Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // INCL++ intra-nuclear cascade model 26 // INCL++ intra-nuclear cascade model 27 // Alain Boudard, CEA-Saclay, France 27 // Alain Boudard, CEA-Saclay, France 28 // Joseph Cugnon, University of Liege, Belgium 28 // Joseph Cugnon, University of Liege, Belgium 29 // Jean-Christophe David, CEA-Saclay, France 29 // Jean-Christophe David, CEA-Saclay, France 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H 30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland 31 // Sylvie Leray, CEA-Saclay, France 31 // Sylvie Leray, CEA-Saclay, France 32 // Davide Mancusi, CEA-Saclay, France 32 // Davide Mancusi, CEA-Saclay, France 33 // 33 // 34 #define INCLXX_IN_GEANT4_MODE 1 34 #define INCLXX_IN_GEANT4_MODE 1 35 35 36 #include "globals.hh" 36 #include "globals.hh" 37 37 38 #ifndef G4INCLDECAYAVATAR_HH_ 38 #ifndef G4INCLDECAYAVATAR_HH_ 39 #define G4INCLDECAYAVATAR_HH_ 39 #define G4INCLDECAYAVATAR_HH_ 40 40 41 #include "G4INCLInteractionAvatar.hh" 41 #include "G4INCLInteractionAvatar.hh" 42 #include "G4INCLIChannel.hh" 42 #include "G4INCLIChannel.hh" 43 #include "G4INCLParticle.hh" 43 #include "G4INCLParticle.hh" 44 #include "G4INCLNucleus.hh" 44 #include "G4INCLNucleus.hh" 45 #include "G4INCLAllocationPool.hh" 45 #include "G4INCLAllocationPool.hh" 46 46 47 namespace G4INCL { 47 namespace G4INCL { 48 48 49 /** 49 /** 50 * Decay avatar 50 * Decay avatar 51 * 51 * 52 * The reflection avatar is created when a p 52 * The reflection avatar is created when a particle reaches the boundary of the nucleus. 53 * At this point it can either be reflected 53 * At this point it can either be reflected from the boundary or exit the nucleus. 54 */ 54 */ 55 class DecayAvatar: public InteractionAvatar 55 class DecayAvatar: public InteractionAvatar { 56 public: 56 public: 57 DecayAvatar(G4INCL::Particle *aParticle, G 57 DecayAvatar(G4INCL::Particle *aParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false); 58 DecayAvatar(G4INCL::Particle *aParticle, G 58 DecayAvatar(G4INCL::Particle *aParticle, G4INCL::Particle *bParticle, G4double time, G4INCL::Nucleus *aNucleus, G4bool force=false); 59 virtual ~DecayAvatar(); 59 virtual ~DecayAvatar(); 60 60 61 IChannel* getChannel(); 61 IChannel* getChannel(); 62 void fillFinalState(FinalState *fs); 62 void fillFinalState(FinalState *fs); 63 63 64 virtual void preInteraction(); 64 virtual void preInteraction(); 65 virtual void postInteraction(FinalState *f 65 virtual void postInteraction(FinalState *fs); 66 66 67 ParticleList getParticles() const { 67 ParticleList getParticles() const { 68 ParticleList theParticleList; 68 ParticleList theParticleList; 69 theParticleList.push_back(particle1); 69 theParticleList.push_back(particle1); 70 return theParticleList; 70 return theParticleList; 71 } 71 } 72 72 73 std::string dump() const; 73 std::string dump() const; 74 private: 74 private: 75 G4bool forced; 75 G4bool forced; 76 ThreeVector const incidentDirection; 76 ThreeVector const incidentDirection; 77 77 78 INCL_DECLARE_ALLOCATION_POOL(DecayAvatar) 78 INCL_DECLARE_ALLOCATION_POOL(DecayAvatar) 79 }; 79 }; 80 80 81 } 81 } 82 82 83 #endif /* G4INCLDECAYAVATAR_HH_ */ 83 #endif /* G4INCLDECAYAVATAR_HH_ */ 84 84