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Geant4/processes/hadronic/models/lend/src/G4LENDCapture.cc

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Diff markup

Differences between /processes/hadronic/models/lend/src/G4LENDCapture.cc (Version 11.3.0) and /processes/hadronic/models/lend/src/G4LENDCapture.cc (Version 11.1.1)


  1 //                                                  1 //
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 26                                                    26 
 27 #include "G4LENDCapture.hh"                        27 #include "G4LENDCapture.hh"
 28 #include "G4Fragment.hh"                           28 #include "G4Fragment.hh"
 29 #include "G4PhotonEvaporation.hh"                  29 #include "G4PhotonEvaporation.hh"
 30 #include "G4SystemOfUnits.hh"                      30 #include "G4SystemOfUnits.hh"
 31 #include "G4Nucleus.hh"                            31 #include "G4Nucleus.hh"
 32 #include "G4ParticleTable.hh"                      32 #include "G4ParticleTable.hh"
 33 #include "G4IonTable.hh"                           33 #include "G4IonTable.hh"
 34                                                    34   
 35 G4HadFinalState * G4LENDCapture::ApplyYourself     35 G4HadFinalState * G4LENDCapture::ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& aTarg )
 36 {                                                  36 {
 37                                                    37 
 38    G4double temp = aTrack.GetMaterial()->GetTe     38    G4double temp = aTrack.GetMaterial()->GetTemperature();
 39                                                    39 
 40    //G4int iZ = int ( aTarg.GetZ() );              40    //G4int iZ = int ( aTarg.GetZ() );
 41    //G4int iA = int ( aTarg.GetN() );              41    //G4int iA = int ( aTarg.GetN() );
 42    //migrate to integer A and Z (GetN_asInt re     42    //migrate to integer A and Z (GetN_asInt returns number of neutrons in the nucleus since this) 
 43    G4int iZ = aTarg.GetZ_asInt();                  43    G4int iZ = aTarg.GetZ_asInt();
 44    G4int iA = aTarg.GetA_asInt();                  44    G4int iA = aTarg.GetA_asInt();
 45    G4int iM = 0;                                   45    G4int iM = 0;
 46    if ( aTarg.GetIsotope() != NULL ) {             46    if ( aTarg.GetIsotope() != NULL ) {
 47       iM = aTarg.GetIsotope()->Getm();             47       iM = aTarg.GetIsotope()->Getm();
 48    }                                               48    }
 49                                                    49 
 50    G4double ke = aTrack.GetKineticEnergy();        50    G4double ke = aTrack.GetKineticEnergy();
 51                                                    51 
 52    G4HadFinalState* theResult = &theParticleCh     52    G4HadFinalState* theResult = &theParticleChange;
 53    theResult->Clear();                             53    theResult->Clear();
 54                                                    54 
 55    G4GIDI_target* aTarget = get_target_from_ma     55    G4GIDI_target* aTarget = get_target_from_map( lend_manager->GetNucleusEncoding( iZ , iA , iM ) );
 56    if ( aTarget == NULL ) return returnUnchang     56    if ( aTarget == NULL ) return returnUnchanged( aTrack , theResult );
 57    std::vector<G4GIDI_Product>* products = aTa     57    std::vector<G4GIDI_Product>* products = aTarget->getCaptureFinalState( ke*MeV, temp, MyRNG, NULL );
 58                                                    58 
 59    G4int ipZ = aTrack.GetDefinition()->GetAtom     59    G4int ipZ = aTrack.GetDefinition()->GetAtomicNumber();
 60    G4int ipA = aTrack.GetDefinition()->GetAtom     60    G4int ipA = aTrack.GetDefinition()->GetAtomicMass();
 61                                                    61 
 62    G4bool needResidual=true;                       62    G4bool needResidual=true;
 63                                                    63 
 64    G4ThreeVector p(0,0,0);                         64    G4ThreeVector p(0,0,0);
 65    if ( products != NULL )                         65    if ( products != NULL ) 
 66    {                                               66    {
 67                                                    67 
 68       G4int totN = 0;                              68       G4int totN = 0;
 69                                                    69 
 70       for ( G4int j = 0; j < int( products->si     70       for ( G4int j = 0; j < int( products->size() ); j++ ) 
 71       {                                            71       {
 72          G4int jZ = (*products)[j].Z;              72          G4int jZ = (*products)[j].Z; 
 73          G4int jA = (*products)[j].A;              73          G4int jA = (*products)[j].A; 
 74                                                    74 
 75          //G4cout << "ZA = " << 1000 * (*produ     75          //G4cout << "ZA = " << 1000 * (*products)[j].Z + (*products)[j].A << "  EK = "
 76          //     << (*products)[j].kineticEnerg     76          //     << (*products)[j].kineticEnergy
 77          //     << " px  " <<  (*products)[j].     77          //     << " px  " <<  (*products)[j].px
 78          //     << " py  " <<  (*products)[j].     78          //     << " py  " <<  (*products)[j].py
 79          //     << " pz  " <<  (*products)[j].     79          //     << " pz  " <<  (*products)[j].pz
 80          //     << G4endl;                         80          //     << G4endl;
 81                                                    81 
 82          if ( jZ == iZ + ipZ && jA == iA + ipA     82          if ( jZ == iZ + ipZ && jA == iA + ipA ) needResidual = false;
 83                                                    83 
 84          G4ThreeVector dp((*products)[j].px,(*     84          G4ThreeVector dp((*products)[j].px,(*products)[j].py,(*products)[j].pz);
 85          p += dp;                                  85          p += dp;
 86                                                    86           
 87          G4DynamicParticle* theSec = new G4Dyn     87          G4DynamicParticle* theSec = new G4DynamicParticle;
 88                                                    88 
 89          if ( jA == 1 && jZ == 1 ) {               89          if ( jA == 1 && jZ == 1 ) {
 90             theSec->SetDefinition( G4Proton::P     90             theSec->SetDefinition( G4Proton::Proton() );
 91             totN += 1;                             91             totN += 1;
 92          }                                         92          }
 93          else if ( jA == 1 && jZ == 0 )            93          else if ( jA == 1 && jZ == 0 )
 94          {                                         94          {
 95             theSec->SetDefinition( G4Neutron::     95             theSec->SetDefinition( G4Neutron::Neutron() );
 96             totN += 1;                             96             totN += 1;
 97          }                                         97          } 
 98          else if ( jZ > 0 ) {                      98          else if ( jZ > 0 ) {
 99             if ( jA != 0 )                         99             if ( jA != 0 )
100             {                                     100             {
101                theSec->SetDefinition( G4IonTab    101                theSec->SetDefinition( G4IonTable::GetIonTable()->GetIon( jZ , jA , iM ) );
102                totN += jA;                        102                totN += jA;
103             }                                     103             }
104             else                                  104             else 
105             {                                     105             {
106                theSec->SetDefinition( G4IonTab    106                theSec->SetDefinition( G4IonTable::GetIonTable()->GetIon( jZ , iA+1-totN , iM ) );
107             }                                     107             }
108          }                                        108          } 
109          else {                                   109          else {
110             theSec->SetDefinition( G4Gamma::Ga    110             theSec->SetDefinition( G4Gamma::Gamma() );
111          }                                        111          } 
112                                                   112 
113          theSec->SetMomentum( G4ThreeVector( (    113          theSec->SetMomentum( G4ThreeVector( (*products)[j].px*MeV , (*products)[j].py*MeV , (*products)[j].pz*MeV ) );
114                                                   114 
115 /*                                                115 /*
116          if ( dp.mag() == 0 )                     116          if ( dp.mag() == 0 ) 
117          {                                        117          {
118             //theSec->SetMomentum( -p*MeV );      118             //theSec->SetMomentum( -p*MeV ); 
119          }                                        119          }
120 */                                                120 */
121                                                   121 
122          theResult->AddSecondary( theSec, secI    122          theResult->AddSecondary( theSec, secID );
123       }                                           123       } 
124    }                                              124    }
125    else                                           125    else 
126    {                                              126    {
127                                                   127 
128       //For the case data does not provide fin    128       //For the case data does not provide final states 
129                                                   129 
130       //G4cout << "products != NULL; iZ = " <<    130       //G4cout << "products != NULL; iZ = " << iZ << ", iA = " << iA << G4endl; 
131                                                   131 
132       // TK comment                               132       // TK comment 
133       // aTarg->ReturnTargetParticle()->Get4Mo    133       // aTarg->ReturnTargetParticle()->Get4Momentum has trouble, thus we use following  
134       G4Fragment nucleus( iA + ipA , iZ + ipZ     134       G4Fragment nucleus( iA + ipA , iZ + ipZ ,  aTrack.Get4Momentum() + G4LorentzVector( G4ThreeVector(0,0,0) , G4IonTable::GetIonTable()->GetIon( iZ + ipZ , iA )->GetPDGMass() ) );
135       G4PhotonEvaporation photonEvaporation;      135       G4PhotonEvaporation photonEvaporation;
136       photonEvaporation.SetICM( TRUE );           136       photonEvaporation.SetICM( TRUE );
137       G4FragmentVector* products_from_PE = pho    137       G4FragmentVector* products_from_PE = photonEvaporation.BreakItUp(nucleus);
138       G4FragmentVector::iterator it;              138       G4FragmentVector::iterator it;
139                                                   139 
140       for (it = products_from_PE->begin(); it     140       for (it = products_from_PE->begin(); it != products_from_PE->end(); it++)
141       {                                           141       {
142          if ( (*it)->GetZ_asInt() == iZ + ipZ     142          if ( (*it)->GetZ_asInt() == iZ + ipZ &&  (*it)->GetA_asInt() == iA + ipA )  needResidual = false;
143          G4DynamicParticle* theSec = new G4Dyn    143          G4DynamicParticle* theSec = new G4DynamicParticle;
144          if ( (*it)->GetParticleDefinition() !    144          if ( (*it)->GetParticleDefinition() != NULL ) {
145             //G4cout << (*it)->GetParticleDefi    145             //G4cout << (*it)->GetParticleDefinition()->GetParticleName() << G4endl; 
146             theSec->SetDefinition( (*it)->GetP    146             theSec->SetDefinition( (*it)->GetParticleDefinition() );
147             theSec->Set4Momentum( (*it)->GetMo    147             theSec->Set4Momentum( (*it)->GetMomentum() );
148          } else {                                 148          } else {
149             //G4cout << (*it)->GetZ_asInt() <<    149             //G4cout << (*it)->GetZ_asInt() << " " << (*it)->GetA_asInt() << G4endl;
150             theSec->SetDefinition( G4IonTable:    150             theSec->SetDefinition( G4IonTable::GetIonTable()->GetIon( (*it)->GetZ_asInt() , (*it)->GetA_asInt() ) );
151             theSec->Set4Momentum( (*it)->GetMo    151             theSec->Set4Momentum( (*it)->GetMomentum() );
152          }                                        152          }
153          theResult->AddSecondary( theSec, secI    153          theResult->AddSecondary( theSec, secID );
154       }                                           154       }
155       delete products_from_PE;                    155       delete products_from_PE;
156    }                                              156    }
157                                                   157    
158    //if necessary, generate residual nucleus      158    //if necessary, generate residual nucleus
159    if ( needResidual ) {                          159    if ( needResidual ) {
160       G4DynamicParticle* residual = new G4Dyna    160       G4DynamicParticle* residual = new G4DynamicParticle;
161       residual->SetDefinition( G4IonTable::Get    161       residual->SetDefinition( G4IonTable::GetIonTable()->GetIon( iZ + ipZ , iA + ipA ) );
162       residual->SetMomentum( -p*MeV );            162       residual->SetMomentum( -p*MeV ); 
163       theResult->AddSecondary( residual, secID    163       theResult->AddSecondary( residual, secID );
164    }                                              164    }
165                                                   165 
166    delete products;                               166    delete products;
167                                                   167 
168    theResult->SetStatusChange( stopAndKill );     168    theResult->SetStatusChange( stopAndKill );
169                                                   169 
170    return theResult;                              170    return theResult; 
171                                                   171 
172 }                                                 172 }
173                                                   173