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Geant4/processes/hadronic/models/im_r_matrix/src/G4CrossSectionComposite.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4CrossSectionComposite.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4CrossSectionComposite.cc (Version 10.0.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // -------------------------------------------     27 // -------------------------------------------------------------------
 28 //      GEANT4 Class file                          28 //      GEANT4 Class file
 29 //                                                 29 //
 30 //      For information related to this code c     30 //      For information related to this code contact:
 31 //                                                 31 //
 32 //      File name:     G4CrossSectionComposite     32 //      File name:     G4CrossSectionComposite
 33 //                                                 33 //
 34 //      Author:                                    34 //      Author:        
 35 //                                                 35 // 
 36 //      Creation date: 15 April 1999               36 //      Creation date: 15 April 1999
 37 //                                                 37 //
 38 //      Modifications:                             38 //      Modifications: 
 39 //                                                 39 //      
 40 // -------------------------------------------     40 // -------------------------------------------------------------------
 41                                                    41 
 42 #include "globals.hh"                              42 #include "globals.hh"
 43 #include "G4CrossSectionComposite.hh"              43 #include "G4CrossSectionComposite.hh"
 44 #include "G4VCrossSectionSource.hh"                44 #include "G4VCrossSectionSource.hh"
 45 #include "G4KineticTrack.hh"                       45 #include "G4KineticTrack.hh"
 46 #include "G4CrossSectionVector.hh"                 46 #include "G4CrossSectionVector.hh"
 47                                                    47 
 48 G4CrossSectionComposite::G4CrossSectionComposi     48 G4CrossSectionComposite::G4CrossSectionComposite()
 49 { }                                                49 { }
 50                                                    50 
 51                                                    51 
 52 G4CrossSectionComposite::~G4CrossSectionCompos     52 G4CrossSectionComposite::~G4CrossSectionComposite()
 53 { }                                                53 { }
 54                                                    54 
 55                                                    55 
 56 G4bool G4CrossSectionComposite::operator==(con     56 G4bool G4CrossSectionComposite::operator==(const G4CrossSectionComposite &right) const
 57 {                                                  57 {
 58   return (this == (G4CrossSectionComposite*) &     58   return (this == (G4CrossSectionComposite*) &right);
 59 }                                                  59 }
 60                                                    60 
 61                                                    61 
 62 G4bool G4CrossSectionComposite::operator!=(con     62 G4bool G4CrossSectionComposite::operator!=(const G4CrossSectionComposite &right) const
 63 {                                                  63 {
 64   return (this != (G4CrossSectionComposite*) &     64   return (this != (G4CrossSectionComposite*) &right);
 65 }                                                  65 }
 66                                                    66 
 67                                                    67 
 68 G4double G4CrossSectionComposite::CrossSection     68 G4double G4CrossSectionComposite::CrossSection(const G4KineticTrack& trk1, 
 69                  const G4KineticTrack& trk2) c     69                  const G4KineticTrack& trk2) const
 70 {                                                  70 {
 71   // Cross section of composite is the sum of      71   // Cross section of composite is the sum of components cross sections
 72                                                    72 
 73   G4double crossSection = 0.;                      73   G4double crossSection = 0.;
 74   G4double ecm = (trk1.Get4Momentum() + trk2.G     74   G4double ecm = (trk1.Get4Momentum() + trk2.Get4Momentum()).mag();
 75                                                    75 
 76   const G4CrossSectionVector* components = Get     76   const G4CrossSectionVector* components = GetComponents();
 77   if (components != 0)                             77   if (components != 0)
 78     {                                              78     {
 79       std::size_t nComponents = GetComponents( <<  79       G4int nComponents = this->GetComponents()->size();
 80       for (std::size_t i=0; i<nComponents; ++i <<  80 //      G4int nValid = 0;
                                                   >>  81       
                                                   >>  82       G4int i;
                                                   >>  83       for (i=0; i<nComponents; i++)
 81   {                                                84   {
 82     G4CrossSectionSourcePtr componentPtr = (*c     85     G4CrossSectionSourcePtr componentPtr = (*components)[i];
 83     G4VCrossSectionSource* component = compone     86     G4VCrossSectionSource* component = componentPtr();
 84     if (component->IsValid(ecm))                   87     if (component->IsValid(ecm))
 85       {                                            88       {
 86         crossSection += component->CrossSectio     89         crossSection += component->CrossSection(trk1,trk2);
 87       }                                            90       }
 88   }                                                91   }
 89     }                                              92     }
                                                   >>  93 
 90   return crossSection;                             94   return crossSection;
 91 }                                                  95 }
 92                                                    96 
 93                                                    97 
 94 G4bool G4CrossSectionComposite::IsValid(G4doub     98 G4bool G4CrossSectionComposite::IsValid(G4double e) const
 95 {                                                  99 {
 96   // The composite is valid if any of its comp    100   // The composite is valid if any of its components are valid
 97   G4bool answer = false;                          101   G4bool answer = false;
 98   const G4CrossSectionVector* components = Get    102   const G4CrossSectionVector* components = GetComponents();
 99   if (components != 0)                            103   if (components != 0)
100     {                                             104     {
101       std::size_t n = components->size();      << 105       G4int n = components->size();
102       for (std::size_t i=0; i<n; ++i)          << 106       G4int i;
                                                   >> 107       for (i=0; i<n; i++)
103   {                                               108   {
104     G4CrossSectionSourcePtr componentPtr = (*c    109     G4CrossSectionSourcePtr componentPtr = (*components)[i];
105     G4VCrossSectionSource* component = compone    110     G4VCrossSectionSource* component = componentPtr();
106     if (component->IsValid(e))                    111     if (component->IsValid(e)) 
107       {                                           112       {
108         answer = true;                            113         answer = true;
109         break;                                    114         break;
110       }                                           115       }
111   }                                               116   }
112     }                                             117     }
113   return answer;                                  118   return answer;
114 }                                                 119 }
115                                                   120 
116                                                   121