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Geant4/processes/cuts/include/G4MaterialCutsCouple.hh

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Diff markup

Differences between /processes/cuts/include/G4MaterialCutsCouple.hh (Version 11.3.0) and /processes/cuts/include/G4MaterialCutsCouple.hh (Version 6.0.p1)


  1 //                                                  1 //
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  4 // *                                                4 // *                                                                  *
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  9 // * include a list of copyright holders.      << 
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 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
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 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4MaterialCutsCouple                        << 
 27 //                                                 23 //
 28 // Class description:                          <<  24 // $Id: G4MaterialCutsCouple.hh,v 1.2 2003/09/19 14:40:59 gcosmo Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-06-00-patch-01 $
 29 //                                                 26 //
 30 // The same material can be used in regions wi <<  27 // 
 31 // and physics processes must prepare several  <<  28 // ------------------------------------------------------------
 32 // for that material.                          <<  29 //  GEANT 4 class header file 
 33 // The G4ProductionCutsTable has G4MaterialCut <<  30 //
 34 // which consists of a material paired with a  <<  31 //
 35 // G4MaterialCutsCouples objects are numbered  <<  32 // Class Description
 36 // same as the index of a G4PhysicsVector for  <<  33 //  This class is 
 37 // G4MaterialCutsCouple in the G4PhysicsTable. <<  34 //
 38 // The list of G4MaterialCutsCouple objects us <<  35 // ------------------------------------------------------------
 39 // is updated before starting the event loop i <<  36 //   First Implementation          17 Sep. 2002  H.Kurahige
 40                                                <<  37 // ------------------------------------------------------------
 41 // Author: H.Kurashige, 17 September 2002 - Fi <<  38 
 42 // ------------------------------------------- <<  39 #ifndef G4MaterialCutsCouple_h 
 43 #ifndef G4MaterialCutsCouple_hh                <<  40 #define G4MaterialCutsCouple_h 1
 44 #define G4MaterialCutsCouple_hh 1              << 
 45                                                    41 
 46 #include "globals.hh"                              42 #include "globals.hh"
 47 #include "G4ios.hh"                                43 #include "G4ios.hh"
 48 #include "G4ProductionCuts.hh"                 << 
 49                                                    44 
 50 class G4Material;                                  45 class G4Material;
                                                   >>  46 #include "G4ProductionCuts.hh"
 51                                                    47 
 52 class G4MaterialCutsCouple                         48 class G4MaterialCutsCouple  
 53 {                                                  49 {
 54   public:                                      <<  50   public: // with description
                                                   >>  51   //  constructor 
                                                   >>  52   G4MaterialCutsCouple();
                                                   >>  53   G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut=0);
 55                                                    54 
 56     G4MaterialCutsCouple();                    <<  55   //  copy constructor 
 57     G4MaterialCutsCouple(const G4Material*, G4 <<  56   G4MaterialCutsCouple(const G4MaterialCutsCouple &right);
 58       // Constructors                          << 
 59                                                    57 
 60     virtual ~G4MaterialCutsCouple();           <<  58   G4MaterialCutsCouple & operator=(const G4MaterialCutsCouple &right);
 61       // Destructor                            << 
 62                                                    59 
 63     G4MaterialCutsCouple(const G4MaterialCutsC <<  60   public: 
 64     G4MaterialCutsCouple& operator=(const G4Ma <<  61   //  destructor 
 65       // Copy constructor & assignment operato <<  62   virtual ~G4MaterialCutsCouple();
 66                                                    63 
 67     G4bool operator==(const G4MaterialCutsCoup <<  64   // equal opperators
 68     G4bool operator!=(const G4MaterialCutsCoup <<  65   G4int operator==(const G4MaterialCutsCouple &right) const;
 69       // Equality operators                    <<  66   G4int operator!=(const G4MaterialCutsCouple &right) const;
 70                                                    67 
 71     void SetMaterial(const G4Material*);       <<  68   public: // with description
 72       // Set pointer to material               <<  69   void              SetMaterial(const G4Material*);
                                                   >>  70   // Set pointer to material
 73                                                    71 
 74     const G4Material* GetMaterial() const;     <<  72   const G4Material* GetMaterial() const;
 75       // Get pointer to material               <<  73   // Get pointer to material
 76                                                    74 
 77     void SetProductionCuts(G4ProductionCuts*); <<  75   void              SetProductionCuts(G4ProductionCuts*);
 78       // Set pointer to production cuts        <<  76   // Set pointer to production cuts
 79                                                    77 
 80     G4ProductionCuts* GetProductionCuts() cons <<  78   G4ProductionCuts* GetProductionCuts() const;
 81       // Get pointer to production cuts        <<  79   // Get pointer to production cuts
 82                                                    80 
 83     G4bool IsRecalcNeeded() const;             <<  81   G4bool           IsRecalcNeeded() const;
 84       // Return true if cut and/or material ha <<  82   // return true if cut and/or material has been modified 
 85       // after last calculation of PhysicsTabl <<  83   // after last calculation of PhysicsTable          
 86                                                    84 
 87     void PhysicsTableUpdated();                <<  85   void             PhysicsTableUpdated();
 88       // Inform end of calculation of Physics  <<  86   // inform end of calculation of PhysicsTable  
 89                                                    87 
 90     void SetIndex(G4int idx);                  <<  88   void             SetIndex(G4int idx);
 91     G4int GetIndex() const;                    <<  89   G4int            GetIndex() const;
 92       // Set/Get the index number in G4Product <<  90   // Set/Get the index number in G4ProductionCutsTable
 93                                                    91 
 94     void SetUseFlag(G4bool flg = true);        <<  92   void             SetUseFlag(G4bool flg=true);
 95     G4bool IsUsed() const;                     <<  93   G4bool           IsUsed() const;
 96                                                    94  
 97   private:                                         95   private:
 98                                                <<  96   G4bool                   isMaterialModified;
 99     G4bool            isMaterialModified = fal <<  97   const G4Material*        fMaterial;
100     const G4Material* fMaterial = nullptr;     <<  98   G4ProductionCuts*        fCuts;
101     G4ProductionCuts* fCuts = nullptr;         <<  99   G4int                    indexNumber;
102     G4int             indexNumber = -1;        << 100   G4bool                   isUsedInGeometry;
103     G4bool            isUsedInGeometry = false << 
104 };                                                101 };
105                                                   102 
106 // ------------------                          << 103 #include "G4ProductionCuts.hh"
107 // Inline methods                              << 
108 // ------------------                          << 
109                                                << 
110 inline                                            104 inline 
111 void G4MaterialCutsCouple::SetIndex(G4int idx) << 105  void G4MaterialCutsCouple::SetIndex(G4int idx)
112 {                                              << 106 { indexNumber = idx; }
113   indexNumber = idx;                           << 
114 }                                              << 
115                                                   107 
116 inline                                            108 inline
117 G4int G4MaterialCutsCouple::GetIndex() const   << 109  G4int G4MaterialCutsCouple::GetIndex() const
118 {                                              << 110 { return indexNumber; }
119   return indexNumber;                          << 
120 }                                              << 
121                                                   111 
122 inline                                            112 inline 
123 void G4MaterialCutsCouple::SetUseFlag(G4bool f << 113  void G4MaterialCutsCouple::SetUseFlag(G4bool flg)
124 {                                              << 114 { isUsedInGeometry = flg; }
125   isUsedInGeometry = flg;                      << 
126 }                                              << 
127                                                   115 
128 inline                                            116 inline
129 G4bool G4MaterialCutsCouple::IsUsed() const    << 117  G4bool G4MaterialCutsCouple::IsUsed() const
130 {                                              << 118 { return isUsedInGeometry; }
131   return isUsedInGeometry;                     << 
132 }                                              << 
133                                                   119 
134 inline                                            120 inline
135 void G4MaterialCutsCouple::SetProductionCuts(G << 121  void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut)
136 {                                              << 122 { fCuts = aCut; }
137   fCuts = aCut;                                << 
138 }                                              << 
139                                                   123 
140 inline                                            124 inline
141 G4ProductionCuts* G4MaterialCutsCouple::GetPro << 125  G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const
142 {                                              << 126 { return fCuts; }
143   return fCuts;                                << 
144 }                                              << 
145                                                   127 
146 inline                                            128 inline
147 G4bool G4MaterialCutsCouple::operator==(const  << 129  G4int G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple &right) const
148 {                                                 130 {
149   return (this == &right);                        131   return (this == &right);
150 }                                                 132 }
151                                                   133 
152 inline                                            134 inline
153 G4bool G4MaterialCutsCouple::operator!=(const  << 135  G4int G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple &right) const
154 {                                                 136 {
155   return (this !=  &right);                       137   return (this !=  &right);
156 }                                                 138 }
157                                                   139 
158 inline                                            140 inline
159 void  G4MaterialCutsCouple::SetMaterial(const  << 141   void  G4MaterialCutsCouple::SetMaterial(const G4Material* material)
160 {                                                 142 {
161   fMaterial = material;                           143   fMaterial = material;
162   isMaterialModified = true;                      144   isMaterialModified = true;
163 }                                                 145 }
164                                                   146 
165 inline                                            147 inline
166 const G4Material* G4MaterialCutsCouple::GetMat << 148   const G4Material* G4MaterialCutsCouple::GetMaterial() const
167 {                                                 149 {
168   return fMaterial;                               150   return fMaterial;
169 }                                                 151 }
170                                                   152 
171 inline                                            153 inline
172 G4bool  G4MaterialCutsCouple::IsRecalcNeeded()    154 G4bool  G4MaterialCutsCouple::IsRecalcNeeded() const
173 {                                                 155 {
174   G4bool isCutModified = false;                   156   G4bool isCutModified = false;
175   if (fCuts != nullptr ) isCutModified = fCuts << 157   if (fCuts !=0 ) isCutModified = fCuts->IsModified();
176   return (isMaterialModified || isCutModified)    158   return (isMaterialModified || isCutModified);
177 }                                                 159 }
178                                                   160 
179 inline                                            161 inline
180 void G4MaterialCutsCouple::PhysicsTableUpdated << 162 void   G4MaterialCutsCouple::PhysicsTableUpdated()
181 {                                                 163 {
182   if (fCuts != nullptr ) fCuts->PhysicsTableUp << 164   if (fCuts !=0 ) fCuts->PhysicsTableUpdated();
183   isMaterialModified = false;                     165   isMaterialModified = false;
184 }                                                 166 }
185                                                   167 
                                                   >> 168 
186 #endif                                            169 #endif
                                                   >> 170 
                                                   >> 171 
                                                   >> 172 
                                                   >> 173 
                                                   >> 174 
                                                   >> 175 
187                                                   176