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Geant4/processes/hadronic/models/im_r_matrix/src/G4CollisionInitialState.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4CollisionInitialState.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4CollisionInitialState.cc (Version 6.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
 27 // -------------------------------------------     24 // -----------------------------------------------------------------------------
 28 //      GEANT 4 class implementation file          25 //      GEANT 4 class implementation file
 29 //                                                 26 //
 30 //      History: first implementation, A. Feli     27 //      History: first implementation, A. Feliciello, 30th June 1998
 31 // -------------------------------------------     28 // -----------------------------------------------------------------------------
 32                                                    29 
 33 #include "G4CollisionInitialState.hh"              30 #include "G4CollisionInitialState.hh"
 34 #include "G4SystemOfUnits.hh"                  << 
 35 #include "G4BCAction.hh"                           31 #include "G4BCAction.hh"
 36 // Class G4CollisionInitialState               <<  32 // Class G4CollisionInitialState 
 37                                                    33 
 38 G4CollisionInitialState::G4CollisionInitialSta     34 G4CollisionInitialState::G4CollisionInitialState() :
 39    theCollisionTime(DBL_MAX), thePrimary(0), t     35    theCollisionTime(DBL_MAX), thePrimary(0), theTarget(0), theFSGenerator(0)
 40 {                                                  36 {
 41 }                                                  37 }
 42                                                    38 
 43                                                    39 
 44 G4CollisionInitialState::G4CollisionInitialSta <<  40 G4CollisionInitialState::G4CollisionInitialState(G4double time, 
 45    G4KineticTrack * aPrimary, G4KineticTrack *     41    G4KineticTrack * aPrimary, G4KineticTrack * aTarget)
 46 {                                                  42 {
 47    theCollisionTime = time;                        43    theCollisionTime = time;
 48    thePrimary       = aPrimary;                    44    thePrimary       = aPrimary;
 49    theTarget        = aTarget;                     45    theTarget        = aTarget;
 50    theTs.clear();                                  46    theTs.clear();
 51    theFSGenerator = 0;                             47    theFSGenerator = 0;
 52 }                                                  48 }
 53                                                    49 
 54 // +new interface post pion:                       50 // +new interface post pion:
 55 G4CollisionInitialState::G4CollisionInitialSta <<  51 G4CollisionInitialState::G4CollisionInitialState(G4double time, 
 56    G4KineticTrack * aPrimary, const G4KineticT     52    G4KineticTrack * aPrimary, const G4KineticTrackVector & aTarget,
 57    G4BCAction * aFSGenerator)                      53    G4BCAction * aFSGenerator)
 58 {                                                  54 {
 59    theCollisionTime = time;                        55    theCollisionTime = time;
 60    thePrimary       = aPrimary;                    56    thePrimary       = aPrimary;
 61    theTarget = 0;                                  57    theTarget = 0;
 62    for (size_t i=0; i<aTarget.size(); i++) the     58    for (size_t i=0; i<aTarget.size(); i++) theTs.push_back(aTarget[i]);
 63    theFSGenerator = aFSGenerator;                  59    theFSGenerator = aFSGenerator;
 64 }                                                  60 }
 65 // -new interface post pion:                       61 // -new interface post pion:
 66                                                    62 
 67                                                    63 
 68 G4CollisionInitialState::G4CollisionInitialSta <<  64 G4CollisionInitialState::G4CollisionInitialState(G4CollisionInitialState & right)
 69 {                                                  65 {
                                                   >>  66    if (this != &right)
                                                   >>  67    {
 70      theCollisionTime = right.theCollisionTime     68      theCollisionTime = right.theCollisionTime;
 71      thePrimary       = right.thePrimary;          69      thePrimary       = right.thePrimary;
 72      theTarget        = right.theTarget;           70      theTarget        = right.theTarget;
 73      for (size_t i=0; i<right.theTs.size(); i+     71      for (size_t i=0; i<right.theTs.size(); i++) theTs.push_back(right.theTs[i]);
 74      theFSGenerator   = right.theFSGenerator;      72      theFSGenerator   = right.theFSGenerator;
                                                   >>  73    }
 75 }                                                  74 }
 76                                                    75 
 77 G4CollisionInitialState & G4CollisionInitialSt <<  76 const G4CollisionInitialState & G4CollisionInitialState::
                                                   >>  77       operator=(const G4CollisionInitialState& right)
 78 {                                                  78 {
 79    if (this != &right)                             79    if (this != &right)
 80    {                                               80    {
 81       theCollisionTime = right.theCollisionTim     81       theCollisionTime = right.theCollisionTime;
 82       thePrimary       = right.thePrimary;         82       thePrimary       = right.thePrimary;
 83       theTarget        = right.theTarget;          83       theTarget        = right.theTarget;
 84       for (size_t i=0; i<right.theTs.size(); i     84       for (size_t i=0; i<right.theTs.size(); i++)
 85           theTs.push_back(right.theTs[i]);         85           theTs.push_back(right.theTs[i]);
 86       theFSGenerator   = right.theFSGenerator;     86       theFSGenerator   = right.theFSGenerator;
 87    }                                               87    }
 88                                                    88 
 89    return *this;                                   89    return *this;
 90 }                                                  90 }
 91                                                    91 
 92 //#include <typeinfo>                              92 //#include <typeinfo>
 93                                                    93 
 94   G4KineticTrackVector * G4CollisionInitialSta     94   G4KineticTrackVector * G4CollisionInitialState::
 95   GetFinalState()                                  95   GetFinalState()
 96   {                                                96   {
 97 //    G4cerr << "what is the FS generator? "       97 //    G4cerr << "what is the FS generator? "
 98 //           << typeid(*theFSGenerator).name()     98 //           << typeid(*theFSGenerator).name()
 99 //     <<G4endl;                                   99 //     <<G4endl;
100     return theFSGenerator->GetFinalState(thePr    100     return theFSGenerator->GetFinalState(thePrimary, theTs);
101   }                                               101   }
102                                                   102 
103 //#include <typeinfo>                          << 
104                                                   103 
105 void G4CollisionInitialState::Print() const    << 
106 {                                              << 
107    G4int tgtPdg=theTarget ?                    << 
108      theTarget->GetDefinition()->GetPDGEncodin << 
109    G4cout << "  collision " << this << " time: << 
110      << theCollisionTime/second << " proj: "   << 
111      << thePrimary << "/pdg=" << thePrimary->G << 
112      << " tgt: " << theTarget << "/pdg=" << tg << 
113      << " Collision type: "<< typeid(*theFSGen << 
114                                                   104 
115 }                                              << 
116                                                   105 
117   /*                                           << 
118 std::ostream& G4CollisionInitialState::operato << 
119 {                                              << 
120   G4int tgtPdg=collision.GetTarget() ?         << 
121     collision.GetTarget()->GetDefinition()->Ge << 
122   out << "  collision " << collision << " time << 
123     << collision.GetCollisionTime()/second <<  << 
124     << collision.GetPrimary() << "/pdg=" << co << 
125     << " tgt: " << collision.GetTarget() << "/ << 
126     << " Collision type: "<< typeid(*collision << 
127                                                   106 
128   return out;                                  << 
129 }                                              << 
130 */                                             << 
131                                                   107