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Geant4/processes/hadronic/models/im_r_matrix/src/G4CollisionnpElastic.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4CollisionnpElastic.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4CollisionnpElastic.cc (Version 8.1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 //hp                                               26 //hp
 27                                                    27 
 28 #include "globals.hh"                              28 #include "globals.hh"
 29 #include "G4CollisionnpElastic.hh"                 29 #include "G4CollisionnpElastic.hh"
 30 #include "G4KineticTrack.hh"                       30 #include "G4KineticTrack.hh"
 31 #include "G4VCrossSectionSource.hh"                31 #include "G4VCrossSectionSource.hh"
 32 #include "G4Proton.hh"                             32 #include "G4Proton.hh"
 33 #include "G4Neutron.hh"                            33 #include "G4Neutron.hh"
 34 #include "G4XnpElastic.hh"                         34 #include "G4XnpElastic.hh"
 35 #include "G4AngularDistribution.hh"                35 #include "G4AngularDistribution.hh"
 36 #include "G4ThreeVector.hh"                        36 #include "G4ThreeVector.hh"
 37 #include "G4LorentzVector.hh"                      37 #include "G4LorentzVector.hh"
 38 #include "G4LorentzRotation.hh"                    38 #include "G4LorentzRotation.hh"
 39 #include "G4KineticTrackVector.hh"                 39 #include "G4KineticTrackVector.hh"
 40 #include "G4AngularDistributionNP.hh"   //  np     40 #include "G4AngularDistributionNP.hh"   //  np scattering
 41 // hpw ok.                                         41 // hpw ok.
 42 G4CollisionnpElastic::G4CollisionnpElastic()       42 G4CollisionnpElastic::G4CollisionnpElastic()
 43 {                                                  43 { 
 44   // Subtype of interacting particles              44   // Subtype of interacting particles
 45   const G4String& subType1 = G4Proton::ProtonD <<  45   G4String subType1 = G4Proton::ProtonDefinition()->GetParticleSubType();
 46   const G4String& subType2 = G4Neutron::Neutro <<  46   G4String subType2 = G4Neutron::NeutronDefinition()->GetParticleSubType();
 47                                                    47 
 48   colliders1.push_back(subType1);                  48   colliders1.push_back(subType1);
 49   colliders2.push_back(subType2);                  49   colliders2.push_back(subType2);
 50                                                    50 
 51 //  angularDistribution = new G4AngularDistrib     51 //  angularDistribution = new G4AngularDistribution(true);
 52   angularDistribution = new G4AngularDistribut     52   angularDistribution = new G4AngularDistributionNP();
 53   crossSectionSource = new G4XnpElastic();         53   crossSectionSource = new G4XnpElastic();
 54 }                                                  54 }
 55                                                    55 
 56                                                    56 
 57 G4CollisionnpElastic::~G4CollisionnpElastic()      57 G4CollisionnpElastic::~G4CollisionnpElastic()
 58 {                                                  58 { 
 59   delete angularDistribution;                      59   delete angularDistribution;
 60   delete crossSectionSource;                       60   delete crossSectionSource;
 61 }                                                  61 }
 62                                                    62 
 63                                                    63 
 64 G4bool G4CollisionnpElastic::IsInCharge(const      64 G4bool G4CollisionnpElastic::IsInCharge(const G4KineticTrack& trk1, 
 65           const G4KineticTrack& trk2) const        65           const G4KineticTrack& trk2) const
 66 {                                                  66 { 
 67   G4bool isInCharge = false;                       67   G4bool isInCharge = false;
 68                                                    68 
 69   const G4ParticleDefinition* def1 = trk1.GetD <<  69   G4ParticleDefinition* def1 = trk1.GetDefinition();
 70   const G4ParticleDefinition* def2 = trk2.GetD <<  70   G4ParticleDefinition* def2 = trk2.GetDefinition();
 71                                                    71   
 72   if ( (def1 == G4Neutron::NeutronDefinition()     72   if ( (def1 == G4Neutron::NeutronDefinition() && 
 73   def2 == G4Proton::ProtonDefinition() )           73   def2 == G4Proton::ProtonDefinition() )
 74        ||                                          74        ||
 75        (def1 == G4Proton::ProtonDefinition() &     75        (def1 == G4Proton::ProtonDefinition() && 
 76   def2 == G4Neutron::NeutronDefinition() ) )       76   def2 == G4Neutron::NeutronDefinition() ) )
 77     {                                              77     {
 78       isInCharge = true;                           78       isInCharge = true;
 79     }                                              79     }
 80   return isInCharge;                               80   return isInCharge;
 81 }                                                  81 }
 82                                                    82 
 83                                                    83 
 84 const std::vector<G4String>& G4CollisionnpElas     84 const std::vector<G4String>& G4CollisionnpElastic::GetListOfColliders(G4int whichOne) const
 85 {                                                  85 {
 86   if (whichOne == 1)  {                        <<  86   if (whichOne == 1) 
 87     return colliders1;                         <<  87     {
 88   } else if (whichOne == 2) {                  <<  88       return colliders1;
 89     return colliders2;                         <<  89     }
                                                   >>  90   else 
                                                   >>  91     {
                                                   >>  92       if (whichOne == 2) 
                                                   >>  93   { return colliders2; }
                                                   >>  94       else 
                                                   >>  95   {
                                                   >>  96     throw G4HadronicException(__FILE__, __LINE__, "G4CollisionnpElastic::GetListOfColliders - Argument outside valid range"); 
                                                   >>  97     return colliders1;
 90   }                                                98   }
 91                                                <<  99     }
 92   throw G4HadronicException(__FILE__, __LINE__ << 
 93 }                                                 100 }
 94                                                   101