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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4LevelManager.cc 88375 2015-02-16 17:31:21Z vnivanch $ 26 // 27 // 27 // ------------------------------------------- 28 // ------------------------------------------------------------------- 28 // 29 // 29 // GEANT4 source file 30 // GEANT4 source file 30 // 31 // 31 // File name: G4LevelManager 32 // File name: G4LevelManager 32 // 33 // 33 // Author: V.Ivanchenko 34 // Author: V.Ivanchenko 34 // 35 // 35 // Creation date: 4 January 2012 36 // Creation date: 4 January 2012 36 // 37 // 37 // Modifications: 38 // Modifications: 38 // 13.02.2015 Design change for gamma de-exci 39 // 13.02.2015 Design change for gamma de-excitation 39 // 40 // 40 // ------------------------------------------- 41 // ------------------------------------------------------------------- 41 42 42 #include "G4LevelManager.hh" 43 #include "G4LevelManager.hh" 43 #include "G4NuclearLevelData.hh" << 44 #include "G4ShellCorrection.hh" << 45 #include "G4HadronicException.hh" << 46 #include "G4Pow.hh" << 47 #include <iomanip> << 48 #include <CLHEP/Units/SystemOfUnits.h> << 49 44 50 G4String G4LevelManager::fFloatingLevels[] = { << 45 G4LevelManager::G4LevelManager(const std::vector<G4float>& energies, 51 "-", "+X", "+Y", "+Z", "+U", "+V", "+W", "+R << 46 const std::vector<G4float>& lifetime, 52 << 47 const std::vector<G4float>& lifetimegamma, 53 G4LevelManager::G4LevelManager(G4int Z, G4int << 54 const std::vect << 55 const std::vector<G4int>& spin, 48 const std::vector<G4int>& spin, 56 const std::vector<const G4NucLeve 49 const std::vector<const G4NucLevel*>& levels) 57 : nTransitions(0) << 50 : fLevelEnergy(energies),fLifeTime(lifetime), >> 51 fLifeTimeGamma(lifetimegamma),fSpin(spin),fLevels(levels) 58 { 52 { 59 if(0 < ntrans) { << 53 nTransitions = fLevelEnergy.size() - 1; 60 nTransitions = ntrans - 1; << 54 //G4cout << "New G4LevelManager N= " << nTransitions << " " << fLevelEnergy.size() 61 fLevelEnergy.reserve(ntrans); << 55 // << " <" << this << ">" << G4endl; 62 fSpin.reserve(ntrans); << 63 fLevels.reserve(ntrans); << 64 for(std::size_t i=0; i<ntrans; ++i) { << 65 fLevelEnergy.push_back(energies[i]); << 66 fSpin.push_back(spin[i]); << 67 fLevels.push_back(levels[i]); << 68 } << 69 //G4cout << "New G4LevelManager N= " << nT << 70 //<< fLevelEnergy.size() << " <" << this < << 71 } << 72 auto ndata = G4NuclearLevelData::GetInstance << 73 fLevelDensity = ndata->GetLevelDensity(Z, A, << 74 << 75 // J. Nucl. Sci. Tech. 31(2): 151-162 (1994) << 76 fShellCorrection = ndata->GetShellCorrection << 77 if(A > 20) { << 78 G4int N = A - Z; << 79 G4int In = N - (N/2)*2; << 80 G4int Iz = Z - (Z/2)*2; << 81 G4double a13 = 1.0/G4Pow::GetInstance()->Z << 82 if(In == 0 && Iz == 0) { << 83 fLevelDensity = 0.067946*A*(1.0 + 4.1277 << 84 } else if(In == 0 && Iz == 1) { << 85 fLevelDensity = 0.053061*A*(1.0 + 7.1862 << 86 } else if(In == 1 && Iz == 0) { << 87 fLevelDensity = 0.060920*A*(1.0 + 3.8767 << 88 } else { << 89 fLevelDensity = 0.065291*A*(1.0 + 4.4505 << 90 } << 91 } << 92 } 56 } 93 57 94 G4LevelManager::~G4LevelManager() 58 G4LevelManager::~G4LevelManager() 95 { 59 { 96 for(std::size_t i=0; i<=nTransitions; ++i) { << 60 for(size_t i=0; i<=nTransitions; ++i) { delete fLevels[i]; } 97 } << 98 << 99 std::size_t G4LevelManager::NearestLevelIndex( << 100 << 101 { << 102 std::size_t idx = std::min(index, nTransitio << 103 static const G4double tolerance = 10*CLHEP:: << 104 if(0 == nTransitions || std::abs(energy - fL << 105 return idx; << 106 } << 107 idx = NearestLowEdgeLevelIndex(energy); << 108 if(idx < nTransitions && << 109 (fLevelEnergy[idx] + fLevelEnergy[idx+1]) << 110 << 111 return idx; << 112 } << 113 << 114 const G4String& G4LevelManager::FloatingType(c << 115 { << 116 return fFloatingLevels[fSpin[i]/100000]; << 117 } << 118 << 119 void G4LevelManager::StreamInfo(std::ostream& << 120 { << 121 for(std::size_t i=0; i<=nTransitions; ++i) { << 122 G4long prec = out.precision(6); << 123 out << std::setw(6) << i << ". " << 124 << std::setw(8) << fLevelEnergy[i]; << 125 if(fLevels[i]) { << 126 out << std::setw(8) << fLevels[i]->GetTimeGa << 127 << std::setw(4) << fLevels[i]->NumberOfT << 128 << std::setw(4) << std::abs(TwoSpinParit << 129 << std::setw(4) << Parity(i) << 130 << std::setw(4) << FloatingLevel(i); << 131 } << 132 out << "\n"; << 133 out.precision(prec); << 134 if(fLevels[i]) { fLevels[i]->StreamInfo(ou << 135 } << 136 } 61 } 137 62