Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4eMultipleScattering.cc 67990 2013-03-13 10:56:28Z gcosmo $ 26 // 27 // 27 // ------------------------------------------- 28 // ----------------------------------------------------------------------------- 28 // 29 // 29 // GEANT4 Class file 30 // GEANT4 Class file 30 // 31 // 31 // File name: G4eMultipleScattering 32 // File name: G4eMultipleScattering 32 // 33 // 33 // Author: Vladimir Ivanchenko 34 // Author: Vladimir Ivanchenko 34 // 35 // 35 // Creation date: 10 March 2008 36 // Creation date: 10 March 2008 36 // 37 // 37 // Modifications: 38 // Modifications: 38 // 39 // 39 // ------------------------------------------- 40 // ----------------------------------------------------------------------------- 40 // 41 // 41 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 //....oooOO0OOooo........oooOO0OOooo........oo 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 44 44 #include "G4eMultipleScattering.hh" 45 #include "G4eMultipleScattering.hh" 45 #include "G4UrbanMscModel.hh" 46 #include "G4UrbanMscModel.hh" 46 #include "G4MscStepLimitType.hh" 47 #include "G4MscStepLimitType.hh" 47 #include "G4Electron.hh" 48 #include "G4Electron.hh" 48 #include "G4Positron.hh" 49 #include "G4Positron.hh" 49 50 50 //....oooOO0OOooo........oooOO0OOooo........oo 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 52 52 using namespace std; 53 using namespace std; 53 54 54 G4eMultipleScattering::G4eMultipleScattering(c 55 G4eMultipleScattering::G4eMultipleScattering(const G4String& processName) 55 : G4VMultipleScattering(processName) 56 : G4VMultipleScattering(processName) 56 { 57 { 57 isInitialized = false; 58 isInitialized = false; 58 } 59 } 59 60 60 //....oooOO0OOooo........oooOO0OOooo........oo 61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 62 62 G4eMultipleScattering::~G4eMultipleScattering( << 63 G4eMultipleScattering::~G4eMultipleScattering() >> 64 {} 63 65 64 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 67 66 G4bool G4eMultipleScattering::IsApplicable (co 68 G4bool G4eMultipleScattering::IsApplicable (const G4ParticleDefinition& p) 67 { 69 { 68 return (p.GetPDGCharge() != 0.0); << 70 return (p.GetPDGCharge() != 0.0 && !p.IsShortLived()); 69 } 71 } 70 72 71 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 74 73 void G4eMultipleScattering::InitialiseProcess( 75 void G4eMultipleScattering::InitialiseProcess(const G4ParticleDefinition*) 74 { 76 { 75 if(isInitialized) { return; } 77 if(isInitialized) { return; } 76 if(nullptr == EmModel(0)) { SetEmModel(new G << 78 if(!EmModel(1)) { SetEmModel(new G4UrbanMscModel(), 1); } 77 AddEmModel(1, EmModel(0)); << 79 AddEmModel(1, EmModel(1)); 78 if(nullptr != EmModel(1)) { AddEmModel(1, E << 79 isInitialized = true; 80 isInitialized = true; 80 } 81 } 81 82 82 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 83 84 84 void G4eMultipleScattering::StreamProcessInfo( << 85 void G4eMultipleScattering::PrintInfo() 85 { 86 { 86 out << " RangeFactor= " << RangeFactor( << 87 G4cout << " RangeFactor= " << RangeFactor() 87 << ", stepLimType: " << StepLimitType() << 88 << ", stepLimitType: " << StepLimitType() 88 << ", latDisp: " << LateralDisplasmentFl << 89 << ", latDisplacement: " << LateralDisplasmentFlag(); 89 if(StepLimitType() == fUseDistanceToBoundary 90 if(StepLimitType() == fUseDistanceToBoundary) { 90 out << ", skin= " << Skin() << ", geomFac << 91 G4cout << ", skin= " << Skin() << ", geomFactor= " << GeomFactor(); 91 } 92 } 92 out << G4endl; << 93 G4cout << G4endl; 93 } 94 } 94 95 95 //....oooOO0OOooo........oooOO0OOooo........oo 96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 96 97 97 void G4eMultipleScattering::ProcessDescription << 98 { << 99 out << << 100 " Multiple scattering. Simulates combined e << 101 " at the end of the step, to save computi << 102 " Coulomb scattering in a 'mixed' scatter << 103 G4VMultipleScattering::ProcessDescription(ou << 104 } << 105 << 106 //....oooOO0OOooo........oooOO0OOooo........oo << 107 98