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Geant4/processes/electromagnetic/lowenergy/src/G4VCrossSectionHandler.cc

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Diff markup

Differences between /processes/electromagnetic/lowenergy/src/G4VCrossSectionHandler.cc (Version 11.3.0) and /processes/electromagnetic/lowenergy/src/G4VCrossSectionHandler.cc (Version 10.2.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4VCrossSectionHandler.cc 66241 2012-12-13 18:34:42Z gunter $
 27 //                                                 28 //
 28 // Author: Maria Grazia Pia (Maria.Grazia.Pia@     29 // Author: Maria Grazia Pia (Maria.Grazia.Pia@cern.ch)
 29 //                                                 30 //
 30 // History:                                        31 // History:
 31 // -----------                                     32 // -----------
 32 // 1  Aug 2001   MGP        Created                33 // 1  Aug 2001   MGP        Created
 33 // 09 Oct 2001   VI         Add FindValue with     34 // 09 Oct 2001   VI         Add FindValue with 3 parameters 
 34 //                          + NumberOfComponen     35 //                          + NumberOfComponents
 35 // 19 Jul 2002   VI         Create composite d     36 // 19 Jul 2002   VI         Create composite data set for material
 36 // 21 Jan 2003   VI         Cut per region         37 // 21 Jan 2003   VI         Cut per region
 37 //                                                 38 //
 38 // 15 Jul 2009   Nicolas A. Karakatsanis           39 // 15 Jul 2009   Nicolas A. Karakatsanis
 39 //                                                 40 //
 40 //                           - LoadNonLogData      41 //                           - LoadNonLogData method was created to load only the non-logarithmic data from G4EMLOW
 41 //                             dataset. It is      42 //                             dataset. It is essentially performing the data loading operations as in the past.
 42 //                                                 43 //
 43 //                           - LoadData method     44 //                           - LoadData method was revised in order to calculate the logarithmic values of the data
 44 //                             It retrieves th     45 //                             It retrieves the data values from the G4EMLOW data files but, then, calculates the
 45 //                             respective log      46 //                             respective log values and loads them to seperate data structures.
 46 //                             The EM data set     47 //                             The EM data sets, initialized this way, contain both non-log and log values.
 47 //                             These initializ     48 //                             These initialized data sets can enhance the computing performance of data interpolation
 48 //                             operations          49 //                             operations
 49 //                                                 50 //
 50 //                           - BuildMeanFreePa     51 //                           - BuildMeanFreePathForMaterials method was also revised in order to calculate the 
 51 //                             logarithmic val     52 //                             logarithmic values of the loaded data. 
 52 //                             It generates th     53 //                             It generates the data values and, then, calculates the respective log values which 
 53 //                             later load to s     54 //                             later load to seperate data structures.
 54 //                             The EM data set     55 //                             The EM data sets, initialized this way, contain both non-log and log values.
 55 //                             These initializ     56 //                             These initialized data sets can enhance the computing performance of data interpolation
 56 //                             operations          57 //                             operations
 57 //                                                 58 //                             
 58 //                           - LoadShellData m     59 //                           - LoadShellData method was revised in order to eliminate the presence of a potential
 59 //                             memory leak ori     60 //                             memory leak originally identified by Riccardo Capra.
 60 //                             Riccardo Capra      61 //                             Riccardo Capra Original Comment
 61 //                             Riccardo Capra      62 //                             Riccardo Capra <capra@ge.infn.it>: PLEASE CHECK THE FOLLOWING PIECE OF CODE
 62 //                             "energies" AND      63 //                             "energies" AND "data" G4DataVector ARE ALLOCATED, FILLED IN AND NEVER USED OR
 63 //                             DELETED. WHATSM     64 //                             DELETED. WHATSMORE LOADING FILE OPERATIONS WERE DONE BY G4ShellEMDataSet
 64 //                             EVEN BEFORE THE     65 //                             EVEN BEFORE THE CHANGES I DID ON THIS FILE. SO THE FOLLOWING CODE IN MY
 65 //                             OPINION SHOULD      66 //                             OPINION SHOULD BE USELESS AND SHOULD PRODUCE A MEMORY LEAK.
 66 //                                                 67 //
 67 //                                                 68 //
 68 // -------------------------------------------     69 // -------------------------------------------------------------------
 69                                                    70 
 70 #include "G4VCrossSectionHandler.hh"               71 #include "G4VCrossSectionHandler.hh"
 71 #include "G4VDataSetAlgorithm.hh"                  72 #include "G4VDataSetAlgorithm.hh"
 72 #include "G4LogLogInterpolation.hh"                73 #include "G4LogLogInterpolation.hh"
 73 #include "G4VEMDataSet.hh"                         74 #include "G4VEMDataSet.hh"
 74 #include "G4EMDataSet.hh"                          75 #include "G4EMDataSet.hh"
 75 #include "G4CompositeEMDataSet.hh"                 76 #include "G4CompositeEMDataSet.hh"
 76 #include "G4ShellEMDataSet.hh"                     77 #include "G4ShellEMDataSet.hh"
 77 #include "G4ProductionCutsTable.hh"                78 #include "G4ProductionCutsTable.hh"
 78 #include "G4Material.hh"                           79 #include "G4Material.hh"
 79 #include "G4Element.hh"                            80 #include "G4Element.hh"
 80 #include "Randomize.hh"                            81 #include "Randomize.hh"
 81 #include <map>                                     82 #include <map>
 82 #include <vector>                                  83 #include <vector>
 83 #include <fstream>                                 84 #include <fstream>
 84 #include <sstream>                                 85 #include <sstream>
 85                                                    86 
 86 //....oooOO0OOooo........oooOO0OOooo........oo << 
 87                                                    87 
 88 G4VCrossSectionHandler::G4VCrossSectionHandler     88 G4VCrossSectionHandler::G4VCrossSectionHandler()
 89 {                                                  89 {
 90   crossSections = 0;                               90   crossSections = 0;
 91   interpolation = 0;                               91   interpolation = 0;
 92   Initialise();                                    92   Initialise();
 93   ActiveElements();                                93   ActiveElements();
 94 }                                                  94 }
 95                                                    95 
 96 //....oooOO0OOooo........oooOO0OOooo........oo << 
 97                                                    96 
 98 G4VCrossSectionHandler::G4VCrossSectionHandler     97 G4VCrossSectionHandler::G4VCrossSectionHandler(G4VDataSetAlgorithm* algorithm,
 99                  G4double minE,                    98                  G4double minE,
100                  G4double maxE,                    99                  G4double maxE,
101                  G4int bins,                      100                  G4int bins,
102                  G4double unitE,                  101                  G4double unitE,
103                  G4double unitData,               102                  G4double unitData,
104                  G4int minZ,                      103                  G4int minZ, 
105                  G4int maxZ)                      104                  G4int maxZ)
106   : interpolation(algorithm), eMin(minE), eMax << 105   : interpolation(algorithm), eMin(minE), eMax(maxE), nBins(bins),
107     unit1(unitE), unit2(unitData), zMin(minZ), << 106     unit1(unitE), unit2(unitData), zMin(minZ), zMax(maxZ)
108     nBins(bins)                                << 
109 {                                                 107 {
110   crossSections = nullptr;                     << 108   crossSections = 0;
111   ActiveElements();                               109   ActiveElements();
112 }                                                 110 }
113                                                   111 
114 //....oooOO0OOooo........oooOO0OOooo........oo << 
115                                                << 
116 G4VCrossSectionHandler::~G4VCrossSectionHandle    112 G4VCrossSectionHandler::~G4VCrossSectionHandler()
117 {                                                 113 {
118   delete interpolation;                           114   delete interpolation;
119   interpolation = nullptr;                     << 115   interpolation = 0;
                                                   >> 116   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::iterator pos;
120                                                   117 
121   for (auto & pos : dataMap)                   << 118   for (pos = dataMap.begin(); pos != dataMap.end(); ++pos)
122     {                                             119     {
123       G4VEMDataSet* dataSet = pos.second;      << 120       // The following is a workaround for STL ObjectSpace implementation, 
                                                   >> 121       // which does not support the standard and does not accept 
                                                   >> 122       // the syntax pos->second
                                                   >> 123       // G4VEMDataSet* dataSet = pos->second;
                                                   >> 124       G4VEMDataSet* dataSet = (*pos).second;
124       delete dataSet;                             125       delete dataSet;
125     }                                             126     }
126                                                   127 
127   if (crossSections != nullptr)                << 128   if (crossSections != 0)
128     {                                             129     {
129       std::size_t n = crossSections->size();   << 130       size_t n = crossSections->size();
130       for (std::size_t i=0; i<n; i++)          << 131       for (size_t i=0; i<n; i++)
131   {                                               132   {
132     delete (*crossSections)[i];                   133     delete (*crossSections)[i];
133   }                                               134   }
134       delete crossSections;                       135       delete crossSections;
135       crossSections = nullptr;                 << 136       crossSections = 0;
136     }                                             137     }
137 }                                                 138 }
138                                                   139 
139 //....oooOO0OOooo........oooOO0OOooo........oo << 
140                                                << 
141 void G4VCrossSectionHandler::Initialise(G4VDat    140 void G4VCrossSectionHandler::Initialise(G4VDataSetAlgorithm* algorithm,
142           G4double minE, G4double maxE,           141           G4double minE, G4double maxE, 
143           G4int numberOfBins,                     142           G4int numberOfBins,
144           G4double unitE, G4double unitData,      143           G4double unitE, G4double unitData,
145           G4int minZ, G4int maxZ)                 144           G4int minZ, G4int maxZ)
146 {                                                 145 {
147   if (algorithm != nullptr)                    << 146   if (algorithm != 0) 
148     {                                             147     {
149       delete interpolation;                       148       delete interpolation;
150       interpolation = algorithm;                  149       interpolation = algorithm;
151     }                                             150     }
152   else                                            151   else
153     {                                             152     {
154       delete interpolation;                       153       delete interpolation;
155       interpolation = CreateInterpolation();      154       interpolation = CreateInterpolation();
156     }                                             155     }
157                                                   156 
158   eMin = minE;                                    157   eMin = minE;
159   eMax = maxE;                                    158   eMax = maxE;
160   nBins = numberOfBins;                           159   nBins = numberOfBins;
161   unit1 = unitE;                                  160   unit1 = unitE;
162   unit2 = unitData;                               161   unit2 = unitData;
163   zMin = minZ;                                    162   zMin = minZ;
164   zMax = maxZ;                                    163   zMax = maxZ;
165 }                                                 164 }
166                                                   165 
167 //....oooOO0OOooo........oooOO0OOooo........oo << 
168                                                << 
169 void G4VCrossSectionHandler::PrintData() const    166 void G4VCrossSectionHandler::PrintData() const
170 {                                                 167 {
171   for (auto & pos : dataMap)                   << 168   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
                                                   >> 169 
                                                   >> 170   for (pos = dataMap.begin(); pos != dataMap.end(); pos++)
172     {                                             171     {
173       G4int z = pos.first;                     << 172       // The following is a workaround for STL ObjectSpace implementation, 
174       G4VEMDataSet* dataSet = pos.second;      << 173       // which does not support the standard and does not accept 
                                                   >> 174       // the syntax pos->first or pos->second
                                                   >> 175       // G4int z = pos->first;
                                                   >> 176       // G4VEMDataSet* dataSet = pos->second;
                                                   >> 177       G4int z = (*pos).first;
                                                   >> 178       G4VEMDataSet* dataSet = (*pos).second;     
175       G4cout << "---- Data set for Z = "          179       G4cout << "---- Data set for Z = "
176        << z                                       180        << z
177        << G4endl;                                 181        << G4endl;
178       dataSet->PrintData();                       182       dataSet->PrintData();
179       G4cout << "-----------------------------    183       G4cout << "--------------------------------------------------" << G4endl;
180     }                                             184     }
181 }                                                 185 }
182                                                   186 
183 //....oooOO0OOooo........oooOO0OOooo........oo << 
184                                                << 
185 void G4VCrossSectionHandler::LoadData(const G4    187 void G4VCrossSectionHandler::LoadData(const G4String& fileName)
186 {                                                 188 {
187   std::size_t nZ = activeZ.size();             << 189   size_t nZ = activeZ.size();
188   for (std::size_t i=0; i<nZ; ++i)             << 190   for (size_t i=0; i<nZ; i++)
189     {                                             191     {
190       G4int Z = G4int(activeZ[i]);             << 192       G4int Z = (G4int) activeZ[i];
191                                                   193 
192       // Build the complete string identifying << 194       // Build the complete string identifying the file with the data set
193       const char* path = G4FindDataDir("G4LEDA << 195       
                                                   >> 196       char* path = getenv("G4LEDATA");
194       if (!path)                                  197       if (!path)
195   {                                               198   { 
196           G4Exception("G4VCrossSectionHandler:    199           G4Exception("G4VCrossSectionHandler::LoadData",
197         "em0006",FatalException,"G4LEDATA envi    200         "em0006",FatalException,"G4LEDATA environment variable not set");
198     return;                                       201     return;
199   }                                               202   }
200                                                   203       
201       std::ostringstream ost;                     204       std::ostringstream ost;
202       ost << path << '/' << fileName << Z << "    205       ost << path << '/' << fileName << Z << ".dat";
203       std::ifstream file(ost.str().c_str());      206       std::ifstream file(ost.str().c_str());
204       std::filebuf* lsdp = file.rdbuf();          207       std::filebuf* lsdp = file.rdbuf();
205                                                   208        
206       if (! (lsdp->is_open()) )                   209       if (! (lsdp->is_open()) )
207   {                                               210   {
208     G4String excep = "data file: " + ost.str()    211     G4String excep = "data file: " + ost.str() + " not found";
209           G4Exception("G4VCrossSectionHandler:    212           G4Exception("G4VCrossSectionHandler::LoadData",
210         "em0003",FatalException,excep);           213         "em0003",FatalException,excep);
211   }                                               214   }
212       G4double a = 0;                             215       G4double a = 0;
213       G4int k = 0;                                216       G4int k = 0;
214       G4int nColumns = 2;                         217       G4int nColumns = 2;
215                                                   218 
216       G4DataVector* orig_reg_energies = new G4    219       G4DataVector* orig_reg_energies = new G4DataVector;
217       G4DataVector* orig_reg_data = new G4Data    220       G4DataVector* orig_reg_data = new G4DataVector;
218       G4DataVector* log_reg_energies = new G4D    221       G4DataVector* log_reg_energies = new G4DataVector;
219       G4DataVector* log_reg_data = new G4DataV    222       G4DataVector* log_reg_data = new G4DataVector;
220                                                   223 
221       do                                          224       do
222   {                                               225   {
223     file >> a;                                    226     file >> a;
224                                                   227 
225           if (a==0.) a=1e-300;                    228           if (a==0.) a=1e-300;
226                                                   229 
227     // The file is organized into four columns    230     // The file is organized into four columns:
228     // 1st column contains the values of energ    231     // 1st column contains the values of energy
229     // 2nd column contains the corresponding d    232     // 2nd column contains the corresponding data value
230     // The file terminates with the pattern: -    233     // The file terminates with the pattern: -1   -1
231     //                                       -    234     //                                       -2   -2
232           //                                      235           //
233     if (a != -1 && a != -2)                       236     if (a != -1 && a != -2)
234       {                                           237       {
235         if (k%nColumns == 0)                      238         if (k%nColumns == 0)
236                 {                                 239                 {
237      orig_reg_energies->push_back(a*unit1);       240      orig_reg_energies->push_back(a*unit1);
238                  log_reg_energies->push_back(s    241                  log_reg_energies->push_back(std::log10(a)+std::log10(unit1));
239                 }                                 242                 }
240         else if (k%nColumns == 1)                 243         else if (k%nColumns == 1)
241                 {                                 244                 {
242      orig_reg_data->push_back(a*unit2);           245      orig_reg_data->push_back(a*unit2);
243                  log_reg_data->push_back(std::    246                  log_reg_data->push_back(std::log10(a)+std::log10(unit2));
244                 }                                 247                 }
245               k++;                                248               k++;
246       }                                           249       }
247   }                                               250   } 
248       while (a != -2); // End of File             251       while (a != -2); // End of File
249                                                   252       
250       file.close();                               253       file.close();
251       G4VDataSetAlgorithm* algo = interpolatio    254       G4VDataSetAlgorithm* algo = interpolation->Clone();
252       G4VEMDataSet* dataSet = new G4EMDataSet( << 255 
253                 log_reg_energies,log_reg_data, << 256       G4VEMDataSet* dataSet = new G4EMDataSet(Z,orig_reg_energies,orig_reg_data,log_reg_energies,log_reg_data,algo);
                                                   >> 257 
254       dataMap[Z] = dataSet;                       258       dataMap[Z] = dataSet;
                                                   >> 259 
255     }                                             260     }
256 }                                                 261 }
257                                                   262 
258 //....oooOO0OOooo........oooOO0OOooo........oo << 
259                                                   263 
260 void G4VCrossSectionHandler::LoadNonLogData(co    264 void G4VCrossSectionHandler::LoadNonLogData(const G4String& fileName)
261 {                                                 265 {
262   std::size_t nZ = activeZ.size();             << 266   size_t nZ = activeZ.size();
263   for (std::size_t i=0; i<nZ; ++i)             << 267   for (size_t i=0; i<nZ; i++)
264     {                                             268     {
265       G4int Z = G4int(activeZ[i]);             << 269       G4int Z = (G4int) activeZ[i];
266                                                   270 
267       // Build the complete string identifying << 271       // Build the complete string identifying the file with the data set
268       const char* path = G4FindDataDir("G4LEDA << 272       
                                                   >> 273       char* path = getenv("G4LEDATA");
269       if (!path)                                  274       if (!path)
270   {                                               275   { 
271           G4Exception("G4VCrossSectionHandler:    276           G4Exception("G4VCrossSectionHandler::LoadNonLogData",
272         "em0006",FatalException,"G4LEDATA envi    277         "em0006",FatalException,"G4LEDATA environment variable not set");
273     return;                                       278     return;
274   }                                               279   }
275                                                   280       
276       std::ostringstream ost;                     281       std::ostringstream ost;
277       ost << path << '/' << fileName << Z << "    282       ost << path << '/' << fileName << Z << ".dat";
278       std::ifstream file(ost.str().c_str());      283       std::ifstream file(ost.str().c_str());
279       std::filebuf* lsdp = file.rdbuf();          284       std::filebuf* lsdp = file.rdbuf();
280                                                   285        
281       if (! (lsdp->is_open()) )                   286       if (! (lsdp->is_open()) )
282   {                                               287   {
283     G4String excep = "data file: " + ost.str()    288     G4String excep = "data file: " + ost.str() + " not found";
284           G4Exception("G4VCrossSectionHandler:    289           G4Exception("G4VCrossSectionHandler::LoadNonLogData",
285         "em0003",FatalException,excep);           290         "em0003",FatalException,excep);
286   }                                               291   }
287       G4double a = 0;                             292       G4double a = 0;
288       G4int k = 0;                                293       G4int k = 0;
289       G4int nColumns = 2;                         294       G4int nColumns = 2;
290                                                   295 
291       G4DataVector* orig_reg_energies = new G4    296       G4DataVector* orig_reg_energies = new G4DataVector;
292       G4DataVector* orig_reg_data = new G4Data    297       G4DataVector* orig_reg_data = new G4DataVector;
293                                                   298 
294       do                                          299       do
295   {                                               300   {
296     file >> a;                                    301     file >> a;
297                                                   302 
298     // The file is organized into four columns    303     // The file is organized into four columns:
299     // 1st column contains the values of energ    304     // 1st column contains the values of energy
300     // 2nd column contains the corresponding d    305     // 2nd column contains the corresponding data value
301     // The file terminates with the pattern: -    306     // The file terminates with the pattern: -1   -1
302     //                                       -    307     //                                       -2   -2
303           //                                      308           //
304     if (a != -1 && a != -2)                       309     if (a != -1 && a != -2)
305       {                                           310       {
306         if (k%nColumns == 0)                      311         if (k%nColumns == 0)
307                 {                                 312                 {
308      orig_reg_energies->push_back(a*unit1);       313      orig_reg_energies->push_back(a*unit1);
309                 }                                 314                 }
310         else if (k%nColumns == 1)                 315         else if (k%nColumns == 1)
311                 {                                 316                 {
312      orig_reg_data->push_back(a*unit2);           317      orig_reg_data->push_back(a*unit2);
313                 }                                 318                 }
314               k++;                                319               k++;
315       }                                           320       }
316   }                                               321   } 
317       while (a != -2); // End of File             322       while (a != -2); // End of File
318                                                   323       
319       file.close();                               324       file.close();
320       G4VDataSetAlgorithm* algo = interpolatio    325       G4VDataSetAlgorithm* algo = interpolation->Clone();
321                                                   326 
322       G4VEMDataSet* dataSet = new G4EMDataSet(    327       G4VEMDataSet* dataSet = new G4EMDataSet(Z,orig_reg_energies,orig_reg_data,algo);
                                                   >> 328 
323       dataMap[Z] = dataSet;                       329       dataMap[Z] = dataSet;
                                                   >> 330 
324     }                                             331     }
325 }                                                 332 }
326                                                   333 
327 //....oooOO0OOooo........oooOO0OOooo........oo << 
328                                                << 
329 void G4VCrossSectionHandler::LoadShellData(con    334 void G4VCrossSectionHandler::LoadShellData(const G4String& fileName)
330 {                                                 335 {
331   std::size_t nZ = activeZ.size();             << 336   size_t nZ = activeZ.size();
332   for (std::size_t i=0; i<nZ; ++i)             << 337   for (size_t i=0; i<nZ; i++)
333     {                                             338     {
334       G4int Z = G4int(activeZ[i]);             << 339       G4int Z = (G4int) activeZ[i];
335                                                   340       
336       G4VDataSetAlgorithm* algo = interpolatio    341       G4VDataSetAlgorithm* algo = interpolation->Clone();
337       G4VEMDataSet* dataSet = new G4ShellEMDat    342       G4VEMDataSet* dataSet = new G4ShellEMDataSet(Z, algo);
338       dataSet->LoadData(fileName);             << 343 
                                                   >> 344       dataSet->LoadData(fileName);
                                                   >> 345       
339       dataMap[Z] = dataSet;                       346       dataMap[Z] = dataSet;
340     }                                             347     }
341 }                                                 348 }
342                                                   349 
343 //....oooOO0OOooo........oooOO0OOooo........oo << 350 
                                                   >> 351 
344                                                   352 
345 void G4VCrossSectionHandler::Clear()              353 void G4VCrossSectionHandler::Clear()
346 {                                                 354 {
347   // Reset the map of data sets: remove the da    355   // Reset the map of data sets: remove the data sets from the map 
                                                   >> 356   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::iterator pos;
                                                   >> 357 
348   if(! dataMap.empty())                           358   if(! dataMap.empty())
349     {                                             359     {
350       for (auto & pos : dataMap)               << 360         for (pos = dataMap.begin(); pos != dataMap.end(); ++pos)
351   {                                               361   {
352     G4VEMDataSet* dataSet = pos.second;        << 362     // The following is a workaround for STL ObjectSpace implementation, 
                                                   >> 363     // which does not support the standard and does not accept
                                                   >> 364     // the syntax pos->first or pos->second
                                                   >> 365     // G4VEMDataSet* dataSet = pos->second;
                                                   >> 366     G4VEMDataSet* dataSet = (*pos).second;
353     delete dataSet;                               367     delete dataSet;
354     dataSet = nullptr;                         << 368     dataSet = 0;
355     G4int i = pos.first;                       << 369     G4int i = (*pos).first;
356     dataMap[i] = nullptr;                      << 370     dataMap[i] = 0;
357   }                                               371   }
358   dataMap.clear();                                372   dataMap.clear();
359     }                                             373     }
                                                   >> 374 
360   activeZ.clear();                                375   activeZ.clear();
361   ActiveElements();                               376   ActiveElements();
362 }                                                 377 }
363                                                   378 
364 //....oooOO0OOooo........oooOO0OOooo........oo << 
365                                                << 
366 G4double G4VCrossSectionHandler::FindValue(G4i    379 G4double G4VCrossSectionHandler::FindValue(G4int Z, G4double energy) const
367 {                                                 380 {
368   G4double value = 0.;                            381   G4double value = 0.;
369                                                << 382   
370   auto pos = dataMap.find(Z);                  << 383   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
                                                   >> 384   pos = dataMap.find(Z);
371   if (pos!= dataMap.end())                        385   if (pos!= dataMap.end())
372     {                                             386     {
                                                   >> 387       // The following is a workaround for STL ObjectSpace implementation, 
                                                   >> 388       // which does not support the standard and does not accept 
                                                   >> 389       // the syntax pos->first or pos->second
                                                   >> 390       // G4VEMDataSet* dataSet = pos->second;
373       G4VEMDataSet* dataSet = (*pos).second;      391       G4VEMDataSet* dataSet = (*pos).second;
374       value = dataSet->FindValue(energy);         392       value = dataSet->FindValue(energy);
375     }                                             393     }
376   else                                            394   else
377     {                                             395     {
378       G4cout << "WARNING: G4VCrossSectionHandl    396       G4cout << "WARNING: G4VCrossSectionHandler::FindValue did not find Z = "
379        << Z << G4endl;                            397        << Z << G4endl;
380     }                                             398     }
381   return value;                                   399   return value;
382 }                                                 400 }
383                                                   401 
384 //....oooOO0OOooo........oooOO0OOooo........oo << 
385                                                << 
386 G4double G4VCrossSectionHandler::FindValue(G4i    402 G4double G4VCrossSectionHandler::FindValue(G4int Z, G4double energy, 
387                                            G4i    403                                            G4int shellIndex) const
388 {                                                 404 {
389   G4double value = 0.;                            405   G4double value = 0.;
390   auto pos = dataMap.find(Z);                  << 406 
391   if (pos!= dataMap.cend())                    << 407   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
                                                   >> 408   pos = dataMap.find(Z);
                                                   >> 409   if (pos!= dataMap.end())
392     {                                             410     {
                                                   >> 411       // The following is a workaround for STL ObjectSpace implementation, 
                                                   >> 412       // which does not support the standard and does not accept 
                                                   >> 413       // the syntax pos->first or pos->second
                                                   >> 414       // G4VEMDataSet* dataSet = pos->second;
393       G4VEMDataSet* dataSet = (*pos).second;      415       G4VEMDataSet* dataSet = (*pos).second;
394       if (shellIndex >= 0)                        416       if (shellIndex >= 0) 
395   {                                               417   {
396     G4int nComponents = (G4int)dataSet->Number << 418     G4int nComponents = dataSet->NumberOfComponents();
397     if(shellIndex < nComponents)                  419     if(shellIndex < nComponents)    
                                                   >> 420       // - MGP - Why doesn't it use G4VEMDataSet::FindValue directly?
398       value = dataSet->GetComponent(shellIndex    421       value = dataSet->GetComponent(shellIndex)->FindValue(energy);
399     else                                          422     else 
400       {                                           423       {
401         G4cout << "WARNING: G4VCrossSectionHan    424         G4cout << "WARNING: G4VCrossSectionHandler::FindValue did not find"
402          << " shellIndex= " << shellIndex         425          << " shellIndex= " << shellIndex
403          << " for  Z= "                           426          << " for  Z= "
404          << Z << G4endl;                          427          << Z << G4endl;
405       }                                           428       }
406   } else {                                        429   } else {
407     value = dataSet->FindValue(energy);           430     value = dataSet->FindValue(energy);
408   }                                               431   }
409     }                                             432     }
410   else                                            433   else
411     {                                             434     {
412       G4cout << "WARNING: G4VCrossSectionHandl    435       G4cout << "WARNING: G4VCrossSectionHandler::FindValue did not find Z = "
413        << Z << G4endl;                            436        << Z << G4endl;
414     }                                             437     }
415   return value;                                   438   return value;
416 }                                                 439 }
417                                                   440 
418 //....oooOO0OOooo........oooOO0OOooo........oo << 
419                                                   441 
420 G4double G4VCrossSectionHandler::ValueForMater    442 G4double G4VCrossSectionHandler::ValueForMaterial(const G4Material* material,
421               G4double energy) const              443               G4double energy) const
422 {                                                 444 {
423   G4double value = 0.;                            445   G4double value = 0.;
                                                   >> 446 
424   const G4ElementVector* elementVector = mater    447   const G4ElementVector* elementVector = material->GetElementVector();
425   const G4double* nAtomsPerVolume = material->    448   const G4double* nAtomsPerVolume = material->GetVecNbOfAtomsPerVolume();
426   std::size_t nElements = material->GetNumberO << 449   G4int nElements = material->GetNumberOfElements();
427                                                   450 
428   for (std::size_t i=0 ; i<nElements ; ++i)    << 451   for (G4int i=0 ; i<nElements ; i++)
429     {                                             452     {
430       G4int Z = (G4int) (*elementVector)[i]->G    453       G4int Z = (G4int) (*elementVector)[i]->GetZ();
431       G4double elementValue = FindValue(Z,ener    454       G4double elementValue = FindValue(Z,energy);
432       G4double nAtomsVol = nAtomsPerVolume[i];    455       G4double nAtomsVol = nAtomsPerVolume[i];
433       value += nAtomsVol * elementValue;          456       value += nAtomsVol * elementValue;
434     }                                             457     }
435                                                   458 
436   return value;                                   459   return value;
437 }                                                 460 }
438                                                   461 
439 //....oooOO0OOooo........oooOO0OOooo........oo << 
440                                                   462 
441 G4VEMDataSet* G4VCrossSectionHandler::BuildMea    463 G4VEMDataSet* G4VCrossSectionHandler::BuildMeanFreePathForMaterials(const G4DataVector* energyCuts)
442 {                                                 464 {
443   // Builds a CompositeDataSet containing the     465   // Builds a CompositeDataSet containing the mean free path for each material
444   // in the material table                        466   // in the material table
                                                   >> 467 
445   G4DataVector energyVector;                      468   G4DataVector energyVector;
446   G4double dBin = std::log10(eMax/eMin) / nBin    469   G4double dBin = std::log10(eMax/eMin) / nBins;
447                                                   470 
448   for (G4int i=0; i<nBins+1; i++)                 471   for (G4int i=0; i<nBins+1; i++)
449     {                                             472     {
450       energyVector.push_back(std::pow(10., std    473       energyVector.push_back(std::pow(10., std::log10(eMin)+i*dBin));
451     }                                             474     }
452                                                   475 
453   // Factory method to build cross sections in    476   // Factory method to build cross sections in derived classes,
454   // related to the type of physics process       477   // related to the type of physics process
455                                                   478 
456   if (crossSections != nullptr)                << 479   if (crossSections != 0)
457     {  // Reset the list of cross sections        480     {  // Reset the list of cross sections
                                                   >> 481       std::vector<G4VEMDataSet*>::iterator mat;
458       if (! crossSections->empty())               482       if (! crossSections->empty())
459   {                                               483   {
460     for (auto mat=crossSections->begin(); mat  << 484     for (mat = crossSections->begin(); mat!= crossSections->end(); ++mat)
461       {                                           485       {
462         G4VEMDataSet* set = *mat;                 486         G4VEMDataSet* set = *mat;
463         delete set;                               487         delete set;
464         set = nullptr;                         << 488         set = 0;
465       }                                           489       }
466     crossSections->clear();                       490     crossSections->clear();
467     delete crossSections;                         491     delete crossSections;
468     crossSections = nullptr;                   << 492     crossSections = 0;
469   }                                               493   }
470     }                                             494     }
471                                                   495 
472   crossSections = BuildCrossSectionsForMateria    496   crossSections = BuildCrossSectionsForMaterials(energyVector,energyCuts);
473                                                   497 
474   if (crossSections == nullptr)                << 498   if (crossSections == 0)
475     {                                             499     {
476       G4Exception("G4VCrossSectionHandler::Bui    500       G4Exception("G4VCrossSectionHandler::BuildMeanFreePathForMaterials",
477         "em1010",FatalException,"crossSections    501         "em1010",FatalException,"crossSections = 0");
478       return 0;                                   502       return 0;
479     }                                             503     }
480                                                   504 
481   G4VDataSetAlgorithm* algo = CreateInterpolat    505   G4VDataSetAlgorithm* algo = CreateInterpolation();
482   G4VEMDataSet* materialSet = new G4CompositeE    506   G4VEMDataSet* materialSet = new G4CompositeEMDataSet(algo);
                                                   >> 507   //G4cout << "G4VCrossSectionHandler  new dataset " << materialSet << G4endl; 
483                                                   508 
484   G4DataVector* energies;                         509   G4DataVector* energies;
485   G4DataVector* data;                             510   G4DataVector* data;
486   G4DataVector* log_energies;                     511   G4DataVector* log_energies;
487   G4DataVector* log_data;                         512   G4DataVector* log_data;
                                                   >> 513 
488                                                   514   
489   const G4ProductionCutsTable* theCoupleTable=    515   const G4ProductionCutsTable* theCoupleTable=
490         G4ProductionCutsTable::GetProductionCu    516         G4ProductionCutsTable::GetProductionCutsTable();
491   G4int numOfCouples = (G4int)theCoupleTable-> << 517   size_t numOfCouples = theCoupleTable->GetTableSize();
                                                   >> 518 
492                                                   519 
493   for (G4int mLocal=0; mLocal<numOfCouples; ++ << 520   for (size_t mLocal=0; mLocal<numOfCouples; mLocal++)
494     {                                             521     {
495       energies = new G4DataVector;                522       energies = new G4DataVector;
496       data = new G4DataVector;                    523       data = new G4DataVector;
497       log_energies = new G4DataVector;            524       log_energies = new G4DataVector;
498       log_data = new G4DataVector;                525       log_data = new G4DataVector;
499       for (G4int bin=0; bin<nBins; bin++)         526       for (G4int bin=0; bin<nBins; bin++)
500   {                                               527   {
501     G4double energy = energyVector[bin];          528     G4double energy = energyVector[bin];
502     energies->push_back(energy);                  529     energies->push_back(energy);
503           log_energies->push_back(std::log10(e    530           log_energies->push_back(std::log10(energy));
504     G4VEMDataSet* matCrossSet = (*crossSection    531     G4VEMDataSet* matCrossSet = (*crossSections)[mLocal];
505     G4double materialCrossSection = 0.0;          532     G4double materialCrossSection = 0.0;
506           G4int nElm = (G4int)matCrossSet->Num << 533           G4int nElm = matCrossSet->NumberOfComponents();
507           for(G4int j=0; j<nElm; ++j) {        << 534           for(G4int j=0; j<nElm; j++) {
508             materialCrossSection += matCrossSe    535             materialCrossSection += matCrossSet->GetComponent(j)->FindValue(energy);
509     }                                             536     }
510                                                   537 
511     if (materialCrossSection > 0.)                538     if (materialCrossSection > 0.)
512       {                                           539       {
513         data->push_back(1./materialCrossSectio    540         data->push_back(1./materialCrossSection);
514               log_data->push_back(std::log10(1    541               log_data->push_back(std::log10(1./materialCrossSection));
515       }                                           542       }
516     else                                          543     else
517       {                                           544       {
518         data->push_back(DBL_MAX);                 545         data->push_back(DBL_MAX);
519               log_data->push_back(std::log10(D    546               log_data->push_back(std::log10(DBL_MAX));
520       }                                           547       }
521   }                                               548   }
522       G4VDataSetAlgorithm* algoLocal = CreateI    549       G4VDataSetAlgorithm* algoLocal = CreateInterpolation();
                                                   >> 550 
                                                   >> 551       //G4VEMDataSet* dataSet = new G4EMDataSet(m,energies,data,algo,1.,1.);
                                                   >> 552 
523       G4VEMDataSet* dataSet = new G4EMDataSet(    553       G4VEMDataSet* dataSet = new G4EMDataSet(mLocal,energies,data,log_energies,log_data,algoLocal,1.,1.);
                                                   >> 554 
524       materialSet->AddComponent(dataSet);         555       materialSet->AddComponent(dataSet);
525     }                                             556     }
                                                   >> 557 
526   return materialSet;                             558   return materialSet;
527 }                                                 559 }
528                                                   560 
529 //....oooOO0OOooo........oooOO0OOooo........oo << 
530                                                   561 
531 G4int G4VCrossSectionHandler::SelectRandomAtom    562 G4int G4VCrossSectionHandler::SelectRandomAtom(const G4MaterialCutsCouple* couple,
532                                                   563                                                      G4double e) const
533 {                                                 564 {
534   // Select randomly an element within the mat    565   // Select randomly an element within the material, according to the weight
535   // determined by the cross sections in the d    566   // determined by the cross sections in the data set
                                                   >> 567 
536   const G4Material* material = couple->GetMate    568   const G4Material* material = couple->GetMaterial();
537   G4int nElements = (G4int)material->GetNumber << 569   G4int nElements = material->GetNumberOfElements();
538                                                   570 
539   // Special case: the material consists of on    571   // Special case: the material consists of one element
540   if (nElements == 1)                             572   if (nElements == 1)
541     {                                             573     {
542       G4int Z = (G4int) material->GetZ();         574       G4int Z = (G4int) material->GetZ();
543       return Z;                                   575       return Z;
544     }                                             576     }
545                                                   577 
546   // Composite material                           578   // Composite material
                                                   >> 579 
547   const G4ElementVector* elementVector = mater    580   const G4ElementVector* elementVector = material->GetElementVector();
548   std::size_t materialIndex = couple->GetIndex << 581   size_t materialIndex = couple->GetIndex();
549                                                   582 
550   G4VEMDataSet* materialSet = (*crossSections)    583   G4VEMDataSet* materialSet = (*crossSections)[materialIndex];
551   G4double materialCrossSection0 = 0.0;           584   G4double materialCrossSection0 = 0.0;
552   G4DataVector cross;                             585   G4DataVector cross;
553   cross.clear();                                  586   cross.clear();
554   for ( G4int i=0; i < nElements; i++ )           587   for ( G4int i=0; i < nElements; i++ )
555     {                                             588     {
556       G4double cr = materialSet->GetComponent(    589       G4double cr = materialSet->GetComponent(i)->FindValue(e);
557       materialCrossSection0 += cr;                590       materialCrossSection0 += cr;
558       cross.push_back(materialCrossSection0);     591       cross.push_back(materialCrossSection0);
559     }                                             592     }
560                                                   593 
561   G4double random = G4UniformRand() * material    594   G4double random = G4UniformRand() * materialCrossSection0;
                                                   >> 595 
562   for (G4int k=0 ; k < nElements ; k++ )          596   for (G4int k=0 ; k < nElements ; k++ )
563     {                                             597     {
564       if (random <= cross[k]) return (G4int) (    598       if (random <= cross[k]) return (G4int) (*elementVector)[k]->GetZ();
565     }                                             599     }
566   // It should never get here                     600   // It should never get here
567   return 0;                                       601   return 0;
568 }                                                 602 }
569                                                   603 
570 //....oooOO0OOooo........oooOO0OOooo........oo << 
571                                                << 
572 const G4Element* G4VCrossSectionHandler::Selec    604 const G4Element* G4VCrossSectionHandler::SelectRandomElement(const G4MaterialCutsCouple* couple,
573                    G4double e) const              605                    G4double e) const
574 {                                                 606 {
575   // Select randomly an element within the mat    607   // Select randomly an element within the material, according to the weight determined
576   // by the cross sections in the data set        608   // by the cross sections in the data set
                                                   >> 609 
577   const G4Material* material = couple->GetMate    610   const G4Material* material = couple->GetMaterial();
578   G4Element* nullElement = 0;                     611   G4Element* nullElement = 0;
579   G4int nElements = (G4int)material->GetNumber << 612   G4int nElements = material->GetNumberOfElements();
580   const G4ElementVector* elementVector = mater    613   const G4ElementVector* elementVector = material->GetElementVector();
581                                                   614 
582   // Special case: the material consists of on    615   // Special case: the material consists of one element
583   if (nElements == 1)                             616   if (nElements == 1)
584     {                                             617     {
585       return (*elementVector)[0];              << 618       G4Element* element = (*elementVector)[0];
                                                   >> 619       return element;
586     }                                             620     }
587   else                                            621   else
588     {                                             622     {
589       // Composite material                       623       // Composite material
590                                                   624 
591       std::size_t materialIndex = couple->GetI << 625       size_t materialIndex = couple->GetIndex();
592                                                   626 
593       G4VEMDataSet* materialSet = (*crossSecti    627       G4VEMDataSet* materialSet = (*crossSections)[materialIndex];
594       G4double materialCrossSection0 = 0.0;       628       G4double materialCrossSection0 = 0.0;
595       G4DataVector cross;                         629       G4DataVector cross;
596       cross.clear();                              630       cross.clear();
597       for (G4int i=0; i<nElements; ++i)        << 631       for (G4int i=0; i<nElements; i++)
598         {                                         632         {
599           G4double cr = materialSet->GetCompon    633           G4double cr = materialSet->GetComponent(i)->FindValue(e);
600           materialCrossSection0 += cr;            634           materialCrossSection0 += cr;
601           cross.push_back(materialCrossSection    635           cross.push_back(materialCrossSection0);
602         }                                         636         }
603                                                   637 
604       G4double random = G4UniformRand() * mate    638       G4double random = G4UniformRand() * materialCrossSection0;
605                                                   639 
606       for (G4int k=0 ; k < nElements ; ++k )   << 640       for (G4int k=0 ; k < nElements ; k++ )
607         {                                         641         {
608           if (random <= cross[k]) return (*ele    642           if (random <= cross[k]) return (*elementVector)[k];
609         }                                         643         }
610       // It should never end up here              644       // It should never end up here
611       G4cout << "G4VCrossSectionHandler::Selec    645       G4cout << "G4VCrossSectionHandler::SelectRandomElement - no element found" << G4endl;
612       return nullElement;                         646       return nullElement;
613     }                                             647     }
614 }                                                 648 }
615                                                   649 
616 //....oooOO0OOooo........oooOO0OOooo........oo << 
617                                                << 
618 G4int G4VCrossSectionHandler::SelectRandomShel    650 G4int G4VCrossSectionHandler::SelectRandomShell(G4int Z, G4double e) const
619 {                                                 651 {
620   // Select randomly a shell, according to the    652   // Select randomly a shell, according to the weight determined by the cross sections
621   // in the data set                              653   // in the data set
                                                   >> 654 
622   // Note for later improvement: it would be u    655   // Note for later improvement: it would be useful to add a cache mechanism for already
623   // used shells to improve performance           656   // used shells to improve performance
                                                   >> 657 
624   G4int shell = 0;                                658   G4int shell = 0;
625                                                   659 
626   G4double totCrossSection = FindValue(Z,e);      660   G4double totCrossSection = FindValue(Z,e);
627   G4double random = G4UniformRand() * totCross    661   G4double random = G4UniformRand() * totCrossSection;
628   G4double partialSum = 0.;                       662   G4double partialSum = 0.;
629                                                   663 
630   G4VEMDataSet* dataSet = nullptr;             << 664   G4VEMDataSet* dataSet = 0;
631   auto pos = dataMap.find(Z);                  << 665   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
                                                   >> 666   pos = dataMap.find(Z);
                                                   >> 667   // The following is a workaround for STL ObjectSpace implementation,
                                                   >> 668   // which does not support the standard and does not accept
                                                   >> 669   // the syntax pos->first or pos->second
                                                   >> 670   // if (pos != dataMap.end()) dataSet = pos->second;
632   if (pos != dataMap.end())                       671   if (pos != dataMap.end()) 
633     dataSet = (*pos).second;                      672     dataSet = (*pos).second;
634   else                                            673   else
635     {                                             674     {
636       G4Exception("G4VCrossSectionHandler::Sel    675       G4Exception("G4VCrossSectionHandler::SelectRandomShell",
637         "em1011",FatalException,"unable to loa    676         "em1011",FatalException,"unable to load the dataSet");
638       return 0;                                   677       return 0;
639     }                                             678     }
640                                                   679 
641   G4int nShells = (G4int)dataSet->NumberOfComp << 680   size_t nShells = dataSet->NumberOfComponents();
642   for (G4int i=0; i<nShells; ++i)              << 681   for (size_t i=0; i<nShells; i++)
643     {                                             682     {
644       const G4VEMDataSet* shellDataSet = dataS    683       const G4VEMDataSet* shellDataSet = dataSet->GetComponent(i);
645       if (shellDataSet != nullptr)             << 684       if (shellDataSet != 0)
646   {                                               685   {
647     G4double value = shellDataSet->FindValue(e    686     G4double value = shellDataSet->FindValue(e);
648     partialSum += value;                          687     partialSum += value;
649     if (random <= partialSum) return i;           688     if (random <= partialSum) return i;
650   }                                               689   }
651     }                                             690     }
652   // It should never get here                     691   // It should never get here
653   return shell;                                   692   return shell;
654 }                                                 693 }
655                                                   694 
656 //....oooOO0OOooo........oooOO0OOooo........oo << 
657                                                << 
658 void G4VCrossSectionHandler::ActiveElements()     695 void G4VCrossSectionHandler::ActiveElements()
659 {                                                 696 {
660   const G4MaterialTable* materialTable = G4Mat    697   const G4MaterialTable* materialTable = G4Material::GetMaterialTable();
661   if (materialTable == nullptr)                << 698   if (materialTable == 0)
662       G4Exception("G4VCrossSectionHandler::Act    699       G4Exception("G4VCrossSectionHandler::ActiveElements",
663         "em1001",FatalException,"no MaterialTa    700         "em1001",FatalException,"no MaterialTable found");
664                                                   701 
665   std::size_t nMaterials = G4Material::GetNumb << 702   G4int nMaterials = G4Material::GetNumberOfMaterials();
666                                                   703 
667   for (std::size_t mLocal2=0; mLocal2<nMateria << 704   for (G4int mLocal2=0; mLocal2<nMaterials; mLocal2++)
668     {                                             705     {
669       const G4Material* material= (*materialTa    706       const G4Material* material= (*materialTable)[mLocal2];
670       const G4ElementVector* elementVector = m    707       const G4ElementVector* elementVector = material->GetElementVector();
671       const std::size_t nElements = material-> << 708       const G4int nElements = material->GetNumberOfElements();
672                                                   709 
673       for (std::size_t iEl=0; iEl<nElements; + << 710       for (G4int iEl=0; iEl<nElements; iEl++)
674   {                                               711   {
675     G4double Z = (*elementVector)[iEl]->GetZ() << 712     G4Element* element = (*elementVector)[iEl];
                                                   >> 713     G4double Z = element->GetZ();
676     if (!(activeZ.contains(Z)) && Z >= zMin &&    714     if (!(activeZ.contains(Z)) && Z >= zMin && Z <= zMax)
677       {                                           715       {
678         activeZ.push_back(Z);                     716         activeZ.push_back(Z);
679       }                                           717       }
680   }                                               718   }
681     }                                             719     }
682 }                                                 720 }
683                                                   721 
684 //....oooOO0OOooo........oooOO0OOooo........oo << 
685                                                << 
686 G4VDataSetAlgorithm* G4VCrossSectionHandler::C    722 G4VDataSetAlgorithm* G4VCrossSectionHandler::CreateInterpolation()
687 {                                                 723 {
688   G4VDataSetAlgorithm* algorithm = new G4LogLo    724   G4VDataSetAlgorithm* algorithm = new G4LogLogInterpolation;
689   return algorithm;                               725   return algorithm;
690 }                                                 726 }
691                                                   727 
692 //....oooOO0OOooo........oooOO0OOooo........oo << 
693                                                << 
694 G4int G4VCrossSectionHandler::NumberOfComponen    728 G4int G4VCrossSectionHandler::NumberOfComponents(G4int Z) const
695 {                                                 729 {
696   G4int n = 0;                                    730   G4int n = 0;
697                                                   731 
698   auto pos = dataMap.find(Z);                  << 732   std::map<G4int,G4VEMDataSet*,std::less<G4int> >::const_iterator pos;
                                                   >> 733   pos = dataMap.find(Z);
699   if (pos!= dataMap.end())                        734   if (pos!= dataMap.end())
700     {                                             735     {
701       G4VEMDataSet* dataSet = (*pos).second;      736       G4VEMDataSet* dataSet = (*pos).second;
702       n = (G4int)dataSet->NumberOfComponents() << 737       n = dataSet->NumberOfComponents();
703     }                                             738     }
704   else                                            739   else
705     {                                             740     {
706       G4cout << "WARNING: G4VCrossSectionHandl    741       G4cout << "WARNING: G4VCrossSectionHandler::NumberOfComponents did not "
707              << "find Z = "                       742              << "find Z = "
708              << Z << G4endl;                      743              << Z << G4endl;
709     }                                             744     }
710   return n;                                       745   return n;
711 }                                                 746 }
712                                                   747 
713                                                   748 
714                                                   749