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Geant4/processes/biasing/generic/include/G4BOptnLeadingParticle.hh

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Differences between /processes/biasing/generic/include/G4BOptnLeadingParticle.hh (Version 11.3.0) and /processes/biasing/generic/include/G4BOptnLeadingParticle.hh (Version 10.6.p2)


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 25 //                                                 25 //
 26 // G4BOptnLeadingParticle                      << 
 27 //                                                 26 //
 28 // Class Description:                          << 
 29 //                                                 27 //
 30 // A G4VBiasingOperation that implements the s <<  28 //---------------------------------------------------------------------
 31 // particle biasing scheme". It is of interest << 
 32 // to estimate the flux leaking from the shiel << 
 33 // It works as follows:                        << 
 34 // - it is intented for hadronic inelastic int << 
 35 // - at each interaction, are kept:            << 
 36 //     - the most energetic particle (the lead << 
 37 //         - with unmodified weight            << 
 38 //     - randomly one particle of each species << 
 39 //         - with this particle weight = n * p << 
 40 //           n is the number of particles of t << 
 41 //                                                 29 //
 42 // Author: Marc Verderi, November 2019.        <<  30 // G4BOptnLeadingParticle
 43 // ------------------------------------------- <<  31 //
                                                   >>  32 // Class Description:
                                                   >>  33 //       A G4VBiasingOperation that implements the so-called "Leading
                                                   >>  34 //   particle biasing scheme". It is of interest in the shield problem
                                                   >>  35 //   to estimate the flux leaking from the shield.
                                                   >>  36 //       It works as follows:
                                                   >>  37 //       - it is intented for hadronic inelastic interaction
                                                   >>  38 //       - at each interaction, are kept:
                                                   >>  39 //           - the most energetic particle (the leading particle)
                                                   >>  40 //               - with unmodified weight
                                                   >>  41 //           - randomly one particle of each species
                                                   >>  42 //               - with this particle weight = n * primary_weight where
                                                   >>  43 //                 n is the number of particles of this species
                                                   >>  44 //---------------------------------------------------------------------
                                                   >>  45 // Initial version                                 Nov. 2019 M. Verderi
                                                   >>  46 
 44                                                    47 
 45 #ifndef G4BOptnLeadingParticle_hh                  48 #ifndef G4BOptnLeadingParticle_hh
 46 #define G4BOptnLeadingParticle_hh 1                49 #define G4BOptnLeadingParticle_hh 1
 47                                                    50 
 48 #include "G4VBiasingOperation.hh"                  51 #include "G4VBiasingOperation.hh"
 49 #include "G4ParticleChange.hh"                     52 #include "G4ParticleChange.hh"
 50                                                    53 
 51 class G4BOptnLeadingParticle : public G4VBiasi <<  54 class G4BOptnLeadingParticle : public G4VBiasingOperation {
 52 {                                              <<  55 public:
 53   public:                                      <<  56   // -- Constructor :
 54                                                <<  57   G4BOptnLeadingParticle(G4String name);
 55     // -- Constructor :                        <<  58   // -- destructor:
 56     G4BOptnLeadingParticle(const G4String& nam <<  59   virtual ~G4BOptnLeadingParticle();
 57     // -- destructor:                          <<  60   
 58     virtual ~G4BOptnLeadingParticle();         <<  61 public:
                                                   >>  62   // -- Methods from G4VBiasingOperation interface:
                                                   >>  63   // ----------------------------------------------
                                                   >>  64   // -- Unused:
                                                   >>  65   virtual const G4VBiasingInteractionLaw* ProvideOccurenceBiasingInteractionLaw( const G4BiasingProcessInterface*, G4ForceCondition& ) {return nullptr;}
                                                   >>  66   // -- Used:
                                                   >>  67   virtual G4VParticleChange*                             ApplyFinalStateBiasing( const G4BiasingProcessInterface*, // -- Method used for this biasing. The related biasing operator
                                                   >>  68                      const G4Track*,                   // -- returns this biasing operation at the post step do it level
                                                   >>  69                      const G4Step*,                    // -- when the wrapped process has won the interaction length race.
                                                   >>  70                      G4bool& );                        // -- The wrapped process final state is then trimmed.
                                                   >>  71   // -- Unused:
                                                   >>  72   virtual G4double                                     DistanceToApplyOperation( const G4Track*,
                                                   >>  73                      G4double,
                                                   >>  74                      G4ForceCondition*)                                    {return 0;}
                                                   >>  75   virtual G4VParticleChange*                         GenerateBiasingFinalState( const G4Track*,
                                                   >>  76                     const G4Step*  )                                       {return nullptr;}
                                                   >>  77 
                                                   >>  78 public:
                                                   >>  79   // -- The possibility is given to further apply a Russian roulette on tracks that are accompagnying the leading particle
                                                   >>  80   // -- after the classical leading particle biasing algorithm has been applied.
                                                   >>  81   // -- This is of interest when applying the technique to e+ -> gamma gamma for example. Given one gamma is leading,
                                                   >>  82   // -- the second one is alone in its category, hence selected. With the Russian roulette it is then possible to keep
                                                   >>  83   // -- this one randomly. This is also of interest for pi0 decays, or for brem. e- -> e- gamma where the e- or gamma
                                                   >>  84   // -- are alone in their category.
                                                   >>  85   void     SetFurtherKillingProbability( G4double p )       { fRussianRouletteKillingProbability = p;    }   // -- if p <= 0.0 the killing is ignored.
                                                   >>  86   G4double GetFurtherKillingProbability()             const { return fRussianRouletteKillingProbability; }
                                                   >>  87   
                                                   >>  88 private:
                                                   >>  89   // -- Particle change used to return the trimmed final state:
                                                   >>  90   G4ParticleChange fParticleChange;
                                                   >>  91   G4double         fRussianRouletteKillingProbability;
                                                   >>  92 
 59                                                    93   
 60     // -- Methods from G4VBiasingOperation int << 
 61     // --------------------------------------- << 
 62     // -- Unused:                              << 
 63     virtual const G4VBiasingInteractionLaw*    << 
 64     ProvideOccurenceBiasingInteractionLaw( con << 
 65                                            G4F << 
 66     // -- Used:                                << 
 67     virtual G4VParticleChange*                 << 
 68     ApplyFinalStateBiasing( const G4BiasingPro << 
 69                             const G4Track*,    << 
 70                             const G4Step*,     << 
 71                             G4bool& );         << 
 72     // -- Unused:                              << 
 73     virtual G4double                           << 
 74     DistanceToApplyOperation( const G4Track*,  << 
 75     virtual G4VParticleChange*                 << 
 76     GenerateBiasingFinalState( const G4Track*, << 
 77                                                << 
 78     // -- The possibility is given to further  << 
 79     // -- after the classical leading particle << 
 80     // -- This is of interest when applying th << 
 81     // -- the second one is alone in its categ << 
 82     // -- this one randomly. This is also of i << 
 83     // -- are alone in their category.         << 
 84     void SetFurtherKillingProbability( G4doubl << 
 85     {                                          << 
 86       fRussianRouletteKillingProbability = p;  << 
 87     }                                          << 
 88     G4double GetFurtherKillingProbability() co << 
 89     {                                          << 
 90       return fRussianRouletteKillingProbabilit << 
 91     }                                          << 
 92                                                << 
 93   private:                                     << 
 94                                                << 
 95     // -- Particle change used to return the t << 
 96     G4ParticleChange fParticleChange;          << 
 97     G4double fRussianRouletteKillingProbabilit << 
 98 };                                                 94 };
 99                                                    95 
100 #endif                                             96 #endif
101                                                    97