Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4RayleighScattering.cc,v 1.2 2009-03-18 13:45:51 pandola Exp $ >> 27 // GEANT4 tag $Name: not supported by cvs2svn $ 26 // 28 // 27 // 29 // 28 // 19-12-2008, first implementation, Luciano P 30 // 19-12-2008, first implementation, Luciano Pandola 29 // 18-03-2009, clean up according to Vladimir' 31 // 18-03-2009, clean up according to Vladimir's suggestions, Luciano Pandola 30 // 32 // 31 // ------------------------------------------- 33 // ----------------------------------------------------------------------------- 32 34 33 #include "G4RayleighScattering.hh" 35 #include "G4RayleighScattering.hh" 34 #include "G4SystemOfUnits.hh" << 35 #include "G4LivermoreRayleighModel.hh" 36 #include "G4LivermoreRayleighModel.hh" 36 #include "G4Gamma.hh" 37 #include "G4Gamma.hh" 37 38 38 //....oooOO0OOooo........oooOO0OOooo........oo 39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 39 40 40 G4RayleighScattering::G4RayleighScattering(con 41 G4RayleighScattering::G4RayleighScattering(const G4String& processName, 41 G4ProcessType type):G4VEmProcess (processNam 42 G4ProcessType type):G4VEmProcess (processName, type), 42 isInitialised(false) 43 isInitialised(false) 43 { 44 { 44 SetStartFromNullFlag(false); << 45 SetBuildTableFlag(true); << 46 SetProcessSubType(fRayleigh); 45 SetProcessSubType(fRayleigh); 47 SetMinKinEnergyPrim(150*CLHEP::keV); << 48 SetSplineFlag(false); << 49 } 46 } 50 47 51 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 49 53 G4RayleighScattering::~G4RayleighScattering() 50 G4RayleighScattering::~G4RayleighScattering() 54 {} 51 {} 55 52 56 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 57 54 58 G4bool G4RayleighScattering::IsApplicable(cons 55 G4bool G4RayleighScattering::IsApplicable(const G4ParticleDefinition& p) 59 { 56 { 60 return (&p == G4Gamma::Gamma()); 57 return (&p == G4Gamma::Gamma()); 61 } 58 } 62 59 63 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 64 61 65 void G4RayleighScattering::InitialiseProcess(c 62 void G4RayleighScattering::InitialiseProcess(const G4ParticleDefinition*) 66 { 63 { 67 if(!isInitialised) { 64 if(!isInitialised) { 68 isInitialised = true; 65 isInitialised = true; 69 if(!EmModel()) { SetEmModel(new G4Livermor << 66 SetLambdaBinning(200); //use 200 bins instead of 90 70 AddEmModel(1, EmModel()); << 67 SetBuildTableFlag(true); >> 68 if(!Model()) SetModel(new G4LivermoreRayleighModel); >> 69 AddEmModel(1, Model()); 71 } 70 } 72 } 71 } 73 72 74 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 74 76 void G4RayleighScattering::ProcessDescription( << 75 void G4RayleighScattering::PrintInfo() 77 { << 76 {} 78 out << " Rayleigh scattering"; << 79 G4VEmProcess::ProcessDescription(out); << 80 } << 81 77 82 //....oooOO0OOooo........oooOO0OOooo........oo << 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 83 79