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Geant4/processes/hadronic/models/im_r_matrix/src/G4VCollision.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4VCollision.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4VCollision.cc (Version 4.0)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27                                                   
 28 #include "globals.hh"                             
 29 #include "G4ios.hh"                               
 30 #include "G4VCollision.hh"                        
 31 #include "G4VCrossSectionSource.hh"               
 32 #include "G4KineticTrack.hh"                      
 33                                                   
 34 G4VCollision::G4VCollision()                      
 35 { }                                               
 36                                                   
 37 G4VCollision::~G4VCollision()                     
 38 {                                                 
 39 }                                                 
 40                                                   
 41                                                   
 42 G4bool G4VCollision::operator==(const G4VColli    
 43 {                                                 
 44   return (this == (G4VCollision *) &right);       
 45 }                                                 
 46                                                   
 47                                                   
 48 G4bool G4VCollision::operator!=(const G4VColli    
 49 {                                                 
 50   return (this != (G4VCollision *) &right);       
 51 }                                                 
 52                                                   
 53                                                   
 54 G4double G4VCollision::CrossSection(const G4Ki    
 55                                     const G4Ki    
 56 {                                                 
 57   G4double sigma = 0.;                            
 58                                                   
 59   const G4VCrossSectionSource* xSource = GetCr    
 60                                                   
 61   if (xSource != nullptr)                         
 62   {                                               
 63     // There is a cross section for this Colli    
 64     sigma = xSource->CrossSection(aTrk1,aTrk2)    
 65   }                                               
 66   return sigma;                                   
 67 }                                                 
 68                                                   
 69                                                   
 70 void G4VCollision::Print() const                  
 71 {                                                 
 72   G4String name = GetName();                      
 73                                                   
 74   G4cout << "---- " << name << "---- Cross sec    
 75                                                   
 76   const G4VCrossSectionSource* xSource = GetCr    
 77   if (xSource) xSource->Print();                  
 78                                                   
 79   G4int nComponents = 0;                          
 80   const G4CollisionVector* components = GetCom    
 81   if (components)                                 
 82   {                                               
 83     nComponents = (G4int)components->size();      
 84   }                                               
 85   G4cout << "---- " << name << "---- has " <<     
 86   G4int i = 0;                                    
 87   if (components)                                 
 88   {                                               
 89     for (auto iter = components->cbegin(); ite    
 90     {                                             
 91       G4cout << "---- " << name << " ---- Comp    
 92       ((*iter))->Print();                         
 93       ++i;                                        
 94     }                                             
 95   }                                               
 96 }                                                 
 97                                                   
 98                                                   
 99 void G4VCollision::Print(const G4KineticTrack&    
100                          const G4KineticTrack&    
101 {                                                 
102   G4String name = GetName();                      
103                                                   
104   if (IsInCharge(trk1,trk2))                      
105   {                                               
106     G4cout << "---- " << name << "is in charge    
107   }                                               
108   else                                            
109   {                                               
110     G4cout << "---- " << name << "is not in ch    
111   }                                               
112                                                   
113   G4cout << "---- " << name << "---- Cross sec    
114                                                   
115   const G4VCrossSectionSource* xSource = GetCr    
116   if (xSource) xSource->Print();                  
117   G4cout << "Cross section = " << CrossSection    
118                                                   
119   G4int nComponents = 0;                          
120   const G4CollisionVector* components = GetCom    
121   if (components)                                 
122   {                                               
123     nComponents = (G4int)components->size();      
124   }                                               
125   G4cout << "---- " << name << "has " << nComp    
126                                                   
127   G4int i = 0;                                    
128   if (components)                                 
129   {                                               
130     for (auto iter = components->cbegin(); ite    
131     {                                             
132       G4cout << "Component " << i << G4endl;      
133       ((*iter))->Print();                         
134       ++i;                                        
135     }                                             
136   }                                               
137 }                                                 
138                                                   
139 G4VCollision::G4VCollision(void*, void*, void     
140 {                                                 
141 }                                                 
142                                                   
143 void G4VCollision::establish_G4MT_TLS_G4VColli    
144 {                                                 
145 }                                                 
146