Geant4 Cross Reference

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Geant4/processes/electromagnetic/dna/management/include/G4Scheduler.hh

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Differences between /processes/electromagnetic/dna/management/include/G4Scheduler.hh (Version 11.3.0) and /processes/electromagnetic/dna/management/include/G4Scheduler.hh (Version 10.1.p3)


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 25 //                                                 25 //
                                                   >>  26 // $Id: G4ITStepManager.hh 60427 2012-07-11 16:34:35Z matkara $
 26 //                                                 27 //
 27 // Author: Mathieu Karamitros                  <<  28 // Author: Mathieu Karamitros, kara@cenbg.in2p3.fr
 28                                                    29 
 29 // The code is developed in the framework of t     30 // The code is developed in the framework of the ESA AO7146
 30 //                                                 31 //
 31 // We would be very happy hearing from you, se     32 // We would be very happy hearing from you, send us your feedback! :)
 32 //                                                 33 //
 33 // In order for Geant4-DNA to be maintained an     34 // In order for Geant4-DNA to be maintained and still open-source,
 34 // article citations are crucial.              <<  35 // article citations are crucial. 
 35 // If you use Geant4-DNA chemistry and you pub <<  36 // If you use Geant4-DNA chemistry and you publish papers about your software, 
 36 // in addition to the general paper on Geant4-     37 // in addition to the general paper on Geant4-DNA:
 37 //                                                 38 //
 38 // Int. J. Model. Simul. Sci. Comput. 1 (2010)     39 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178
 39 //                                                 40 //
 40 // we would be very happy if you could please      41 // we would be very happy if you could please also cite the following
 41 // reference papers on chemistry:                  42 // reference papers on chemistry:
 42 //                                                 43 //
 43 // J. Comput. Phys. 274 (2014) 841-882             44 // J. Comput. Phys. 274 (2014) 841-882
 44 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508      <<  45 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 
 45                                                    46 
 46 #ifndef G4Scheduler_h                              47 #ifndef G4Scheduler_h
 47 #define G4Scheduler_h                              48 #define G4Scheduler_h
 48                                                    49 
                                                   >>  50 #include <G4VScheduler.hh>
                                                   >>  51 #include <vector>
                                                   >>  52 #include <map>
                                                   >>  53 #include <memory>
                                                   >>  54 
                                                   >>  55 #include "globals.hh"
                                                   >>  56 
 49 #include "G4ITModelHandler.hh"                     57 #include "G4ITModelHandler.hh"
 50 #include "G4ITReaction.hh"                     << 
 51 #include "G4ITStepStatus.hh"                       58 #include "G4ITStepStatus.hh"
 52 #include "G4ITTrackHolder.hh"                      59 #include "G4ITTrackHolder.hh"
 53 #include "G4VScavengerMaterial.hh"             << 
 54 #include "G4VStateDependent.hh"                    60 #include "G4VStateDependent.hh"
 55 #include "globals.hh"                          <<  61 #include "G4ITReaction.hh"
 56                                                << 
 57 #include <G4VScheduler.hh>                     << 
 58                                                << 
 59 #include <map>                                 << 
 60 #include <memory>                              << 
 61 #include <vector>                              << 
 62                                                    62 
 63 class G4ITTrackingManager;                         63 class G4ITTrackingManager;
 64 class G4ITModelProcessor;                          64 class G4ITModelProcessor;
 65 class G4ITStepProcessor;                           65 class G4ITStepProcessor;
 66 class G4Track;                                     66 class G4Track;
 67 class G4UserTimeStepAction;                        67 class G4UserTimeStepAction;
 68 class G4SchedulerMessenger;                        68 class G4SchedulerMessenger;
 69 class G4ITTrackingInteractivity;                   69 class G4ITTrackingInteractivity;
 70 class G4ITGun;                                     70 class G4ITGun;
 71                                                    71 
 72 #ifndef compTrackPerID__                           72 #ifndef compTrackPerID__
 73 #  define compTrackPerID__                     <<  73 #define compTrackPerID__
 74 struct compTrackPerID                          <<  74   struct compTrackPerID
 75 {                                              <<  75   {
 76     G4bool operator()(G4Track* rhs, G4Track* l <<  76     bool operator()(G4Track* rhs, G4Track* lhs) const
 77     {                                              77     {
 78       return rhs->GetTrackID() < lhs->GetTrack     78       return rhs->GetTrackID() < lhs->GetTrackID();
 79     }                                              79     }
 80 };                                             <<  80   };
 81 #endif                                             81 #endif
 82                                                    82 
                                                   >>  83 
 83 /**                                                84 /**
 84  * G4Scheduler synchronizes (in time) track st <<  85  * G4ITStepManager enables to synchronize in time
                                                   >>  86  * the step of tracks.
 85  */                                                87  */
 86 class G4Scheduler : public G4VScheduler, publi <<  88 class G4Scheduler :
 87 {                                              <<  89     public G4VScheduler,
 88   protected:                                   <<  90     public G4VStateDependent
 89     ~G4Scheduler() override;                   <<  91 {
 90                                                <<  92 protected:
 91   public:                                      <<  93   virtual ~G4Scheduler();
 92     G4Scheduler(const G4Scheduler&) = delete;  <<  94 
 93     G4Scheduler& operator=(const G4Scheduler&) <<  95 public:
 94                                                <<  96   static G4Scheduler* Instance();
 95     static G4Scheduler* Instance();            <<  97   /** DeleteInstance should be used instead
 96     /** DeleteInstance should be used instead  <<  98    * of the destructor
 97      * of the destructor                       <<  99    */
 98      */                                        << 100   static void DeleteInstance();
 99     static void DeleteInstance();              << 101   virtual G4bool Notify(G4ApplicationState requestedState);
100     G4bool Notify(G4ApplicationState requested << 102 
101                                                << 103   virtual void RegisterModel(G4VITStepModel*, double);
102     void RegisterModel(G4VITStepModel*, G4doub << 104 
103                                                << 105   void Initialize();
104     void Initialize() override;                << 106   void ForceReinitialization();
105     void ForceReinitialization();              << 107   inline bool IsInitialized();
106     inline G4bool IsInitialized();             << 108   inline bool IsRunning(){return fRunning;}
107     inline G4bool IsRunning() override { retur << 109   void Reset();
108     void Reset() override;                     << 110   void Process();
109     void Process() override;                   << 111   virtual void PushTrack(G4Track*);
110     void ClearList();                          << 112   void ClearList();
111                                                << 113 
112     inline void SetGun(G4ITGun*) override;     << 114   inline void SetGun(G4ITGun*);
113     inline G4ITGun* GetGun();                  << 115 
114                                                << 116   inline void Stop();
115     inline void Stop();                        << 117   void Clear();
116     void Clear();                              << 118 
117                                                << 119   // To be called only in UserReactionAction::EndProcessing()
118     // To be called only in UserReactionAction << 120   // after fRunning flag has been turned off.
119     // after fRunning flag has been turned off << 121   // This is not done automatically before UserReactionAction::EndProcessing()
120     // This is not done automatically before U << 122   // is called in case one would like to access some track information
121     // is called in case one would like to acc << 123   void EndTracking();
122     void EndTracking();                        << 124 
123                                                << 125   void SetEndTime(const double);
124     void SetEndTime(const G4double) override;  << 126 
125                                                << 127   inline void SetTimeTolerance(double);
126     /* Two tracks below the time tolerance are << 128   // Two tracks below the time tolerance are supposed to be
127      * in the same time slice                  << 129   // in the same time slice
128      */                                        << 130   inline double GetTimeTolerance() const;
129     inline void SetTimeTolerance(G4double) ove << 131 
130     inline G4double GetTimeTolerance() const o << 132   inline void SetMaxZeroTimeAllowed(int);
131                                                << 133   inline int GetMaxZeroTimeAllowed() const;
132     inline void SetMaxZeroTimeAllowed(G4int) o << 134 
133     inline G4int GetMaxZeroTimeAllowed() const << 135   inline G4ITModelHandler* GetModelHandler();
134                                                << 136   inline void SetTimeSteps(std::map<double, double>*);
135     inline G4ITModelHandler* GetModelHandler() << 137   inline void AddTimeStep(double, double);
136                                                << 138   inline void SetDefaultTimeStep(double);
137     inline void SetTimeSteps(std::map<G4double << 139   double GetLimitingTimeStep() const;
138     inline void AddTimeStep(G4double, G4double << 140   inline G4int GetNbSteps() const;
139     inline void SetDefaultTimeStep(G4double) o << 141   inline void SetMaxNbSteps(G4int);
140     G4double GetLimitingTimeStep() const overr << 142   inline G4int GetMaxNbSteps() const;
141     inline G4int GetNbSteps() const override;  << 143   inline G4double GetStartTime() const;
142     inline void SetMaxNbSteps(G4int) override; << 144   inline G4double GetEndTime() const;
143     inline G4int GetMaxNbSteps() const overrid << 145   virtual inline G4double GetTimeStep() const;
144     inline G4double GetStartTime() const overr << 146   inline G4double GetPreviousTimeStep() const;
145     inline G4double GetEndTime() const overrid << 147   inline G4double GetGlobalTime() const;
146     inline G4double GetTimeStep() const overri << 148   inline void SetUserAction(G4UserTimeStepAction*);
147     inline G4double GetPreviousTimeStep() cons << 149   inline G4UserTimeStepAction* GetUserTimeStepAction() const;
148     inline G4double GetGlobalTime() const over << 150 
149     inline void SetUserAction(G4UserTimeStepAc << 151   // To use with transportation only, no reactions
150     inline G4UserTimeStepAction* GetUserTimeSt << 152   inline void UseDefaultTimeSteps(G4bool);
151                                                << 153   inline G4bool AreDefaultTimeStepsUsed();
152     // To use with transportation only, no rea << 154 
153     inline void UseDefaultTimeSteps(G4bool);   << 155   inline G4bool GetComputeTimeStepFlag() const;
154     inline G4bool AreDefaultTimeStepsUsed();   << 156 
155                                                << 157   inline G4ITStepStatus GetStatus() const;
156     inline G4ITStepStatus GetStatus() const;   << 158 
157                                                << 159   inline void SetVerbose(int);
158     /* 1 : Reaction information                << 160   // 1 : Reaction information
159      * 2 : (1) + time step information         << 161   // 2 : (1) + time step information
160      * 3 : (2) + step info for individual trac << 162   // 3 : (2) + step info for individual tracks
161      * 4 : (2) + trackList processing info + p << 163   // 4 : (2) + trackList processing info + pushed and killed track info
162      */                                        << 164   inline int GetVerbose() const;
163     inline void SetVerbose(G4int) override;    << 165 
164                                                << 166   inline void WhyDoYouStop();
165     inline G4int GetVerbose() const;           << 167 
166                                                << 168   void SetInteractivity(G4ITTrackingInteractivity*);
167     inline void WhyDoYouStop();                << 169   inline G4ITTrackingInteractivity* GetInteractivity();
168                                                << 170 
169     void SetInteractivity(G4ITTrackingInteract << 171   virtual size_t GetNTracks();
170     inline G4ITTrackingInteractivity* GetInter << 172 
171                                                << 173   void GetCollisionType(G4String& interactionType);
172     virtual size_t GetNTracks();               << 174 
173                                                << 175 protected:
174     void GetCollisionType(G4String& interactio << 176 
175                                                << 177   void DoProcess();
176     void AddWatchedTime(G4double time) { fWatc << 178   void SynchronizeTracks();
177                                                << 179   void Stepping();
178     G4double GetNextWatchedTime() const;       << 180 
179                                                << 181   void FindUserPreDefinedTimeStep();
180     inline void SetMaxTimeStep(G4double maxTim << 182   void CalculateMinTimeStep();
181                                                << 183   void ComputeInteractionLength();
182     inline G4double GetMaxTimeStep() const { r << 184   void DoIt();
183                                                << 185   void ComputeTrackReaction();
184     inline G4VScavengerMaterial* GetScavengerM << 186 //  void MergeSecondariesWithMainList();
185     inline void SetScavengerMaterial(std::uniq << 187 
186     {                                          << 188   void PushSecondaries(G4ITStepProcessor*);
187       fpUserScavenger = std::move(scavengerMat << 189 //  void _PushTrack(G4Track*);
188     }                                          << 190   void PushDelayed(G4Track*, const G4double&);
189                                                << 191 
190   protected:                                   << 192   void EndTracking(G4Track*);
191     void DoProcess();                          << 193   void KillTracks();
192     void SynchronizeTracks();                  << 194 
193     void Stepping();                           << 195   void ExtractTimeStepperData(G4ITModelProcessor*);
194                                                << 196   void ExtractILData(G4ITStepProcessor*);
195     void FindUserPreDefinedTimeStep();         << 197   void ExtractDoItData(G4ITStepProcessor*);
196                                                << 198 
197     G4bool CanICarryOn();                      << 199   void AddTrackID(G4Track*);
198                                                << 200 
199     void PrintWhyDoYouStop();                  << 201   void ResetLeadingTracks();
200                                                << 202 
201   private:                                     << 203 private:
202     G4Scheduler();                             << 204   G4Scheduler();
203     void Create();                             << 205   void Create();
204                                                << 206   G4Scheduler(const G4Scheduler&);
205     G4SchedulerMessenger* fpMessenger = nullpt << 207   G4Scheduler& operator=(const G4Scheduler&);
206                                                << 208 
207     static G4ThreadLocal G4Scheduler* fgSchedu << 209   G4SchedulerMessenger* fSteppingMsg;
208     G4int fVerbose;                            << 210 
209     G4bool fWhyDoYouStop;                      << 211   static G4ThreadLocal G4Scheduler* fgScheduler;
210     G4bool fInitialized;                       << 212   int fVerbose;
211     G4bool fRunning;                           << 213   bool fWhyDoYouStop;
212     G4bool fContinue;                          << 214   bool fInitialized;
213                                                << 215   bool fRunning;
214     G4int fNbSteps;                            << 216 
215     G4int fMaxSteps;                           << 217   int fNbTracks;
216                                                << 218   int fNbSteps;
217     G4ITStepStatus fITStepStatus;              << 219   int fMaxSteps;
218                                                << 220 
219     // Time members                            << 221   G4ITStepStatus fITStepStatus;
220     G4bool fUseDefaultTimeSteps;               << 222 
221     G4double fTimeTolerance;                   << 223   // Time members
222     G4double fGlobalTime;                      << 224   double fTimeTolerance;
223     G4double fStartTime;                       << 225   double fGlobalTime;
224     G4double fStopTime;                        << 226   double fTmpGlobalTime;
225     G4double fEndTime;                         << 227   double fStartTime;
226     G4double fPreviousTimeStep;                << 228   double fEndTime;
227     G4int fZeroTimeCount;                      << 229   double fTmpEndTime;
228     G4int fMaxNZeroTimeStepsAllowed;           << 230   // fTmpEndTime : Stores the biggest end time here (for synchronizing tracks)
229                                                << 231   double fPreviousTimeStep;
230     G4double fTimeStep;  // The selected minim << 232   int fZeroTimeCount;
231     G4double fMaxTimeStep;                     << 233   int fMaxNZeroTimeStepsAllowed;
232                                                << 234 
233     // User steps                              << 235   // Flags
234     G4bool fUsePreDefinedTimeSteps;            << 236   bool fComputeTimeStep;
235     G4double fDefaultMinTimeStep;              << 237   bool fComputeReaction;
236     std::map<G4double, G4double>* fpUserTimeSt << 238 
237     // One can give time steps in respect to t << 239   double fTimeStep; // The selected minimum time step
238     mutable G4double fUserUpperTimeLimit;      << 240 
239     G4double fDefinedMinTimeStep;              << 241   // User steps
240     // selected user time step in respect to t << 242   bool fUsePreDefinedTimeSteps;
241     G4bool fReachedUserTimeLimit;  // if fMinT << 243   double fDefaultMinTimeStep;
242                                                << 244   std::map<double, double>* fpUserTimeSteps;
243     std::set<G4double> fWatchedTimes;          << 245   // One can give time steps in respect to the global time
244                                                << 246   mutable double fUserUpperTimeLimit;
245     G4UserTimeStepAction* fpUserTimeStepAction << 247   double fDefinedMinTimeStep;
246                                                << 248   // selected user time step in respect to the global time
247     std::unique_ptr<G4VScavengerMaterial> fpUs << 249   bool fReachedUserTimeLimit; // if fMinTimeStep == the user time step
248                                                << 250 
249     // ======================================= << 251   double fTSTimeStep;
250     // TO BE REMOVED                           << 252   // Time calculated by the time stepper in CalculateMinTimeStep()
251     G4ITStepProcessor* fpStepProcessor = nullp << 253   double fILTimeStep;
252     G4ITModelProcessor* fpModelProcessor = nul << 254   // Time calculated by the interaction length methods
253     G4ITTrackingManager* fpTrackingManager = n << 255   // in ComputeInteractionLength()
254     G4ITTrackingInteractivity* fpTrackingInter << 256 
255     G4ITReactionSet* fReactionSet = nullptr;   << 257   // std::map<G4Track*, G4TrackVectorHandle, compTrackPerID> fReactingTracks;
256     G4ITTrackHolder& fTrackContainer;          << 258   G4ITReactionSet fReactionSet;
257     G4ITModelHandler* fpModelHandler = nullptr << 259   std::vector<G4Track*> fLeadingTracks;
258     // ======================================= << 260 
259                                                << 261   bool fInteractionStep;
260     G4double fTSTimeStep;                      << 262   // Flag : if the step is driven by the interaction with the matter and
261     // Time calculated by the time stepper in  << 263   // NOT by the reaction between tracks
262     G4double fILTimeStep;                      << 264 
263     // Time calculated by the interaction leng << 265   G4ITTrackHolder& fTrackContainer;
264     // in ComputeInteractionLength()           << 266 
265                                                << 267   G4ITStepProcessor* fpStepProcessor;
266     G4bool fInteractionStep;                   << 268   G4ITModelProcessor* fpModelProcessor;
267     // Flag : if the step is driven by the int << 269 
268     // NOT by the reaction between tracks      << 270   G4ITModelHandler* fpModelHandler;
269                                                << 271 
270     G4ITGun* fpGun;                            << 272   G4ITTrackingManager* fpTrackingManager;
271                                                << 273   G4UserTimeStepAction* fpUserTimeStepAction;
272     // ======================================= << 274   G4ITTrackingInteractivity* fpTrackingInteractivity;
273     // Hoang                                   << 275 
274     G4bool fResetScavenger;                    << 276   G4ITGun* fpGun;
275                                                << 277   G4bool fContinue;
276   public:                                      << 278   G4bool fUseDefaultTimeSteps;
277     void ResetScavenger(bool);                 << 
278 };                                                279 };
279                                                   280 
280 inline G4bool G4Scheduler::IsInitialized()     << 281 inline bool G4Scheduler::IsInitialized()
281 {                                                 282 {
282   return fInitialized;                            283   return fInitialized;
283 }                                                 284 }
284                                                   285 
285 inline G4ITModelHandler* G4Scheduler::GetModel    286 inline G4ITModelHandler* G4Scheduler::GetModelHandler()
286 {                                                 287 {
287   return fpModelHandler;                          288   return fpModelHandler;
288 }                                                 289 }
289                                                   290 
290 inline void G4Scheduler::SetEndTime(const G4do << 291 inline void G4Scheduler::SetEndTime(const double __endtime)
291 {                                                 292 {
292   fEndTime = __endtime;                           293   fEndTime = __endtime;
293 }                                                 294 }
294                                                   295 
295 inline void G4Scheduler::SetTimeSteps(std::map << 296 inline
                                                   >> 297 void G4Scheduler::SetTimeSteps(std::map<double, double>* steps)
296 {                                                 298 {
297   fUsePreDefinedTimeSteps = true;                 299   fUsePreDefinedTimeSteps = true;
298   fpUserTimeSteps = steps;                        300   fpUserTimeSteps = steps;
299 }                                                 301 }
300                                                   302 
301 inline void G4Scheduler::AddTimeStep(G4double  << 303 inline void G4Scheduler::AddTimeStep(double startingTime, double timeStep)
302 {                                                 304 {
303   if (fpUserTimeSteps == nullptr) {            << 305   if (fpUserTimeSteps == 0)
304     fpUserTimeSteps = new std::map<G4double, G << 306   {
                                                   >> 307     fpUserTimeSteps = new std::map<double, double>();
305     fUsePreDefinedTimeSteps = true;               308     fUsePreDefinedTimeSteps = true;
306   }                                               309   }
307                                                   310 
308   (*fpUserTimeSteps)[startingTime] = timeStep;    311   (*fpUserTimeSteps)[startingTime] = timeStep;
309 }                                                 312 }
310                                                   313 
311 inline G4int G4Scheduler::GetNbSteps() const      314 inline G4int G4Scheduler::GetNbSteps() const
312 {                                                 315 {
313   return fNbSteps;                                316   return fNbSteps;
314 }                                                 317 }
315                                                   318 
316 inline void G4Scheduler::SetMaxNbSteps(G4int m    319 inline void G4Scheduler::SetMaxNbSteps(G4int maxSteps)
317 {                                                 320 {
318   fMaxSteps = maxSteps;                           321   fMaxSteps = maxSteps;
319 }                                                 322 }
320                                                   323 
321 inline G4int G4Scheduler::GetMaxNbSteps() cons    324 inline G4int G4Scheduler::GetMaxNbSteps() const
322 {                                                 325 {
323   return fMaxSteps;                               326   return fMaxSteps;
324 }                                                 327 }
325                                                   328 
326 inline G4double G4Scheduler::GetStartTime() co    329 inline G4double G4Scheduler::GetStartTime() const
327 {                                                 330 {
328   return fStartTime;                              331   return fStartTime;
329 }                                                 332 }
330                                                   333 
331 inline G4double G4Scheduler::GetEndTime() cons    334 inline G4double G4Scheduler::GetEndTime() const
332 {                                                 335 {
333   return fEndTime;                                336   return fEndTime;
334 }                                                 337 }
335                                                   338 
336 inline G4double G4Scheduler::GetTimeStep() con    339 inline G4double G4Scheduler::GetTimeStep() const
337 {                                                 340 {
338   return fTimeStep;                               341   return fTimeStep;
339 }                                                 342 }
340                                                   343 
341 inline void G4Scheduler::SetDefaultTimeStep(G4 << 344 inline void G4Scheduler::SetDefaultTimeStep(double timeStep)
342 {                                                 345 {
343   fDefaultMinTimeStep = timeStep;                 346   fDefaultMinTimeStep = timeStep;
344 }                                                 347 }
345                                                   348 
346 inline G4double G4Scheduler::GetGlobalTime() c    349 inline G4double G4Scheduler::GetGlobalTime() const
347 {                                                 350 {
348   return fGlobalTime;                             351   return fGlobalTime;
349 }                                                 352 }
350                                                   353 
351 inline void G4Scheduler::SetUserAction(G4UserT << 354 inline
                                                   >> 355 void G4Scheduler::SetUserAction(G4UserTimeStepAction* userITAction)
352 {                                                 356 {
353   fpUserTimeStepAction = userITAction;            357   fpUserTimeStepAction = userITAction;
354 }                                                 358 }
355                                                   359 
356 inline G4UserTimeStepAction* G4Scheduler::GetU    360 inline G4UserTimeStepAction* G4Scheduler::GetUserTimeStepAction() const
357 {                                                 361 {
358   return fpUserTimeStepAction;                    362   return fpUserTimeStepAction;
359 }                                                 363 }
360                                                   364 
361 inline void G4Scheduler::SetVerbose(G4int verb << 365 inline void G4Scheduler::SetVerbose(int verbose)
362 {                                                 366 {
363   fVerbose = verbose;                             367   fVerbose = verbose;
364 }                                                 368 }
365                                                   369 
366 inline G4int G4Scheduler::GetVerbose() const   << 370 inline int G4Scheduler::GetVerbose() const
367 {                                                 371 {
368   return fVerbose;                                372   return fVerbose;
369 }                                                 373 }
370                                                   374 
371 inline void G4Scheduler::SetMaxZeroTimeAllowed << 375 inline
                                                   >> 376 void G4Scheduler::SetMaxZeroTimeAllowed(int maxTimeStepAllowed)
372 {                                                 377 {
373   fMaxNZeroTimeStepsAllowed = maxTimeStepAllow    378   fMaxNZeroTimeStepsAllowed = maxTimeStepAllowed;
374 }                                                 379 }
375                                                   380 
376 inline G4int G4Scheduler::GetMaxZeroTimeAllowe << 381 inline int G4Scheduler::GetMaxZeroTimeAllowed() const
377 {                                                 382 {
378   return fMaxNZeroTimeStepsAllowed;               383   return fMaxNZeroTimeStepsAllowed;
379 }                                                 384 }
380                                                   385 
381 inline void G4Scheduler::SetTimeTolerance(G4do << 386 inline void G4Scheduler::SetTimeTolerance(double time)
382 {                                                 387 {
383   fTimeTolerance = time;                          388   fTimeTolerance = time;
384 }                                                 389 }
385                                                   390 
386 inline G4double G4Scheduler::GetTimeTolerance( << 391 inline double G4Scheduler::GetTimeTolerance() const
387 {                                                 392 {
388   return fTimeTolerance;                          393   return fTimeTolerance;
389 }                                                 394 }
390                                                   395 
391 inline G4double G4Scheduler::GetPreviousTimeSt    396 inline G4double G4Scheduler::GetPreviousTimeStep() const
392 {                                                 397 {
393   return fPreviousTimeStep;                       398   return fPreviousTimeStep;
394 }                                                 399 }
395                                                   400 
396 inline G4ITStepStatus G4Scheduler::GetStatus()    401 inline G4ITStepStatus G4Scheduler::GetStatus() const
397 {                                                 402 {
398   return fITStepStatus;                           403   return fITStepStatus;
399 }                                                 404 }
400                                                   405 
401 inline void G4Scheduler::Stop()                   406 inline void G4Scheduler::Stop()
402 {                                                 407 {
403   fContinue = false;                              408   fContinue = false;
404 }                                                 409 }
405                                                   410 
406 inline G4ITTrackingInteractivity* G4Scheduler:    411 inline G4ITTrackingInteractivity* G4Scheduler::GetInteractivity()
407 {                                                 412 {
408   return fpTrackingInteractivity;                 413   return fpTrackingInteractivity;
409 }                                                 414 }
410                                                   415 
411 inline void G4Scheduler::SetGun(G4ITGun* gun)     416 inline void G4Scheduler::SetGun(G4ITGun* gun)
412 {                                                 417 {
413   fpGun = gun;                                    418   fpGun = gun;
414 }                                                 419 }
415                                                   420 
416 inline G4ITGun* G4Scheduler::GetGun()          << 421 inline G4bool G4Scheduler::GetComputeTimeStepFlag() const
417 {                                                 422 {
418   return fpGun;                                << 423   return fComputeTimeStep;
419 }                                                 424 }
420                                                   425 
421 inline void G4Scheduler::WhyDoYouStop()           426 inline void G4Scheduler::WhyDoYouStop()
422 {                                                 427 {
423   fWhyDoYouStop = true;                           428   fWhyDoYouStop = true;
424 }                                                 429 }
425                                                   430 
426 inline void G4Scheduler::UseDefaultTimeSteps(G    431 inline void G4Scheduler::UseDefaultTimeSteps(G4bool flag)
427 {                                                 432 {
428   fUseDefaultTimeSteps = flag;                    433   fUseDefaultTimeSteps = flag;
429 }                                                 434 }
430                                                   435 
431 inline G4bool G4Scheduler::AreDefaultTimeSteps    436 inline G4bool G4Scheduler::AreDefaultTimeStepsUsed()
432 {                                                 437 {
433   return (!fUseDefaultTimeSteps && !fUsePreDef << 438   return (fUseDefaultTimeSteps == false && fUsePreDefinedTimeSteps == false);
434 }                                              << 
435                                                << 
436 inline void G4Scheduler::ResetScavenger(bool v << 
437 {                                              << 
438   fResetScavenger = value;                     << 
439 }                                                 439 }
440                                                   440 
441 #endif                                            441 #endif
442                                                   442