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new << 53 fIalgorithm(( (fDeleteIalg) ? >> 54 new G4ImportanceAlgorithm : ialg)), >> 55 fImportanceProcess(0), 58 paraflag(para) 56 paraflag(para) 59 {;} 57 {;} 60 58 61 G4ImportanceConfigurator:: 59 G4ImportanceConfigurator:: 62 G4ImportanceConfigurator(const G4String& world << 60 G4ImportanceConfigurator(G4String worldvolumeName, 63 const G4String& particlename, << 61 const G4String &particlename, 64 G4VIStore& isto << 62 G4VIStore &istore, 65 const G4VImportanceAl << 63 const G4VImportanceAlgorithm *ialg, G4bool para) 66 : fWorldName(worldvolumeName), 64 : fWorldName(worldvolumeName), 67 fPlacer(particlename), 65 fPlacer(particlename), 68 fIStore(istore), 66 fIStore(istore), 69 fDeleteIalg( ( ! ialg) ), 67 fDeleteIalg( ( ! ialg) ), 70 fIalgorithm(( (fDeleteIalg == true) ? new G4 << 68 fIalgorithm(( (fDeleteIalg) ? >> 69 new G4ImportanceAlgorithm : ialg)), >> 70 fImportanceProcess(0), 71 paraflag(para) 71 paraflag(para) 72 { 72 { 73 fWorld = G4TransportationManager::GetTranspo 73 fWorld = G4TransportationManager::GetTransportationManager()->GetNavigatorForTracking()->GetWorldVolume(); 74 if(paraflag) fWorld = G4TransportationManage << 74 if(paraflag) fWorld = G4TransportationManager::GetTransportationManager()->GetParallelWorld(fWorldName); 75 } 75 } 76 76 77 G4ImportanceConfigurator::~G4ImportanceConfigu 77 G4ImportanceConfigurator::~G4ImportanceConfigurator() 78 { 78 { 79 if (fImportanceProcess) 79 if (fImportanceProcess) 80 { 80 { 81 fPlacer.RemoveProcess(fImportanceProcess); 81 fPlacer.RemoveProcess(fImportanceProcess); 82 delete fImportanceProcess; 82 delete fImportanceProcess; 83 } 83 } 84 if (fDeleteIalg) 84 if (fDeleteIalg) 85 { 85 { 86 delete fIalgorithm; 86 delete fIalgorithm; 87 } 87 } 88 } 88 } 89 89 90 void 90 void 91 G4ImportanceConfigurator::Configure(G4VSampler << 91 G4ImportanceConfigurator::Configure(G4VSamplerConfigurator *preConf) 92 { 92 { 93 G4cout << "G4ImportanceConfigurator:: enteri 93 G4cout << "G4ImportanceConfigurator:: entering importance configure, paraflag " << paraflag << G4endl; 94 const G4VTrackTerminator *terminator = 0; 94 const G4VTrackTerminator *terminator = 0; 95 if (preConf) 95 if (preConf) 96 { 96 { 97 terminator = preConf->GetTrackTerminator() 97 terminator = preConf->GetTrackTerminator(); 98 } << 98 }; 99 99 100 #ifdef G4MULTITHREADED << 101 G4AutoLock l(&BiasConfigMutex); << 102 #endif << 103 fImportanceProcess = 100 fImportanceProcess = 104 new G4ImportanceProcess(*fIalgorithm, 101 new G4ImportanceProcess(*fIalgorithm, 105 fIStore, 102 fIStore, 106 terminator,"Im 103 terminator,"ImportanceProcess",paraflag); 107 << 108 if (!fImportanceProcess) 104 if (!fImportanceProcess) 109 { 105 { 110 G4Exception("G4ImportanceConfigurator::Con 106 G4Exception("G4ImportanceConfigurator::Configure()", 111 "FatalError", FatalException, 107 "FatalError", FatalException, 112 "Failed allocation of G4Import 108 "Failed allocation of G4ImportanceProcess !"); 113 } 109 } 114 110 >> 111 // G4cout << "G4ImportanceConfigurator:: setting parallel World " << paraflag << G4endl; 115 if(paraflag) fImportanceProcess->SetParallel 112 if(paraflag) fImportanceProcess->SetParallelWorld(fWorld->GetName()); 116 #ifdef G4MULTITHREADED << 113 // if(paraflag) fImportanceProcess->SetParallelWorld(fWorldName); 117 l.unlock(); << 114 // G4cout << "G4ImportanceConfigurator:: set " << paraflag << " name: " << fWorld->GetName() << G4endl; 118 #endif << 115 // getchar(); >> 116 119 fPlacer.AddProcessAsSecondDoIt(fImportancePr 117 fPlacer.AddProcessAsSecondDoIt(fImportanceProcess); 120 } 118 } 121 119 122 const G4VTrackTerminator* << 120 const G4VTrackTerminator *G4ImportanceConfigurator:: 123 G4ImportanceConfigurator::GetTrackTerminator() << 121 GetTrackTerminator() const 124 { 122 { 125 return fImportanceProcess; 123 return fImportanceProcess; 126 } 124 } 127 125 128 void G4ImportanceConfigurator::SetWorldName(co << 126 void G4ImportanceConfigurator::SetWorldName(G4String name) 129 { 127 { 130 G4cout << " G4ImportanceConfigurator:: setti << 131 fWorldName = name; 128 fWorldName = name; 132 } 129 } 133 130