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Geant4/processes/hadronic/models/lend/src/G4LENDCapture.cc

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Diff markup

Differences between /processes/hadronic/models/lend/src/G4LENDCapture.cc (Version 11.3.0) and /processes/hadronic/models/lend/src/G4LENDCapture.cc (Version 10.0)


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 26                                                    26 
 27 #include "G4LENDCapture.hh"                        27 #include "G4LENDCapture.hh"
 28 #include "G4Fragment.hh"                       << 
 29 #include "G4PhotonEvaporation.hh"              << 
 30 #include "G4SystemOfUnits.hh"                      28 #include "G4SystemOfUnits.hh"
 31 #include "G4Nucleus.hh"                            29 #include "G4Nucleus.hh"
 32 #include "G4ParticleTable.hh"                      30 #include "G4ParticleTable.hh"
 33 #include "G4IonTable.hh"                       << 
 34                                                    31   
 35 G4HadFinalState * G4LENDCapture::ApplyYourself     32 G4HadFinalState * G4LENDCapture::ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& aTarg )
 36 {                                                  33 {
 37                                                    34 
 38    G4double temp = aTrack.GetMaterial()->GetTe     35    G4double temp = aTrack.GetMaterial()->GetTemperature();
 39                                                    36 
 40    //G4int iZ = int ( aTarg.GetZ() );              37    //G4int iZ = int ( aTarg.GetZ() );
 41    //G4int iA = int ( aTarg.GetN() );              38    //G4int iA = int ( aTarg.GetN() );
 42    //migrate to integer A and Z (GetN_asInt re     39    //migrate to integer A and Z (GetN_asInt returns number of neutrons in the nucleus since this) 
 43    G4int iZ = aTarg.GetZ_asInt();                  40    G4int iZ = aTarg.GetZ_asInt();
 44    G4int iA = aTarg.GetA_asInt();                  41    G4int iA = aTarg.GetA_asInt();
 45    G4int iM = 0;                                   42    G4int iM = 0;
 46    if ( aTarg.GetIsotope() != NULL ) {             43    if ( aTarg.GetIsotope() != NULL ) {
 47       iM = aTarg.GetIsotope()->Getm();             44       iM = aTarg.GetIsotope()->Getm();
 48    }                                               45    }
 49                                                    46 
 50    G4double ke = aTrack.GetKineticEnergy();        47    G4double ke = aTrack.GetKineticEnergy();
 51                                                    48 
 52    G4HadFinalState* theResult = &theParticleCh     49    G4HadFinalState* theResult = &theParticleChange;
 53    theResult->Clear();                             50    theResult->Clear();
 54                                                    51 
 55    G4GIDI_target* aTarget = get_target_from_ma <<  52    G4GIDI_target* aTarget = usedTarget_map.find( lend_manager->GetNucleusEncoding( iZ , iA , iM ) )->second->GetTarget();
 56    if ( aTarget == NULL ) return returnUnchang <<  53    std::vector<G4GIDI_Product>* products = aTarget->getCaptureFinalState( ke*MeV, temp, NULL, NULL );
 57    std::vector<G4GIDI_Product>* products = aTa << 
 58                                                    54 
 59    G4int ipZ = aTrack.GetDefinition()->GetAtom << 
 60    G4int ipA = aTrack.GetDefinition()->GetAtom << 
 61                                                    55 
 62    G4bool needResidual=true;                   << 
 63                                                << 
 64    G4ThreeVector p(0,0,0);                     << 
 65    if ( products != NULL )                         56    if ( products != NULL ) 
 66    {                                               57    {
 67                                                    58 
                                                   >>  59       G4ThreeVector p(0,0,0);
 68       G4int totN = 0;                              60       G4int totN = 0;
 69                                                    61 
 70       for ( G4int j = 0; j < int( products->si     62       for ( G4int j = 0; j < int( products->size() ); j++ ) 
 71       {                                            63       {
 72          G4int jZ = (*products)[j].Z;              64          G4int jZ = (*products)[j].Z; 
 73          G4int jA = (*products)[j].A;              65          G4int jA = (*products)[j].A; 
 74                                                    66 
 75          //G4cout << "ZA = " << 1000 * (*produ     67          //G4cout << "ZA = " << 1000 * (*products)[j].Z + (*products)[j].A << "  EK = "
 76          //     << (*products)[j].kineticEnerg     68          //     << (*products)[j].kineticEnergy
 77          //     << " px  " <<  (*products)[j].     69          //     << " px  " <<  (*products)[j].px
 78          //     << " py  " <<  (*products)[j].     70          //     << " py  " <<  (*products)[j].py
 79          //     << " pz  " <<  (*products)[j].     71          //     << " pz  " <<  (*products)[j].pz
 80          //     << G4endl;                         72          //     << G4endl;
 81                                                    73 
 82          if ( jZ == iZ + ipZ && jA == iA + ipA << 
 83                                                << 
 84          G4ThreeVector dp((*products)[j].px,(*     74          G4ThreeVector dp((*products)[j].px,(*products)[j].py,(*products)[j].pz);
 85          p += dp;                                  75          p += dp;
 86                                                    76           
 87          G4DynamicParticle* theSec = new G4Dyn     77          G4DynamicParticle* theSec = new G4DynamicParticle;
 88                                                    78 
 89          if ( jA == 1 && jZ == 1 ) {           <<  79          if ( jA == 1 && jZ == 1 )
                                                   >>  80          {
 90             theSec->SetDefinition( G4Proton::P     81             theSec->SetDefinition( G4Proton::Proton() );
 91             totN += 1;                             82             totN += 1;
 92          }                                         83          }
 93          else if ( jA == 1 && jZ == 0 )            84          else if ( jA == 1 && jZ == 0 )
 94          {                                         85          {
 95             theSec->SetDefinition( G4Neutron::     86             theSec->SetDefinition( G4Neutron::Neutron() );
 96             totN += 1;                             87             totN += 1;
 97          }                                         88          } 
 98          else if ( jZ > 0 ) {                  <<  89          else if ( jZ > 0 )
                                                   >>  90          {
 99             if ( jA != 0 )                         91             if ( jA != 0 )
100             {                                      92             {
101                theSec->SetDefinition( G4IonTab <<  93                theSec->SetDefinition( G4ParticleTable::GetParticleTable()->FindIon( jZ , jA , 0 , 0 ) );
102                totN += jA;                         94                totN += jA;
103             }                                      95             }
104             else                                   96             else 
105             {                                      97             {
106                theSec->SetDefinition( G4IonTab <<  98                theSec->SetDefinition( G4ParticleTable::GetParticleTable()->FindIon( jZ , iA+1-totN , 0 , 0 ) );
107             }                                      99             }
108          }                                        100          } 
109          else {                                << 101          else
                                                   >> 102          {
110             theSec->SetDefinition( G4Gamma::Ga    103             theSec->SetDefinition( G4Gamma::Gamma() );
111          }                                        104          } 
112                                                   105 
113          theSec->SetMomentum( G4ThreeVector( (    106          theSec->SetMomentum( G4ThreeVector( (*products)[j].px*MeV , (*products)[j].py*MeV , (*products)[j].pz*MeV ) );
114                                                   107 
115 /*                                             << 
116          if ( dp.mag() == 0 )                     108          if ( dp.mag() == 0 ) 
117          {                                        109          {
118             //theSec->SetMomentum( -p*MeV );   << 110             theSec->SetMomentum( -p*MeV ); 
119          }                                        111          }
120 */                                             << 
121                                                   112 
122          theResult->AddSecondary( theSec, secI << 113          theResult->AddSecondary( theSec );
123       }                                           114       } 
124    }                                              115    }
125    else                                        << 
126    {                                           << 
127                                                << 
128       //For the case data does not provide fin << 
129                                                << 
130       //G4cout << "products != NULL; iZ = " << << 
131                                                << 
132       // TK comment                            << 
133       // aTarg->ReturnTargetParticle()->Get4Mo << 
134       G4Fragment nucleus( iA + ipA , iZ + ipZ  << 
135       G4PhotonEvaporation photonEvaporation;   << 
136       photonEvaporation.SetICM( TRUE );        << 
137       G4FragmentVector* products_from_PE = pho << 
138       G4FragmentVector::iterator it;           << 
139                                                << 
140       for (it = products_from_PE->begin(); it  << 
141       {                                        << 
142          if ( (*it)->GetZ_asInt() == iZ + ipZ  << 
143          G4DynamicParticle* theSec = new G4Dyn << 
144          if ( (*it)->GetParticleDefinition() ! << 
145             //G4cout << (*it)->GetParticleDefi << 
146             theSec->SetDefinition( (*it)->GetP << 
147             theSec->Set4Momentum( (*it)->GetMo << 
148          } else {                              << 
149             //G4cout << (*it)->GetZ_asInt() << << 
150             theSec->SetDefinition( G4IonTable: << 
151             theSec->Set4Momentum( (*it)->GetMo << 
152          }                                     << 
153          theResult->AddSecondary( theSec, secI << 
154       }                                        << 
155       delete products_from_PE;                 << 
156    }                                           << 
157                                                << 
158    //if necessary, generate residual nucleus   << 
159    if ( needResidual ) {                       << 
160       G4DynamicParticle* residual = new G4Dyna << 
161       residual->SetDefinition( G4IonTable::Get << 
162       residual->SetMomentum( -p*MeV );         << 
163       theResult->AddSecondary( residual, secID << 
164    }                                           << 
165                                                << 
166    delete products;                               116    delete products;
167                                                   117 
168    theResult->SetStatusChange( stopAndKill );     118    theResult->SetStatusChange( stopAndKill );
169                                                   119 
170    return theResult;                              120    return theResult; 
171                                                   121 
172 }                                                 122 }
173                                                   123