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<< 48 class G4MaterialCutsCouple; << 49 class G4ParticleDefinition; 66 class G4ParticleDefinition; >> 67 class G4VEmModel; >> 68 class G4MaterialCutsCouple; >> 69 class G4DynamicParticle; >> 70 50 class G4PolarizedComptonModel; 71 class G4PolarizedComptonModel; 51 72 52 class G4PolarizedCompton : public G4VEmProcess 73 class G4PolarizedCompton : public G4VEmProcess 53 74 54 { 75 { 55 public: << 76 public: // with description 56 explicit G4PolarizedCompton(const G4String& << 57 G4ProcessType ty << 58 << 59 virtual ~G4PolarizedCompton() override; << 60 << 61 // true for Gamma only. << 62 virtual G4bool IsApplicable(const G4Particle << 63 << 64 virtual void ProcessDescription(std::ostream << 65 virtual void DumpInfo() const override { Pro << 66 77 67 void SetModel(const G4String& name); << 78 G4PolarizedCompton(const G4String& processName ="pol-compt", >> 79 G4ProcessType type = fElectromagnetic); 68 80 69 G4PolarizedCompton& operator=(const G4Polari << 81 virtual ~G4PolarizedCompton(); 70 G4PolarizedCompton(const G4PolarizedCompton& << 71 82 72 protected: << 83 // true for Gamma only. 73 virtual void InitialiseProcess(const G4Parti << 84 G4bool IsApplicable(const G4ParticleDefinition&); 74 85 75 virtual void BuildPhysicsTable(const G4Parti << 86 // Print few lines of informations about the process: validity range, >> 87 virtual void PrintInfo(); 76 88 77 virtual G4double GetMeanFreePath(const G4Tra << 89 void SetModel(const G4String& name); 78 G4double pr << 79 G4ForceCond << 80 90 81 virtual G4double PostStepGetPhysicalInteract << 91 protected: 82 const G4Track& track, G4double previousSte << 83 G4ForceCondition* condition) override; << 84 92 85 private: << 93 virtual void InitialiseProcess(const G4ParticleDefinition*); 86 static G4PhysicsTable* theAsymmetryTable; / << 87 void CleanTable(); << 88 94 >> 95 // added for polarization treatment of polarized media: >> 96 virtual void BuildPhysicsTable(const G4ParticleDefinition&); >> 97 virtual void PreparePhysicsTable(const G4ParticleDefinition&); 89 void BuildAsymmetryTable(const G4ParticleDef 98 void BuildAsymmetryTable(const G4ParticleDefinition& part); >> 99 G4double ComputeAsymmetry(G4double energy, >> 100 const G4MaterialCutsCouple* couple, >> 101 const G4ParticleDefinition& particle, >> 102 G4double cut, >> 103 G4double & tAsymmetry); >> 104 >> 105 virtual G4double GetMeanFreePath(const G4Track& aTrack, >> 106 G4double previousStepSize, >> 107 G4ForceCondition* condition); >> 108 virtual G4double PostStepGetPhysicalInteractionLength( >> 109 const G4Track& track, >> 110 G4double previousStepSize, >> 111 G4ForceCondition* condition >> 112 ); >> 113 >> 114 // can be removed as soon as G4PolarizationChangeForGamma is fixed! >> 115 // virtual G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&); >> 116 >> 117 private: >> 118 >> 119 G4PolarizedCompton& operator=(const G4PolarizedCompton &right); >> 120 G4PolarizedCompton(const G4PolarizedCompton& ); >> 121 >> 122 G4bool buildAsymmetryTable; >> 123 G4bool useAsymmetryTable; >> 124 >> 125 G4bool isInitialised; >> 126 G4VEmModel* selectedModel; >> 127 G4int mType; >> 128 >> 129 // added for polarization treatment: >> 130 G4PolarizedComptonModel* emModel; >> 131 G4PhysicsTable* theAsymmetryTable; // table for crosssection assymmetry >> 132 G4ThreeVector targetPolarization; >> 133 }; 90 134 91 G4double ComputeAsymmetry(G4double energy, c << 135 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 92 const G4ParticleDe << 136 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 93 G4double& tAsymmet << 94 << 95 G4double ComputeSaturationFactor(const G4Tra << 96 << 97 G4PolarizedComptonModel* fEmModel; << 98 << 99 G4int fType; << 100 << 101 G4bool fBuildAsymmetryTable; << 102 G4bool fUseAsymmetryTable; << 103 137 104 G4bool fIsInitialised; << 138 inline G4bool G4PolarizedCompton::IsApplicable(const G4ParticleDefinition& p) 105 }; << 139 { >> 140 return (&p == G4Gamma::Gamma()); >> 141 } 106 142 107 //....oooOO0OOooo........oooOO0OOooo........oo 143 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 108 << 144 109 #endif 145 #endif >> 146 110 147