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Geant4/processes/electromagnetic/dna/management/src/G4VITDiscreteProcess.cc

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Diff markup

Differences between /processes/electromagnetic/dna/management/src/G4VITDiscreteProcess.cc (Version 11.3.0) and /processes/electromagnetic/dna/management/src/G4VITDiscreteProcess.cc (Version 10.2.p3)


  1 //                                                  1 //
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 26 //                                                 26 //
                                                   >>  27 // $Id: G4VITDiscreteProcess.cc 71231 2013-06-12 13:06:28Z gcosmo $
 27 //                                                 28 //
 28 //                                                 29 //
 29 // -------------------------------------------     30 // --------------------------------------------------------------
 30 //  GEANT 4 class implementation file              31 //  GEANT 4 class implementation file
 31 //                                                 32 //
 32 //  History: first implementation, based on ob     33 //  History: first implementation, based on object model of
 33 //  2nd December 1995, G.Cosmo                     34 //  2nd December 1995, G.Cosmo
 34 // -------------------------------------------     35 // --------------------------------------------------------------
 35 //   New Physics scheme           8 Jan. 1997      36 //   New Physics scheme           8 Jan. 1997  H.Kurahige
 36 // -------------------------------------------     37 // ------------------------------------------------------------
 37                                                    38 
 38 #include "G4VITDiscreteProcess.hh"                 39 #include "G4VITDiscreteProcess.hh"
 39 #include "G4SystemOfUnits.hh"                      40 #include "G4SystemOfUnits.hh"
 40                                                    41 
 41 #include "G4Step.hh"                               42 #include "G4Step.hh"
 42 #include "G4Track.hh"                              43 #include "G4Track.hh"
 43 #include "G4MaterialTable.hh"                      44 #include "G4MaterialTable.hh"
 44 #include "G4VParticleChange.hh"                    45 #include "G4VParticleChange.hh"
 45                                                    46 
 46 G4VITDiscreteProcess::G4VITDiscreteProcess() :     47 G4VITDiscreteProcess::G4VITDiscreteProcess() :
 47     G4VITProcess("No Name Discrete Process")       48     G4VITProcess("No Name Discrete Process")
 48 {                                                  49 {
 49   G4Exception("G4VDiscreteProcess::G4VDiscrete     50   G4Exception("G4VDiscreteProcess::G4VDiscreteProcess()",
 50               "ProcMan102",                        51               "ProcMan102",
 51               JustWarning,                         52               JustWarning,
 52               "Default constructor is called")     53               "Default constructor is called");
 53 }                                                  54 }
 54                                                    55 
 55 //--------------------------------------------     56 //------------------------------------------------------------------------------
 56                                                    57 
 57 G4VITDiscreteProcess::G4VITDiscreteProcess(con     58 G4VITDiscreteProcess::G4VITDiscreteProcess(const G4String& aName,
 58                                            G4P     59                                            G4ProcessType aType) :
 59     G4VITProcess(aName, aType)                     60     G4VITProcess(aName, aType)
 60 {                                                  61 {
 61   enableAtRestDoIt = false;                        62   enableAtRestDoIt = false;
 62   enableAlongStepDoIt = false;                     63   enableAlongStepDoIt = false;
 63 }                                                  64 }
 64                                                    65 
 65 //--------------------------------------------     66 //------------------------------------------------------------------------------
 66                                                    67 
 67 G4VITDiscreteProcess::~G4VITDiscreteProcess()      68 G4VITDiscreteProcess::~G4VITDiscreteProcess()
 68 = default;                                     <<  69 {
                                                   >>  70 }
 69                                                    71 
 70 //--------------------------------------------     72 //------------------------------------------------------------------------------
 71                                                    73 
 72 G4VITDiscreteProcess::G4VITDiscreteProcess(G4V <<  74 G4VITDiscreteProcess::G4VITDiscreteProcess(G4VITDiscreteProcess& right) :
 73                                                <<  75     G4VITProcess(right)
 74 = default;                                     <<  76 {
                                                   >>  77 }
 75                                                    78 
 76 //--------------------------------------------     79 //------------------------------------------------------------------------------
 77                                                    80 
 78 G4double                                           81 G4double
 79 G4VITDiscreteProcess::                             82 G4VITDiscreteProcess::
 80 PostStepGetPhysicalInteractionLength(const G4T     83 PostStepGetPhysicalInteractionLength(const G4Track& track,
 81                                      G4double      84                                      G4double previousStepSize,
 82                                      G4ForceCo     85                                      G4ForceCondition* condition)
 83 {                                                  86 {
 84   if((previousStepSize < 0.0)                      87   if((previousStepSize < 0.0)
 85       || (fpState->theNumberOfInteractionLengt     88       || (fpState->theNumberOfInteractionLengthLeft <= 0.0))
 86   {                                                89   {
 87     // beginning of tracking (or just after Do     90     // beginning of tracking (or just after DoIt of this process)
 88     ResetNumberOfInteractionLengthLeft();          91     ResetNumberOfInteractionLengthLeft();
 89   } else if(previousStepSize > 0.0)                92   } else if(previousStepSize > 0.0)
 90   {                                                93   {
 91     // subtract NumberOfInteractionLengthLeft      94     // subtract NumberOfInteractionLengthLeft
 92     SubtractNumberOfInteractionLengthLeft(prev     95     SubtractNumberOfInteractionLengthLeft(previousStepSize);
 93   } else                                           96   } else
 94   {                                                97   {
 95     // zero step                                   98     // zero step
 96     //  DO NOTHING                                 99     //  DO NOTHING
 97   }                                               100   }
 98                                                   101 
 99   // condition is set to "Not Forced"             102   // condition is set to "Not Forced"
100   *condition = NotForced;                         103   *condition = NotForced;
101                                                   104 
102   // get mean free path                           105   // get mean free path
103   fpState->currentInteractionLength = GetMeanF    106   fpState->currentInteractionLength = GetMeanFreePath(track,
104                                              p    107                                              previousStepSize,
105                                              c    108                                              condition);
106                                                   109 
107   G4double value;                                 110   G4double value;
108   if(fpState->currentInteractionLength < DBL_M    111   if(fpState->currentInteractionLength < DBL_MAX)
109   {                                               112   {
110     value = fpState->theNumberOfInteractionLen    113     value = fpState->theNumberOfInteractionLengthLeft
111             * fpState->currentInteractionLengt    114             * fpState->currentInteractionLength;
112   } else                                          115   } else
113   {                                               116   {
114     value = DBL_MAX;                              117     value = DBL_MAX;
115   }                                               118   }
116 #ifdef G4VERBOSE                                  119 #ifdef G4VERBOSE
117   if(verboseLevel > 1)                            120   if(verboseLevel > 1)
118   {                                               121   {
119     G4cout << "G4VDiscreteProcess::PostStepGet    122     G4cout << "G4VDiscreteProcess::PostStepGetPhysicalInteractionLength ";
120     G4cout << "[ " << GetProcessName() << "]"     123     G4cout << "[ " << GetProcessName() << "]" << G4endl;
121     track.GetDynamicParticle()->DumpInfo();       124     track.GetDynamicParticle()->DumpInfo();
122     G4cout << " in Material  " << track.GetMat    125     G4cout << " in Material  " << track.GetMaterial()->GetName() << G4endl;
123     G4cout << "InteractionLength= " << value /    126     G4cout << "InteractionLength= " << value / cm << "[cm] " << G4endl;
124   }                                               127   }
125 #endif                                            128 #endif
126   return value;                                   129   return value;
127 }                                                 130 }
128                                                   131 
129 //--------------------------------------------    132 //------------------------------------------------------------------------------
130                                                   133 
131 G4VParticleChange* G4VITDiscreteProcess::PostS    134 G4VParticleChange* G4VITDiscreteProcess::PostStepDoIt(const G4Track&,
132                                                   135                                                       const G4Step&)
133 {                                                 136 {
134 //  clear NumberOfInteractionLengthLeft           137 //  clear NumberOfInteractionLengthLeft
135   ClearNumberOfInteractionLengthLeft();           138   ClearNumberOfInteractionLengthLeft();
136                                                   139 
137   return pParticleChange;                         140   return pParticleChange;
138 }                                                 141 }
139                                                   142