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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4hMultipleScattering.cc,v 1.18 2010-04-16 09:01:24 vnivanch Exp $ >> 27 // GEANT4 tag $Name: not supported by cvs2svn $ 26 // 28 // 27 // ------------------------------------------- 29 // ----------------------------------------------------------------------------- 28 // 30 // 29 // GEANT4 Class file 31 // GEANT4 Class file 30 // 32 // 31 // File name: G4hMultipleScattering 33 // File name: G4hMultipleScattering 32 // 34 // 33 // Author: Laszlo Urban 35 // Author: Laszlo Urban 34 // 36 // 35 // Creation date: 24.10.2006 cloned from G4Mul 37 // Creation date: 24.10.2006 cloned from G4MultipleScattering 36 // 38 // 37 // Modified: 39 // Modified: 38 // 12-02-07 skin can be changed via UI command 40 // 12-02-07 skin can be changed via UI command (VI) 39 // 20.03.07 Remove local parameter skin, set f 41 // 20.03.07 Remove local parameter skin, set facgeom=0.1(V.Ivanchenko) 40 // 42 // 41 // ------------------------------------------- 43 // ----------------------------------------------------------------------------- 42 // 44 // 43 //....oooOO0OOooo........oooOO0OOooo........oo 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 47 46 #include "G4hMultipleScattering.hh" 48 #include "G4hMultipleScattering.hh" 47 #include "G4UrbanMscModel.hh" << 49 #include "G4UrbanMscModel90.hh" 48 #include "G4MscStepLimitType.hh" 50 #include "G4MscStepLimitType.hh" 49 51 50 //....oooOO0OOooo........oooOO0OOooo........oo 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 53 52 using namespace std; 54 using namespace std; 53 55 54 G4hMultipleScattering::G4hMultipleScattering(c 56 G4hMultipleScattering::G4hMultipleScattering(const G4String& processName) 55 : G4VMultipleScattering(processName) 57 : G4VMultipleScattering(processName) 56 { 58 { 57 isInitialized = false; 59 isInitialized = false; >> 60 SetStepLimitType(fMinimal); 58 } 61 } 59 62 60 //....oooOO0OOooo........oooOO0OOooo........oo 63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 64 62 G4hMultipleScattering::~G4hMultipleScattering( << 65 G4hMultipleScattering::~G4hMultipleScattering() >> 66 {} 63 67 64 //....oooOO0OOooo........oooOO0OOooo........oo 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 69 66 G4bool G4hMultipleScattering::IsApplicable (co 70 G4bool G4hMultipleScattering::IsApplicable (const G4ParticleDefinition& p) 67 { 71 { 68 return (p.GetPDGCharge() != 0.0); << 72 return (p.GetPDGCharge() != 0.0 && !p.IsShortLived()); 69 } 73 } 70 74 71 //....oooOO0OOooo........oooOO0OOooo........oo 75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 76 73 void G4hMultipleScattering::InitialiseProcess( 77 void G4hMultipleScattering::InitialiseProcess(const G4ParticleDefinition*) 74 { 78 { 75 if(isInitialized) { return; } 79 if(isInitialized) { return; } 76 if(nullptr == EmModel(0)) { SetEmModel( new << 80 G4VMscModel* mscUrban = new G4UrbanMscModel90(); 77 AddEmModel(1, EmModel(0)); << 81 AddEmModel(1,mscUrban); 78 isInitialized = true; 82 isInitialized = true; 79 } 83 } 80 84 81 //....oooOO0OOooo........oooOO0OOooo........oo 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 86 83 void G4hMultipleScattering::StreamProcessInfo( << 87 void G4hMultipleScattering::PrintInfo() 84 { 88 { 85 out << " RangeFactor= " << RangeFactor( << 89 G4cout << " RangeFactor= " << RangeFactor() 86 << ", stepLimType: " << StepLimitType() << 90 << ", stepLimitType: " << StepLimitType() 87 << ", latDisp: " << LateralDisplasmentFl << 91 << ", latDisplacement: " << LateralDisplasmentFlag(); 88 if(StepLimitType() == fUseDistanceToBoundary 92 if(StepLimitType() == fUseDistanceToBoundary) { 89 out << ", skin= " << Skin() << ", geomFac << 93 G4cout << ", skin= " << Skin() << ", geomFactor= " << GeomFactor(); 90 } 94 } 91 out << G4endl; << 95 G4cout << G4endl; 92 } 96 } 93 97 94 //....oooOO0OOooo........oooOO0OOooo........oo 98 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 95 << 96 void G4hMultipleScattering::ProcessDescription << 97 { << 98 out << << 99 " Hadron multiple scattering. Simulates com << 100 " scattering at the end of the step, to s << 101 " be combined with Coulomb scattering in << 102 G4VMultipleScattering::ProcessDescription(ou << 103 } << 104 << 105 //....oooOO0OOooo........oooOO0OOooo........oo << 106 99 107 100