              << 
 42                                                    38 
 43 G4HadFinalState* G4ParticleHP2AInelasticFS::Ap <<  39 // these are the particle types in the final state
 44 {                                              << 
 45   // these are the particle types in the final << 
 46                                                    40 
 47   G4ParticleDefinition* theDefs[2];            <<  41   G4ParticleDefinition * theDefs[2];
 48   theDefs[0] = G4Alpha::Alpha();                   42   theDefs[0] = G4Alpha::Alpha();
 49   theDefs[1] = G4Alpha::Alpha();                   43   theDefs[1] = G4Alpha::Alpha();
 50                                                    44 
 51   // fill the final state                      <<  45 // fill the final state  
 52   G4ParticleHPInelasticBaseFS::BaseApply(theTr     46   G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 2);
 53                                                <<  47   
 54   // return the result                         <<  48 // return the result
 55   return theResult.Get();                      <<  49    return theResult.Get();
 56 }                                                  50 }
 57                                                    51 
 58 void G4ParticleHP2AInelasticFS::Init(G4double  <<  52 void G4ParticleHP2AInelasticFS::
 59                                      const G4S <<  53 Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* projectile)
 60 {                                                  54 {
 61   G4ParticleHPInelasticBaseFS::Init(A, Z, M, d <<  55    G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile);
 62   G4double ResidualA = 0;                      <<  56    G4double ResidualA = 0;
 63   G4double ResidualZ = 0;                      <<  57    G4double ResidualZ = 0;
 64   if (projectile == G4Neutron::Neutron()) {    <<  58    if( projectile == G4Neutron::Neutron() ) {
 65     ResidualA = A - 7;                         <<  59      ResidualA = A-7;
 66     ResidualZ = Z - 4;                         <<  60      ResidualZ = Z-4;
 67   }                                            <<  61    } else if( projectile == G4Proton::Proton() ) {
 68   else if (projectile == G4Proton::Proton()) { <<  62      ResidualA = A-7;
 69     ResidualA = A - 7;                         <<  63      ResidualZ = Z-3;
 70     ResidualZ = Z - 3;                         <<  64    } else if( projectile == G4Deuteron::Deuteron() ) {
 71   }                                            <<  65      ResidualA = A-6;
 72   else if (projectile == G4Deuteron::Deuteron( <<  66      ResidualZ = Z-3;
 73     ResidualA = A - 6;                         <<  67    } else if( projectile == G4Triton::Triton() ) {
 74     ResidualZ = Z - 3;                         <<  68      ResidualA = A-5;
 75   }                                            <<  69      ResidualZ = Z-3;
 76   else if (projectile == G4Triton::Triton()) { <<  70    } else if( projectile == G4He3::He3() ) {
 77     ResidualA = A - 5;                         <<  71      ResidualA = A-5;
 78     ResidualZ = Z - 3;                         <<  72      ResidualZ = Z-2;
 79   }                                            <<  73    } else if( projectile == G4Alpha::Alpha() ) {
 80   else if (projectile == G4He3::He3()) {       <<  74      ResidualA = A-4;
 81     ResidualA = A - 5;                         <<  75      ResidualZ = Z-2;
 82     ResidualZ = Z - 2;                         <<  76    }
 83   }                                            <<  77    
 84   else if (projectile == G4Alpha::Alpha()) {   <<  78    G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ);
 85     ResidualA = A - 4;                         << 
 86     ResidualZ = Z - 2;                         << 
 87   }                                            << 
 88                                                << 
 89   G4ParticleHPInelasticBaseFS::InitGammas(Resi << 
 90 }                                                  79 }
                                                   >>  80 
                                                   >>  81 
 91                                                    82