Geant4 Cross Reference

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Geant4/processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc (Version 7.1.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
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 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26                                                    23 
 27 #include "globals.hh"                              24 #include "globals.hh"
 28 #include "G4VAnnihilationCollision.hh"             25 #include "G4VAnnihilationCollision.hh"
 29 #include "G4KineticTrack.hh"                       26 #include "G4KineticTrack.hh"
 30 #include "G4VCrossSectionSource.hh"                27 #include "G4VCrossSectionSource.hh"
 31 #include "G4Proton.hh"                             28 #include "G4Proton.hh"
 32 #include "G4Neutron.hh"                            29 #include "G4Neutron.hh"
 33 #include "G4XNNElastic.hh"                         30 #include "G4XNNElastic.hh"
 34 #include "G4AngularDistribution.hh"                31 #include "G4AngularDistribution.hh"
 35 #include "G4ThreeVector.hh"                        32 #include "G4ThreeVector.hh"
 36 #include "G4LorentzVector.hh"                      33 #include "G4LorentzVector.hh"
 37 #include "G4LorentzRotation.hh"                    34 #include "G4LorentzRotation.hh"
 38 #include "G4KineticTrackVector.hh"                 35 #include "G4KineticTrackVector.hh"
 39 #include "Randomize.hh"                            36 #include "Randomize.hh"
 40 #include "G4PionPlus.hh"                           37 #include "G4PionPlus.hh"
 41                                                    38 
 42                                                    39 
 43 G4VAnnihilationCollision::G4VAnnihilationColli     40 G4VAnnihilationCollision::G4VAnnihilationCollision()
 44 {                                                  41 { 
 45   theAngularDistribution=0;                    << 
 46 }                                                  42 }
 47                                                    43 
 48                                                    44 
 49 G4VAnnihilationCollision::~G4VAnnihilationColl     45 G4VAnnihilationCollision::~G4VAnnihilationCollision()
 50 {                                              <<  46 { 
 51   if (theAngularDistribution) {                << 
 52     delete theAngularDistribution;             << 
 53     theAngularDistribution=0;                  << 
 54   }                                            << 
 55 }                                                  47 }
 56                                                    48 
 57                                                    49 
 58 G4KineticTrackVector* G4VAnnihilationCollision     50 G4KineticTrackVector* G4VAnnihilationCollision::FinalState(const G4KineticTrack& trk1, 
 59                     const G4KineticTrack& trk2     51                     const G4KineticTrack& trk2) const
 60 {                                                  52 { 
 61   G4LorentzVector p = trk1.Get4Momentum() + tr     53   G4LorentzVector p = trk1.Get4Momentum() + trk2.Get4Momentum();
 62   G4double sqrtS = p.m();                          54   G4double sqrtS = p.m();
 63 //  G4double s = sqrtS * sqrtS;                    55 //  G4double s = sqrtS * sqrtS;
 64                                                    56 
 65 //  G4double m1 = trk1.GetActualMass();            57 //  G4double m1 = trk1.GetActualMass();
 66 //  G4double m2 = trk2.GetActualMass();            58 //  G4double m2 = trk2.GetActualMass();
 67                                                    59 
                                                   >>  60   G4ParticleDefinition* OutputDefinition = const_cast<G4ParticleDefinition *>( GetOutgoingParticle(trk1,trk2) );
 68                                                    61 
 69   // Unit vector of three-momentum                 62   // Unit vector of three-momentum
 70                                                    63 
 71   G4ThreeVector pFinal(0.0, 0.0, 0.0);             64   G4ThreeVector pFinal(0.0, 0.0, 0.0);
 72   G4double eFinal = sqrtS;                         65   G4double eFinal = sqrtS;
 73                                                    66  
 74   G4LorentzVector p4Final(pFinal, eFinal);         67   G4LorentzVector p4Final(pFinal, eFinal); 
 75                                                    68 
 76   // Lorentz transformation                        69   // Lorentz transformation
 77   G4LorentzRotation toLabFrame(p.boostVector()     70   G4LorentzRotation toLabFrame(p.boostVector());
 78   p4Final *= toLabFrame;                           71   p4Final *= toLabFrame;
 79                                                    72   
 80  const G4ParticleDefinition* OutputDefinition  <<  73   G4KineticTrack* final = new G4KineticTrack(OutputDefinition, 0.0, 
 81  G4KineticTrack* final = new G4KineticTrack(Ou <<  74                trk1.GetPosition(), p4Final);
 82                                                    75   
 83   G4KineticTrackVector* finalTracks = new G4Ki     76   G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
 84                                                    77 
 85   finalTracks->push_back(final);                   78   finalTracks->push_back(final);
 86                                                    79 
 87   return finalTracks;                              80   return finalTracks;
 88 }                                                  81 }
 89                                                    82 
 90                                                    83