Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer << 3 // * DISCLAIMER * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th << 5 // * The following disclaimer summarizes all the specific disclaimers * 6 // * the Geant4 Collaboration. It is provided << 6 // * of contributors to this software. The specific disclaimers,which * 7 // * conditions of the Geant4 Software License << 7 // * govern, are listed with their locations in: * 8 // * LICENSE and available at http://cern.ch/ << 8 // * http://cern.ch/geant4/license * 9 // * include a list of copyright holders. << 10 // * 9 // * * 11 // * Neither the authors of this software syst 10 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 11 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 12 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 13 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 23 27 #include "globals.hh" 24 #include "globals.hh" 28 #include "G4VAnnihilationCollision.hh" 25 #include "G4VAnnihilationCollision.hh" 29 #include "G4KineticTrack.hh" 26 #include "G4KineticTrack.hh" 30 #include "G4VCrossSectionSource.hh" 27 #include "G4VCrossSectionSource.hh" 31 #include "G4Proton.hh" 28 #include "G4Proton.hh" 32 #include "G4Neutron.hh" 29 #include "G4Neutron.hh" 33 #include "G4XNNElastic.hh" 30 #include "G4XNNElastic.hh" 34 #include "G4AngularDistribution.hh" 31 #include "G4AngularDistribution.hh" 35 #include "G4ThreeVector.hh" 32 #include "G4ThreeVector.hh" 36 #include "G4LorentzVector.hh" 33 #include "G4LorentzVector.hh" 37 #include "G4LorentzRotation.hh" 34 #include "G4LorentzRotation.hh" 38 #include "G4KineticTrackVector.hh" 35 #include "G4KineticTrackVector.hh" 39 #include "Randomize.hh" 36 #include "Randomize.hh" 40 #include "G4PionPlus.hh" 37 #include "G4PionPlus.hh" 41 38 42 39 43 G4VAnnihilationCollision::G4VAnnihilationColli 40 G4VAnnihilationCollision::G4VAnnihilationCollision() 44 { 41 { 45 theAngularDistribution=0; << 46 } 42 } 47 43 48 44 49 G4VAnnihilationCollision::~G4VAnnihilationColl 45 G4VAnnihilationCollision::~G4VAnnihilationCollision() 50 { << 46 { 51 if (theAngularDistribution) { << 52 delete theAngularDistribution; << 53 theAngularDistribution=0; << 54 } << 55 } 47 } 56 48 57 49 58 G4KineticTrackVector* G4VAnnihilationCollision 50 G4KineticTrackVector* G4VAnnihilationCollision::FinalState(const G4KineticTrack& trk1, 59 const G4KineticTrack& trk2 51 const G4KineticTrack& trk2) const 60 { 52 { 61 G4LorentzVector p = trk1.Get4Momentum() + tr 53 G4LorentzVector p = trk1.Get4Momentum() + trk2.Get4Momentum(); 62 G4double sqrtS = p.m(); 54 G4double sqrtS = p.m(); 63 // G4double s = sqrtS * sqrtS; 55 // G4double s = sqrtS * sqrtS; 64 56 65 // G4double m1 = trk1.GetActualMass(); 57 // G4double m1 = trk1.GetActualMass(); 66 // G4double m2 = trk2.GetActualMass(); 58 // G4double m2 = trk2.GetActualMass(); 67 59 >> 60 G4ParticleDefinition* OutputDefinition = const_cast<G4ParticleDefinition *>( GetOutgoingParticle(trk1,trk2) ); 68 61 69 // Unit vector of three-momentum 62 // Unit vector of three-momentum 70 63 71 G4ThreeVector pFinal(0.0, 0.0, 0.0); 64 G4ThreeVector pFinal(0.0, 0.0, 0.0); 72 G4double eFinal = sqrtS; 65 G4double eFinal = sqrtS; 73 66 74 G4LorentzVector p4Final(pFinal, eFinal); 67 G4LorentzVector p4Final(pFinal, eFinal); 75 68 76 // Lorentz transformation 69 // Lorentz transformation 77 G4LorentzRotation toLabFrame(p.boostVector() 70 G4LorentzRotation toLabFrame(p.boostVector()); 78 p4Final *= toLabFrame; 71 p4Final *= toLabFrame; 79 72 80 const G4ParticleDefinition* OutputDefinition << 73 G4KineticTrack* final = new G4KineticTrack(OutputDefinition, 0.0, 81 G4KineticTrack* final = new G4KineticTrack(Ou << 74 trk1.GetPosition(), p4Final); 82 75 83 G4KineticTrackVector* finalTracks = new G4Ki 76 G4KineticTrackVector* finalTracks = new G4KineticTrackVector; 84 77 85 finalTracks->push_back(final); 78 finalTracks->push_back(final); 86 79 87 return finalTracks; 80 return finalTracks; 88 } 81 } 89 82 90 83