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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4hMultipleScattering.cc,v 1.3 2007/03/20 15:40:59 vnivanch Exp $ >> 27 // GEANT4 tag $Name: geant4-08-03-patch-01 $ 26 // 28 // 27 // ------------------------------------------- 29 // ----------------------------------------------------------------------------- 28 // 30 // 29 // GEANT4 Class file 31 // GEANT4 Class file 30 // 32 // 31 // File name: G4hMultipleScattering 33 // File name: G4hMultipleScattering 32 // 34 // 33 // Author: Laszlo Urban 35 // Author: Laszlo Urban 34 // 36 // 35 // Creation date: 24.10.2006 cloned from G4Mul 37 // Creation date: 24.10.2006 cloned from G4MultipleScattering 36 // 38 // 37 // Modified: 39 // Modified: 38 // 12-02-07 skin can be changed via UI command 40 // 12-02-07 skin can be changed via UI command (VI) 39 // 20.03.07 Remove local parameter skin, set f 41 // 20.03.07 Remove local parameter skin, set facgeom=0.1(V.Ivanchenko) 40 // 42 // 41 // ------------------------------------------- 43 // ----------------------------------------------------------------------------- 42 // 44 // 43 //....oooOO0OOooo........oooOO0OOooo........oo 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 47 46 #include "G4hMultipleScattering.hh" 48 #include "G4hMultipleScattering.hh" 47 #include "G4UrbanMscModel.hh" 49 #include "G4UrbanMscModel.hh" 48 #include "G4MscStepLimitType.hh" << 50 #include "G4TransportationManager.hh" >> 51 #include "G4Navigator.hh" 49 52 50 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 54 52 using namespace std; 55 using namespace std; 53 56 54 G4hMultipleScattering::G4hMultipleScattering(c 57 G4hMultipleScattering::G4hMultipleScattering(const G4String& processName) 55 : G4VMultipleScattering(processName) 58 : G4VMultipleScattering(processName) 56 { 59 { 57 isInitialized = false; << 60 lowKineticEnergy = 0.1*keV; >> 61 highKineticEnergy = 100.*TeV; >> 62 totBins = 120; >> 63 >> 64 facrange = 0.2; >> 65 dtrl = 0.05; >> 66 lambdalimit = 1.*mm; >> 67 facgeom = 0.1; >> 68 >> 69 steppingAlgorithm = false; >> 70 samplez = false ; >> 71 isInitialized = false; >> 72 >> 73 SetBinning(totBins); >> 74 SetMinKinEnergy(lowKineticEnergy); >> 75 SetMaxKinEnergy(highKineticEnergy); >> 76 >> 77 SetLateralDisplasmentFlag(true); >> 78 SetSkin(0.0); 58 } 79 } 59 80 60 //....oooOO0OOooo........oooOO0OOooo........oo 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 82 62 G4hMultipleScattering::~G4hMultipleScattering( << 83 G4hMultipleScattering::~G4hMultipleScattering() >> 84 {} 63 85 64 //....oooOO0OOooo........oooOO0OOooo........oo 86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 87 66 G4bool G4hMultipleScattering::IsApplicable (co 88 G4bool G4hMultipleScattering::IsApplicable (const G4ParticleDefinition& p) 67 { 89 { 68 return (p.GetPDGCharge() != 0.0); << 90 return (p.GetPDGCharge() != 0.0 && !p.IsShortLived()); 69 } 91 } 70 92 71 //....oooOO0OOooo........oooOO0OOooo........oo 93 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 94 73 void G4hMultipleScattering::InitialiseProcess( << 95 void G4hMultipleScattering::MscStepLimitation(G4bool algorithm, G4double factor) 74 { 96 { 75 if(isInitialized) { return; } << 97 steppingAlgorithm = algorithm; 76 if(nullptr == EmModel(0)) { SetEmModel( new << 98 if (factor > 0.) SetFacrange(factor); 77 AddEmModel(1, EmModel(0)); << 99 else { if (algorithm) SetFacrange(0.02); else SetFacrange(0.2);} 78 isInitialized = true; << 100 >> 101 if(verboseLevel > 1) >> 102 G4cout << "Stepping algorithm is set to " << steppingAlgorithm >> 103 << " with facrange = " << facrange << G4endl; 79 } 104 } 80 105 81 //....oooOO0OOooo........oooOO0OOooo........oo 106 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 107 83 void G4hMultipleScattering::StreamProcessInfo( << 108 void G4hMultipleScattering::InitialiseProcess(const G4ParticleDefinition* p) 84 { 109 { 85 out << " RangeFactor= " << RangeFactor( << 110 if(isInitialized) { 86 << ", stepLimType: " << StepLimitType() << 111 mscUrban->SetMscStepLimitation(steppingAlgorithm, facrange); 87 << ", latDisp: " << LateralDisplasmentFl << 112 if (p->GetParticleType() != "nucleus") { 88 if(StepLimitType() == fUseDistanceToBoundary << 113 mscUrban->SetLateralDisplasmentFlag(LateralDisplasmentFlag()); 89 out << ", skin= " << Skin() << ", geomFac << 114 mscUrban->SetSkin(Skin()); 90 } << 115 } 91 out << G4endl; << 116 return; >> 117 } >> 118 >> 119 if (p->GetParticleType() == "nucleus") { >> 120 SetLateralDisplasmentFlag(false); >> 121 SetBuildLambdaTable(false); >> 122 SetSkin(0.0); >> 123 } else { >> 124 SetBuildLambdaTable(true); >> 125 } >> 126 mscUrban = new G4UrbanMscModel(facrange,dtrl,lambdalimit, >> 127 facgeom,Skin(), >> 128 samplez,steppingAlgorithm); >> 129 mscUrban->SetLateralDisplasmentFlag(LateralDisplasmentFlag()); >> 130 mscUrban->SetLowEnergyLimit(lowKineticEnergy); >> 131 mscUrban->SetHighEnergyLimit(highKineticEnergy); >> 132 AddEmModel(1,mscUrban); >> 133 isInitialized = true; 92 } 134 } 93 135 94 //....oooOO0OOooo........oooOO0OOooo........oo 136 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 95 137 96 void G4hMultipleScattering::ProcessDescription << 138 void G4hMultipleScattering::PrintInfo() 97 { 139 { 98 out << << 140 G4cout << " Boundary/stepping algorithm is active with facrange= " 99 " Hadron multiple scattering. Simulates com << 141 << facrange 100 " scattering at the end of the step, to s << 142 << " Step limitation " << steppingAlgorithm 101 " be combined with Coulomb scattering in << 143 << G4endl; 102 G4VMultipleScattering::ProcessDescription(ou << 103 } 144 } 104 145 105 //....oooOO0OOooo........oooOO0OOooo........oo << 146 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 106 147 107 148