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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4AtomicTransitionManager.hh,v 1.2 ???? 27 // 28 // 28 // Authors: Elena Guardincerri (Elena.Guardinc 29 // Authors: Elena Guardincerri (Elena.Guardincerri@ge.infn.it) 29 // Alfonso Mantero (Alfonso.Mantero@g 30 // Alfonso Mantero (Alfonso.Mantero@ge.infn.it) 30 // 31 // 31 // History: 32 // History: 32 // ----------- 33 // ----------- 33 // 34 // 34 // 16 Sept 2001 EG Modified according to a d 35 // 16 Sept 2001 EG Modified according to a design iteration in the 35 // LowEnergy category 36 // LowEnergy category 36 // 37 // 37 // ------------------------------------------- 38 // ------------------------------------------------------------------- 38 39 39 // Class description: 40 // Class description: 40 // Low Energy Electromagnetic Physics: create 41 // Low Energy Electromagnetic Physics: create or fills and manages G4AtomicShell, 41 // G4FluoTransition, G4AugerTransition objects 42 // G4FluoTransition, G4AugerTransition objects. >> 43 // Further documentation available from http://www.ge.infn.it/geant4/lowE >> 44 42 // ------------------------------------------- 45 // ------------------------------------------------------------------- 43 46 44 #ifndef G4AtomicTransitionManager_h 47 #ifndef G4AtomicTransitionManager_h 45 #define G4AtomicTransitionManager_h 1 48 #define G4AtomicTransitionManager_h 1 46 49 47 #include "G4ShellData.hh" 50 #include "G4ShellData.hh" >> 51 #include "G4FluoData.hh" >> 52 #include "G4AugerData.hh" 48 #include "G4FluoTransition.hh" 53 #include "G4FluoTransition.hh" 49 #include "G4AugerTransition.hh" << 50 #include "G4AtomicShell.hh" 54 #include "G4AtomicShell.hh" >> 55 // #include "g4std/map" 51 #include <vector> 56 #include <vector> 52 #include "globals.hh" 57 #include "globals.hh" 53 58 54 class G4AugerData; << 55 << 56 // This class is a singleton 59 // This class is a singleton 57 class G4AtomicTransitionManager { 60 class G4AtomicTransitionManager { 58 61 59 public: 62 public: 60 /// The only way to get an instance of this << 61 /// function Instance() << 62 static G4AtomicTransitionManager* Instance() << 63 63 64 /// needs to be called once from other code << 64 // The only way to get an instance of this class is to call the 65 void Initialise(); << 65 // function Instance() >> 66 static G4AtomicTransitionManager* Instance(); 66 67 67 /// Z is the atomic number of the element, s << 68 // Z is the atomic number of the element, shellIndex is the 68 /// index (in EADL) of the shell << 69 // index (in EADL) of the shell 69 G4AtomicShell* Shell(G4int Z, size_t shellIn 70 G4AtomicShell* Shell(G4int Z, size_t shellIndex) const; 70 71 71 /// Z is the atomic number of the element, s << 72 // Z is the atomic number of the element, shellIndex is the 72 /// index (in EADL) of the final shell for t << 73 // index (in EADL) of the final shell for the transition 73 /// This function gives, upon Z and the Inde << 74 // This function gives, upon Z and the Index of the initial shell where te vacancy is, 74 /// the vacancy is, the radiative transition << 75 // the radiative transition that can happen (originating shell, energy, probability) 75 /// shell, energy, probability) << 76 const G4FluoTransition* ReachableShell(G4int Z, size_t shellIndex) const ; 76 const G4FluoTransition* ReachableShell(G4int << 77 77 << 78 // This function gives, upon Z and the Index of the initial shell where te vacancy is, 78 /// This function gives, upon Z and the Inde << 79 // the NON-radiative transition that can happen with originating shell for the transition, and the 79 /// the vacancy is, the NON-radiative transi << 80 // data for the possible auger electrons emitted (originating vacancy, energy amnd probability) 80 /// originating shell for the transition, an << 81 81 /// auger electrons emitted (originating vac << 82 const G4AugerTransition* ReachableAugerShell(G4int Z, G4int shellIndex) const ; 82 const G4AugerTransition* ReachableAugerShell << 83 83 84 /// This function returns the number of shel << 84 // This function returns the number of shells of the element 85 /// whose atomic number is Z << 85 // whose atomic number is Z 86 G4int NumberOfShells(G4int Z) const; 86 G4int NumberOfShells(G4int Z) const; 87 87 88 /// This function returns the number of thos << 88 // This function returns the number of those shells of the element 89 /// whose atomic number is Z which are reach << 89 // whose atomic number is Z which are reachable through a radiative 90 /// transition << 90 // transition 91 G4int NumberOfReachableShells(G4int Z) const << 91 92 << 92 // This function returns the number of possible radiative transitions for the atom with atomic number Z 93 /// This function returns the number of poss << 93 // i.e. the number of shell in wich a vacancy can be filled with a radiative transition 94 /// for the atom with atomic number Z i.e. t << 94 95 /// a vacancy can be filled by a NON-radiati << 95 G4int NumberOfReachableShells(G4int Z)const ; 96 G4int NumberOfReachableAugerShells(G4int Z) << 97 << 98 /// Gives the sum of the probabilities of ra << 99 /// shell whose index is shellIndex << 100 G4double << 101 TotalRadiativeTransitionProbability(G4int Z, << 102 << 103 /// Gives the sum of the probabilities of no << 104 /// shell whose index is shellIndex << 105 G4double << 106 TotalNonRadiativeTransitionProbability(G4int << 107 << 108 /// Verbosity control << 109 void SetVerboseLevel(G4int vl) {verboseLevel << 110 G4int GetVerboseLevel(){return verboseLevel; << 111 96 112 private: << 97 // This function returns the number of possible NON-radiative transitions for the atom with atomic number Z 113 explicit G4AtomicTransitionManager(); << 98 // i.e. the number of shell in wich a vacancy can be filled by a NON-radiative transition >> 99 >> 100 G4int NumberOfReachableAugerShells(G4int Z)const ; 114 101 >> 102 // Gives the sum of the probabilities of radiative transition towards the >> 103 // shell whose index is shellIndex >> 104 G4double TotalRadiativeTransitionProbability(G4int Z, size_t shellIndex); >> 105 >> 106 // Gives the sum of the probabilities of non radiative transition from the >> 107 // shell whose index is shellIndex >> 108 G4double TotalNonRadiativeTransitionProbability(G4int Z, size_t shellIndex); >> 109 >> 110 protected: >> 111 >> 112 G4AtomicTransitionManager(G4int minZ = 1, G4int maxZ = 100, >> 113 G4int limitInfTable = 6, G4int limitSupTable=100 ); 115 ~G4AtomicTransitionManager(); 114 ~G4AtomicTransitionManager(); 116 115 >> 116 private: 117 // Hide copy constructor and assignment oper 117 // Hide copy constructor and assignment operator 118 G4AtomicTransitionManager& operator=(const G 118 G4AtomicTransitionManager& operator=(const G4AtomicTransitionManager& right); 119 G4AtomicTransitionManager(const G4AtomicTran 119 G4AtomicTransitionManager(const G4AtomicTransitionManager&); 120 120 121 static G4AtomicTransitionManager* instance; << 121 static G4ThreadLocal G4AtomicTransitionManager* instance; 122 // since Augereffect data r stored as a tabl << 122 123 // here a pointer to an element of that clas << 124 G4AugerData* augerData; << 125 << 126 // the first element of the map is the atomi 123 // the first element of the map is the atomic number Z. 127 // the second element is a vector of G4Atomi 124 // the second element is a vector of G4AtomicShell*. 128 std::map<G4int,std::vector<G4AtomicShell*>,s 125 std::map<G4int,std::vector<G4AtomicShell*>,std::less<G4int> > shellTable; 129 126 130 // the first element of the map is the atomi 127 // the first element of the map is the atomic number Z. 131 // the second element is a vector of G4Atomi 128 // the second element is a vector of G4AtomicTransition*. 132 std::map<G4int,std::vector<G4FluoTransition* 129 std::map<G4int,std::vector<G4FluoTransition*>,std::less<G4int> > transitionTable; 133 130 >> 131 // since Augereffect data r stored as a table in G4AugerData, we have here a pointer to an element of that class itself. >> 132 >> 133 G4AugerData* augerData; >> 134 134 // Minimum and maximum Z in EADL table conta 135 // Minimum and maximum Z in EADL table containing identities and binding 135 // energies of shells 136 // energies of shells 136 G4int zMin = 1; << 137 G4int zMin; 137 G4int zMax = 104; << 138 G4int zMax; 138 139 139 // Minimum and maximum Z in EADL table conta 140 // Minimum and maximum Z in EADL table containing identities, transition 140 // energies and transition probabilities of 141 // energies and transition probabilities of shells 141 G4int infTableLimit = 6; << 142 G4int infTableLimit; 142 G4int supTableLimit = 104; << 143 G4int supTableLimit; 143 G4int verboseLevel; << 144 144 G4bool isInitialized; << 145 145 }; 146 }; 146 147 147 #endif 148 #endif 148 149