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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4ShellEMDataSet.hh,v 1.12 2008/03/17 13:45:25 pia Exp $ >> 28 // GEANT4 tag $Name: geant4-09-02 $ 27 // 29 // 28 // Author: Maria Grazia Pia (Maria.Grazia.Pia@ 30 // Author: Maria Grazia Pia (Maria.Grazia.Pia@cern.ch) 29 // 31 // 30 // History: 32 // History: 31 // ----------- 33 // ----------- 32 // 31 Jul 2001 MGP Created << 34 // 31 Jul 2001 MGP Created 33 // 9 Mar 2008 MGP Cleaned u << 35 // 9 Mar 2008 MGP Cleaned up unreadable code modified by former developer 34 // (Further << 36 // (Further clean-up needed) 35 // 15 Jul 2009 N.A.Karakatsanis New metho << 36 // to enhanc << 37 // 37 // 38 // ------------------------------------------- 38 // ------------------------------------------------------------------- 39 39 40 // Class description: 40 // Class description: 41 // Low Energy Electromagnetic Physics 41 // Low Energy Electromagnetic Physics 42 // Data set for an electromagnetic physics pro 42 // Data set for an electromagnetic physics process 43 // A strategy pattern is used to encapsulate a 43 // A strategy pattern is used to encapsulate algorithms for data interpolation 44 // Further documentation available from http:/ 44 // Further documentation available from http://www.ge.infn.it/geant4/lowE 45 45 46 // ------------------------------------------- 46 // ------------------------------------------------------------------- 47 47 48 #ifndef G4SHELLEMDATASET_HH 48 #ifndef G4SHELLEMDATASET_HH 49 #define G4SHELLEMDATASET_HH 1 49 #define G4SHELLEMDATASET_HH 1 50 50 51 #include <vector> << 52 #include <CLHEP/Units/SystemOfUnits.h> << 53 << 54 #include "globals.hh" 51 #include "globals.hh" 55 #include "G4VEMDataSet.hh" 52 #include "G4VEMDataSet.hh" >> 53 #include <vector> 56 54 57 class G4VDataSetAlgorithm; 55 class G4VDataSetAlgorithm; 58 56 59 class G4ShellEMDataSet : public G4VEMDataSet 57 class G4ShellEMDataSet : public G4VEMDataSet 60 { 58 { 61 public: 59 public: 62 explicit G4ShellEMDataSet(G4int Z, << 60 G4ShellEMDataSet(G4int Z, 63 G4VDataSetAlgorithm* algo, 61 G4VDataSetAlgorithm* algo, 64 G4double eUnit=CLHEP::MeV, << 62 G4double eUnit=MeV, 65 G4double dataUnit=CLHEP::barn); << 63 G4double dataUnit=barn); >> 64 66 virtual ~G4ShellEMDataSet(); 65 virtual ~G4ShellEMDataSet(); 67 66 68 G4double FindValue(G4double energy, G4int co << 67 virtual G4double FindValue(G4double energy, G4int componentId=0) const; 69 68 70 void PrintData(void) const override; << 69 virtual void PrintData(void) const; >> 70 >> 71 virtual const G4VEMDataSet* GetComponent(G4int componentId) const { return components[componentId]; } >> 72 virtual void AddComponent(G4VEMDataSet* dataSet) { components.push_back(dataSet); } >> 73 virtual size_t NumberOfComponents(void) const { return components.size(); } 71 74 72 const G4VEMDataSet* GetComponent(G4int comp << 75 virtual const G4DataVector& GetEnergies(G4int componentId) const { return GetComponent(componentId)->GetEnergies(0); } 73 void AddComponent(G4VEMDataSet* dataSet) ove << 76 virtual const G4DataVector& GetData(G4int componentId) const { return GetComponent(componentId)->GetData(0); } 74 size_t NumberOfComponents(void) const overri << 77 virtual void SetEnergiesData(G4DataVector* energies, G4DataVector* data, G4int componentId); 75 << 76 const G4DataVector& GetEnergies(G4int compon << 77 const G4DataVector& GetData(G4int componentI << 78 const G4DataVector& GetLogEnergies(G4int com << 79 { return GetComponent(componentId)->GetLogEn << 80 const G4DataVector& GetLogData(G4int compone << 81 << 82 void SetEnergiesData(G4DataVector* energies, << 83 void SetLogEnergiesData(G4DataVector* energi << 84 G4DataVector* data, << 85 G4DataVector* log_energies, << 86 G4DataVector* log_data, << 87 G4int componentId) override; << 88 << 89 G4bool LoadData(const G4String& fileName) ov << 90 G4bool LoadNonLogData(const G4String& fileNa << 91 G4bool SaveData(const G4String& fileName) co << 92 G4double RandomSelect(G4int /*componentId = << 93 78 94 G4ShellEMDataSet(const G4ShellEMDataSet& cop << 79 virtual G4bool LoadData(const G4String& fileName); 95 G4ShellEMDataSet& operator=(const G4ShellEMD << 80 virtual G4bool SaveData(const G4String& fileName) const; 96 81 >> 82 virtual G4double RandomSelect(G4int /*componentId = 0*/) const { return -1.; }; >> 83 97 protected: 84 protected: >> 85 98 G4double GetUnitEnergies() const { return un 86 G4double GetUnitEnergies() const { return unitEnergies; } 99 G4double GetUnitData() const { return unitDa 87 G4double GetUnitData() const { return unitData; } 100 const G4VDataSetAlgorithm* GetAlgorithm() co << 88 const G4VDataSetAlgorithm* GetAlgorithm() const { return algorithm; } 101 void CleanUpComponents(); << 89 >> 90 void CleanUpComponents(void); 102 91 103 private: 92 private: >> 93 104 G4String FullFileName(const G4String& fileNa 94 G4String FullFileName(const G4String& fileName) const; >> 95 >> 96 // Hide copy constructor and assignment operator >> 97 G4ShellEMDataSet(); >> 98 G4ShellEMDataSet(const G4ShellEMDataSet& copy); >> 99 G4ShellEMDataSet& operator=(const G4ShellEMDataSet& right); 105 100 106 std::vector<G4VEMDataSet*> components; 101 std::vector<G4VEMDataSet*> components; // Owned pointers >> 102 >> 103 G4int z; >> 104 107 G4VDataSetAlgorithm* algorithm; // 105 G4VDataSetAlgorithm* algorithm; // Owned pointer 108 106 109 G4double unitEnergies; 107 G4double unitEnergies; 110 G4double unitData; 108 G4double unitData; 111 G4int z; << 112 }; 109 }; 113 #endif /* G4SHELLEMDATASET_HH */ 110 #endif /* G4SHELLEMDATASET_HH */ 114 111