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70 xsec.resize(nsec); 75 fEmManager = G4LossTableManager::Instance(); << 71 nSelectors = 0; 76 fEmManager->Register(this); << 72 G4LossTableManager::Instance()->Register(this); 77 isMaster = fEmManager->IsMaster(); << 78 << 79 G4LossTableBuilder* bld = fEmManager->GetTab << 80 theDensityFactor = bld->GetDensityFactors(); << 81 theDensityIdx = bld->GetCoupleIndexes(); << 82 } 73 } 83 74 84 //....oooOO0OOooo........oooOO0OOooo........oo 75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 85 76 86 G4VEmModel::~G4VEmModel() 77 G4VEmModel::~G4VEmModel() 87 { 78 { 88 if(localElmSelectors) { << 79 G4LossTableManager::Instance()->DeRegister(this); 89 for(G4int i=0; i<nSelectors; ++i) { << 80 G4int n = elmSelectors.size(); 90 delete (*elmSelectors)[i]; << 81 if(n > 0) { >> 82 for(G4int i=0; i<n; ++i) { >> 83 delete elmSelectors[i]; 91 } 84 } 92 delete elmSelectors; << 93 } 85 } 94 delete anglModel; 86 delete anglModel; 95 << 96 if(localTable && xSectionTable != nullptr) { << 97 xSectionTable->clearAndDestroy(); << 98 delete xSectionTable; << 99 xSectionTable = nullptr; << 100 } << 101 fEmManager->DeRegister(this); << 102 } 87 } 103 88 104 //....oooOO0OOooo........oooOO0OOooo........oo 89 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 105 90 106 G4ParticleChangeForLoss* G4VEmModel::GetPartic 91 G4ParticleChangeForLoss* G4VEmModel::GetParticleChangeForLoss() 107 { 92 { 108 G4ParticleChangeForLoss* p = nullptr; << 93 G4ParticleChangeForLoss* p = 0; 109 if (pParticleChange != nullptr) { << 94 if (pParticleChange) { 110 p = static_cast<G4ParticleChangeForLoss*>( 95 p = static_cast<G4ParticleChangeForLoss*>(pParticleChange); 111 } else { 96 } else { 112 p = new G4ParticleChangeForLoss(); 97 p = new G4ParticleChangeForLoss(); 113 pParticleChange = p; 98 pParticleChange = p; 114 } 99 } 115 if(fTripletModel != nullptr) { fTripletModel << 116 return p; 100 return p; 117 } 101 } 118 102 119 //....oooOO0OOooo........oooOO0OOooo........oo 103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 120 104 121 G4ParticleChangeForGamma* G4VEmModel::GetParti 105 G4ParticleChangeForGamma* G4VEmModel::GetParticleChangeForGamma() 122 { 106 { 123 G4ParticleChangeForGamma* p = nullptr; << 107 G4ParticleChangeForGamma* p = 0; 124 if (pParticleChange != nullptr) { << 108 if (pParticleChange) { 125 p = static_cast<G4ParticleChangeForGamma*> 109 p = static_cast<G4ParticleChangeForGamma*>(pParticleChange); 126 } else { 110 } else { 127 p = new G4ParticleChangeForGamma(); 111 p = new G4ParticleChangeForGamma(); 128 pParticleChange = p; 112 pParticleChange = p; 129 } 113 } 130 if(fTripletModel != nullptr) { fTripletModel << 131 return p; 114 return p; 132 } 115 } 133 116 134 //....oooOO0OOooo........oooOO0OOooo........oo 117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 135 118 136 void G4VEmModel::InitialiseElementSelectors(co << 119 void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* p, 137 co << 120 const G4DataVector& cuts) 138 { << 139 if(highLimit <= lowLimit) { return; } << 140 G4EmUtility::InitialiseElementSelectors(this << 141 localElmSelectors = true; << 142 } << 143 << 144 //....oooOO0OOooo........oooOO0OOooo........oo << 145 << 146 void G4VEmModel::InitialiseLocal(const G4Parti << 147 {} << 148 << 149 //....oooOO0OOooo........oooOO0OOooo........oo << 150 << 151 void G4VEmModel::InitialiseForMaterial(const G << 152 const G << 153 { 121 { 154 if(material != nullptr) { << 122 // initialise before run 155 G4int n = (G4int)material->GetNumberOfElem << 123 flagDeexcitation = false; 156 for(G4int i=0; i<n; ++i) { << 124 G4LossTableManager* man = G4LossTableManager::Instance(); 157 G4int Z = material->GetElement(i)->GetZa << 125 G4bool spline = man->SplineFlag(); 158 InitialiseForElement(part, Z); << 126 >> 127 // two times less bins because probability functon is normalized >> 128 // so correspondingly is more smooth >> 129 G4int nbins = (man->GetNumberOfBinsPerDecade()/3)* >> 130 G4int(std::log10(highLimit/lowLimit) + 0.5); >> 131 if(nbins < 5) { nbins = 5; } >> 132 >> 133 G4ProductionCutsTable* theCoupleTable= >> 134 G4ProductionCutsTable::GetProductionCutsTable(); >> 135 G4int numOfCouples = theCoupleTable->GetTableSize(); >> 136 >> 137 // prepare vector >> 138 if(numOfCouples > nSelectors) { >> 139 elmSelectors.reserve(numOfCouples); >> 140 for(G4int i=nSelectors; i<numOfCouples; ++i) { elmSelectors.push_back(0); } >> 141 nSelectors = numOfCouples; >> 142 } >> 143 >> 144 // initialise vector >> 145 for(G4int i=0; i<numOfCouples; ++i) { >> 146 currentCouple = theCoupleTable->GetMaterialCutsCouple(i); >> 147 const G4Material* material = currentCouple->GetMaterial(); >> 148 G4int idx = currentCouple->GetIndex(); >> 149 >> 150 // selector already exist check if should be deleted >> 151 G4bool create = true; >> 152 if(elmSelectors[i]) { >> 153 if(material == elmSelectors[i]->GetMaterial()) { create = false; } >> 154 else { delete elmSelectors[i]; } 159 } 155 } 160 } << 156 if(create) { >> 157 elmSelectors[i] = new G4EmElementSelector(this,material,nbins, >> 158 lowLimit,highLimit,spline); >> 159 } >> 160 elmSelectors[i]->Initialise(p, cuts[idx]); >> 161 //elmSelectors[i]->Dump(p); >> 162 } 161 } 163 } 162 164 163 //....oooOO0OOooo........oooOO0OOooo........oo 165 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 164 166 165 void G4VEmModel::InitialiseForElement(const G4 << 166 {} << 167 << 168 //....oooOO0OOooo........oooOO0OOooo........oo << 169 << 170 G4double G4VEmModel::ComputeDEDXPerVolume(cons 167 G4double G4VEmModel::ComputeDEDXPerVolume(const G4Material*, 171 cons << 168 const G4ParticleDefinition*, 172 G4do << 169 G4double,G4double) 173 { 170 { 174 return 0.0; 171 return 0.0; 175 } 172 } 176 173 177 //....oooOO0OOooo........oooOO0OOooo........oo 174 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 178 175 179 G4double G4VEmModel::CrossSectionPerVolume(con << 176 G4double G4VEmModel::CrossSectionPerVolume(const G4Material* material, 180 con << 177 const G4ParticleDefinition* p, 181 G4d << 178 G4double ekin, 182 G4d << 179 G4double emin, 183 G4d << 180 G4double emax) 184 { << 181 { 185 SetupForMaterial(p, mat, ekin); << 182 SetupForMaterial(p, material, ekin); 186 const G4double* theAtomNumDensityVector = ma << 183 G4double cross = 0.0; 187 G4int nelm = (G4int)mat->GetNumberOfElements << 184 const G4ElementVector* theElementVector = material->GetElementVector(); >> 185 const G4double* theAtomNumDensityVector = material->GetVecNbOfAtomsPerVolume(); >> 186 G4int nelm = material->GetNumberOfElements(); 188 if(nelm > nsec) { 187 if(nelm > nsec) { 189 xsec.resize(nelm); 188 xsec.resize(nelm); 190 nsec = nelm; 189 nsec = nelm; 191 } 190 } 192 G4double cross = 0.0; << 191 for (G4int i=0; i<nelm; i++) { 193 for (G4int i=0; i<nelm; ++i) { << 194 cross += theAtomNumDensityVector[i]* 192 cross += theAtomNumDensityVector[i]* 195 ComputeCrossSectionPerAtom(p,mat->GetEle << 193 ComputeCrossSectionPerAtom(p,(*theElementVector)[i],ekin,emin,emax); 196 xsec[i] = cross; 194 xsec[i] = cross; 197 } 195 } 198 return cross; 196 return cross; 199 } 197 } 200 198 201 //....oooOO0OOooo........oooOO0OOooo........oo 199 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 202 200 203 G4double G4VEmModel::GetPartialCrossSection(co << 201 const G4Element* G4VEmModel::SelectRandomAtom(const G4Material* material, 204 co << 202 const G4ParticleDefinition* pd, 205 G4 << 203 G4double kinEnergy, 206 { << 204 G4double tcut, 207 return 0.0; << 205 G4double tmax) 208 } << 206 { 209 << 207 const G4ElementVector* theElementVector = material->GetElementVector(); 210 //....oooOO0OOooo........oooOO0OOooo........oo << 208 G4int n = material->GetNumberOfElements() - 1; 211 << 209 currentElement = (*theElementVector)[n]; 212 void G4VEmModel::StartTracking(G4Track*) << 210 if (n > 0) { 213 {} << 211 G4double x = G4UniformRand()* 214 << 212 G4VEmModel::CrossSectionPerVolume(material,pd,kinEnergy,tcut,tmax); 215 //....oooOO0OOooo........oooOO0OOooo........oo << 216 << 217 const G4Element* G4VEmModel::SelectRandomAtom( << 218 << 219 << 220 << 221 << 222 { << 223 G4int n = (G4int)mat->GetNumberOfElements(); << 224 fCurrentElement = mat->GetElement(0); << 225 if (n > 1) { << 226 const G4double x = G4UniformRand()* << 227 G4VEmModel::CrossSectionPerVolume(mat,pd << 228 for(G4int i=0; i<n; ++i) { 213 for(G4int i=0; i<n; ++i) { 229 if (x <= xsec[i]) { 214 if (x <= xsec[i]) { 230 fCurrentElement = mat->GetElement(i); << 215 currentElement = (*theElementVector)[i]; 231 break; << 216 break; 232 } 217 } 233 } 218 } 234 } 219 } 235 return fCurrentElement; << 220 return currentElement; 236 } << 237 << 238 //....oooOO0OOooo........oooOO0OOooo........oo << 239 << 240 const G4Element* G4VEmModel::GetCurrentElement << 241 { << 242 const G4Element* elm = fCurrentElement; << 243 if(nullptr == elm && nullptr != mat) { << 244 elm = G4EmUtility::SampleRandomElement(mat << 245 } << 246 return elm; << 247 } << 248 << 249 //....oooOO0OOooo........oooOO0OOooo........oo << 250 << 251 G4int G4VEmModel::SelectRandomAtomNumber(const << 252 { << 253 const G4Element* elm = GetCurrentElement(mat << 254 return (nullptr == elm) ? 0 : elm->GetZasInt << 255 } << 256 << 257 //....oooOO0OOooo........oooOO0OOooo........oo << 258 << 259 const G4Isotope* G4VEmModel::GetCurrentIsotope << 260 { << 261 const G4Isotope* iso = nullptr; << 262 const G4Element* el = elm; << 263 if(nullptr == el && nullptr != fCurrentCoupl << 264 el = GetCurrentElement(fCurrentCouple->Get << 265 } << 266 if(nullptr != el) { << 267 iso = G4EmUtility::SampleRandomIsotope(el) << 268 } << 269 return iso; << 270 } << 271 << 272 //....oooOO0OOooo........oooOO0OOooo........oo << 273 << 274 G4int G4VEmModel::SelectIsotopeNumber(const G4 << 275 { << 276 auto iso = GetCurrentIsotope(elm); << 277 return (nullptr != iso) ? iso->GetN() : 0; << 278 } 221 } 279 222 280 //....oooOO0OOooo........oooOO0OOooo........oo 223 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 281 224 282 G4double G4VEmModel::ComputeCrossSectionPerAto 225 G4double G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 283 << 226 G4double, G4double, G4double, 284 << 227 G4double, G4double) 285 { << 286 return 0.0; << 287 } << 288 << 289 //....oooOO0OOooo........oooOO0OOooo........oo << 290 << 291 G4double << 292 G4VEmModel::ComputeCrossSectionPerShell(const << 293 G4int, << 294 G4doub << 295 { 228 { 296 return 0.0; 229 return 0.0; 297 } 230 } 298 231 299 //....oooOO0OOooo........oooOO0OOooo........oo 232 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 300 233 301 void G4VEmModel::DefineForRegion(const G4Regio 234 void G4VEmModel::DefineForRegion(const G4Region*) 302 {} 235 {} 303 236 304 //....oooOO0OOooo........oooOO0OOooo........oo 237 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 305 238 306 void G4VEmModel::FillNumberOfSecondaries(G4int << 239 G4double G4VEmModel::MinEnergyCut(const G4ParticleDefinition*, 307 G4int << 240 const G4MaterialCutsCouple*) 308 { 241 { 309 numberOfTriplets = 0; << 242 return 0.0; 310 numberOfRecoil = 0; << 311 } 243 } 312 244 313 //....oooOO0OOooo........oooOO0OOooo........oo 245 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 314 246 315 G4double G4VEmModel::ChargeSquareRatio(const G 247 G4double G4VEmModel::ChargeSquareRatio(const G4Track& track) 316 { 248 { 317 return GetChargeSquareRatio(track.GetParticl 249 return GetChargeSquareRatio(track.GetParticleDefinition(), 318 track.GetMateria << 250 track.GetMaterial(), track.GetKineticEnergy()); 319 } 251 } 320 252 321 //....oooOO0OOooo........oooOO0OOooo........oo 253 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 322 254 323 G4double G4VEmModel::GetChargeSquareRatio(cons 255 G4double G4VEmModel::GetChargeSquareRatio(const G4ParticleDefinition* p, 324 cons << 256 const G4Material*, G4double) 325 { 257 { 326 const G4double q = p->GetPDGCharge()*inveplu << 258 G4double q = p->GetPDGCharge()/CLHEP::eplus; 327 return q*q; 259 return q*q; 328 } 260 } 329 261 330 //....oooOO0OOooo........oooOO0OOooo........oo 262 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 331 263 332 G4double G4VEmModel::GetParticleCharge(const G 264 G4double G4VEmModel::GetParticleCharge(const G4ParticleDefinition* p, 333 const G << 265 const G4Material*, G4double) 334 { 266 { 335 return p->GetPDGCharge(); 267 return p->GetPDGCharge(); 336 } 268 } 337 269 338 //....oooOO0OOooo........oooOO0OOooo........oo 270 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 339 271 340 void G4VEmModel::CorrectionsAlongStep(const G4 272 void G4VEmModel::CorrectionsAlongStep(const G4MaterialCutsCouple*, 341 const G4 << 273 const G4DynamicParticle*, 342 const G4 << 274 G4double&,G4double&,G4double) 343 {} 275 {} 344 276 345 //....oooOO0OOooo........oooOO0OOooo........oo 277 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 346 278 347 G4double G4VEmModel::Value(const G4MaterialCut << 279 void G4VEmModel::SampleDeexcitationAlongStep(const G4Material*, 348 const G4ParticleDef << 280 const G4Track&, 349 { << 281 G4double& ) 350 SetCurrentCouple(couple); << 282 {} 351 return pFactor*e*e*CrossSectionPerVolume(pBa << 352 } << 353 << 354 //....oooOO0OOooo........oooOO0OOooo........oo << 355 << 356 G4double G4VEmModel::MinPrimaryEnergy(const G4 << 357 const G4 << 358 G4double << 359 { << 360 return 0.0; << 361 } << 362 << 363 //....oooOO0OOooo........oooOO0OOooo........oo << 364 << 365 G4double G4VEmModel::MinEnergyCut(const G4Part << 366 const G4Mate << 367 { << 368 return 0.0; << 369 } << 370 283 371 //....oooOO0OOooo........oooOO0OOooo........oo 284 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 372 285 373 G4double G4VEmModel::MaxSecondaryEnergy(const 286 G4double G4VEmModel::MaxSecondaryEnergy(const G4ParticleDefinition*, 374 G4doub << 287 G4double kineticEnergy) 375 { 288 { 376 return kineticEnergy; 289 return kineticEnergy; 377 } 290 } 378 291 379 //....oooOO0OOooo........oooOO0OOooo........oo 292 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 380 293 381 void G4VEmModel::SetupForMaterial(const G4Part << 294 void G4VEmModel::SetupForMaterial(const G4ParticleDefinition*, 382 const G4Mate << 295 const G4Material*, G4double) 383 { << 296 {} 384 GetChargeSquareRatio(p, mat, ekin); << 385 } << 386 297 387 //....oooOO0OOooo........oooOO0OOooo........oo 298 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 388 299 389 void 300 void 390 G4VEmModel::SetParticleChange(G4VParticleChang 301 G4VEmModel::SetParticleChange(G4VParticleChange* p, G4VEmFluctuationModel* f) 391 { 302 { 392 if(p != nullptr && pParticleChange != p) { p << 303 if(p && pParticleChange != p) { pParticleChange = p; } 393 if(flucModel != f) { flucModel = f; } << 304 flucModel = f; 394 } << 395 << 396 //....oooOO0OOooo........oooOO0OOooo........oo << 397 << 398 void G4VEmModel::SetCrossSectionTable(G4Physic << 399 { << 400 xSectionTable = p; << 401 localTable = isLocal; << 402 } << 403 << 404 //....oooOO0OOooo........oooOO0OOooo........oo << 405 << 406 void G4VEmModel::SetLPMFlag(G4bool) << 407 { << 408 if (G4EmParameters::Instance()->Verbose() > << 409 G4ExceptionDescription ed; << 410 ed << "The obsolete method SetLPMFlag(..) << 411 << " is called. Please, use G4EmParamet << 412 << " instead"; << 413 G4Exception("G4VEmModel::SetLPMFlag", "em0 << 414 } << 415 } << 416 << 417 //....oooOO0OOooo........oooOO0OOooo........oo << 418 << 419 void G4VEmModel::SetMasterThread(G4bool) << 420 {} << 421 << 422 //....oooOO0OOooo........oooOO0OOooo........oo << 423 << 424 void G4VEmModel::ModelDescription(std::ostrea << 425 { << 426 outFile << "The description for this model h << 427 } 305 } 428 306 429 //....oooOO0OOooo........oooOO0OOooo........oo 307 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 430 308