Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Author: Mathieu Karamitros << 26 // $Id: G4ITNavigator.hh 64374 2012-10-31 16:37:23Z gcosmo $ 27 << 28 // The code is developed in the framework of t << 29 // 27 // 30 // We would be very happy hearing from you, se << 28 // Original author: Paul Kent, July 95/96 31 // 29 // 32 // In order for Geant4-DNA to be maintained an << 30 /// \brief { Class description: 33 // article citations are crucial. << 31 /// 34 // If you use Geant4-DNA chemistry and you pub << 32 /// G4ITNavigator is a duplicate version of G4Navigator started from Geant4.9.5 35 // in addition to the general paper on Geant4- << 33 /// initially written by Paul Kent and colleagues. >> 34 /// The only difference resides in the way the information is saved and managed >> 35 /// >> 36 /// A class for use by the tracking management, able to obtain/calculate >> 37 /// dynamic tracking time information such as the distance to the next volume, >> 38 /// or to find the physical volume containing a given point in the world >> 39 /// reference system. The navigator maintains a transformation history and >> 40 /// other information to optimise the tracking time performance.} 36 // 41 // 37 // Int. J. Model. Simul. Sci. Comput. 1 (2010) << 42 // Contact : Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr) 38 // 43 // 39 // we would be very happy if you could please << 44 // WARNING : This class is released as a prototype. 40 // reference papers on chemistry: << 45 // It might strongly evolve or even disapear in the next releases. 41 // 46 // 42 // J. Comput. Phys. 274 (2014) 841-882 << 47 // History: 43 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 << 48 // - Created. Paul Kent, Jul 95/96 >> 49 // - Zero step protections J.A. / G.C., Nov 2004 >> 50 // - Added check mode G. Cosmo, Mar 2004 >> 51 // - Made Navigator Abstract G. Cosmo, Nov 2003 >> 52 // - G4ITNavigator created M.K., Nov 2012 >> 53 // ********************************************************************* >> 54 >> 55 #ifndef G4ITNAVIGATOR_HH >> 56 #define G4ITNAVIGATOR_HH >> 57 >> 58 #include "geomdefs.hh" >> 59 >> 60 #include "G4ThreeVector.hh" >> 61 #include "G4AffineTransform.hh" >> 62 #include "G4RotationMatrix.hh" >> 63 >> 64 #include "G4LogicalVolume.hh" // Used in inline methods >> 65 #include "G4GRSVolume.hh" // " " >> 66 #include "G4GRSSolid.hh" // " " >> 67 #include "G4TouchableHandle.hh" // " " >> 68 #include "G4TouchableHistoryHandle.hh" >> 69 >> 70 #include "G4NavigationHistory.hh" >> 71 #include "G4NormalNavigation.hh" >> 72 #include "G4VoxelNavigation.hh" >> 73 #include "G4ParameterisedNavigation.hh" >> 74 #include "G4ReplicaNavigation.hh" >> 75 #include "G4RegularNavigation.hh" >> 76 >> 77 #include <iostream> >> 78 >> 79 class G4VPhysicalVolume; >> 80 >> 81 >> 82 struct G4ITNavigatorState_Lock >> 83 { >> 84 virtual ~G4ITNavigatorState_Lock(){;} >> 85 protected: >> 86 G4ITNavigatorState_Lock(){;} >> 87 }; >> 88 >> 89 >> 90 class G4ITNavigator >> 91 { >> 92 public: // with description >> 93 >> 94 friend std::ostream& operator << (std::ostream &os, const G4ITNavigator &n); >> 95 >> 96 G4ITNavigator(); >> 97 // Constructor - initialisers and setup. >> 98 >> 99 virtual ~G4ITNavigator(); >> 100 // Destructor. No actions. >> 101 >> 102 // !> >> 103 G4ITNavigatorState_Lock* GetNavigatorState(); >> 104 void SetNavigatorState(G4ITNavigatorState_Lock*); >> 105 void NewNavigatorState(); >> 106 // <! >> 107 >> 108 virtual G4double ComputeStep(const G4ThreeVector &pGlobalPoint, >> 109 const G4ThreeVector &pDirection, >> 110 const G4double pCurrentProposedStepLength, >> 111 G4double &pNewSafety); >> 112 // Calculate the distance to the next boundary intersected >> 113 // along the specified NORMALISED vector direction and >> 114 // from the specified point in the global coordinate >> 115 // system. LocateGlobalPointAndSetup or LocateGlobalPointWithinVolume >> 116 // must have been called with the same global point prior to this call. >> 117 // The isotropic distance to the nearest boundary is also >> 118 // calculated (usually an underestimate). The current >> 119 // proposed Step length is used to avoid intersection >> 120 // calculations: if it can be determined that the nearest >> 121 // boundary is >pCurrentProposedStepLength away, kInfinity >> 122 // is returned together with the computed isotropic safety >> 123 // distance. Geometry must be closed. >> 124 >> 125 G4double CheckNextStep(const G4ThreeVector &pGlobalPoint, >> 126 const G4ThreeVector &pDirection, >> 127 const G4double pCurrentProposedStepLength, >> 128 G4double &pNewSafety); >> 129 // Same as above, but do not disturb the state of the Navigator. >> 130 >> 131 virtual >> 132 G4VPhysicalVolume* ResetHierarchyAndLocate(const G4ThreeVector &point, >> 133 const G4ThreeVector &direction, >> 134 const G4TouchableHistory &h); >> 135 >> 136 // Resets the geometrical hierarchy and search for the volumes deepest >> 137 // in the hierarchy containing the point in the global coordinate space. >> 138 // The direction is used to check if a volume is entered. >> 139 // The search begin is the geometrical hierarchy at the location of the >> 140 // last located point, or the endpoint of the previous Step if >> 141 // SetGeometricallyLimitedStep() has been called immediately before. >> 142 // >> 143 // Important Note: In order to call this the geometry MUST be closed. >> 144 >> 145 virtual >> 146 G4VPhysicalVolume* LocateGlobalPointAndSetup(const G4ThreeVector& point, >> 147 const G4ThreeVector* direction=0, >> 148 const G4bool pRelativeSearch=true, >> 149 const G4bool ignoreDirection=true); >> 150 // Search the geometrical hierarchy for the volumes deepest in the hierarchy >> 151 // containing the point in the global coordinate space. Two main cases are: >> 152 // i) If pRelativeSearch=false it makes use of no previous/state >> 153 // information. Returns the physical volume containing the point, >> 154 // with all previous mothers correctly set up. >> 155 // ii) If pRelativeSearch is set to true, the search begin is the >> 156 // geometrical hierarchy at the location of the last located point, >> 157 // or the endpoint of the previous Step if SetGeometricallyLimitedStep() >> 158 // has been called immediately before. >> 159 // The direction is used (to check if a volume is entered) if either >> 160 // - the argument ignoreDirection is false, or >> 161 // - the Navigator has determined that it is on an edge shared by two or >> 162 // more volumes. (This is state information.) >> 163 // >> 164 // Important Note: In order to call this the geometry MUST be closed. >> 165 >> 166 virtual >> 167 void LocateGlobalPointWithinVolume(const G4ThreeVector& position); >> 168 // Notify the Navigator that a track has moved to the new Global point >> 169 // 'position', that is known to be within the current safety. >> 170 // No check is performed to ensure that it is within the volume. >> 171 // This method can be called instead of LocateGlobalPointAndSetup ONLY if >> 172 // the caller is certain that the new global point (position) is inside the >> 173 // same volume as the previous position. Usually this can be guaranteed >> 174 // only if the point is within safety. >> 175 >> 176 inline void LocateGlobalPointAndUpdateTouchableHandle( >> 177 const G4ThreeVector& position, >> 178 const G4ThreeVector& direction, >> 179 G4TouchableHandle& oldTouchableToUpdate, >> 180 const G4bool RelativeSearch = true); >> 181 // First, search the geometrical hierarchy like the above method >> 182 // LocateGlobalPointAndSetup(). Then use the volume found and its >> 183 // navigation history to update the touchable. >> 184 >> 185 inline void LocateGlobalPointAndUpdateTouchable( >> 186 const G4ThreeVector& position, >> 187 const G4ThreeVector& direction, >> 188 G4VTouchable* touchableToUpdate, >> 189 const G4bool RelativeSearch = true); >> 190 // First, search the geometrical hierarchy like the above method >> 191 // LocateGlobalPointAndSetup(). Then use the volume found and its >> 192 // navigation history to update the touchable. >> 193 >> 194 inline void LocateGlobalPointAndUpdateTouchable( >> 195 const G4ThreeVector& position, >> 196 G4VTouchable* touchableToUpdate, >> 197 const G4bool RelativeSearch = true); >> 198 // Same as the method above but missing direction. >> 199 >> 200 inline void SetGeometricallyLimitedStep(); >> 201 // Inform the navigator that the previous Step calculated >> 202 // by the geometry was taken in its entirety. >> 203 >> 204 virtual G4double ComputeSafety(const G4ThreeVector &globalpoint, >> 205 const G4double pProposedMaxLength = DBL_MAX, >> 206 const G4bool keepState = false); >> 207 // Calculate the isotropic distance to the nearest boundary from the >> 208 // specified point in the global coordinate system. >> 209 // The globalpoint utilised must be within the current volume. >> 210 // The value returned is usually an underestimate. >> 211 // The proposed maximum length is used to avoid volume safety >> 212 // calculations. The geometry must be closed. >> 213 >> 214 inline G4VPhysicalVolume* GetWorldVolume() const; >> 215 // Return the current world (`topmost') volume. >> 216 >> 217 inline void SetWorldVolume(G4VPhysicalVolume* pWorld); >> 218 // Set the world (`topmost') volume. This must be positioned at >> 219 // origin (0,0,0) and unrotated. >> 220 >> 221 inline G4GRSVolume* CreateGRSVolume() const; >> 222 inline G4GRSSolid* CreateGRSSolid() const; >> 223 inline G4TouchableHistory* CreateTouchableHistory() const; >> 224 inline G4TouchableHistory* CreateTouchableHistory(const G4NavigationHistory*) const; >> 225 // `Touchable' creation methods: caller has deletion responsibility. >> 226 >> 227 virtual G4TouchableHistoryHandle CreateTouchableHistoryHandle() const; >> 228 // Returns a reference counted handle to a touchable history. >> 229 >> 230 virtual G4ThreeVector GetLocalExitNormal(G4bool* valid); >> 231 virtual G4ThreeVector GetLocalExitNormalAndCheck(const G4ThreeVector& point, >> 232 G4bool* valid); >> 233 virtual G4ThreeVector GetGlobalExitNormal(const G4ThreeVector& point, >> 234 G4bool* valid); >> 235 // Return Exit Surface Normal and validity too. >> 236 // Can only be called if the Navigator's last Step has crossed a >> 237 // volume geometrical boundary. >> 238 // It returns the Normal to the surface pointing out of the volume that >> 239 // was left behind and/or into the volume that was entered. >> 240 // Convention: >> 241 // The *local* normal is in the coordinate system of the *final* volume. >> 242 // Restriction: >> 243 // Normals are not available for replica volumes (returns valid= false) >> 244 // These methods takes full care about how to calculate this normal, >> 245 // but if the surfaces are not convex it will return valid=false. >> 246 >> 247 inline G4int GetVerboseLevel() const; >> 248 inline void SetVerboseLevel(G4int level); >> 249 // Get/Set Verbose(ness) level. >> 250 // [if level>0 && G4VERBOSE, printout can occur] >> 251 >> 252 inline G4bool IsActive() const; >> 253 // Verify if the navigator is active. >> 254 inline void Activate(G4bool flag); >> 255 // Activate/inactivate the navigator. >> 256 >> 257 inline G4bool EnteredDaughterVolume() const; >> 258 // The purpose of this function is to inform the caller if the track is >> 259 // entering a daughter volume while exiting from the current volume. >> 260 // This method returns >> 261 // - True only in case 1) above, that is when the Step has caused >> 262 // the track to arrive at a boundary of a daughter. >> 263 // - False in cases 2), 3) and 4), i.e. in all other cases. >> 264 // This function is not guaranteed to work if SetGeometricallyLimitedStep() >> 265 // was not called when it should have been called. >> 266 inline G4bool ExitedMotherVolume() const; >> 267 // Verify if the step has exited the mother volume. >> 268 >> 269 inline void CheckMode(G4bool mode); >> 270 // Run navigation in "check-mode", therefore using additional >> 271 // verifications and more strict correctness conditions. >> 272 // Is effective only with G4VERBOSE set. >> 273 inline G4bool IsCheckModeActive() const; >> 274 inline void SetPushVerbosity(G4bool mode); >> 275 // Set/unset verbosity for pushed tracks (default is true). >> 276 >> 277 void PrintState() const; >> 278 // Print the internal state of the Navigator (for debugging). >> 279 // The level of detail is according to the verbosity. >> 280 >> 281 inline const G4AffineTransform& GetGlobalToLocalTransform() const; >> 282 inline const G4AffineTransform GetLocalToGlobalTransform() const; >> 283 // Obtain the transformations Global/Local (and inverse). >> 284 // Clients of these methods must copy the data if they need to keep it. >> 285 >> 286 G4AffineTransform GetMotherToDaughterTransform(G4VPhysicalVolume* dVolume, >> 287 G4int dReplicaNo, >> 288 EVolume dVolumeType ); >> 289 // Obtain mother to daughter transformation >> 290 >> 291 inline void ResetStackAndState(); >> 292 // Reset stack and minimum or navigator state machine necessary for reset >> 293 // as needed by LocalGlobalPointAndSetup. >> 294 // [Does not perform clears, resizes, or reset fLastLocatedPointLocal] >> 295 >> 296 inline G4int SeverityOfZeroStepping( G4int* noZeroSteps ) const; >> 297 // Report on severity of error and number of zero steps, >> 298 // in case Navigator is stuck and is returning zero steps. >> 299 // Values: 1 (small problem), 5 (correcting), >> 300 // 9 (ready to abandon), 10 (abandoned) >> 301 >> 302 void SetSavedState(); >> 303 // ( fValidExitNormal, fExitNormal, fExiting, fEntering, >> 304 // fBlockedPhysicalVolume, fBlockedReplicaNo, fLastStepWasZero); >> 305 void RestoreSavedState(); >> 306 // Copy aspects of the state, to enable a non-state changing >> 307 // call to ComputeStep >> 308 >> 309 inline G4ThreeVector GetCurrentLocalCoordinate() const; >> 310 // Return the local coordinate of the point in the reference system >> 311 // of its containing volume that was found by LocalGlobalPointAndSetup. >> 312 // The local coordinate of the last located track. >> 313 >> 314 inline G4ThreeVector NetTranslation() const; >> 315 inline G4RotationMatrix NetRotation() const; >> 316 // Compute+return the local->global translation/rotation of current volume. >> 317 >> 318 inline void EnableBestSafety( G4bool value= false ); >> 319 // Enable best-possible evaluation of isotropic safety >> 320 >> 321 protected: // with description 44 322 45 #ifndef G4ITNAVIGATOR_HH_ << 323 inline G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const; 46 #define G4ITNAVIGATOR_HH_ << 324 // Return position vector in local coordinate system, given a position >> 325 // vector in world coordinate system. 47 326 48 //#define G4ITNavigator1 G4ITNavigator << 327 inline G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const; 49 //#define G4ITNavigatorState_Lock1 G4ITNavigat << 328 // Return the local direction of the specified vector in the reference 50 //#include "G4ITNavigator1.hh" << 329 // system of the volume that was found by LocalGlobalPointAndSetup. >> 330 // The Local Coordinates of point in world coordinate system. 51 331 52 #define G4ITNavigator2 G4ITNavigator << 332 virtual void ResetState(); 53 #define G4ITNavigatorState_Lock2 G4ITNavigator << 333 // Utility method to reset the navigator state machine. 54 #include "G4ITNavigator2.hh" << 55 334 56 #endif /* G4ITNAVIGATOR_HH_ */ << 335 inline EVolume VolumeType(const G4VPhysicalVolume *pVol) const; >> 336 // Characterise `type' of volume - normal/replicated/parameterised. >> 337 >> 338 inline EVolume CharacteriseDaughters(const G4LogicalVolume *pLog) const; >> 339 // Characterise daughter of logical volume. >> 340 >> 341 inline G4int GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const; >> 342 // Get regular structure ID of first daughter >> 343 >> 344 virtual void SetupHierarchy(); >> 345 // Renavigate & reset hierarchy described by current history >> 346 // o Reset volumes >> 347 // o Recompute transforms and/or solids of replicated/parameterised >> 348 // volumes. >> 349 >> 350 private: >> 351 >> 352 void ComputeStepLog(const G4ThreeVector& pGlobalpoint, >> 353 G4double moveLenSq) const; >> 354 // Log and checks for steps larger than the tolerance >> 355 >> 356 protected: // without description >> 357 >> 358 G4double kCarTolerance; >> 359 // Geometrical tolerance for surface thickness of shapes. >> 360 >> 361 // >> 362 // BEGIN State information >> 363 // >> 364 >> 365 G4NavigationHistory fHistory; >> 366 // Transformation and history of the current path >> 367 // through the geometrical hierarchy. >> 368 >> 369 G4bool fEnteredDaughter; >> 370 // A memory of whether in this Step a daughter volume is entered >> 371 // (set in Compute & Locate). >> 372 // After Compute: it expects to enter a daughter >> 373 // After Locate: it has entered a daughter >> 374 >> 375 G4bool fExitedMother; >> 376 // A similar memory whether the Step exited current "mother" volume >> 377 // completely, not entering daughter. >> 378 >> 379 G4bool fWasLimitedByGeometry; >> 380 // Set true if last Step was limited by geometry. >> 381 >> 382 G4ThreeVector fStepEndPoint; >> 383 // Endpoint of last ComputeStep >> 384 // can be used for optimisation (e.g. when computing safety). >> 385 G4ThreeVector fLastStepEndPointLocal; >> 386 // Position of the end-point of the last call to ComputeStep >> 387 // in last Local coordinates. >> 388 >> 389 G4int fVerbose; >> 390 // Verbose(ness) level [if > 0, printout can occur]. >> 391 >> 392 private: >> 393 >> 394 G4bool fActive; >> 395 // States if the navigator is activated or not. >> 396 >> 397 G4bool fLastTriedStepComputation; >> 398 // Whether ComputeStep was called since the last call to a Locate method >> 399 // Uses: - distinguish parts of state which differ before/after calls >> 400 // to ComputeStep or one of the Locate methods; >> 401 // - avoid two consecutive calls to compute-step (illegal). >> 402 >> 403 G4bool fEntering,fExiting; >> 404 // Entering/Exiting volumes blocking/setup >> 405 // o If exiting >> 406 // volume ptr & replica number (set & used by Locate..()) >> 407 // used for blocking on redescent of geometry >> 408 // o If entering >> 409 // volume ptr & replica number (set by ComputeStep(),used by >> 410 // Locate..()) of volume for `automatic' entry >> 411 >> 412 G4VPhysicalVolume *fBlockedPhysicalVolume; >> 413 G4int fBlockedReplicaNo; >> 414 >> 415 G4ThreeVector fLastLocatedPointLocal; >> 416 // Position of the last located point relative to its containing volume. >> 417 G4bool fLocatedOutsideWorld; >> 418 // Whether the last call to Locate methods left the world >> 419 >> 420 G4bool fValidExitNormal; // Set true if have leaving volume normal >> 421 G4ThreeVector fExitNormal; // Leaving volume normal, in the >> 422 // volume containing the exited >> 423 // volume's coordinate system >> 424 G4ThreeVector fGrandMotherExitNormal; // Leaving volume normal, in its >> 425 // own coordinate system >> 426 >> 427 // Count zero steps - as one or two can occur due to changing momentum at >> 428 // a boundary or at an edge common between volumes >> 429 // - several are likely a problem in the geometry >> 430 // description or in the navigation >> 431 // >> 432 G4bool fLastStepWasZero; >> 433 // Whether the last ComputeStep moved Zero. Used to check for edges. >> 434 >> 435 G4bool fLocatedOnEdge; >> 436 // Whether the Navigator has detected an edge >> 437 G4int fNumberZeroSteps; >> 438 // Number of preceding moves that were Zero. Reset to 0 after finite step >> 439 G4int fActionThreshold_NoZeroSteps; >> 440 // After this many failed/zero steps, act (push etc) >> 441 G4int fAbandonThreshold_NoZeroSteps; >> 442 // After this many failed/zero steps, abandon track >> 443 >> 444 G4ThreeVector fPreviousSftOrigin; >> 445 G4double fPreviousSafety; >> 446 // Memory of last safety origin & value. Used in ComputeStep to ensure >> 447 // that origin of current Step is in the same volume as the point of the >> 448 // last relocation >> 449 >> 450 // >> 451 // END State information >> 452 // >> 453 >> 454 // Save key state information (NOT the navigation history stack) >> 455 // >> 456 struct G4SaveNavigatorState : public G4ITNavigatorState_Lock >> 457 { >> 458 G4SaveNavigatorState(); >> 459 virtual ~G4SaveNavigatorState(){;} >> 460 G4ThreeVector sExitNormal; >> 461 G4bool sValidExitNormal; >> 462 G4bool sEntering, sExiting; >> 463 G4VPhysicalVolume* spBlockedPhysicalVolume; >> 464 G4int sBlockedReplicaNo; >> 465 G4int sLastStepWasZero; >> 466 >> 467 // !> >> 468 G4bool sLocatedOnEdge; >> 469 G4bool sWasLimitedByGeometry; >> 470 G4bool sPushed; >> 471 G4int sNumberZeroSteps; >> 472 // <! >> 473 >> 474 // Potentially relevant >> 475 // >> 476 G4bool sLocatedOutsideWorld; >> 477 G4ThreeVector sLastLocatedPointLocal; >> 478 G4bool sEnteredDaughter, sExitedMother; >> 479 G4ThreeVector sPreviousSftOrigin; >> 480 G4double sPreviousSafety; >> 481 } ; >> 482 >> 483 G4SaveNavigatorState* fpSaveState; >> 484 >> 485 >> 486 // Tracking Invariants >> 487 // >> 488 G4VPhysicalVolume *fTopPhysical; >> 489 // A link to the topmost physical volume in the detector. >> 490 // Must be positioned at the origin and unrotated. >> 491 >> 492 // Utility information >> 493 // >> 494 G4bool fCheck; >> 495 // Check-mode flag [if true, more strict checks are performed]. >> 496 G4bool fPushed, fWarnPush; >> 497 // Push flags [if true, means a stuck particle has been pushed]. >> 498 >> 499 // Helpers/Utility classes >> 500 // >> 501 G4NormalNavigation fnormalNav; >> 502 G4VoxelNavigation fvoxelNav; >> 503 G4ParameterisedNavigation fparamNav; >> 504 G4ReplicaNavigation freplicaNav; >> 505 G4RegularNavigation fregularNav; >> 506 }; >> 507 >> 508 #include "G4ITNavigator.icc" >> 509 >> 510 #endif >> 511 >> 512 >> 513 // NOTES: >> 514 // >> 515 // The following methods provide detailed information when a Step has >> 516 // arrived at a geometrical boundary. They distinguish between the different >> 517 // causes that can result in the track leaving its current volume. >> 518 // >> 519 // Four cases are possible: >> 520 // >> 521 // 1) The particle has reached a boundary of a daughter of the current volume: >> 522 // (this could cause the relocation to enter the daughter itself >> 523 // or a potential granddaughter or further descendant) >> 524 // >> 525 // 2) The particle has reached a boundary of the current >> 526 // volume, exiting into a mother (regardless the level >> 527 // at which it is located in the tree): >> 528 // >> 529 // 3) The particle has reached a boundary of the current >> 530 // volume, exiting into a volume which is not in its >> 531 // parental hierarchy: >> 532 // >> 533 // 4) The particle is not on a boundary between volumes: >> 534 // the function returns an exception, and the caller is >> 535 // reccomended to compare the G4touchables associated >> 536 // to the preStepPoint and postStepPoint to handle this case. >> 537 // >> 538 // G4bool EnteredDaughterVolume() >> 539 // G4bool IsExitNormalValid() >> 540 // G4ThreeVector GetLocalExitNormal() >> 541 // >> 542 // The expected usefulness of these methods is to allow the caller to >> 543 // determine how to compute the surface normal at the volume boundary. The two >> 544 // possibilities are to obtain the normal from: >> 545 // >> 546 // i) the solid associated with the volume of the initial point of the Step. >> 547 // This is valid for cases 2 and 3. >> 548 // (Note that the initial point is generally the PreStepPoint of a Step). >> 549 // or >> 550 // >> 551 // ii) the solid of the final point, ie of the volume after the relocation. >> 552 // This is valid for case 1. >> 553 // (Note that the final point is generally the PreStepPoint of a Step). >> 554 // >> 555 // This way the caller can always get a valid normal, pointing outside >> 556 // the solid for which it is computed, that can be used at his own >> 557 // discretion. 57 558