Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/electromagnetic/standard/src/G4hMultipleScattering.cc

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Diff markup

Differences between /processes/electromagnetic/standard/src/G4hMultipleScattering.cc (Version 11.3.0) and /processes/electromagnetic/standard/src/G4hMultipleScattering.cc (Version 10.7)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // -------------------------------------------     27 // -----------------------------------------------------------------------------
 28 //                                                 28 //
 29 // GEANT4 Class file                               29 // GEANT4 Class file
 30 //                                                 30 //
 31 // File name:     G4hMultipleScattering            31 // File name:     G4hMultipleScattering
 32 //                                                 32 //
 33 // Author:        Laszlo Urban                     33 // Author:        Laszlo Urban
 34 //                                                 34 //
 35 // Creation date: 24.10.2006 cloned from G4Mul     35 // Creation date: 24.10.2006 cloned from G4MultipleScattering
 36 //                                                 36 // 
 37 // Modified:                                       37 // Modified:
 38 // 12-02-07 skin can be changed via UI command     38 // 12-02-07 skin can be changed via UI command (VI)
 39 // 20.03.07 Remove local parameter skin, set f     39 // 20.03.07 Remove local parameter skin, set facgeom=0.1(V.Ivanchenko) 
 40 //                                                 40 //
 41 // -------------------------------------------     41 // -----------------------------------------------------------------------------
 42 //                                                 42 //
 43 //....oooOO0OOooo........oooOO0OOooo........oo     43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44 //....oooOO0OOooo........oooOO0OOooo........oo     44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 45                                                    45 
 46 #include "G4hMultipleScattering.hh"                46 #include "G4hMultipleScattering.hh"
 47 #include "G4UrbanMscModel.hh"                      47 #include "G4UrbanMscModel.hh"
 48 #include "G4MscStepLimitType.hh"                   48 #include "G4MscStepLimitType.hh"
 49                                                    49 
 50 //....oooOO0OOooo........oooOO0OOooo........oo     50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51                                                    51 
 52 using namespace std;                               52 using namespace std;
 53                                                    53 
 54 G4hMultipleScattering::G4hMultipleScattering(c     54 G4hMultipleScattering::G4hMultipleScattering(const G4String& processName)
 55   : G4VMultipleScattering(processName)             55   : G4VMultipleScattering(processName)
 56 {                                                  56 {
 57   isInitialized = false;                           57   isInitialized = false;  
 58 }                                                  58 }
 59                                                    59 
 60 //....oooOO0OOooo........oooOO0OOooo........oo     60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 61                                                    61 
 62 G4hMultipleScattering::~G4hMultipleScattering( <<  62 G4hMultipleScattering::~G4hMultipleScattering()
                                                   >>  63 {}
 63                                                    64 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65                                                    66 
 66 G4bool G4hMultipleScattering::IsApplicable (co     67 G4bool G4hMultipleScattering::IsApplicable (const G4ParticleDefinition& p)
 67 {                                                  68 {
 68   return (p.GetPDGCharge() != 0.0);            <<  69   return (p.GetPDGCharge() != 0.0 && !p.IsShortLived());
 69 }                                                  70 }
 70                                                    71 
 71 //....oooOO0OOooo........oooOO0OOooo........oo     72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 72                                                    73 
 73 void G4hMultipleScattering::InitialiseProcess(     74 void G4hMultipleScattering::InitialiseProcess(const G4ParticleDefinition*)
 74 {                                                  75 {
 75   if(isInitialized) { return; }                    76   if(isInitialized) { return; }
 76   if(nullptr == EmModel(0)) { SetEmModel( new  <<  77   if(!EmModel(0)) { SetEmModel(new G4UrbanMscModel()); }
 77   AddEmModel(1, EmModel(0));                       78   AddEmModel(1, EmModel(0));
 78   isInitialized = true;                            79   isInitialized = true;
 79 }                                                  80 }
 80                                                    81 
 81 //....oooOO0OOooo........oooOO0OOooo........oo     82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 82                                                    83 
 83 void G4hMultipleScattering::StreamProcessInfo(     84 void G4hMultipleScattering::StreamProcessInfo(std::ostream& out) const
 84 {                                                  85 {
 85   out << "      RangeFactor= " << RangeFactor(     86   out << "      RangeFactor= " << RangeFactor()
 86       << ", stepLimType: " << StepLimitType()      87       << ", stepLimType: " << StepLimitType()
 87       << ", latDisp: " << LateralDisplasmentFl     88       << ", latDisp: " << LateralDisplasmentFlag();
 88   if(StepLimitType() == fUseDistanceToBoundary     89   if(StepLimitType() == fUseDistanceToBoundary) {
 89     out  << ", skin= " << Skin() << ", geomFac     90     out  << ", skin= " << Skin() << ", geomFactor= " << GeomFactor();
 90   }                                                91   }  
 91   out << G4endl;                                   92   out << G4endl;
 92 }                                                  93 }
 93                                                    94 
 94 //....oooOO0OOooo........oooOO0OOooo........oo     95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 95                                                    96 
 96 void G4hMultipleScattering::ProcessDescription     97 void G4hMultipleScattering::ProcessDescription(std::ostream& out) const
 97 {                                                  98 {
 98   out <<                                           99   out << 
 99   "  Hadron multiple scattering. Simulates com    100   "  Hadron multiple scattering. Simulates combined effects of elastic \n" <<
100   "    scattering at the end of the step, to s    101   "    scattering at the end of the step, to save computing time. May\n"<<
101   "    be combined with Coulomb scattering in     102   "    be combined with Coulomb scattering in a 'mixed' scattering algorithm.";
102   G4VMultipleScattering::ProcessDescription(ou    103   G4VMultipleScattering::ProcessDescription(out);
103 }                                                 104 }
104                                                   105 
105 //....oooOO0OOooo........oooOO0OOooo........oo    106 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 
106                                                   107 
107                                                   108