Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // ------------------------------------------- 27 // 28 // GEANT4 Class header file 29 // 30 // 31 // File name: G4DynamicParticleFluctuation 32 // 33 // Author: V.Ivanchenko 34 // 35 // Creation date: 23.08.2024 36 // 37 // Modifications: 38 // 39 // 40 // Class Description: 41 // 42 // Implementation of energy loss fluctuations 43 // information and without any access to G4Par 44 45 // ------------------------------------------- 46 // 47 48 #ifndef G4DynamicParticleFluctuation_h 49 #define G4DynamicParticleFluctuation_h 1 50 51 #include "G4UniversalFluctuation.hh" 52 #include "G4DynamicParticle.hh" 53 54 class G4DynamicParticleFluctuation : public G4 55 { 56 57 public: 58 59 G4DynamicParticleFluctuation(const G4String& 60 61 ~G4DynamicParticleFluctuation() override = d 62 63 G4double SampleFluctuations(const G4Material 64 const G4DynamicParticle*, 65 const G4double, 66 const G4double, const G4double) ov 67 68 G4double Dispersion(const G4Material*, 69 const G4DynamicParticle*, 70 const G4double, const G4 71 const G4double) override 72 73 // hide assignment operator 74 G4DynamicParticleFluctuation & operator= 75 (const G4DynamicParticleFluctuation &right) 76 G4DynamicParticleFluctuation(const G4Dynamic 77 78 private: 79 80 void InitialiseLocal(const G4DynamicParticle 81 }; 82 83 //....oooOO0OOooo........oooOO0OOooo........oo 84 85 #endif 86 87