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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4hMultipleScattering.cc,v 1.6 2007/06/11 15:01:26 vnivanch Exp $ >> 27 // GEANT4 tag $Name: geant4-09-00-patch-01 $ 26 // 28 // 27 // ------------------------------------------- 29 // ----------------------------------------------------------------------------- 28 // 30 // 29 // GEANT4 Class file 31 // GEANT4 Class file 30 // 32 // 31 // File name: G4hMultipleScattering 33 // File name: G4hMultipleScattering 32 // 34 // 33 // Author: Laszlo Urban 35 // Author: Laszlo Urban 34 // 36 // 35 // Creation date: 24.10.2006 cloned from G4Mul 37 // Creation date: 24.10.2006 cloned from G4MultipleScattering 36 // 38 // 37 // Modified: 39 // Modified: 38 // 12-02-07 skin can be changed via UI command 40 // 12-02-07 skin can be changed via UI command (VI) 39 // 20.03.07 Remove local parameter skin, set f 41 // 20.03.07 Remove local parameter skin, set facgeom=0.1(V.Ivanchenko) 40 // 42 // 41 // ------------------------------------------- 43 // ----------------------------------------------------------------------------- 42 // 44 // 43 //....oooOO0OOooo........oooOO0OOooo........oo 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 47 46 #include "G4hMultipleScattering.hh" 48 #include "G4hMultipleScattering.hh" 47 #include "G4UrbanMscModel.hh" 49 #include "G4UrbanMscModel.hh" 48 #include "G4MscStepLimitType.hh" 50 #include "G4MscStepLimitType.hh" 49 51 50 //....oooOO0OOooo........oooOO0OOooo........oo 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 53 52 using namespace std; 54 using namespace std; 53 55 54 G4hMultipleScattering::G4hMultipleScattering(c 56 G4hMultipleScattering::G4hMultipleScattering(const G4String& processName) 55 : G4VMultipleScattering(processName) 57 : G4VMultipleScattering(processName) 56 { 58 { 57 isInitialized = false; << 59 dtrl = 0.05; >> 60 lambdalimit = 1.*mm; >> 61 >> 62 samplez = false ; >> 63 isInitialized = false; >> 64 >> 65 SetLateralDisplasmentFlag(true); >> 66 SetSkin(0.0); >> 67 SetRangeFactor(0.2); >> 68 SetGeomFactor(0.1); >> 69 SetStepLimitType(fMinimal); 58 } 70 } 59 71 60 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 73 62 G4hMultipleScattering::~G4hMultipleScattering( << 74 G4hMultipleScattering::~G4hMultipleScattering() >> 75 {} 63 76 64 //....oooOO0OOooo........oooOO0OOooo........oo 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 78 66 G4bool G4hMultipleScattering::IsApplicable (co 79 G4bool G4hMultipleScattering::IsApplicable (const G4ParticleDefinition& p) 67 { 80 { 68 return (p.GetPDGCharge() != 0.0); << 81 return (p.GetPDGCharge() != 0.0 && !p.IsShortLived()); 69 } 82 } 70 83 71 //....oooOO0OOooo........oooOO0OOooo........oo 84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 85 73 void G4hMultipleScattering::InitialiseProcess( << 86 void G4hMultipleScattering::InitialiseProcess(const G4ParticleDefinition* p) 74 { 87 { 75 if(isInitialized) { return; } << 88 // Modification of parameters between runs 76 if(nullptr == EmModel(0)) { SetEmModel( new << 89 if(isInitialized) { 77 AddEmModel(1, EmModel(0)); << 90 if (p->GetParticleType() != "nucleus") { >> 91 mscUrban->SetStepLimitType(StepLimitType()); >> 92 mscUrban->SetLateralDisplasmentFlag(LateralDisplasmentFlag()); >> 93 mscUrban->SetSkin(Skin()); >> 94 mscUrban->SetRangeFactor(RangeFactor()); >> 95 mscUrban->SetGeomFactor(GeomFactor()); >> 96 } >> 97 return; >> 98 } >> 99 >> 100 // initialisation of parameters >> 101 G4String part_name = p->GetParticleName(); >> 102 mscUrban = new G4UrbanMscModel(RangeFactor(),dtrl,lambdalimit, >> 103 GeomFactor(),Skin(), >> 104 samplez,StepLimitType()); >> 105 mscUrban->SetLateralDisplasmentFlag(LateralDisplasmentFlag()); >> 106 >> 107 if (p->GetParticleType() == "nucleus") { >> 108 mscUrban->SetStepLimitType(fMinimal); >> 109 SetLateralDisplasmentFlag(false); >> 110 SetBuildLambdaTable(false); >> 111 SetSkin(0.0); >> 112 SetRangeFactor(0.2); >> 113 } >> 114 AddEmModel(1,mscUrban); 78 isInitialized = true; 115 isInitialized = true; 79 } 116 } 80 117 81 //....oooOO0OOooo........oooOO0OOooo........oo 118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 119 83 void G4hMultipleScattering::StreamProcessInfo( << 120 void G4hMultipleScattering::PrintInfo() 84 { 121 { 85 out << " RangeFactor= " << RangeFactor( << 122 G4cout << " Boundary/stepping algorithm is active with RangeFactor= " 86 << ", stepLimType: " << StepLimitType() << 123 << RangeFactor() 87 << ", latDisp: " << LateralDisplasmentFl << 124 << " Step limit type " << StepLimitType() 88 if(StepLimitType() == fUseDistanceToBoundary << 125 << G4endl; 89 out << ", skin= " << Skin() << ", geomFac << 90 } << 91 out << G4endl; << 92 } 126 } 93 127 94 //....oooOO0OOooo........oooOO0OOooo........oo 128 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 95 << 96 void G4hMultipleScattering::ProcessDescription << 97 { << 98 out << << 99 " Hadron multiple scattering. Simulates com << 100 " scattering at the end of the step, to s << 101 " be combined with Coulomb scattering in << 102 G4VMultipleScattering::ProcessDescription(ou << 103 } << 104 << 105 //....oooOO0OOooo........oooOO0OOooo........oo << 106 129 107 130