Geant4 Cross Reference

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Geant4/processes/electromagnetic/standard/src/G4PhotoElectricEffect.cc

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Differences between /processes/electromagnetic/standard/src/G4PhotoElectricEffect.cc (Version 11.3.0) and /processes/electromagnetic/standard/src/G4PhotoElectricEffect.cc (Version 4.1.p1)


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 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4PhotoElectricEffect.cc,v 1.27 2002/05/02 11:37:22 maire Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-04-01 $
 27 //                                                 26 //
 28 //------------------ G4PhotoElectricEffect phy <<  27 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 29 //                   by Michel Maire, 24 May 1 <<  28 
 30 //                                             <<  29 // 12-06-96, Added SelectRandomAtom() method, by M.Maire
 31 // Modified by Michel Maire and Vladimir Ivanc <<  30 // 21-06-96, SetCuts implementation, M.Maire
 32 //                                             <<  31 // 17-09-96, PartialSumSigma(i)
 33 // ------------------------------------------- <<  32 //           split of ComputeBindingEnergy, M.Maire
                                                   >>  33 // 08-01-97, crossection table + meanfreepath table, M.Maire
                                                   >>  34 // 13-03-97, adapted for the new physics scheme, M.Maire
                                                   >>  35 // 28-03-97, protection in BuildPhysicsTable, M.Maire
                                                   >>  36 // 04-06-98, in DoIt, secondary production condition:
                                                   >>  37 //                        range > G4std::min(threshold,safety)
                                                   >>  38 // 13-08-98, new methods SetBining() PrintInfo()
                                                   >>  39 // 17-11-98, use table of Atomic shells in PostStepDoIt
                                                   >>  40 // 06-01-99, use Sandia crossSection below 50 keV, V.Grichine mma
                                                   >>  41 // 20-05-99, protection against very low energy photons ,L.Urban
                                                   >>  42 // 08-06-99, removed this above protection from the DoIt. mma
                                                   >>  43 // 21-06-00, in DoIt, killing photon: aParticleChange.SetEnergyChange(0.); mma
                                                   >>  44 // 22-06-00, in DoIt, absorbe very low energy photon (back to 20-05-99); mma
                                                   >>  45 // 22-02-01, back to 08-06-99 after correc in SandiaTable (materials-V03-00-05)
                                                   >>  46 // 28-05-01, V.Ivanchenko minor changes to provide ANSI -wall compilation
                                                   >>  47 // 13-07-01, DoIt: suppression of production cut of the electron (mma)
                                                   >>  48 // 06-08-01, new methods Store/Retrieve PhysicsTable (mma)
                                                   >>  49 // 06-08-01, BuildThePhysicsTable() called from constructor (mma)
                                                   >>  50 // 17-09-01, migration of Materials to pure STL (mma)
                                                   >>  51 // 20-09-01, DoIt: fminimalEnergy of generated electron = 1*eV (mma)
                                                   >>  52 // 01-10-01, come back to BuildPhysicsTable(const G4ParticleDefinition&)       
                                                   >>  53 // 10-01-02, moved few function from icc to cc
                                                   >>  54 // 17-04-02, Keep only Sandia crossSections. Remove BuildPhysicsTables.
                                                   >>  55 //           Simplify public interface (mma)
                                                   >>  56 // 29-04-02, Generate theta angle of the photoelectron from Sauter-Gavrila
                                                   >>  57 //           distribution (mma) 
                                                   >>  58 //    
                                                   >>  59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 34                                                    61 
 35 #include "G4PhotoElectricEffect.hh"                62 #include "G4PhotoElectricEffect.hh"
 36 #include "G4SystemOfUnits.hh"                  <<  63 #include "G4UnitsTable.hh"
 37 #include "G4PEEffectFluoModel.hh"              << 
 38 #include "G4Electron.hh"                       << 
 39 #include "G4EmParameters.hh"                   << 
 40                                                    64 
 41 //....oooOO0OOooo........oooOO0OOooo........oo     65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  66  
                                                   >>  67 // constructor
                                                   >>  68  
                                                   >>  69 G4PhotoElectricEffect::G4PhotoElectricEffect(const G4String& processName)
                                                   >>  70   : G4VDiscreteProcess (processName), 
                                                   >>  71     fminimalEnergy(1*eV)
                                                   >>  72     
                                                   >>  73 { PrintInfoDefinition();}
 42                                                    74 
 43 using namespace std;                           <<  75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  76  
                                                   >>  77 // destructor
                                                   >>  78  
                                                   >>  79 G4PhotoElectricEffect::~G4PhotoElectricEffect()
                                                   >>  80 { }
                                                   >>  81 
                                                   >>  82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44                                                    83 
 45 G4PhotoElectricEffect::G4PhotoElectricEffect(c <<  84 G4double G4PhotoElectricEffect::ComputeCrossSectionPerAtom(G4double GammaEnergy,
 46   G4ProcessType type):G4VEmProcess (processNam <<  85                                                           G4double AtomicNumber)
                                                   >>  86 
                                                   >>  87 // returns the photoElectric cross Section in GEANT4 internal units
 47 {                                                  88 {
 48   SetBuildTableFlag(false);                    <<  89  G4double* SandiaCof 
 49   SetSecondaryParticle(G4Electron::Electron()) <<  90            = G4SandiaTable::GetSandiaCofPerAtom((int)AtomicNumber,GammaEnergy);
 50   SetProcessSubType(fPhotoElectricEffect);     <<  91             
 51   SetMinKinEnergyPrim(200*keV);                <<  92  G4double energy2 = GammaEnergy*GammaEnergy, energy3 = GammaEnergy*energy2, 
                                                   >>  93           energy4 = energy2*energy2;
                                                   >>  94 
                                                   >>  95  return SandiaCof[0]/GammaEnergy + SandiaCof[1]/energy2 +
                                                   >>  96         SandiaCof[2]/energy3     + SandiaCof[3]/energy4; 
                                                   >>  97           
 52 }                                                  98 }
 53                                                    99 
 54 //....oooOO0OOooo........oooOO0OOooo........oo    100 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                   101 
 56 G4PhotoElectricEffect::~G4PhotoElectricEffect( << 102 G4double G4PhotoElectricEffect::ComputeMeanFreePath(G4double GammaEnergy,
 57                                                << 103                                                     G4Material* aMaterial)
 58 //....oooOO0OOooo........oooOO0OOooo........oo << 
 59                                                   104 
 60 G4bool G4PhotoElectricEffect::IsApplicable(con << 105 // returns the gamma mean free path in GEANT4 internal units
 61 {                                                 106 {
 62   return (&p == G4Gamma::Gamma());             << 107  G4double* SandiaCof = aMaterial->GetSandiaTable()
                                                   >> 108                                 ->GetSandiaCofForMaterial(GammaEnergy);
                                                   >> 109             
                                                   >> 110  G4double energy2 = GammaEnergy*GammaEnergy, energy3 = GammaEnergy*energy2, 
                                                   >> 111           energy4 = energy2*energy2;
                                                   >> 112 
                                                   >> 113  
                                                   >> 114  G4double SIGMA = SandiaCof[0]/GammaEnergy + SandiaCof[1]/energy2 +
                                                   >> 115                   SandiaCof[2]/energy3     + SandiaCof[3]/energy4; 
                                                   >> 116           
                                                   >> 117  return SIGMA > DBL_MIN ? 1./SIGMA : DBL_MAX;
 63 }                                                 118 }
 64                                                   119 
 65 //....oooOO0OOooo........oooOO0OOooo........oo    120 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 121  
                                                   >> 122 G4VParticleChange* G4PhotoElectricEffect::PostStepDoIt(const G4Track& aTrack,
                                                   >> 123                                                       const G4Step&  aStep)
                                                   >> 124 //
                                                   >> 125 // Generate an electron resulting of a photo electric effect.
                                                   >> 126 // The incident photon disappear.
                                                   >> 127 // GEANT4 internal units
                                                   >> 128 //
                                                   >> 129  
                                                   >> 130 {  aParticleChange.Initialize(aTrack);
                                                   >> 131    G4Material* aMaterial = aTrack.GetMaterial();
                                                   >> 132 
                                                   >> 133    const G4DynamicParticle* aDynamicPhoton = aTrack.GetDynamicParticle();
                                                   >> 134 
                                                   >> 135    G4double PhotonEnergy = aDynamicPhoton->GetKineticEnergy();
                                                   >> 136    G4ParticleMomentum PhotonDirection = aDynamicPhoton->GetMomentumDirection();
                                                   >> 137    
                                                   >> 138    // select randomly one element constituing the material.
                                                   >> 139    G4Element* anElement = SelectRandomAtom(aDynamicPhoton, aMaterial);
                                                   >> 140 
                                                   >> 141    //
                                                   >> 142    // Photo electron
                                                   >> 143    //
                                                   >> 144 
                                                   >> 145    G4int NbOfShells = anElement->GetNbOfAtomicShells();
                                                   >> 146    G4int i=0;
                                                   >> 147    while ((i<NbOfShells)&&(PhotonEnergy<anElement->GetAtomicShell(i))) i++;
                                                   >> 148 
                                                   >> 149    if (i==NbOfShells) return G4VDiscreteProcess::PostStepDoIt(aTrack,aStep);
                                                   >> 150       
                                                   >> 151    G4double ElecKineEnergy = PhotonEnergy - anElement->GetAtomicShell(i);
                                                   >> 152 
                                                   >> 153    if (ElecKineEnergy > fminimalEnergy)
                                                   >> 154      {
                                                   >> 155       // direction of the photo electron
                                                   >> 156       //
                                                   >> 157       G4double cosTeta = ElecThetaDistribution(ElecKineEnergy);
                                                   >> 158       G4double sinTeta = sqrt(1.-cosTeta*cosTeta);
                                                   >> 159       G4double Phi     = twopi * G4UniformRand();
                                                   >> 160       G4double dirx = sinTeta*cos(Phi),diry = sinTeta*sin(Phi),dirz = cosTeta;
                                                   >> 161       G4ThreeVector ElecDirection(dirx,diry,dirz);
                                                   >> 162       ElecDirection.rotateUz(PhotonDirection);
                                                   >> 163       // 
                                                   >> 164       G4DynamicParticle* aElectron = new G4DynamicParticle (
                                                   >> 165                         G4Electron::Electron(),ElecDirection, ElecKineEnergy);
                                                   >> 166       aParticleChange.SetNumberOfSecondaries(1);
                                                   >> 167       aParticleChange.AddSecondary(aElectron); 
                                                   >> 168      }
                                                   >> 169    else
                                                   >> 170      {
                                                   >> 171       ElecKineEnergy = 0.;
                                                   >> 172       aParticleChange.SetNumberOfSecondaries(0);
                                                   >> 173      }
                                                   >> 174 
                                                   >> 175    //
                                                   >> 176    // Kill the incident photon 
                                                   >> 177    //
                                                   >> 178    aParticleChange.SetLocalEnergyDeposit(PhotonEnergy-ElecKineEnergy);
                                                   >> 179    aParticleChange.SetEnergyChange(0.);  
                                                   >> 180    aParticleChange.SetStatusChange(fStopAndKill); 
 66                                                   181 
 67 void G4PhotoElectricEffect::InitialiseProcess( << 182    //  Reset NbOfInteractionLengthLeft and return aParticleChange
 68 {                                              << 183    return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
 69   if(!isInitialised) {                         << 
 70     isInitialised = true;                      << 
 71     if(nullptr == EmModel()) { SetEmModel(new  << 
 72     G4EmParameters* param = G4EmParameters::In << 
 73     EmModel()->SetLowEnergyLimit(param->MinKin << 
 74     EmModel()->SetHighEnergyLimit(param->MaxKi << 
 75     AddEmModel(1, EmModel());                  << 
 76   }                                            << 
 77 }                                                 184 }
 78                                                   185 
 79 //....oooOO0OOooo........oooOO0OOooo........oo    186 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80                                                   187 
 81 void G4PhotoElectricEffect::ProcessDescription << 188 G4Element* G4PhotoElectricEffect::SelectRandomAtom(
                                                   >> 189                                      const G4DynamicParticle* aDynamicPhoton,
                                                   >> 190                                            G4Material* aMaterial)
 82 {                                                 191 {
 83   out << "  Photoelectric effect";             << 192   // select randomly 1 element within the material
 84   G4VEmProcess::ProcessDescription(out);       << 193 
                                                   >> 194   const G4int NumberOfElements            = aMaterial->GetNumberOfElements();
                                                   >> 195   const G4ElementVector* theElementVector = aMaterial->GetElementVector();
                                                   >> 196   if (NumberOfElements == 1) return (*theElementVector)[0];
                                                   >> 197 
                                                   >> 198   G4double GammaEnergy = aDynamicPhoton->GetKineticEnergy();
                                                   >> 199   const G4double* NbOfAtomsPerVolume = aMaterial->GetVecNbOfAtomsPerVolume();
                                                   >> 200 
                                                   >> 201   G4double PartialSumSigma = 0. ;
                                                   >> 202   G4double rval = G4UniformRand();
                                                   >> 203  
                                                   >> 204   for ( G4int elm=0 ; elm < NumberOfElements ; elm++ )
                                                   >> 205      {PartialSumSigma += NbOfAtomsPerVolume[elm] *
                                                   >> 206                          ComputeCrossSectionPerAtom(GammaEnergy,
                                                   >> 207                                          (*theElementVector)[elm]->GetZ());
                                                   >> 208       if (rval<=PartialSumSigma*MeanFreePath) return ((*theElementVector)[elm]);
                                                   >> 209      }
                                                   >> 210   return ((*theElementVector)[NumberOfElements-1]);    
 85 }                                                 211 }
                                                   >> 212 
                                                   >> 213 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 214 
                                                   >> 215 G4double G4PhotoElectricEffect::ElecThetaDistribution(G4double kineEnergy)
                                                   >> 216 {
                                                   >> 217  // Compute Theta distribution of the emitted electron, with respect to the
                                                   >> 218  // incident Gamma.
                                                   >> 219  // The Sauter-Gavrila distribution for the K-shell is used.
                                                   >> 220  //
                                                   >> 221  G4double gamma = 1. + kineEnergy/electron_mass_c2;
                                                   >> 222  G4double beta  = sqrt(gamma*gamma-1.)/gamma;
                                                   >> 223  G4double b     = 0.5*gamma*(gamma-1.)*(gamma-2);
                                                   >> 224     
                                                   >> 225  G4double rndm,costeta,term,greject,grejsup;
                                                   >> 226  if (gamma < 2.) grejsup = gamma*gamma*(1.+b-beta*b);
                                                   >> 227  else            grejsup = gamma*gamma*(1.+b+beta*b);
                                                   >> 228   
                                                   >> 229  do { rndm = 1.-2*G4UniformRand();
                                                   >> 230       costeta = (rndm+beta)/(rndm*beta+1.);
                                                   >> 231       term = 1.-beta*costeta;
                                                   >> 232       greject = (1.-costeta*costeta)*(1.+b*term)/(term*term);
                                                   >> 233  } while(greject < G4UniformRand()*grejsup);
                                                   >> 234        
                                                   >> 235  return costeta;      
                                                   >> 236      
                                                   >> 237 }         
                                                   >> 238 
                                                   >> 239 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 240 
                                                   >> 241 void G4PhotoElectricEffect::PrintInfoDefinition()
                                                   >> 242 {
                                                   >> 243   G4String comments = "Total cross sections from Sandia parametrisation. ";
                                                   >> 244                
                                                   >> 245   G4cout << G4endl << GetProcessName() << ":  " << comments << G4endl;
                                                   >> 246 }         
 86                                                   247 
 87 //....oooOO0OOooo........oooOO0OOooo........oo    248 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 88                                                   249