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Geant4/processes/hadronic/models/inclxx/incl_physics/src/G4INCLNNToNNEtaChannel.cc

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Diff markup

Differences between /processes/hadronic/models/inclxx/incl_physics/src/G4INCLNNToNNEtaChannel.cc (Version 11.3.0) and /processes/hadronic/models/inclxx/incl_physics/src/G4INCLNNToNNEtaChannel.cc (Version 10.5)


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 25 //                                                 25 //
 26 // INCL++ intra-nuclear cascade model              26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France               27 // Alain Boudard, CEA-Saclay, France
 28 // Joseph Cugnon, University of Liege, Belgium     28 // Joseph Cugnon, University of Liege, Belgium
 29 // Jean-Christophe David, CEA-Saclay, France       29 // Jean-Christophe David, CEA-Saclay, France
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H     30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
 31 // Sylvie Leray, CEA-Saclay, France                31 // Sylvie Leray, CEA-Saclay, France
 32 // Davide Mancusi, CEA-Saclay, France              32 // Davide Mancusi, CEA-Saclay, France
 33 //                                                 33 //
 34 #define INCLXX_IN_GEANT4_MODE 1                    34 #define INCLXX_IN_GEANT4_MODE 1
 35                                                    35 
 36 #include "globals.hh"                              36 #include "globals.hh"
 37                                                    37 
 38 #include "G4INCLNNToNNEtaChannel.hh"               38 #include "G4INCLNNToNNEtaChannel.hh"
 39 #include "G4INCLKinematicsUtils.hh"                39 #include "G4INCLKinematicsUtils.hh"
 40 #include "G4INCLBinaryCollisionAvatar.hh"          40 #include "G4INCLBinaryCollisionAvatar.hh"
 41 #include "G4INCLRandom.hh"                         41 #include "G4INCLRandom.hh"
 42 #include "G4INCLGlobals.hh"                        42 #include "G4INCLGlobals.hh"
 43 #include "G4INCLLogger.hh"                         43 #include "G4INCLLogger.hh"
 44 #include <algorithm>                               44 #include <algorithm>
 45 #include "G4INCLPhaseSpaceGenerator.hh"            45 #include "G4INCLPhaseSpaceGenerator.hh"
 46                                                    46 
 47 namespace G4INCL {                                 47 namespace G4INCL {
 48                                                    48   
 49   const G4double NNToNNEtaChannel::angularSlop     49   const G4double NNToNNEtaChannel::angularSlope = 6.; // why 6.? same as in multipions...
 50                                                    50   
 51   NNToNNEtaChannel::NNToNNEtaChannel(Particle      51   NNToNNEtaChannel::NNToNNEtaChannel(Particle *p1, Particle *p2)
 52     : iso1(0),                                     52     : iso1(0),
 53     iso2(0),                                       53     iso2(0),
 54     particle1(p1),                                 54     particle1(p1),
 55     particle2(p2)                                  55     particle2(p2)
 56   {}                                               56   {}
 57                                                    57   
 58   NNToNNEtaChannel::~NNToNNEtaChannel(){           58   NNToNNEtaChannel::~NNToNNEtaChannel(){
 59                                                    59     
 60   }                                                60   }
 61                                                    61   
 62   void NNToNNEtaChannel::fillFinalState(FinalS     62   void NNToNNEtaChannel::fillFinalState(FinalState *fs) {
 63                                                    63     
 64     iso1=ParticleTable::getIsospin(particle1->     64     iso1=ParticleTable::getIsospin(particle1->getType());
 65     iso2=ParticleTable::getIsospin(particle2->     65     iso2=ParticleTable::getIsospin(particle2->getType());
 66                                                    66     
 67     ParticleList list;                             67     ParticleList list;
 68     list.push_back(particle1);                     68     list.push_back(particle1);
 69     list.push_back(particle2);                     69     list.push_back(particle2);
 70     fs->addModifiedParticle(particle1);            70     fs->addModifiedParticle(particle1);
 71     fs->addModifiedParticle(particle2);            71     fs->addModifiedParticle(particle2);
 72                                                    72         
 73     const G4double sqrtS = KinematicsUtils::to     73     const G4double sqrtS = KinematicsUtils::totalEnergyInCM(particle1, particle2);
 74                                                    74 
 75     const ParticleType tn1=ParticleTable::getN     75     const ParticleType tn1=ParticleTable::getNucleonType(iso1);
 76     particle1->setType(tn1);                       76     particle1->setType(tn1);
 77     const ParticleType tn2=ParticleTable::getN     77     const ParticleType tn2=ParticleTable::getNucleonType(iso2);
 78     particle2->setType(tn2);                       78     particle2->setType(tn2);
 79     const ThreeVector &rcolnucleon1 = particle     79     const ThreeVector &rcolnucleon1 = particle1->getPosition();
 80     const ThreeVector &rcolnucleon2 = particle     80     const ThreeVector &rcolnucleon2 = particle2->getPosition();
 81     const ThreeVector rcol = (rcolnucleon1+rco     81     const ThreeVector rcol = (rcolnucleon1+rcolnucleon2)*0.5;
 82     const ThreeVector zero;                        82     const ThreeVector zero;
 83     ParticleType etaType=Eta;                      83     ParticleType etaType=Eta;
 84     Particle *etaCreated = new Particle(etaTyp     84     Particle *etaCreated = new Particle(etaType,zero,rcol);
 85     list.push_back(etaCreated);                    85     list.push_back(etaCreated);
 86     fs->addCreatedParticle(etaCreated);            86     fs->addCreatedParticle(etaCreated);
 87                                                    87 
 88     G4int biasIndex = ((Random::shoot()<0.5) ?     88     G4int biasIndex = ((Random::shoot()<0.5) ? 0 : 1);
 89     PhaseSpaceGenerator::generateBiased(sqrtS,     89     PhaseSpaceGenerator::generateBiased(sqrtS, list, biasIndex, angularSlope);
 90                                                    90     
 91   }                                                91   }
 92                                                    92     
 93 }                                                  93 }
 94                                                    94