Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // ------------------------------------------- 27 // ----------------------------------------------------------------------------- 28 // 28 // 29 // GEANT4 Class file 29 // GEANT4 Class file 30 // 30 // 31 // File name: G4eMultipleScattering 31 // File name: G4eMultipleScattering 32 // 32 // 33 // Author: Vladimir Ivanchenko 33 // Author: Vladimir Ivanchenko 34 // 34 // 35 // Creation date: 10 March 2008 35 // Creation date: 10 March 2008 36 // 36 // 37 // Modifications: 37 // Modifications: 38 // 38 // 39 // ------------------------------------------- 39 // ----------------------------------------------------------------------------- 40 // 40 // 41 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 #include "G4eMultipleScattering.hh" 44 #include "G4eMultipleScattering.hh" 45 #include "G4UrbanMscModel.hh" 45 #include "G4UrbanMscModel.hh" 46 #include "G4MscStepLimitType.hh" 46 #include "G4MscStepLimitType.hh" 47 #include "G4Electron.hh" 47 #include "G4Electron.hh" 48 #include "G4Positron.hh" 48 #include "G4Positron.hh" 49 49 50 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 51 52 using namespace std; 52 using namespace std; 53 53 54 G4eMultipleScattering::G4eMultipleScattering(c 54 G4eMultipleScattering::G4eMultipleScattering(const G4String& processName) 55 : G4VMultipleScattering(processName) 55 : G4VMultipleScattering(processName) 56 { 56 { 57 isInitialized = false; 57 isInitialized = false; 58 } 58 } 59 59 60 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 61 62 G4eMultipleScattering::~G4eMultipleScattering( << 62 G4eMultipleScattering::~G4eMultipleScattering() >> 63 {} 63 64 64 //....oooOO0OOooo........oooOO0OOooo........oo 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 66 66 G4bool G4eMultipleScattering::IsApplicable (co 67 G4bool G4eMultipleScattering::IsApplicable (const G4ParticleDefinition& p) 67 { 68 { 68 return (p.GetPDGCharge() != 0.0); << 69 return (p.GetPDGCharge() != 0.0 && !p.IsShortLived()); 69 } 70 } 70 71 71 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 73 73 void G4eMultipleScattering::InitialiseProcess( 74 void G4eMultipleScattering::InitialiseProcess(const G4ParticleDefinition*) 74 { 75 { 75 if(isInitialized) { return; } 76 if(isInitialized) { return; } 76 if(nullptr == EmModel(0)) { SetEmModel(new G << 77 if(!EmModel(0)) { SetEmModel(new G4UrbanMscModel()); } 77 AddEmModel(1, EmModel(0)); 78 AddEmModel(1, EmModel(0)); 78 if(nullptr != EmModel(1)) { AddEmModel(1, E << 79 if(EmModel(1)) { AddEmModel(1, EmModel(1)); } 79 isInitialized = true; 80 isInitialized = true; 80 } 81 } 81 82 82 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 83 84 84 void G4eMultipleScattering::StreamProcessInfo( 85 void G4eMultipleScattering::StreamProcessInfo(std::ostream& out) const 85 { 86 { 86 out << " RangeFactor= " << RangeFactor( 87 out << " RangeFactor= " << RangeFactor() 87 << ", stepLimType: " << StepLimitType() 88 << ", stepLimType: " << StepLimitType() 88 << ", latDisp: " << LateralDisplasmentFl 89 << ", latDisp: " << LateralDisplasmentFlag(); 89 if(StepLimitType() == fUseDistanceToBoundary 90 if(StepLimitType() == fUseDistanceToBoundary) { 90 out << ", skin= " << Skin() << ", geomFac 91 out << ", skin= " << Skin() << ", geomFactor= " << GeomFactor(); 91 } 92 } 92 out << G4endl; 93 out << G4endl; 93 } 94 } 94 95 95 //....oooOO0OOooo........oooOO0OOooo........oo 96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 96 97 97 void G4eMultipleScattering::ProcessDescription 98 void G4eMultipleScattering::ProcessDescription(std::ostream& out) const 98 { 99 { 99 out << 100 out << 100 " Multiple scattering. Simulates combined e 101 " Multiple scattering. Simulates combined effects of elastic scattering\n"<< 101 " at the end of the step, to save computi 102 " at the end of the step, to save computing time. May be combined with\n"<< 102 " Coulomb scattering in a 'mixed' scatter 103 " Coulomb scattering in a 'mixed' scattering algorithm."; 103 G4VMultipleScattering::ProcessDescription(ou 104 G4VMultipleScattering::ProcessDescription(out); 104 } 105 } 105 106 106 //....oooOO0OOooo........oooOO0OOooo........oo 107 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 107 108