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Geant4/processes/hadronic/models/inclxx/utils/src/G4INCLFinalState.cc

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Diff markup

Differences between /processes/hadronic/models/inclxx/utils/src/G4INCLFinalState.cc (Version 11.3.0) and /processes/hadronic/models/inclxx/utils/src/G4INCLFinalState.cc (Version 9.6)


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 25 //                                                 25 //
 26 // INCL++ intra-nuclear cascade model              26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France           <<  27 // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
 28 // Joseph Cugnon, University of Liege, Belgium <<  28 // Davide Mancusi, CEA
 29 // Jean-Christophe David, CEA-Saclay, France   <<  29 // Alain Boudard, CEA
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H <<  30 // Sylvie Leray, CEA
 31 // Sylvie Leray, CEA-Saclay, France            <<  31 // Joseph Cugnon, University of Liege
 32 // Davide Mancusi, CEA-Saclay, France          <<  32 //
                                                   >>  33 // INCL++ revision: v5.1.8
 33 //                                                 34 //
 34 #define INCLXX_IN_GEANT4_MODE 1                    35 #define INCLXX_IN_GEANT4_MODE 1
 35                                                    36 
 36 #include "globals.hh"                              37 #include "globals.hh"
 37                                                    38 
 38 #include "G4INCLFinalState.hh"                     39 #include "G4INCLFinalState.hh"
 39                                                    40 
 40 namespace G4INCL {                                 41 namespace G4INCL {
 41                                                    42 
 42   FinalState::FinalState() {                   <<  43   FinalState::FinalState() :
 43     reset();                                   <<  44     totalEnergyBeforeInteraction(0.0), validity(ValidFS),
                                                   >>  45     blockedDelta(NULL)
                                                   >>  46   {
 44   }                                                47   }
 45                                                    48 
 46   FinalState::~FinalState()                        49   FinalState::~FinalState()
 47   {                                                50   {
 48   }                                                51   }
 49                                                    52 
 50   void FinalState::reset() {                   << 
 51     totalEnergyBeforeInteraction = 0.0;        << 
 52     validity = ValidFS;                        << 
 53     outgoing.clear();                          << 
 54     created.clear();                           << 
 55     destroyed.clear();                         << 
 56     modified.clear();                          << 
 57     entering.clear();                          << 
 58   }                                            << 
 59                                                << 
 60   void FinalState::addModifiedParticle(Particl     53   void FinalState::addModifiedParticle(Particle *p)
 61   {                                                54   {
 62     modified.push_back(p);                         55     modified.push_back(p);
 63   }                                                56   }
 64                                                    57 
 65   void FinalState::addOutgoingParticle(Particl     58   void FinalState::addOutgoingParticle(Particle *p)
 66   {                                                59   {
 67     outgoing.push_back(p);                         60     outgoing.push_back(p);
 68   }                                                61   }
 69                                                    62 
 70   void FinalState::addDestroyedParticle(Partic     63   void FinalState::addDestroyedParticle(Particle *p)
 71   {                                                64   {
 72     destroyed.push_back(p);                        65     destroyed.push_back(p);
 73   }                                                66   }
 74                                                    67 
 75   void FinalState::addCreatedParticle(Particle     68   void FinalState::addCreatedParticle(Particle *p)
 76   {                                                69   {
 77     created.push_back(p);                          70     created.push_back(p);
 78   }                                                71   }
 79                                                    72 
 80   void FinalState::addEnteringParticle(Particl     73   void FinalState::addEnteringParticle(Particle *p)
 81   {                                                74   {
 82     entering.push_back(p);                         75     entering.push_back(p);
 83   }                                                76   }
 84                                                    77 
 85   ParticleList const &FinalState::getModifiedP     78   ParticleList const &FinalState::getModifiedParticles() const
 86   {                                                79   {
 87     return modified;                               80     return modified;
 88   }                                                81   }
 89                                                    82 
 90   ParticleList const &FinalState::getOutgoingP     83   ParticleList const &FinalState::getOutgoingParticles() const
 91   {                                                84   {
 92     return outgoing;                               85     return outgoing;
 93   }                                                86   }
 94                                                    87 
 95   ParticleList const &FinalState::getDestroyed     88   ParticleList const &FinalState::getDestroyedParticles() const
 96   {                                                89   {
 97     return destroyed;                              90     return destroyed;
 98   }                                                91   }
 99                                                    92 
100   ParticleList const &FinalState::getCreatedPa     93   ParticleList const &FinalState::getCreatedParticles() const
101   {                                                94   {
102     return created;                                95     return created;
103   }                                                96   }
104                                                    97 
105   ParticleList const &FinalState::getEnteringP     98   ParticleList const &FinalState::getEnteringParticles() const
106   {                                                99   {
107     return entering;                              100     return entering;
108   }                                               101   }
109                                                   102 
110   std::string FinalState::print() const {         103   std::string FinalState::print() const {
111     std::stringstream ss;                         104     std::stringstream ss;
112     ss << "Modified particles:" << '\n';       << 105     ss << "Modified particles:" << std::endl;
113     for(ParticleIter iter=modified.begin(), e= << 106     for(ParticleIter iter = modified.begin(); iter != modified.end(); ++iter)
114       ss << (*iter)->print();                     107       ss << (*iter)->print();
115     ss << "Outgoing particles:" << '\n';       << 108     ss << "Outgoing particles:" << std::endl;
116     for(ParticleIter iter=outgoing.begin(), e= << 109     for(ParticleIter iter = outgoing.begin(); iter != outgoing.end(); ++iter)
117       ss << (*iter)->print();                     110       ss << (*iter)->print();
118     ss << "Destroyed particles:" << '\n';      << 111     ss << "Destroyed particles:" << std::endl;
119     for(ParticleIter iter=destroyed.begin(), e << 112     for(ParticleIter iter = destroyed.begin(); iter != destroyed.end(); ++iter)
120       ss << (*iter)->print();                     113       ss << (*iter)->print();
121     ss << "Created particles:" << '\n';        << 114     ss << "Created particles:" << std::endl;
122     for(ParticleIter iter=created.begin(), e=c << 115     for(ParticleIter iter = created.begin(); iter != created.end(); ++iter)
123       ss << (*iter)->print();                     116       ss << (*iter)->print();
124     ss << "Entering particles:" << '\n';       << 117     ss << "Entering particles:" << std::endl;
125     for(ParticleIter iter=entering.begin(), e= << 118     for(ParticleIter iter = entering.begin(); iter != entering.end(); ++iter)
126       ss << (*iter)->print();                     119       ss << (*iter)->print();
127     return ss.str();                              120     return ss.str();
128   }                                               121   }
129                                                   122 
130 }                                                 123 }
131                                                   124