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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4ImportanceConfigurator << 27 // 26 // 28 // Author: Michael Dressel, CERN << 27 // >> 28 // ---------------------------------------------------------------------- >> 29 // Class G4ImportanceConfigurator >> 30 // >> 31 // Author: Michael Dressel (Michael.Dressel@cern.ch) 29 // ------------------------------------------- 32 // ---------------------------------------------------------------------- 30 33 31 #include "G4ImportanceConfigurator.hh" 34 #include "G4ImportanceConfigurator.hh" 32 35 33 #include "G4ImportanceProcess.hh" 36 #include "G4ImportanceProcess.hh" 34 #include "G4ProcessPlacer.hh" 37 #include "G4ProcessPlacer.hh" 35 #include "G4ImportanceAlgorithm.hh" 38 #include "G4ImportanceAlgorithm.hh" 36 39 37 #include "G4TransportationManager.hh" 40 #include "G4TransportationManager.hh" 38 #include "G4AutoLock.hh" 41 #include "G4AutoLock.hh" 39 42 40 #ifdef G4MULTITHREADED 43 #ifdef G4MULTITHREADED 41 namespace << 44 namespace { 42 { << 45 G4Mutex BiasConfigMutex = G4MUTEX_INITIALIZER; 43 G4Mutex BiasConfigMutex = G4MUTEX_INITIALIZE << 44 } 46 } 45 #endif 47 #endif 46 48 47 G4ImportanceConfigurator:: 49 G4ImportanceConfigurator:: 48 G4ImportanceConfigurator(const G4VPhysicalVolu 50 G4ImportanceConfigurator(const G4VPhysicalVolume* worldvolume, 49 const G4String& particlename, << 51 const G4String &particlename, 50 G4VIStore& isto << 52 G4VIStore &istore, 51 const G4VImportanceAl << 53 const G4VImportanceAlgorithm *ialg, G4bool para) 52 : fWorld(worldvolume), 54 : fWorld(worldvolume), 53 fWorldName(worldvolume->GetName()), 55 fWorldName(worldvolume->GetName()), 54 fPlacer(particlename), 56 fPlacer(particlename), 55 fIStore(istore), 57 fIStore(istore), 56 fDeleteIalg( ( ! ialg) ), 58 fDeleteIalg( ( ! ialg) ), 57 fIalgorithm(( (fDeleteIalg == true) ? new << 59 fIalgorithm(( (fDeleteIalg) ? >> 60 new G4ImportanceAlgorithm : ialg)), >> 61 fImportanceProcess(0), 58 paraflag(para) 62 paraflag(para) 59 {;} 63 {;} 60 64 61 G4ImportanceConfigurator:: 65 G4ImportanceConfigurator:: 62 G4ImportanceConfigurator(const G4String& world << 66 G4ImportanceConfigurator(const G4String &worldvolumeName, 63 const G4String& particlename, << 67 const G4String &particlename, 64 G4VIStore& isto << 68 G4VIStore &istore, 65 const G4VImportanceAl << 69 const G4VImportanceAlgorithm *ialg, G4bool para) 66 : fWorldName(worldvolumeName), 70 : fWorldName(worldvolumeName), 67 fPlacer(particlename), 71 fPlacer(particlename), 68 fIStore(istore), 72 fIStore(istore), 69 fDeleteIalg( ( ! ialg) ), 73 fDeleteIalg( ( ! ialg) ), 70 fIalgorithm(( (fDeleteIalg == true) ? new G4 << 74 fIalgorithm(( (fDeleteIalg) ? >> 75 new G4ImportanceAlgorithm : ialg)), >> 76 fImportanceProcess(0), 71 paraflag(para) 77 paraflag(para) 72 { 78 { 73 fWorld = G4TransportationManager::GetTranspo 79 fWorld = G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume(); 74 if(paraflag) fWorld = G4TransportationManage 80 if(paraflag) fWorld = G4TransportationManager::GetTransportationManager()->GetParallelWorld(fWorldName); 75 } 81 } 76 82 77 G4ImportanceConfigurator::~G4ImportanceConfigu 83 G4ImportanceConfigurator::~G4ImportanceConfigurator() 78 { 84 { 79 if (fImportanceProcess) 85 if (fImportanceProcess) 80 { 86 { 81 fPlacer.RemoveProcess(fImportanceProcess); 87 fPlacer.RemoveProcess(fImportanceProcess); 82 delete fImportanceProcess; 88 delete fImportanceProcess; 83 } 89 } 84 if (fDeleteIalg) 90 if (fDeleteIalg) 85 { 91 { 86 delete fIalgorithm; 92 delete fIalgorithm; 87 } 93 } 88 } 94 } 89 95 90 void 96 void 91 G4ImportanceConfigurator::Configure(G4VSampler << 97 G4ImportanceConfigurator::Configure(G4VSamplerConfigurator *preConf) 92 { 98 { 93 G4cout << "G4ImportanceConfigurator:: enteri 99 G4cout << "G4ImportanceConfigurator:: entering importance configure, paraflag " << paraflag << G4endl; 94 const G4VTrackTerminator *terminator = 0; 100 const G4VTrackTerminator *terminator = 0; 95 if (preConf) 101 if (preConf) 96 { 102 { 97 terminator = preConf->GetTrackTerminator() 103 terminator = preConf->GetTrackTerminator(); 98 } << 104 }; >> 105 99 106 100 #ifdef G4MULTITHREADED 107 #ifdef G4MULTITHREADED 101 G4AutoLock l(&BiasConfigMutex); 108 G4AutoLock l(&BiasConfigMutex); 102 #endif 109 #endif 103 fImportanceProcess = 110 fImportanceProcess = 104 new G4ImportanceProcess(*fIalgorithm, 111 new G4ImportanceProcess(*fIalgorithm, 105 fIStore, 112 fIStore, 106 terminator,"Im 113 terminator,"ImportanceProcess",paraflag); 107 114 108 if (!fImportanceProcess) 115 if (!fImportanceProcess) 109 { 116 { 110 G4Exception("G4ImportanceConfigurator::Con 117 G4Exception("G4ImportanceConfigurator::Configure()", 111 "FatalError", FatalException, 118 "FatalError", FatalException, 112 "Failed allocation of G4Import 119 "Failed allocation of G4ImportanceProcess !"); 113 } 120 } 114 121 >> 122 // G4cout << "G4ImportanceConfigurator:: setting parallel World " << paraflag << G4endl; 115 if(paraflag) fImportanceProcess->SetParallel 123 if(paraflag) fImportanceProcess->SetParallelWorld(fWorld->GetName()); 116 #ifdef G4MULTITHREADED 124 #ifdef G4MULTITHREADED 117 l.unlock(); 125 l.unlock(); >> 126 // G4MUTEXUNLOCK(&G4ImportanceConfigurator::BiasConfigMutex); 118 #endif 127 #endif >> 128 // if(paraflag) fImportanceProcess->SetParallelWorld(fWorldName); >> 129 // G4cout << "G4ImportanceConfigurator:: set " << paraflag << " name: " << fWorld->GetName() << G4endl; >> 130 // getchar(); 119 fPlacer.AddProcessAsSecondDoIt(fImportancePr 131 fPlacer.AddProcessAsSecondDoIt(fImportanceProcess); 120 } 132 } 121 133 122 const G4VTrackTerminator* << 134 const G4VTrackTerminator *G4ImportanceConfigurator:: 123 G4ImportanceConfigurator::GetTrackTerminator() << 135 GetTrackTerminator() const 124 { 136 { 125 return fImportanceProcess; 137 return fImportanceProcess; 126 } 138 } 127 139 128 void G4ImportanceConfigurator::SetWorldName(co 140 void G4ImportanceConfigurator::SetWorldName(const G4String& name) 129 { 141 { 130 G4cout << " G4ImportanceConfigurator:: setti 142 G4cout << " G4ImportanceConfigurator:: setting world name: " << name << G4endl; 131 fWorldName = name; 143 fWorldName = name; 132 } 144 } 133 145