Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // 28 // 29 // ------------------------------------------- 29 // -------------------------------------------------------------- 30 // GEANT 4 class implementation file 30 // GEANT 4 class implementation file 31 // 31 // 32 // History: first implementation, based on ob 32 // History: first implementation, based on object model of 33 // 2nd December 1995, G.Cosmo 33 // 2nd December 1995, G.Cosmo 34 // ------------------------------------------- 34 // -------------------------------------------------------------- 35 // New Physics scheme 8 Jan. 1997 35 // New Physics scheme 8 Jan. 1997 H.Kurahige 36 // ------------------------------------------- 36 // ------------------------------------------------------------ 37 37 38 #include "G4VITDiscreteProcess.hh" 38 #include "G4VITDiscreteProcess.hh" 39 #include "G4SystemOfUnits.hh" 39 #include "G4SystemOfUnits.hh" 40 40 41 #include "G4Step.hh" 41 #include "G4Step.hh" 42 #include "G4Track.hh" 42 #include "G4Track.hh" 43 #include "G4MaterialTable.hh" 43 #include "G4MaterialTable.hh" 44 #include "G4VParticleChange.hh" 44 #include "G4VParticleChange.hh" 45 45 46 G4VITDiscreteProcess::G4VITDiscreteProcess() : 46 G4VITDiscreteProcess::G4VITDiscreteProcess() : 47 G4VITProcess("No Name Discrete Process") 47 G4VITProcess("No Name Discrete Process") 48 { 48 { 49 G4Exception("G4VDiscreteProcess::G4VDiscrete 49 G4Exception("G4VDiscreteProcess::G4VDiscreteProcess()", 50 "ProcMan102", 50 "ProcMan102", 51 JustWarning, 51 JustWarning, 52 "Default constructor is called") 52 "Default constructor is called"); 53 } 53 } 54 54 55 //-------------------------------------------- 55 //------------------------------------------------------------------------------ 56 56 57 G4VITDiscreteProcess::G4VITDiscreteProcess(con 57 G4VITDiscreteProcess::G4VITDiscreteProcess(const G4String& aName, 58 G4P 58 G4ProcessType aType) : 59 G4VITProcess(aName, aType) 59 G4VITProcess(aName, aType) 60 { 60 { 61 enableAtRestDoIt = false; 61 enableAtRestDoIt = false; 62 enableAlongStepDoIt = false; 62 enableAlongStepDoIt = false; 63 } 63 } 64 64 65 //-------------------------------------------- 65 //------------------------------------------------------------------------------ 66 66 67 G4VITDiscreteProcess::~G4VITDiscreteProcess() 67 G4VITDiscreteProcess::~G4VITDiscreteProcess() 68 = default; << 68 { >> 69 } 69 70 70 //-------------------------------------------- 71 //------------------------------------------------------------------------------ 71 72 72 G4VITDiscreteProcess::G4VITDiscreteProcess(G4V << 73 G4VITDiscreteProcess::G4VITDiscreteProcess(G4VITDiscreteProcess& right) : 73 << 74 G4VITProcess(right) 74 = default; << 75 { >> 76 } 75 77 76 //-------------------------------------------- 78 //------------------------------------------------------------------------------ 77 79 78 G4double 80 G4double 79 G4VITDiscreteProcess:: 81 G4VITDiscreteProcess:: 80 PostStepGetPhysicalInteractionLength(const G4T 82 PostStepGetPhysicalInteractionLength(const G4Track& track, 81 G4double 83 G4double previousStepSize, 82 G4ForceCo 84 G4ForceCondition* condition) 83 { 85 { 84 if((previousStepSize < 0.0) 86 if((previousStepSize < 0.0) 85 || (fpState->theNumberOfInteractionLengt 87 || (fpState->theNumberOfInteractionLengthLeft <= 0.0)) 86 { 88 { 87 // beginning of tracking (or just after Do 89 // beginning of tracking (or just after DoIt of this process) 88 ResetNumberOfInteractionLengthLeft(); 90 ResetNumberOfInteractionLengthLeft(); 89 } else if(previousStepSize > 0.0) 91 } else if(previousStepSize > 0.0) 90 { 92 { 91 // subtract NumberOfInteractionLengthLeft 93 // subtract NumberOfInteractionLengthLeft 92 SubtractNumberOfInteractionLengthLeft(prev 94 SubtractNumberOfInteractionLengthLeft(previousStepSize); 93 } else 95 } else 94 { 96 { 95 // zero step 97 // zero step 96 // DO NOTHING 98 // DO NOTHING 97 } 99 } 98 100 99 // condition is set to "Not Forced" 101 // condition is set to "Not Forced" 100 *condition = NotForced; 102 *condition = NotForced; 101 103 102 // get mean free path 104 // get mean free path 103 fpState->currentInteractionLength = GetMeanF 105 fpState->currentInteractionLength = GetMeanFreePath(track, 104 p 106 previousStepSize, 105 c 107 condition); 106 108 107 G4double value; 109 G4double value; 108 if(fpState->currentInteractionLength < DBL_M 110 if(fpState->currentInteractionLength < DBL_MAX) 109 { 111 { 110 value = fpState->theNumberOfInteractionLen 112 value = fpState->theNumberOfInteractionLengthLeft 111 * fpState->currentInteractionLengt 113 * fpState->currentInteractionLength; 112 } else 114 } else 113 { 115 { 114 value = DBL_MAX; 116 value = DBL_MAX; 115 } 117 } 116 #ifdef G4VERBOSE 118 #ifdef G4VERBOSE 117 if(verboseLevel > 1) 119 if(verboseLevel > 1) 118 { 120 { 119 G4cout << "G4VDiscreteProcess::PostStepGet 121 G4cout << "G4VDiscreteProcess::PostStepGetPhysicalInteractionLength "; 120 G4cout << "[ " << GetProcessName() << "]" 122 G4cout << "[ " << GetProcessName() << "]" << G4endl; 121 track.GetDynamicParticle()->DumpInfo(); 123 track.GetDynamicParticle()->DumpInfo(); 122 G4cout << " in Material " << track.GetMat 124 G4cout << " in Material " << track.GetMaterial()->GetName() << G4endl; 123 G4cout << "InteractionLength= " << value / 125 G4cout << "InteractionLength= " << value / cm << "[cm] " << G4endl; 124 } 126 } 125 #endif 127 #endif 126 return value; 128 return value; 127 } 129 } 128 130 129 //-------------------------------------------- 131 //------------------------------------------------------------------------------ 130 132 131 G4VParticleChange* G4VITDiscreteProcess::PostS 133 G4VParticleChange* G4VITDiscreteProcess::PostStepDoIt(const G4Track&, 132 134 const G4Step&) 133 { 135 { 134 // clear NumberOfInteractionLengthLeft 136 // clear NumberOfInteractionLengthLeft 135 ClearNumberOfInteractionLengthLeft(); 137 ClearNumberOfInteractionLengthLeft(); 136 138 137 return pParticleChange; 139 return pParticleChange; 138 } 140 } 139 141