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Geant4/processes/cuts/include/G4MaterialCutsCouple.hh

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Diff markup

Differences between /processes/cuts/include/G4MaterialCutsCouple.hh (Version 11.3.0) and /processes/cuts/include/G4MaterialCutsCouple.hh (Version 11.0.p4)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4MaterialCutsCouple                            26 // G4MaterialCutsCouple
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // The same material can be used in regions wi     30 // The same material can be used in regions with different cut values,
 31 // and physics processes must prepare several      31 // and physics processes must prepare several different cross-sections
 32 // for that material.                              32 // for that material.
 33 // The G4ProductionCutsTable has G4MaterialCut     33 // The G4ProductionCutsTable has G4MaterialCutsCouple objects, each of
 34 // which consists of a material paired with a      34 // which consists of a material paired with a cut value.
 35 // G4MaterialCutsCouples objects are numbered      35 // G4MaterialCutsCouples objects are numbered with an index which is the
 36 // same as the index of a G4PhysicsVector for      36 // same as the index of a G4PhysicsVector for the corresponding
 37 // G4MaterialCutsCouple in the G4PhysicsTable.     37 // G4MaterialCutsCouple in the G4PhysicsTable.
 38 // The list of G4MaterialCutsCouple objects us     38 // The list of G4MaterialCutsCouple objects used in the geometry setup
 39 // is updated before starting the event loop i     39 // is updated before starting the event loop in each run.
 40                                                    40 
 41 // Author: H.Kurashige, 17 September 2002 - Fi     41 // Author: H.Kurashige, 17 September 2002 - First implementation
 42 // -------------------------------------------     42 // --------------------------------------------------------------------
 43 #ifndef G4MaterialCutsCouple_hh                    43 #ifndef G4MaterialCutsCouple_hh 
 44 #define G4MaterialCutsCouple_hh 1                  44 #define G4MaterialCutsCouple_hh 1
 45                                                    45 
 46 #include "globals.hh"                              46 #include "globals.hh"
 47 #include "G4ios.hh"                                47 #include "G4ios.hh"
 48 #include "G4ProductionCuts.hh"                     48 #include "G4ProductionCuts.hh"
 49                                                    49 
 50 class G4Material;                                  50 class G4Material;
 51                                                    51 
 52 class G4MaterialCutsCouple                         52 class G4MaterialCutsCouple  
 53 {                                                  53 {
 54   public:                                          54   public:
 55                                                    55 
 56     G4MaterialCutsCouple();                        56     G4MaterialCutsCouple();
 57     G4MaterialCutsCouple(const G4Material*, G4     57     G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut = nullptr);
 58       // Constructors                              58       // Constructors
 59                                                    59 
 60     virtual ~G4MaterialCutsCouple();               60     virtual ~G4MaterialCutsCouple();
 61       // Destructor                                61       // Destructor 
 62                                                    62 
 63     G4MaterialCutsCouple(const G4MaterialCutsC     63     G4MaterialCutsCouple(const G4MaterialCutsCouple& right);
 64     G4MaterialCutsCouple& operator=(const G4Ma     64     G4MaterialCutsCouple& operator=(const G4MaterialCutsCouple& right);
 65       // Copy constructor & assignment operato     65       // Copy constructor & assignment operator
 66                                                    66 
 67     G4bool operator==(const G4MaterialCutsCoup     67     G4bool operator==(const G4MaterialCutsCouple& right) const;
 68     G4bool operator!=(const G4MaterialCutsCoup     68     G4bool operator!=(const G4MaterialCutsCouple& right) const;
 69       // Equality operators                        69       // Equality operators
 70                                                    70 
 71     void SetMaterial(const G4Material*);           71     void SetMaterial(const G4Material*);
 72       // Set pointer to material                   72       // Set pointer to material
 73                                                    73 
 74     const G4Material* GetMaterial() const;         74     const G4Material* GetMaterial() const;
 75       // Get pointer to material                   75       // Get pointer to material
 76                                                    76 
 77     void SetProductionCuts(G4ProductionCuts*);     77     void SetProductionCuts(G4ProductionCuts*);
 78       // Set pointer to production cuts            78       // Set pointer to production cuts
 79                                                    79 
 80     G4ProductionCuts* GetProductionCuts() cons     80     G4ProductionCuts* GetProductionCuts() const;
 81       // Get pointer to production cuts            81       // Get pointer to production cuts
 82                                                    82 
 83     G4bool IsRecalcNeeded() const;                 83     G4bool IsRecalcNeeded() const;
 84       // Return true if cut and/or material ha     84       // Return true if cut and/or material has been modified 
 85       // after last calculation of PhysicsTabl     85       // after last calculation of PhysicsTable          
 86                                                    86 
 87     void PhysicsTableUpdated();                    87     void PhysicsTableUpdated();
 88       // Inform end of calculation of Physics      88       // Inform end of calculation of Physics Table  
 89                                                    89 
 90     void SetIndex(G4int idx);                      90     void SetIndex(G4int idx);
 91     G4int GetIndex() const;                        91     G4int GetIndex() const;
 92       // Set/Get the index number in G4Product     92       // Set/Get the index number in G4ProductionCutsTable
 93                                                    93 
 94     void SetUseFlag(G4bool flg = true);            94     void SetUseFlag(G4bool flg = true);
 95     G4bool IsUsed() const;                         95     G4bool IsUsed() const;
 96                                                    96  
 97   private:                                         97   private:
 98                                                    98 
 99     G4bool            isMaterialModified = fal     99     G4bool            isMaterialModified = false;
100     const G4Material* fMaterial = nullptr;        100     const G4Material* fMaterial = nullptr;
101     G4ProductionCuts* fCuts = nullptr;            101     G4ProductionCuts* fCuts = nullptr;
102     G4int             indexNumber = -1;           102     G4int             indexNumber = -1;
103     G4bool            isUsedInGeometry = false    103     G4bool            isUsedInGeometry = false;
104 };                                                104 };
105                                                   105 
106 // ------------------                             106 // ------------------
107 // Inline methods                                 107 // Inline methods
108 // ------------------                             108 // ------------------
109                                                   109 
110 inline                                            110 inline 
111 void G4MaterialCutsCouple::SetIndex(G4int idx)    111 void G4MaterialCutsCouple::SetIndex(G4int idx)
112 {                                                 112 {
113   indexNumber = idx;                              113   indexNumber = idx;
114 }                                                 114 }
115                                                   115 
116 inline                                            116 inline
117 G4int G4MaterialCutsCouple::GetIndex() const      117 G4int G4MaterialCutsCouple::GetIndex() const
118 {                                                 118 {
119   return indexNumber;                             119   return indexNumber;
120 }                                                 120 }
121                                                   121 
122 inline                                            122 inline 
123 void G4MaterialCutsCouple::SetUseFlag(G4bool f    123 void G4MaterialCutsCouple::SetUseFlag(G4bool flg)
124 {                                                 124 {
125   isUsedInGeometry = flg;                         125   isUsedInGeometry = flg;
126 }                                                 126 }
127                                                   127 
128 inline                                            128 inline
129 G4bool G4MaterialCutsCouple::IsUsed() const       129 G4bool G4MaterialCutsCouple::IsUsed() const
130 {                                                 130 {
131   return isUsedInGeometry;                        131   return isUsedInGeometry;
132 }                                                 132 }
133                                                   133 
134 inline                                            134 inline
135 void G4MaterialCutsCouple::SetProductionCuts(G    135 void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut)
136 {                                                 136 {
137   fCuts = aCut;                                   137   fCuts = aCut;
138 }                                                 138 }
139                                                   139 
140 inline                                            140 inline
141 G4ProductionCuts* G4MaterialCutsCouple::GetPro    141 G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const
142 {                                                 142 {
143   return fCuts;                                   143   return fCuts;
144 }                                                 144 }
145                                                   145 
146 inline                                            146 inline
147 G4bool G4MaterialCutsCouple::operator==(const     147 G4bool G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple& right) const
148 {                                                 148 {
149   return (this == &right);                        149   return (this == &right);
150 }                                                 150 }
151                                                   151 
152 inline                                            152 inline
153 G4bool G4MaterialCutsCouple::operator!=(const     153 G4bool G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple& right) const
154 {                                                 154 {
155   return (this !=  &right);                       155   return (this !=  &right);
156 }                                                 156 }
157                                                   157 
158 inline                                            158 inline
159 void  G4MaterialCutsCouple::SetMaterial(const     159 void  G4MaterialCutsCouple::SetMaterial(const G4Material* material)
160 {                                                 160 {
161   fMaterial = material;                           161   fMaterial = material;
162   isMaterialModified = true;                      162   isMaterialModified = true;
163 }                                                 163 }
164                                                   164 
165 inline                                            165 inline
166 const G4Material* G4MaterialCutsCouple::GetMat    166 const G4Material* G4MaterialCutsCouple::GetMaterial() const
167 {                                                 167 {
168   return fMaterial;                               168   return fMaterial;
169 }                                                 169 }
170                                                   170 
171 inline                                            171 inline
172 G4bool  G4MaterialCutsCouple::IsRecalcNeeded()    172 G4bool  G4MaterialCutsCouple::IsRecalcNeeded() const
173 {                                                 173 {
174   G4bool isCutModified = false;                   174   G4bool isCutModified = false;
175   if (fCuts != nullptr ) isCutModified = fCuts    175   if (fCuts != nullptr ) isCutModified = fCuts->IsModified();
176   return (isMaterialModified || isCutModified)    176   return (isMaterialModified || isCutModified);
177 }                                                 177 }
178                                                   178 
179 inline                                            179 inline
180 void G4MaterialCutsCouple::PhysicsTableUpdated    180 void G4MaterialCutsCouple::PhysicsTableUpdated()
181 {                                                 181 {
182   if (fCuts != nullptr ) fCuts->PhysicsTableUp    182   if (fCuts != nullptr ) fCuts->PhysicsTableUpdated();
183   isMaterialModified = false;                     183   isMaterialModified = false;
184 }                                                 184 }
185                                                   185 
186 #endif                                            186 #endif
187                                                   187