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Geant4/processes/hadronic/models/inclxx/utils/src/G4INCLFinalState.cc

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Diff markup

Differences between /processes/hadronic/models/inclxx/utils/src/G4INCLFinalState.cc (Version 11.3.0) and /processes/hadronic/models/inclxx/utils/src/G4INCLFinalState.cc (Version 9.6.p4)


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 25 //                                                 25 //
 26 // INCL++ intra-nuclear cascade model              26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France           <<  27 // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
 28 // Joseph Cugnon, University of Liege, Belgium <<  28 // Davide Mancusi, CEA
 29 // Jean-Christophe David, CEA-Saclay, France   <<  29 // Alain Boudard, CEA
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H <<  30 // Sylvie Leray, CEA
 31 // Sylvie Leray, CEA-Saclay, France            <<  31 // Joseph Cugnon, University of Liege
 32 // Davide Mancusi, CEA-Saclay, France          << 
 33 //                                                 32 //
 34 #define INCLXX_IN_GEANT4_MODE 1                    33 #define INCLXX_IN_GEANT4_MODE 1
 35                                                    34 
 36 #include "globals.hh"                              35 #include "globals.hh"
 37                                                    36 
 38 #include "G4INCLFinalState.hh"                     37 #include "G4INCLFinalState.hh"
 39                                                    38 
 40 namespace G4INCL {                                 39 namespace G4INCL {
 41                                                    40 
 42   FinalState::FinalState() {                   <<  41   FinalState::FinalState() :
 43     reset();                                   <<  42     totalEnergyBeforeInteraction(0.0), validity(ValidFS),
                                                   >>  43     blockedDelta(NULL)
                                                   >>  44   {
 44   }                                                45   }
 45                                                    46 
 46   FinalState::~FinalState()                        47   FinalState::~FinalState()
 47   {                                                48   {
 48   }                                                49   }
 49                                                    50 
 50   void FinalState::reset() {                   << 
 51     totalEnergyBeforeInteraction = 0.0;        << 
 52     validity = ValidFS;                        << 
 53     outgoing.clear();                          << 
 54     created.clear();                           << 
 55     destroyed.clear();                         << 
 56     modified.clear();                          << 
 57     entering.clear();                          << 
 58   }                                            << 
 59                                                << 
 60   void FinalState::addModifiedParticle(Particl     51   void FinalState::addModifiedParticle(Particle *p)
 61   {                                                52   {
 62     modified.push_back(p);                         53     modified.push_back(p);
 63   }                                                54   }
 64                                                    55 
 65   void FinalState::addOutgoingParticle(Particl     56   void FinalState::addOutgoingParticle(Particle *p)
 66   {                                                57   {
 67     outgoing.push_back(p);                         58     outgoing.push_back(p);
 68   }                                                59   }
 69                                                    60 
 70   void FinalState::addDestroyedParticle(Partic     61   void FinalState::addDestroyedParticle(Particle *p)
 71   {                                                62   {
 72     destroyed.push_back(p);                        63     destroyed.push_back(p);
 73   }                                                64   }
 74                                                    65 
 75   void FinalState::addCreatedParticle(Particle     66   void FinalState::addCreatedParticle(Particle *p)
 76   {                                                67   {
 77     created.push_back(p);                          68     created.push_back(p);
 78   }                                                69   }
 79                                                    70 
 80   void FinalState::addEnteringParticle(Particl     71   void FinalState::addEnteringParticle(Particle *p)
 81   {                                                72   {
 82     entering.push_back(p);                         73     entering.push_back(p);
 83   }                                                74   }
 84                                                    75 
 85   ParticleList const &FinalState::getModifiedP     76   ParticleList const &FinalState::getModifiedParticles() const
 86   {                                                77   {
 87     return modified;                               78     return modified;
 88   }                                                79   }
 89                                                    80 
 90   ParticleList const &FinalState::getOutgoingP     81   ParticleList const &FinalState::getOutgoingParticles() const
 91   {                                                82   {
 92     return outgoing;                               83     return outgoing;
 93   }                                                84   }
 94                                                    85 
 95   ParticleList const &FinalState::getDestroyed     86   ParticleList const &FinalState::getDestroyedParticles() const
 96   {                                                87   {
 97     return destroyed;                              88     return destroyed;
 98   }                                                89   }
 99                                                    90 
100   ParticleList const &FinalState::getCreatedPa     91   ParticleList const &FinalState::getCreatedParticles() const
101   {                                                92   {
102     return created;                                93     return created;
103   }                                                94   }
104                                                    95 
105   ParticleList const &FinalState::getEnteringP     96   ParticleList const &FinalState::getEnteringParticles() const
106   {                                                97   {
107     return entering;                               98     return entering;
108   }                                                99   }
109                                                   100 
110   std::string FinalState::print() const {         101   std::string FinalState::print() const {
111     std::stringstream ss;                         102     std::stringstream ss;
112     ss << "Modified particles:" << '\n';       << 103     ss << "Modified particles:" << std::endl;
113     for(ParticleIter iter=modified.begin(), e= << 104     for(ParticleIter iter = modified.begin(); iter != modified.end(); ++iter)
114       ss << (*iter)->print();                     105       ss << (*iter)->print();
115     ss << "Outgoing particles:" << '\n';       << 106     ss << "Outgoing particles:" << std::endl;
116     for(ParticleIter iter=outgoing.begin(), e= << 107     for(ParticleIter iter = outgoing.begin(); iter != outgoing.end(); ++iter)
117       ss << (*iter)->print();                     108       ss << (*iter)->print();
118     ss << "Destroyed particles:" << '\n';      << 109     ss << "Destroyed particles:" << std::endl;
119     for(ParticleIter iter=destroyed.begin(), e << 110     for(ParticleIter iter = destroyed.begin(); iter != destroyed.end(); ++iter)
120       ss << (*iter)->print();                     111       ss << (*iter)->print();
121     ss << "Created particles:" << '\n';        << 112     ss << "Created particles:" << std::endl;
122     for(ParticleIter iter=created.begin(), e=c << 113     for(ParticleIter iter = created.begin(); iter != created.end(); ++iter)
123       ss << (*iter)->print();                     114       ss << (*iter)->print();
124     ss << "Entering particles:" << '\n';       << 115     ss << "Entering particles:" << std::endl;
125     for(ParticleIter iter=entering.begin(), e= << 116     for(ParticleIter iter = entering.begin(); iter != entering.end(); ++iter)
126       ss << (*iter)->print();                     117       ss << (*iter)->print();
127     return ss.str();                              118     return ss.str();
128   }                                               119   }
129                                                   120 
130 }                                                 121 }
131                                                   122