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Geant4/processes/electromagnetic/dna/utils/src/G4DNAMesh.cc

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Diff markup

Differences between /processes/electromagnetic/dna/utils/src/G4DNAMesh.cc (Version 11.3.0) and /processes/electromagnetic/dna/utils/src/G4DNAMesh.cc (Version 9.0.p1)


  1 // *******************************************      1 
  2 // * License and Disclaimer                       
  3 // *                                              
  4 // * The  Geant4 software  is  copyright of th    
  5 // * the Geant4 Collaboration.  It is provided    
  6 // * conditions of the Geant4 Software License    
  7 // * LICENSE and available at  http://cern.ch/    
  8 // * include a list of copyright holders.         
  9 // *                                              
 10 // * Neither the authors of this software syst    
 11 // * institutes,nor the agencies providing fin    
 12 // * work  make  any representation or  warran    
 13 // * regarding  this  software system or assum    
 14 // * use.  Please see the license in the file     
 15 // * for the full disclaimer and the limitatio    
 16 // *                                              
 17 // * This  code  implementation is the result     
 18 // * technical work of the GEANT4 collaboratio    
 19 // * By using,  copying,  modifying or  distri    
 20 // * any work based  on the software)  you  ag    
 21 // * use  in  resulting  scientific  publicati    
 22 // * acceptance of all terms of the Geant4 Sof    
 23 // *******************************************    
 24 //                                                
 25 #include "G4DNAMesh.hh"                           
 26 #include <algorithm>                              
 27 #include <ostream>                                
 28 #include "G4ITTrackHolder.hh"                     
 29                                                   
 30 std::ostream& operator<<(std::ostream& stream,    
 31 {                                                 
 32   stream << "{" << rhs.x << ", " << rhs.y << "    
 33   return stream;                                  
 34 }                                                 
 35                                                   
 36 G4DNAMesh::Voxel& G4DNAMesh::GetVoxel(const In    
 37 {                                                 
 38   auto iter = fIndexMap.find(key);                
 39   if(iter == fIndexMap.end())                     
 40   {                                               
 41     auto box = GetBoundingBox(key);               
 42     Data mapList;                                 
 43     G4DNAMesh::Voxel& voxel =                     
 44       fVoxelVector.emplace_back(std::make_tupl    
 45     fIndexMap[key] = G4int(fVoxelVector.size()    
 46     return voxel;                                 
 47   }                                               
 48                                                   
 49   auto index = fIndexMap[key];                    
 50   return fVoxelVector[index];                     
 51 }                                                 
 52                                                   
 53 G4DNAMesh::G4DNAMesh(const G4DNABoundingBox& b    
 54   : fpBoundingMesh(&boundingBox)                  
 55   , fResolution((2 * boundingBox.halfSideLengt    
 56 {}                                                
 57                                                   
 58 G4DNAMesh::~G4DNAMesh() { Reset(); }              
 59                                                   
 60 G4DNAMesh::Data& G4DNAMesh::GetVoxelMapList(co    
 61 {                                                 
 62   auto& pVoxel = GetVoxel(key);                   
 63   return std::get<2>(pVoxel);                     
 64 }                                                 
 65                                                   
 66 void G4DNAMesh::PrintMesh()                       
 67 {                                                 
 68   G4cout << "*********PrintMesh::Size : " << f    
 69   for(const auto& iter : fVoxelVector)            
 70   {                                               
 71     auto data = std::get<2>(iter);                
 72     G4cout << "Index : " << std::get<0>(iter)     
 73            << " number of type : " << std::get    
 74     for(const auto& it : data)                    
 75     {                                             
 76       G4cout << "_____________" << it.first->G    
 77              << G4endl;                           
 78     }                                             
 79     G4cout << G4endl;                             
 80   }                                               
 81   G4cout << G4endl;                               
 82 }                                                 
 83                                                   
 84 G4int G4DNAMesh::GetNumberOfType(G4DNAMesh::Mo    
 85 {                                                 
 86   G4int output = 0;                               
 87                                                   
 88   for(const auto& iter : fVoxelVector)            
 89   {                                               
 90     auto data = std::get<2>(iter);                
 91     auto it   = data.find(type);                  
 92     if(it != data.end())                          
 93     {                                             
 94       output += it->second;                       
 95     }                                             
 96   }                                               
 97   return output;                                  
 98 }                                                 
 99                                                   
100 void G4DNAMesh::PrintVoxel(const Index& index)    
101 {                                                 
102   G4cout << "*********PrintVoxel::";              
103   G4cout << " index : " << index                  
104          << " number of type : " << this->GetV    
105          << G4endl;                               
106                                                   
107   for(const auto& it : this->GetVoxelMapList(i    
108   {                                               
109     G4cout << "_____________" << it.first->Get    
110            << G4endl;                             
111   }                                               
112   G4cout << G4endl;                               
113 }                                                 
114                                                   
115 void G4DNAMesh::InitializeVoxel(const Index& i    
116 {                                                 
117   auto& pVoxel        = GetVoxel(index);          
118   std::get<2>(pVoxel) = std::move(mapList);       
119 }                                                 
120                                                   
121 G4DNABoundingBox G4DNAMesh::GetBoundingBox(con    
122 {                                                 
123   auto xlo = fpBoundingMesh->Getxlo() + index.    
124   auto ylo = fpBoundingMesh->Getylo() + index.    
125   auto zlo = fpBoundingMesh->Getzlo() + index.    
126   auto xhi = fpBoundingMesh->Getxlo() + (index    
127   auto yhi = fpBoundingMesh->Getylo() + (index    
128   auto zhi = fpBoundingMesh->Getzlo() + (index    
129   return G4DNABoundingBox({ xhi, xlo, yhi, ylo    
130 }                                                 
131                                                   
132 void G4DNAMesh::Reset()                           
133 {                                                 
134   fIndexMap.clear();                              
135   fVoxelVector.clear();                           
136 }                                                 
137                                                   
138 const G4DNABoundingBox& G4DNAMesh::GetBounding    
139 {                                                 
140   return *fpBoundingMesh;                         
141 }                                                 
142                                                   
143 std::vector<G4DNAMesh::Index>  // array is bet    
144 G4DNAMesh::FindNeighboringVoxels(const Index&     
145 {                                                 
146   std::vector<Index> neighbors;                   
147   neighbors.reserve(6);                           
148   auto xMax = (G4int) (std::floor(                
149     (fpBoundingMesh->Getxhi() - fpBoundingMesh    
150   auto yMax = (G4int) (std::floor(                
151     (fpBoundingMesh->Getyhi() - fpBoundingMesh    
152   auto zMax = (G4int) (std::floor(                
153     (fpBoundingMesh->Getzhi() - fpBoundingMesh    
154                                                   
155   if(index.x - 1 >= 0)                            
156   {                                               
157     neighbors.emplace_back(index.x - 1, index.    
158   }                                               
159   if(index.y - 1 >= 0)                            
160   {                                               
161     neighbors.emplace_back(index.x, index.y -     
162   }                                               
163   if(index.z - 1 >= 0)                            
164   {                                               
165     neighbors.emplace_back(index.x, index.y, i    
166   }                                               
167   if(index.x + 1 < xMax)                          
168   {                                               
169     neighbors.emplace_back(index.x + 1, index.    
170   }                                               
171   if(index.y + 1 < yMax)                          
172   {                                               
173     neighbors.emplace_back(index.x, index.y +     
174   }                                               
175   if(index.z + 1 < zMax)                          
176   {                                               
177     neighbors.emplace_back(index.x, index.y, i    
178   }                                               
179                                                   
180   return neighbors;                               
181 }                                                 
182                                                   
183 G4double G4DNAMesh::GetResolution() const { re    
184                                                   
185 G4DNAMesh::Index G4DNAMesh::GetIndex(const G4T    
186 {                                                 
187   if(!fpBoundingMesh->contains(position))         
188   {                                               
189     G4ExceptionDescription exceptionDescriptio    
190     exceptionDescription << "the position: " <    
191                          << " is not in the bo    
192     G4Exception("G4DNAMesh::GetKey", "G4DNAMes    
193                 exceptionDescription);            
194   }                                               
195                                                   
196   G4int dx =                                      
197     std::floor((position.x() - fpBoundingMesh-    
198   G4int dy =                                      
199     std::floor((position.y() - fpBoundingMesh-    
200   G4int dz =                                      
201     std::floor((position.z() - fpBoundingMesh-    
202   if(dx < 0 || dy < 0 || dz < 0)                  
203   {                                               
204     G4ExceptionDescription exceptionDescriptio    
205     exceptionDescription << "the old index: "     
206                          << "  to new index :     
207     G4Exception("G4DNAMesh::CheckIndex", "G4DN    
208                 exceptionDescription);            
209   }                                               
210   return Index{ dx, dy, dz };                     
211 }                                                 
212                                                   
213 G4VDNAMesh::Index G4DNAMesh::ConvertIndex(cons    
214                                           cons    
215 {                                                 
216   G4int xmax = std::floor(                        
217     (fpBoundingMesh->Getxhi() - fpBoundingMesh    
218   G4int ymax = std::floor(                        
219     (fpBoundingMesh->Getyhi() - fpBoundingMesh    
220   G4int zmax = std::floor(                        
221     (fpBoundingMesh->Getzhi() - fpBoundingMesh    
222   auto dx = (G4int) (index.x * pixels / xmax);    
223   auto dy = (G4int) (index.y * pixels / ymax);    
224   auto dz = (G4int) (index.z * pixels / zmax);    
225   if(dx < 0 || dy < 0 || dz < 0)                  
226   {                                               
227     G4ExceptionDescription exceptionDescriptio    
228     exceptionDescription << "the old index: "     
229                          << "  to new index :     
230     G4Exception("G4DNAMesh::CheckIndex", "G4DN    
231                 exceptionDescription);            
232   }                                               
233   return Index{ dx, dy, dz };                     
234 }                                                 
235