Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc (Version 10.6)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26                                                    26 
 27 #include "globals.hh"                              27 #include "globals.hh"
 28 #include "G4VAnnihilationCollision.hh"             28 #include "G4VAnnihilationCollision.hh"
 29 #include "G4KineticTrack.hh"                       29 #include "G4KineticTrack.hh"
 30 #include "G4VCrossSectionSource.hh"                30 #include "G4VCrossSectionSource.hh"
 31 #include "G4Proton.hh"                             31 #include "G4Proton.hh"
 32 #include "G4Neutron.hh"                            32 #include "G4Neutron.hh"
 33 #include "G4XNNElastic.hh"                         33 #include "G4XNNElastic.hh"
 34 #include "G4AngularDistribution.hh"                34 #include "G4AngularDistribution.hh"
 35 #include "G4ThreeVector.hh"                        35 #include "G4ThreeVector.hh"
 36 #include "G4LorentzVector.hh"                      36 #include "G4LorentzVector.hh"
 37 #include "G4LorentzRotation.hh"                    37 #include "G4LorentzRotation.hh"
 38 #include "G4KineticTrackVector.hh"                 38 #include "G4KineticTrackVector.hh"
 39 #include "Randomize.hh"                            39 #include "Randomize.hh"
 40 #include "G4PionPlus.hh"                           40 #include "G4PionPlus.hh"
 41                                                    41 
 42                                                    42 
 43 G4VAnnihilationCollision::G4VAnnihilationColli     43 G4VAnnihilationCollision::G4VAnnihilationCollision()
 44 {                                                  44 { 
 45   theAngularDistribution=0;                        45   theAngularDistribution=0;
 46 }                                                  46 }
 47                                                    47 
 48                                                    48 
 49 G4VAnnihilationCollision::~G4VAnnihilationColl     49 G4VAnnihilationCollision::~G4VAnnihilationCollision()
 50 {                                                  50 {
 51   if (theAngularDistribution) {                    51   if (theAngularDistribution) {
 52     delete theAngularDistribution;                 52     delete theAngularDistribution;
 53     theAngularDistribution=0;                      53     theAngularDistribution=0;
 54   }                                                54   }
 55 }                                                  55 }
 56                                                    56 
 57                                                    57 
 58 G4KineticTrackVector* G4VAnnihilationCollision     58 G4KineticTrackVector* G4VAnnihilationCollision::FinalState(const G4KineticTrack& trk1, 
 59                     const G4KineticTrack& trk2     59                     const G4KineticTrack& trk2) const
 60 {                                                  60 { 
 61   G4LorentzVector p = trk1.Get4Momentum() + tr     61   G4LorentzVector p = trk1.Get4Momentum() + trk2.Get4Momentum();
 62   G4double sqrtS = p.m();                          62   G4double sqrtS = p.m();
 63 //  G4double s = sqrtS * sqrtS;                    63 //  G4double s = sqrtS * sqrtS;
 64                                                    64 
 65 //  G4double m1 = trk1.GetActualMass();            65 //  G4double m1 = trk1.GetActualMass();
 66 //  G4double m2 = trk2.GetActualMass();            66 //  G4double m2 = trk2.GetActualMass();
 67                                                    67 
 68                                                    68 
 69   // Unit vector of three-momentum                 69   // Unit vector of three-momentum
 70                                                    70 
 71   G4ThreeVector pFinal(0.0, 0.0, 0.0);             71   G4ThreeVector pFinal(0.0, 0.0, 0.0);
 72   G4double eFinal = sqrtS;                         72   G4double eFinal = sqrtS;
 73                                                    73  
 74   G4LorentzVector p4Final(pFinal, eFinal);         74   G4LorentzVector p4Final(pFinal, eFinal); 
 75                                                    75 
 76   // Lorentz transformation                        76   // Lorentz transformation
 77   G4LorentzRotation toLabFrame(p.boostVector()     77   G4LorentzRotation toLabFrame(p.boostVector());
 78   p4Final *= toLabFrame;                           78   p4Final *= toLabFrame;
 79                                                    79   
 80  const G4ParticleDefinition* OutputDefinition      80  const G4ParticleDefinition* OutputDefinition = GetOutgoingParticle(trk1,trk2);
 81  G4KineticTrack* final = new G4KineticTrack(Ou     81  G4KineticTrack* final = new G4KineticTrack(OutputDefinition, 0.0, trk1.GetPosition(), p4Final);
 82                                                    82   
 83   G4KineticTrackVector* finalTracks = new G4Ki     83   G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
 84                                                    84 
 85   finalTracks->push_back(final);                   85   finalTracks->push_back(final);
 86                                                    86 
 87   return finalTracks;                              87   return finalTracks;
 88 }                                                  88 }
 89                                                    89 
 90                                                    90