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Geant4/processes/electromagnetic/lowenergy/src/G4VhShellCrossSection.cc

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Diff markup

Differences between /processes/electromagnetic/lowenergy/src/G4VhShellCrossSection.cc (Version 11.3.0) and /processes/electromagnetic/lowenergy/src/G4VhShellCrossSection.cc (Version 10.7.p3)


  1 //                                                  1 //
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 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // -------------------------------------------     27 // -------------------------------------------------------------------
 28 //                                                 28 //
 29 // GEANT4 Class file                               29 // GEANT4 Class file
 30 //                                                 30 //
 31 //                                                 31 //
 32 // File name:     G4VhShellCrossSection            32 // File name:     G4VhShellCrossSection
 33 //                                                 33 //
 34 // Author:        V.Ivanchenko (Vladimir.Ivanc     34 // Author:        V.Ivanchenko (Vladimir.Ivanchenko@cern.ch)
 35 //                                                 35 // 
 36 // History:                                        36 // History:
 37 // -----------                                     37 // -----------
 38 // 20 Oct 2001 V.Ivanchenko   1st implementati     38 // 20 Oct 2001 V.Ivanchenko   1st implementation
 39 // 24 Oct 2001 MGP            Minor clean-up       39 // 24 Oct 2001 MGP            Minor clean-up
 40 // 29 Oct 2001 VI             Add delta energy     40 // 29 Oct 2001 VI             Add delta energy
 41 //                                                 41 //
 42 // -------------------------------------------     42 // -------------------------------------------------------------------
 43                                                    43 
 44 #include "G4VhShellCrossSection.hh"                44 #include "G4VhShellCrossSection.hh"
 45 #include "Randomize.hh"                            45 #include "Randomize.hh"
 46                                                    46 
 47 //....oooOO0OOooo........oooOO0OOooo........oo <<  47 G4VhShellCrossSection::G4VhShellCrossSection(const G4String& xname):name(xname)
 48 G4VhShellCrossSection::G4VhShellCrossSection(c << 
 49  :name(xname)                                  << 
 50 {}                                                 48 {}
 51                                                    49 
 52 //....oooOO0OOooo........oooOO0OOooo........oo << 
 53 G4VhShellCrossSection::~G4VhShellCrossSection(     50 G4VhShellCrossSection::~G4VhShellCrossSection() 
 54 {}                                                 51 {}
 55                                                    52 
 56 //....oooOO0OOooo........oooOO0OOooo........oo << 
 57                                                << 
 58 void G4VhShellCrossSection :: SetTotalCS(G4dou     53 void G4VhShellCrossSection :: SetTotalCS(G4double)
 59 {}                                                 54 {}
 60                                                    55 
 61 //....oooOO0OOooo........oooOO0OOooo........oo << 
 62                                                << 
 63 G4int G4VhShellCrossSection::SelectRandomShell     56 G4int G4VhShellCrossSection::SelectRandomShell(G4int Z, 
 64                                                    57                                                G4double incidentEnergy,
 65                  G4double mass,                    58                  G4double mass, 
 66                  G4double deltaEnergy,             59                  G4double deltaEnergy,
 67                  const G4Material* mat)            60                  const G4Material* mat)
 68 //  returns the shell ionized if the shell exi <<  61 //  returns the shell ionized if the shell exists. If the shell is not counted, it returns -1
 69 // not counted, it returns -1                  <<  62 
 70 {                                                  63 {
 71   std::vector<G4double> p =                    <<  64   std::vector<G4double> p = Probabilities(Z,incidentEnergy,mass,deltaEnergy,mat);
 72     Probabilities(Z,incidentEnergy,mass,deltaE << 
 73   G4int shell = -1;                                65   G4int shell = -1;
 74   G4int nShells = (G4int)p.size();             <<  66   size_t nShells = p.size();
 75   G4double q = G4UniformRand();                    67   G4double q = G4UniformRand();
 76   for (G4int i=0; i<nShells; ++i) {            <<  68   for (size_t i=0; i<nShells; i++) {
 77                                                    69     
 78     if (p[i] >= q) {                               70     if (p[i] >= q) {
 79       shell = i;                                   71       shell = i;
 80       break;                                       72       break;
 81     }                                              73     }
 82     q -= p[i];                                     74     q -= p[i];
 83   }                                                75   }
 84   return shell;                                    76   return shell;
 85 }                                                  77 }
                                                   >>  78 
                                                   >>  79 
 86                                                    80