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Geant4/processes/electromagnetic/standard/include/G4WentzelOKandVIxSection.hh

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Diff markup

Differences between /processes/electromagnetic/standard/include/G4WentzelOKandVIxSection.hh (Version 11.3.0) and /processes/electromagnetic/standard/include/G4WentzelOKandVIxSection.hh (Version 10.0.p2)


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 25 //                                                 25 //
                                                   >>  26 // $Id: G4WentzelOKandVIxSection.hh 69548 2013-05-08 10:03:12Z gcosmo $
 26 //                                                 27 //
 27 // -------------------------------------------     28 // -------------------------------------------------------------------
 28 //                                                 29 //
 29 //                                                 30 //
 30 // GEANT4 Class header file                        31 // GEANT4 Class header file
 31 //                                                 32 //
 32 //                                                 33 //
 33 // File name:     G4WentzelOKandVIxSection         34 // File name:     G4WentzelOKandVIxSection
 34 //                                                 35 //
 35 // Authors:       V.Ivanchenko and O.Kadri         36 // Authors:       V.Ivanchenko and O.Kadri 
 36 //                                                 37 //
 37 // Creation date: 21.05.2010                       38 // Creation date: 21.05.2010 
 38 //                                                 39 //
 39 // Modifications:                                  40 // Modifications:
 40 //                                                 41 //
 41 //                                                 42 //
 42 // Class Description:                              43 // Class Description:
 43 //                                                 44 //
 44 // Implementation of the computation of total      45 // Implementation of the computation of total and transport cross sections,
 45 // sample scattering angle for the single scat     46 // sample scattering angle for the single scattering case.
 46 // to be used by single and multiple scatterin     47 // to be used by single and multiple scattering models. References:
 47 // 1) G.Wentzel, Z. Phys. 40 (1927) 590.           48 // 1) G.Wentzel, Z. Phys. 40 (1927) 590.
 48 // 2) J.M. Fernandez-Varea et al., NIM B73 (19     49 // 2) J.M. Fernandez-Varea et al., NIM B73 (1993) 447.
 49 //                                                 50 //
 50 // -------------------------------------------     51 // -------------------------------------------------------------------
 51 //                                                 52 //
 52                                                    53 
 53 #ifndef G4WentzelOKandVIxSection_h                 54 #ifndef G4WentzelOKandVIxSection_h
 54 #define G4WentzelOKandVIxSection_h 1               55 #define G4WentzelOKandVIxSection_h 1
 55                                                    56 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57                                                    58 
 58 #include "globals.hh"                              59 #include "globals.hh"
 59 #include "G4Material.hh"                           60 #include "G4Material.hh"
 60 #include "G4Element.hh"                            61 #include "G4Element.hh"
 61 #include "G4ElementVector.hh"                      62 #include "G4ElementVector.hh"
 62 #include "G4NistManager.hh"                        63 #include "G4NistManager.hh"
 63 #include "G4NuclearFormfactorType.hh"          << 
 64 #include "G4ThreeVector.hh"                        64 #include "G4ThreeVector.hh"
 65 #include "G4Pow.hh"                                65 #include "G4Pow.hh"
 66                                                    66 
 67 class G4ParticleDefinition;                        67 class G4ParticleDefinition;
 68 class G4ScreeningMottCrossSection;             << 
 69                                                    68 
 70 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 71                                                    70 
 72 class G4WentzelOKandVIxSection                     71 class G4WentzelOKandVIxSection 
 73 {                                                  72 {
 74                                                    73 
 75 public:                                            74 public:
 76                                                    75 
 77   explicit G4WentzelOKandVIxSection(G4bool com <<  76   G4WentzelOKandVIxSection();
 78                                                    77 
 79   virtual ~G4WentzelOKandVIxSection();             78   virtual ~G4WentzelOKandVIxSection();
 80                                                    79 
 81   void Initialise(const G4ParticleDefinition*,     80   void Initialise(const G4ParticleDefinition*, G4double CosThetaLim);
 82                                                    81 
 83   void SetupParticle(const G4ParticleDefinitio     82   void SetupParticle(const G4ParticleDefinition*);
 84                                                    83 
 85   // return cos(ThetaMax) for msc and cos(thet     84   // return cos(ThetaMax) for msc and cos(thetaMin) for single scattering
 86   // cut = DBL_MAX means no scattering off ele     85   // cut = DBL_MAX means no scattering off electrons 
 87   virtual G4double SetupKinematic(G4double kin <<  86   G4double SetupTarget(G4int Z, G4double cut = DBL_MAX);
 88   G4double SetupTarget(G4int Z, G4double cut); << 
 89                                                    87 
 90   G4double ComputeTransportCrossSectionPerAtom     88   G4double ComputeTransportCrossSectionPerAtom(G4double CosThetaMax);
 91                                                    89  
 92   G4ThreeVector& SampleSingleScattering(G4doub <<  90   G4ThreeVector SampleSingleScattering(G4double CosThetaMin,
 93           G4double CosThetaMax,                <<  91                G4double CosThetaMax,
 94           G4double elecRatio);                 <<  92                G4double elecRatio = 0.0);
 95                                                << 
 96   G4double ComputeSecondTransportMoment(G4doub << 
 97                                                    93 
 98   inline G4double ComputeNuclearCrossSection(G     94   inline G4double ComputeNuclearCrossSection(G4double CosThetaMin,
 99                G4double CosThetaMax);              95                G4double CosThetaMax);
100                                                    96  
101   inline G4double ComputeElectronCrossSection(     97   inline G4double ComputeElectronCrossSection(G4double CosThetaMin,
102                 G4double CosThetaMax);             98                 G4double CosThetaMax);
103                                                <<  99  
                                                   >> 100   inline G4double SetupKinematic(G4double kinEnergy, const G4Material* mat);
                                                   >> 101   
104   inline void SetTargetMass(G4double value);      102   inline void SetTargetMass(G4double value);
105                                                   103 
106   inline G4double GetMomentumSquare() const;      104   inline G4double GetMomentumSquare() const;
107                                                   105 
108   inline G4double GetCosThetaNuc() const;         106   inline G4double GetCosThetaNuc() const;
109                                                   107 
110   inline G4double GetCosThetaElec() const;        108   inline G4double GetCosThetaElec() const;
111                                                   109 
112   //  hide assignment operator                 << 110 private:
113   G4WentzelOKandVIxSection & operator=         << 
114   (const G4WentzelOKandVIxSection &right) = de << 
115   G4WentzelOKandVIxSection(const  G4WentzelOKa << 
116                                                << 
117 protected:                                     << 
118                                                   111 
119   void ComputeMaxElectronScattering(G4double c    112   void ComputeMaxElectronScattering(G4double cut);
120                                                   113 
121   void InitialiseA();                          << 114   //  hide assignment operator
122                                                << 115   G4WentzelOKandVIxSection & operator=(const  G4WentzelOKandVIxSection &right);
123   inline G4double FlatFormfactor(G4double x);  << 116   G4WentzelOKandVIxSection(const  G4WentzelOKandVIxSection&);
124                                                   117 
125   const G4ParticleDefinition* theProton;          118   const G4ParticleDefinition* theProton;
126   const G4ParticleDefinition* theElectron;        119   const G4ParticleDefinition* theElectron;
127   const G4ParticleDefinition* thePositron;        120   const G4ParticleDefinition* thePositron;
128   const G4ParticleDefinition* particle = nullp << 121   const G4Material* currentMaterial;
129   const G4Material* currentMaterial = nullptr; << 
130                                                   122 
131   G4NistManager* fNistManager;                 << 123   G4NistManager*  fNistManager;
132   G4Pow*         fG4pow;                       << 124   G4Pow*          fG4pow;
133                                                   125 
134   G4ScreeningMottCrossSection* fMottXSection = << 126   G4double numlimit;
135                                                   127 
136   G4ThreeVector temp;                          << 128   G4double elecXSRatio;
                                                   >> 129 
                                                   >> 130   // integer parameters
                                                   >> 131   G4int    nwarnings;
                                                   >> 132   G4int    nwarnlimit;
137                                                   133 
138   // single scattering parameters                 134   // single scattering parameters
139   G4double coeff;                                 135   G4double coeff;
140   G4double cosTetMaxElec = 1.0;                << 136   G4double cosTetMaxElec;
141   G4double cosTetMaxNuc = 1.0;                 << 137   G4double cosTetMaxNuc;
142                                                << 138   G4double cosThetaMax;
143   // for the combined mode it is cos(thetaMax) << 139   G4double alpha2;
144   // for single scattering it is cos(thetaMin) << 140 
145   G4double cosThetaMax = 1.0;                  << 141   // projectile
146                                                << 142   const G4ParticleDefinition* particle;
147   G4double chargeSquare = 0.0;                 << 143 
148   G4double charge3 = 0.0;                      << 144   G4double chargeSquare;
149   G4double spin = 0.0;                         << 145   G4double charge3;
150   G4double mass = 0.0;                         << 146   G4double spin;
151   G4double tkin = 0.0;                         << 147   G4double mass;
152   G4double mom2 = 0.0;                         << 148   G4double tkin;
153   G4double momCM2 = 0.0;                       << 149   G4double mom2;
154   G4double invbeta2 = 1.0;                     << 150   G4double momCM2;
155   G4double kinFactor = 1.0;                    << 151   G4double invbeta2;
156   G4double etag = DBL_MAX;                     << 152   G4double kinFactor;
157   G4double ecut = DBL_MAX;                     << 153   G4double etag;
                                                   >> 154   G4double ecut;
                                                   >> 155   G4double lowEnergyLimit;
158                                                   156 
159   // target                                       157   // target
                                                   >> 158   G4int    targetZ;
160   G4double targetMass;                            159   G4double targetMass;
161   G4double screenZ = 0.0;                      << 160   G4double screenZ;
162   G4double formfactA = 0.0;                    << 161   G4double formfactA;
163   G4double factorA2 = 0.0;                     << 162   G4double factorA2;
164   G4double factB = 0.0;                        << 163   G4double factB;
165   G4double factD = 0.0;                        << 164   G4double factB1;
166   G4double fMottFactor = 1.0;                  << 165   G4double factD;
167   G4double gam0pcmp = 1.0;                     << 166   G4double gam0pcmp;
168   G4double pcmp2 = 1.0;                        << 167   G4double pcmp2;
169                                                << 
170   // integer parameters                        << 
171   G4int targetZ = 0;                           << 
172   G4int nwarnings = 0;                         << 
173                                                << 
174   G4NuclearFormfactorType fNucFormfactor = fEx << 
175                                                << 
176   G4bool isCombined;                           << 
177                                                   168 
178   static G4double ScreenRSquareElec[100];         169   static G4double ScreenRSquareElec[100];
179   static G4double ScreenRSquare[100];             170   static G4double ScreenRSquare[100];
180   static G4double FormFactor[100];                171   static G4double FormFactor[100];
181 };                                                172 };
182                                                   173 
                                                   >> 174 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 175 
                                                   >> 176 inline G4double 
                                                   >> 177 G4WentzelOKandVIxSection::SetupKinematic(G4double ekin, const G4Material* mat)
                                                   >> 178 {
                                                   >> 179   if(ekin != tkin || mat != currentMaterial) { 
                                                   >> 180     currentMaterial = mat;
                                                   >> 181     tkin  = ekin;
                                                   >> 182     mom2  = tkin*(tkin + 2.0*mass);
                                                   >> 183     invbeta2 = 1.0 +  mass*mass/mom2;
                                                   >> 184     factB = spin/invbeta2;
                                                   >> 185     cosTetMaxNuc = 
                                                   >> 186   std::max(cosThetaMax,1.-factorA2*mat->GetIonisation()->GetInvA23()/mom2);
                                                   >> 187   } 
                                                   >> 188   return cosTetMaxNuc;
                                                   >> 189 }
                                                   >> 190 
183 //....oooOO0OOooo........oooOO0OOooo........oo    191 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
184                                                   192 
185 inline void G4WentzelOKandVIxSection::SetTarge    193 inline void G4WentzelOKandVIxSection::SetTargetMass(G4double value)
186 {                                                 194 {
187   targetMass = value;                             195   targetMass = value;
188   factD = std::sqrt(mom2)/value;                  196   factD = std::sqrt(mom2)/value;
189 }                                                 197 }
190                                                   198 
191 //....oooOO0OOooo........oooOO0OOooo........oo    199 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
192                                                   200 
193 inline G4double G4WentzelOKandVIxSection::GetM    201 inline G4double G4WentzelOKandVIxSection::GetMomentumSquare() const
194 {                                                 202 {
195   return mom2;                                    203   return mom2;
196 }                                                 204 }
197                                                   205 
198 //....oooOO0OOooo........oooOO0OOooo........oo    206 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
199                                                   207 
200 inline G4double G4WentzelOKandVIxSection::GetC    208 inline G4double G4WentzelOKandVIxSection::GetCosThetaNuc() const
201 {                                                 209 {
202   return cosTetMaxNuc;                            210   return cosTetMaxNuc;
203 }                                                 211 }
204                                                   212 
205 //....oooOO0OOooo........oooOO0OOooo........oo    213 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
206                                                   214 
207 inline G4double G4WentzelOKandVIxSection::GetC    215 inline G4double G4WentzelOKandVIxSection::GetCosThetaElec() const
208 {                                                 216 {
209   return cosTetMaxElec;                           217   return cosTetMaxElec;
210 }                                                 218 }
211                                                   219 
212 //....oooOO0OOooo........oooOO0OOooo........oo    220 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
213                                                   221 
214 inline G4double                                   222 inline G4double 
215 G4WentzelOKandVIxSection::ComputeNuclearCrossS    223 G4WentzelOKandVIxSection::ComputeNuclearCrossSection(G4double cosTMin,
216                  G4double cosTMax)                224                  G4double cosTMax)
217 {                                                 225 {
218   return targetZ*kinFactor*fMottFactor*(cosTMi << 226   G4double xsec = 0.0;
219     ((1.0 - cosTMin + screenZ)*(1.0 - cosTMax  << 227   if(cosTMax < cosTMin) {
                                                   >> 228     xsec = targetZ*kinFactor*(cosTMin - cosTMax)/
                                                   >> 229       ((1.0 - cosTMin + screenZ)*(1.0 - cosTMax + screenZ));
                                                   >> 230   }
                                                   >> 231   return xsec;
220 }                                                 232 }
221                                                   233 
222 //....oooOO0OOooo........oooOO0OOooo........oo    234 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
223                                                   235 
224 inline G4double                                   236 inline G4double 
225 G4WentzelOKandVIxSection::ComputeElectronCross    237 G4WentzelOKandVIxSection::ComputeElectronCrossSection(G4double cosTMin,
226                   G4double cosTMax)               238                   G4double cosTMax)
227 {                                                 239 {
                                                   >> 240   G4double xsec = 0.0;
228   G4double cost1 = std::max(cosTMin,cosTetMaxE    241   G4double cost1 = std::max(cosTMin,cosTetMaxElec);
229   G4double cost2 = std::max(cosTMax,cosTetMaxE    242   G4double cost2 = std::max(cosTMax,cosTetMaxElec);
230   return (cost1 <= cost2) ? 0.0 : kinFactor*fM << 243   if(cost1 > cost2) {
231     ((1.0 - cost1 + screenZ)*(1.0 - cost2 + sc << 244     xsec = kinFactor*(cost1 - cost2)/((1.0 - cost1 + screenZ)*(1.0 - cost2 + screenZ));
                                                   >> 245   }
                                                   >> 246   return xsec;
232 }                                                 247 }
233                                                << 
234 inline G4double G4WentzelOKandVIxSection::Flat << 
235 {                                              << 
236   return 3.0*(std::sin(x) - x*std::cos(x))/(x* << 
237 }                                              << 
238                                                << 
239 //....oooOO0OOooo........oooOO0OOooo........oo    248 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
240                                                   249 
241 #endif                                            250 #endif
242                                                   251 
243                                                   252