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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4ShellEMDataSet.hh,v 1.13 2009/09/25 07:41:34 sincerti Exp $ >> 28 // GEANT4 tag $Name: geant4-09-03-patch-01 $ 27 // 29 // 28 // Author: Maria Grazia Pia (Maria.Grazia.Pia@ 30 // Author: Maria Grazia Pia (Maria.Grazia.Pia@cern.ch) 29 // 31 // 30 // History: 32 // History: 31 // ----------- 33 // ----------- 32 // 31 Jul 2001 MGP Created 34 // 31 Jul 2001 MGP Created 33 // 9 Mar 2008 MGP Cleaned u 35 // 9 Mar 2008 MGP Cleaned up unreadable code modified by former developer 34 // (Further 36 // (Further clean-up needed) 35 // 15 Jul 2009 N.A.Karakatsanis New metho 37 // 15 Jul 2009 N.A.Karakatsanis New methods added for loading logarithmic data 36 // to enhanc 38 // to enhance computing performance of interpolation 37 // 39 // 38 // ------------------------------------------- 40 // ------------------------------------------------------------------- 39 41 40 // Class description: 42 // Class description: 41 // Low Energy Electromagnetic Physics 43 // Low Energy Electromagnetic Physics 42 // Data set for an electromagnetic physics pro 44 // Data set for an electromagnetic physics process 43 // A strategy pattern is used to encapsulate a 45 // A strategy pattern is used to encapsulate algorithms for data interpolation 44 // Further documentation available from http:/ 46 // Further documentation available from http://www.ge.infn.it/geant4/lowE 45 47 46 // ------------------------------------------- 48 // ------------------------------------------------------------------- 47 49 48 #ifndef G4SHELLEMDATASET_HH 50 #ifndef G4SHELLEMDATASET_HH 49 #define G4SHELLEMDATASET_HH 1 51 #define G4SHELLEMDATASET_HH 1 50 52 51 #include <vector> << 52 #include <CLHEP/Units/SystemOfUnits.h> << 53 << 54 #include "globals.hh" 53 #include "globals.hh" 55 #include "G4VEMDataSet.hh" 54 #include "G4VEMDataSet.hh" >> 55 #include <vector> 56 56 57 class G4VDataSetAlgorithm; 57 class G4VDataSetAlgorithm; 58 58 59 class G4ShellEMDataSet : public G4VEMDataSet 59 class G4ShellEMDataSet : public G4VEMDataSet 60 { 60 { 61 public: 61 public: 62 explicit G4ShellEMDataSet(G4int Z, << 62 G4ShellEMDataSet(G4int Z, 63 G4VDataSetAlgorithm* algo, 63 G4VDataSetAlgorithm* algo, 64 G4double eUnit=CLHEP::MeV, << 64 G4double eUnit=MeV, 65 G4double dataUnit=CLHEP::barn); << 65 G4double dataUnit=barn); >> 66 66 virtual ~G4ShellEMDataSet(); 67 virtual ~G4ShellEMDataSet(); 67 68 68 G4double FindValue(G4double energy, G4int co << 69 virtual G4double FindValue(G4double energy, G4int componentId=0) const; 69 70 70 void PrintData(void) const override; << 71 virtual void PrintData(void) const; >> 72 >> 73 virtual const G4VEMDataSet* GetComponent(G4int componentId) const { return components[componentId]; } >> 74 virtual void AddComponent(G4VEMDataSet* dataSet) { components.push_back(dataSet); } >> 75 virtual size_t NumberOfComponents(void) const { return components.size(); } >> 76 >> 77 virtual const G4DataVector& GetEnergies(G4int componentId) const { return GetComponent(componentId)->GetEnergies(0); } >> 78 virtual const G4DataVector& GetData(G4int componentId) const { return GetComponent(componentId)->GetData(0); } >> 79 virtual const G4DataVector& GetLogEnergies(G4int componentId) const { return GetComponent(componentId)->GetLogEnergies(0); } >> 80 virtual const G4DataVector& GetLogData(G4int componentId) const { return GetComponent(componentId)->GetLogData(0); } >> 81 >> 82 virtual void SetEnergiesData(G4DataVector* energies, G4DataVector* data, G4int componentId); >> 83 virtual void SetLogEnergiesData(G4DataVector* energies, >> 84 G4DataVector* data, >> 85 G4DataVector* log_energies, >> 86 G4DataVector* log_data, >> 87 G4int componentId); 71 88 72 const G4VEMDataSet* GetComponent(G4int comp << 89 virtual G4bool LoadData(const G4String& fileName); 73 void AddComponent(G4VEMDataSet* dataSet) ove << 90 virtual G4bool LoadNonLogData(const G4String& fileName); 74 size_t NumberOfComponents(void) const overri << 75 << 76 const G4DataVector& GetEnergies(G4int compon << 77 const G4DataVector& GetData(G4int componentI << 78 const G4DataVector& GetLogEnergies(G4int com << 79 { return GetComponent(componentId)->GetLogEn << 80 const G4DataVector& GetLogData(G4int compone << 81 << 82 void SetEnergiesData(G4DataVector* energies, << 83 void SetLogEnergiesData(G4DataVector* energi << 84 G4DataVector* data, << 85 G4DataVector* log_energies, << 86 G4DataVector* log_data, << 87 G4int componentId) override; << 88 << 89 G4bool LoadData(const G4String& fileName) ov << 90 G4bool LoadNonLogData(const G4String& fileNa << 91 G4bool SaveData(const G4String& fileName) co << 92 G4double RandomSelect(G4int /*componentId = << 93 91 94 G4ShellEMDataSet(const G4ShellEMDataSet& cop << 92 virtual G4bool SaveData(const G4String& fileName) const; 95 G4ShellEMDataSet& operator=(const G4ShellEMD << 96 93 >> 94 virtual G4double RandomSelect(G4int /*componentId = 0*/) const { return -1.; }; >> 95 97 protected: 96 protected: >> 97 98 G4double GetUnitEnergies() const { return un 98 G4double GetUnitEnergies() const { return unitEnergies; } 99 G4double GetUnitData() const { return unitDa 99 G4double GetUnitData() const { return unitData; } 100 const G4VDataSetAlgorithm* GetAlgorithm() co << 100 const G4VDataSetAlgorithm* GetAlgorithm() const { return algorithm; } 101 void CleanUpComponents(); << 101 >> 102 void CleanUpComponents(void); 102 103 103 private: 104 private: >> 105 104 G4String FullFileName(const G4String& fileNa 106 G4String FullFileName(const G4String& fileName) const; >> 107 >> 108 // Hide copy constructor and assignment operator >> 109 G4ShellEMDataSet(); >> 110 G4ShellEMDataSet(const G4ShellEMDataSet& copy); >> 111 G4ShellEMDataSet& operator=(const G4ShellEMDataSet& right); 105 112 106 std::vector<G4VEMDataSet*> components; 113 std::vector<G4VEMDataSet*> components; // Owned pointers >> 114 >> 115 G4int z; >> 116 107 G4VDataSetAlgorithm* algorithm; // 117 G4VDataSetAlgorithm* algorithm; // Owned pointer 108 118 109 G4double unitEnergies; 119 G4double unitEnergies; 110 G4double unitData; 120 G4double unitData; 111 G4int z; << 112 }; 121 }; 113 #endif /* G4SHELLEMDATASET_HH */ 122 #endif /* G4SHELLEMDATASET_HH */ 114 123