Geant4 Cross Reference

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Geant4/processes/electromagnetic/polarisation/include/G4StokesVector.hh

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Diff markup

Differences between /processes/electromagnetic/polarisation/include/G4StokesVector.hh (Version 11.3.0) and /processes/electromagnetic/polarisation/include/G4StokesVector.hh (Version 1.1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // Geant4 Class header file                       
 27 //                                                
 28 // File name:     G4StokesVector                  
 29 //                                                
 30 // Author:        Andreas Schaelicke              
 31 //                                                
 32 // Class Description:                             
 33 //   Provides Stokesvector representation empl    
 34 //   polarized processes.                         
 35 //   - store three components of a stokesvecto    
 36 //   - distinguish between boson or fermion st    
 37 //   - provide unique definition of reference     
 38                                                   
 39 #ifndef G4StokesVector_h                          
 40 #define G4StokesVector_h 1                        
 41                                                   
 42 #include "G4ThreeVector.hh"                       
 43 #include "G4RotationMatrix.hh"                    
 44                                                   
 45 class G4StokesVector : public G4ThreeVector       
 46 {                                                 
 47  public:                                          
 48   G4StokesVector();                               
 49   explicit G4StokesVector(const G4ThreeVector&    
 50   ~G4StokesVector() = default;                    
 51                                                   
 52   G4bool IsZero() const;                          
 53                                                   
 54   inline G4double p1() const { return x(); }      
 55   inline G4double p2() const { return y(); }      
 56   inline G4double p3() const { return z(); }      
 57                                                   
 58   inline G4double Transverse() const { return     
 59                                                   
 60   inline G4ThreeVector PolSqr() const             
 61   {                                               
 62     return G4ThreeVector(x() * x(), y() * y(),    
 63   }                                               
 64   inline G4ThreeVector PolSqrt() const            
 65   {                                               
 66     return G4ThreeVector(std::sqrt(x()), std::    
 67   }                                               
 68   G4ThreeVector PolError(const G4StokesVector&    
 69                                                   
 70   // Ratio of 3-vectors.                          
 71   G4ThreeVector PolDiv(const G4StokesVector&);    
 72                                                   
 73   inline void SetPhoton() { fIsPhoton = true;     
 74                                                   
 75   void RotateAz(G4ThreeVector nInteractionFram    
 76                 G4ThreeVector particleDirectio    
 77   void InvRotateAz(G4ThreeVector nInteractionF    
 78                    G4ThreeVector particleDirec    
 79   void RotateAz(G4double cosphi, G4double sinp    
 80   G4double GetBeta();                             
 81                                                   
 82   void DiceUniform();                             
 83   void DiceP1();                                  
 84   void DiceP2();                                  
 85   void DiceP3();                                  
 86                                                   
 87   void FlipP3();                                  
 88                                                   
 89   // standard vectors:                            
 90   static const G4StokesVector ZERO;               
 91   static const G4StokesVector P1;                 
 92   static const G4StokesVector P2;                 
 93   static const G4StokesVector P3;                 
 94   static const G4StokesVector M1;                 
 95   static const G4StokesVector M2;                 
 96   static const G4StokesVector M3;                 
 97                                                   
 98  private:                                         
 99   G4bool fIsPhoton;                               
100 };                                                
101                                                   
102 #endif                                            
103