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Geant4/processes/hadronic/models/im_r_matrix/src/G4VScatteringCollision.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4VScatteringCollision.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4VScatteringCollision.cc (Version 10.4.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 25 //                                                 25 //
 26 // @hpw@ misses the sampling of two breit wign     26 // @hpw@ misses the sampling of two breit wigner in a corelated fashion, 
 27 // @hpw@ to be usefull for resonance resonance     27 // @hpw@ to be usefull for resonance resonance scattering.
 28                                                    28 
 29 #include <typeinfo>                                29 #include <typeinfo>
 30                                                    30 
 31 #include "globals.hh"                              31 #include "globals.hh"
 32 #include "G4SystemOfUnits.hh"                      32 #include "G4SystemOfUnits.hh"
 33 #include "G4VScatteringCollision.hh"               33 #include "G4VScatteringCollision.hh"
 34 #include "G4KineticTrack.hh"                       34 #include "G4KineticTrack.hh"
 35 #include "G4VCrossSectionSource.hh"                35 #include "G4VCrossSectionSource.hh"
 36 #include "G4Proton.hh"                             36 #include "G4Proton.hh"
 37 #include "G4Neutron.hh"                            37 #include "G4Neutron.hh"
 38 #include "G4XNNElastic.hh"                         38 #include "G4XNNElastic.hh"
 39 #include "G4AngularDistribution.hh"                39 #include "G4AngularDistribution.hh"
 40 #include "G4ThreeVector.hh"                        40 #include "G4ThreeVector.hh"
 41 #include "G4LorentzVector.hh"                      41 #include "G4LorentzVector.hh"
 42 #include "G4LorentzRotation.hh"                    42 #include "G4LorentzRotation.hh"
 43 #include "G4KineticTrackVector.hh"                 43 #include "G4KineticTrackVector.hh"
 44 #include "Randomize.hh"                            44 #include "Randomize.hh"
 45 #include "G4PionPlus.hh"                           45 #include "G4PionPlus.hh"
 46                                                    46 
 47 G4VScatteringCollision::G4VScatteringCollision     47 G4VScatteringCollision::G4VScatteringCollision()
 48 {                                                  48 { 
 49   theAngularDistribution = new G4AngularDistri     49   theAngularDistribution = new G4AngularDistribution(true);
 50 }                                                  50 }
 51                                                    51 
 52                                                    52 
 53 G4VScatteringCollision::~G4VScatteringCollisio     53 G4VScatteringCollision::~G4VScatteringCollision()
 54 {                                                  54 { 
 55   delete theAngularDistribution;                   55   delete theAngularDistribution;
 56   theAngularDistribution=0;                        56   theAngularDistribution=0;
 57 }                                                  57 }
 58                                                    58 
 59                                                    59 
 60 G4KineticTrackVector* G4VScatteringCollision::     60 G4KineticTrackVector* G4VScatteringCollision::FinalState(const G4KineticTrack& trk1, 
 61                   const G4KineticTrack& trk2)      61                   const G4KineticTrack& trk2) const
 62 {                                                  62 { 
 63   const G4VAngularDistribution* angDistributio     63   const G4VAngularDistribution* angDistribution = GetAngularDistribution();
 64   G4LorentzVector p = trk1.Get4Momentum() + tr     64   G4LorentzVector p = trk1.Get4Momentum() + trk2.Get4Momentum();
 65   G4double sqrtS = p.m();                          65   G4double sqrtS = p.m();
 66   G4double S = sqrtS * sqrtS;                      66   G4double S = sqrtS * sqrtS;
 67                                                    67 
 68   std::vector<const G4ParticleDefinition*> Out     68   std::vector<const G4ParticleDefinition*> OutputDefinitions = GetOutgoingParticles();
 69   if (OutputDefinitions.size() != 2)               69   if (OutputDefinitions.size() != 2)
 70     throw G4HadronicException(__FILE__, __LINE     70     throw G4HadronicException(__FILE__, __LINE__, "G4VScatteringCollision: Too many output particles!");
 71                                                    71 
 72   if (OutputDefinitions[0]->IsShortLived() &&      72   if (OutputDefinitions[0]->IsShortLived() && OutputDefinitions[1]->IsShortLived())
 73   {                                                73   {
 74     if(std::getenv("G4KCDEBUG")) G4cerr << "tw <<  74     if(getenv("G4KCDEBUG")) G4cerr << "two shortlived for Type = "<<typeid(*this).name()<<G4endl;
 75     // throw G4HadronicException(__FILE__, __L     75     // throw G4HadronicException(__FILE__, __LINE__, "G4VScatteringCollision: can't handle two shortlived particles!"); // @hpw@
 76   }                                                76   }
 77                                                    77   
 78   G4double outm1 = OutputDefinitions[0]->GetPD     78   G4double outm1 = OutputDefinitions[0]->GetPDGMass();
 79   G4double outm2 = OutputDefinitions[1]->GetPD     79   G4double outm2 = OutputDefinitions[1]->GetPDGMass();
 80                                                    80 
 81   if (OutputDefinitions[0]->IsShortLived())        81   if (OutputDefinitions[0]->IsShortLived())
 82   {                                                82   {
 83     outm1 = SampleResonanceMass(outm1,             83     outm1 = SampleResonanceMass(outm1, 
 84                 OutputDefinitions[0]->GetPDGWi     84                 OutputDefinitions[0]->GetPDGWidth(),
 85     G4Neutron::NeutronDefinition()->GetPDGMass     85     G4Neutron::NeutronDefinition()->GetPDGMass()+G4PionPlus::PionPlus()->GetPDGMass(),
 86     sqrtS-(G4Neutron::NeutronDefinition()->Get     86     sqrtS-(G4Neutron::NeutronDefinition()->GetPDGMass()+G4PionPlus::PionPlus()->GetPDGMass()));
 87                                                    87 
 88   }                                                88   }
 89   if (OutputDefinitions[1]->IsShortLived())        89   if (OutputDefinitions[1]->IsShortLived())
 90   {                                                90   {
 91     outm2 = SampleResonanceMass(outm2, OutputD     91     outm2 = SampleResonanceMass(outm2, OutputDefinitions[1]->GetPDGWidth(),
 92       G4Neutron::NeutronDefinition()->GetPDGMa     92       G4Neutron::NeutronDefinition()->GetPDGMass()+G4PionPlus::PionPlus()->GetPDGMass(),
 93       sqrtS-outm1);                                93       sqrtS-outm1);
 94   }                                                94   }
 95                                                    95   
 96   // Angles of outgoing particles                  96   // Angles of outgoing particles
 97   G4double cosTheta = angDistribution->CosThet     97   G4double cosTheta = angDistribution->CosTheta(S, trk1.GetActualMass(), trk2.GetActualMass());
 98   G4double phi = angDistribution->Phi();           98   G4double phi = angDistribution->Phi();
 99                                                    99 
100   // Unit vector of three-momentum                100   // Unit vector of three-momentum
101   G4LorentzRotation fromCMSFrame(p.boostVector    101   G4LorentzRotation fromCMSFrame(p.boostVector());
102   G4LorentzRotation toCMSFrame(fromCMSFrame.in    102   G4LorentzRotation toCMSFrame(fromCMSFrame.inverse());
103   G4LorentzVector TempPtr = toCMSFrame*trk1.Ge    103   G4LorentzVector TempPtr = toCMSFrame*trk1.Get4Momentum();
104   G4LorentzRotation toZ;                          104   G4LorentzRotation toZ;
105   toZ.rotateZ(-1*TempPtr.phi());                  105   toZ.rotateZ(-1*TempPtr.phi());
106   toZ.rotateY(-1*TempPtr.theta());                106   toZ.rotateY(-1*TempPtr.theta());
107   G4LorentzRotation toCMS(toZ.inverse());         107   G4LorentzRotation toCMS(toZ.inverse());
108                                                   108 
109   G4ThreeVector pFinal1(std::sin(std::acos(cos    109   G4ThreeVector pFinal1(std::sin(std::acos(cosTheta))*std::cos(phi), std::sin(std::acos(cosTheta))*std::sin(phi), cosTheta);
110                                                   110 
111   // Three momentum in cm system                  111   // Three momentum in cm system
112   G4double pCM = std::sqrt( (S-(outm1+outm2)*(    112   G4double pCM = std::sqrt( (S-(outm1+outm2)*(outm1+outm2)) * (S-(outm1-outm2)*(outm1-outm2)) /(4.*S));
113   pFinal1 = pFinal1 * pCM;                        113   pFinal1 = pFinal1 * pCM;
114   G4ThreeVector pFinal2 = -pFinal1;               114   G4ThreeVector pFinal2 = -pFinal1;
115                                                   115 
116   G4double eFinal1 = std::sqrt(pFinal1.mag2()     116   G4double eFinal1 = std::sqrt(pFinal1.mag2() + outm1*outm1);
117   G4double eFinal2 = std::sqrt(pFinal2.mag2()     117   G4double eFinal2 = std::sqrt(pFinal2.mag2() + outm2*outm2);
118                                                   118 
119   G4LorentzVector p4Final1(pFinal1, eFinal1);     119   G4LorentzVector p4Final1(pFinal1, eFinal1);
120   G4LorentzVector p4Final2(pFinal2, eFinal2);     120   G4LorentzVector p4Final2(pFinal2, eFinal2);
121   p4Final1 = toCMS*p4Final1;                      121   p4Final1 = toCMS*p4Final1;
122   p4Final2 = toCMS*p4Final2;                      122   p4Final2 = toCMS*p4Final2;
123                                                   123 
124                                                   124 
125   // Lorentz transformation                       125   // Lorentz transformation
126   G4LorentzRotation toLabFrame(p.boostVector()    126   G4LorentzRotation toLabFrame(p.boostVector());
127   p4Final1 *= toLabFrame;                         127   p4Final1 *= toLabFrame;
128   p4Final2 *= toLabFrame;                         128   p4Final2 *= toLabFrame;
129                                                   129 
130   // Final tracks are copies of incoming ones,    130   // Final tracks are copies of incoming ones, with modified 4-momenta
131                                                   131 
132   G4double chargeBalance = OutputDefinitions[0    132   G4double chargeBalance = OutputDefinitions[0]->GetPDGCharge()+OutputDefinitions[1]->GetPDGCharge();
133   chargeBalance-= trk1.GetDefinition()->GetPDG    133   chargeBalance-= trk1.GetDefinition()->GetPDGCharge();
134   chargeBalance-= trk2.GetDefinition()->GetPDG    134   chargeBalance-= trk2.GetDefinition()->GetPDGCharge();
135   if(std::abs(chargeBalance) >.1)                 135   if(std::abs(chargeBalance) >.1)
136   {                                               136   {
137     G4cout << "Charges in "<<typeid(*this).nam    137     G4cout << "Charges in "<<typeid(*this).name()<<G4endl;
138     G4cout << OutputDefinitions[0]->GetPDGChar    138     G4cout << OutputDefinitions[0]->GetPDGCharge()<<" "<<OutputDefinitions[0]->GetParticleName()
139            << OutputDefinitions[1]->GetPDGChar    139            << OutputDefinitions[1]->GetPDGCharge()<<" "<<OutputDefinitions[1]->GetParticleName()
140      << trk1.GetDefinition()->GetPDGCharge()<<    140      << trk1.GetDefinition()->GetPDGCharge()<<" "<<trk1.GetDefinition()->GetParticleName()
141      << trk2.GetDefinition()->GetPDGCharge()<<    141      << trk2.GetDefinition()->GetPDGCharge()<<" "<<trk2.GetDefinition()->GetParticleName()<<G4endl;
142   }                                               142   }
143   G4KineticTrack* final1 = new G4KineticTrack(    143   G4KineticTrack* final1 = new G4KineticTrack(OutputDefinitions[0], 0.0, trk1.GetPosition(), p4Final1);
144   G4KineticTrack* final2 = new G4KineticTrack(    144   G4KineticTrack* final2 = new G4KineticTrack(OutputDefinitions[1], 0.0, trk2.GetPosition(), p4Final2);
145                                                   145 
146   G4KineticTrackVector* finalTracks = new G4Ki    146   G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
147                                                   147 
148   finalTracks->push_back(final1);                 148   finalTracks->push_back(final1);
149   finalTracks->push_back(final2);                 149   finalTracks->push_back(final2);
150                                                   150 
151   return finalTracks;                             151   return finalTracks;
152 }                                                 152 }
153                                                   153 
154                                                   154 
155                                                   155 
156 double G4VScatteringCollision::SampleResonance    156 double G4VScatteringCollision::SampleResonanceMass(const double poleMass, 
157                const double gamma,                157                const double gamma,
158                const double aMinMass,             158                const double aMinMass,
159                const double maxMass) const        159                const double maxMass) const
160 {                                                 160 {
161   // Chooses a mass randomly between minMass a    161   // Chooses a mass randomly between minMass and maxMass 
162   //     according to a Breit-Wigner function     162   //     according to a Breit-Wigner function with constant 
163   //     width gamma and pole poleMass            163   //     width gamma and pole poleMass
164                                                   164 
165   G4double minMass = aMinMass;                    165   G4double minMass = aMinMass;
166   if (minMass > maxMass) G4cerr << "##########    166   if (minMass > maxMass) G4cerr << "##################### SampleResonanceMass: particle out of mass range" << G4endl;
167   if(minMass > maxMass) minMass -= G4PionPlus:    167   if(minMass > maxMass) minMass -= G4PionPlus::PionPlus()->GetPDGMass();
168   if(minMass > maxMass) minMass = 0;              168   if(minMass > maxMass) minMass = 0;
169                                                   169 
170   if (gamma < 1E-10*GeV)                          170   if (gamma < 1E-10*GeV)
171     return std::max(minMass,std::min(maxMass,     171     return std::max(minMass,std::min(maxMass, poleMass));
172   else {                                          172   else {
173     double fmin = BrWigInt0(minMass, gamma, po    173     double fmin = BrWigInt0(minMass, gamma, poleMass);
174     double fmax = BrWigInt0(maxMass, gamma, po    174     double fmax = BrWigInt0(maxMass, gamma, poleMass);
175     double f = fmin + (fmax-fmin)*G4UniformRan    175     double f = fmin + (fmax-fmin)*G4UniformRand();
176     return BrWigInv(f, gamma, poleMass);          176     return BrWigInv(f, gamma, poleMass);
177   }                                               177   }
178 }                                                 178 }
179                                                   179 
180 void G4VScatteringCollision::establish_G4MT_TL    180 void G4VScatteringCollision::establish_G4MT_TLS_G4VScatteringCollision()
181 {                                                 181 {
182   establish_G4MT_TLS_G4VCollision();              182   establish_G4MT_TLS_G4VCollision();
183   if ( theAngularDistribution ) delete theAngu    183   if ( theAngularDistribution ) delete theAngularDistribution;
184   theAngularDistribution = new G4AngularDistri    184   theAngularDistribution = new G4AngularDistribution(true);
185 }                                                 185 }
186                                                   186