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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4GDMLWriteMaterials implementation << 27 // 26 // 28 // Author: Zoltan Torzsok, November 2007 << 27 // $Id: G4GDMLWriteMaterials.cc,v 1.26 2010-10-14 16:19:40 gcosmo Exp $ >> 28 // GEANT4 tag $Name: geant4-09-04-patch-01 $ >> 29 // >> 30 // class G4GDMLWriteMaterials Implementation >> 31 // >> 32 // Original author: Zoltan Torzsok, November 2007 >> 33 // 29 // ------------------------------------------- 34 // -------------------------------------------------------------------- 30 35 31 #include <sstream> 36 #include <sstream> 32 << 33 #include "G4GDMLWriteMaterials.hh" 37 #include "G4GDMLWriteMaterials.hh" 34 38 35 #include "G4PhysicalConstants.hh" << 36 #include "G4SystemOfUnits.hh" << 37 #include "G4Element.hh" 39 #include "G4Element.hh" 38 #include "G4Isotope.hh" 40 #include "G4Isotope.hh" 39 #include "G4Material.hh" 41 #include "G4Material.hh" 40 42 41 // ------------------------------------------- << 42 G4GDMLWriteMaterials::G4GDMLWriteMaterials() 43 G4GDMLWriteMaterials::G4GDMLWriteMaterials() 43 : G4GDMLWriteDefine() << 44 : G4GDMLWriteDefine(), materialsElement(0) 44 { 45 { 45 } 46 } 46 47 47 // ------------------------------------------- << 48 G4GDMLWriteMaterials::~G4GDMLWriteMaterials() 48 G4GDMLWriteMaterials::~G4GDMLWriteMaterials() 49 { 49 { 50 } 50 } 51 51 52 // ------------------------------------------- << 52 void G4GDMLWriteMaterials:: 53 void G4GDMLWriteMaterials::AtomWrite(xercesc:: << 53 AtomWrite(xercesc::DOMElement* element,const G4double& a) 54 const G4d << 55 { << 56 xercesc::DOMElement* atomElement = NewElemen << 57 atomElement->setAttributeNode(NewAttribute(" << 58 atomElement->setAttributeNode(NewAttribute(" << 59 element->appendChild(atomElement); << 60 } << 61 << 62 // ------------------------------------------- << 63 void G4GDMLWriteMaterials::DWrite(xercesc::DOM << 64 const G4doub << 65 { 54 { 66 xercesc::DOMElement* DElement = NewElement(" << 55 xercesc::DOMElement* atomElement = NewElement("atom"); 67 DElement->setAttributeNode(NewAttribute("uni << 56 atomElement->setAttributeNode(NewAttribute("unit","g/mole")); 68 DElement->setAttributeNode(NewAttribute("val << 57 atomElement->setAttributeNode(NewAttribute("value",a*mole/g)); 69 element->appendChild(DElement); << 58 element->appendChild(atomElement); 70 } 59 } 71 60 72 // ------------------------------------------- << 61 void G4GDMLWriteMaterials:: 73 void G4GDMLWriteMaterials::PWrite(xercesc::DOM << 62 DWrite(xercesc::DOMElement* element,const G4double& d) 74 const G4doub << 75 { 63 { 76 xercesc::DOMElement* PElement = NewElement(" << 64 xercesc::DOMElement* DElement = NewElement("D"); 77 PElement->setAttributeNode(NewAttribute("uni << 65 DElement->setAttributeNode(NewAttribute("unit","g/cm3")); 78 PElement->setAttributeNode(NewAttribute("val << 66 DElement->setAttributeNode(NewAttribute("value",d*cm3/g)); 79 element->appendChild(PElement); << 67 element->appendChild(DElement); 80 } 68 } 81 69 82 // ------------------------------------------- << 70 void G4GDMLWriteMaterials:: 83 void G4GDMLWriteMaterials::TWrite(xercesc::DOM << 71 PWrite(xercesc::DOMElement* element,const G4double& P) 84 const G4doub << 85 { 72 { 86 xercesc::DOMElement* TElement = NewElement(" << 73 xercesc::DOMElement* PElement = NewElement("P"); 87 TElement->setAttributeNode(NewAttribute("uni << 74 PElement->setAttributeNode(NewAttribute("unit","pascal")); 88 TElement->setAttributeNode(NewAttribute("val << 75 PElement->setAttributeNode(NewAttribute("value",P/pascal)); 89 element->appendChild(TElement); << 76 element->appendChild(PElement); 90 } 77 } 91 78 92 // ------------------------------------------- << 79 void G4GDMLWriteMaterials:: 93 void G4GDMLWriteMaterials::MEEWrite(xercesc::D << 80 TWrite(xercesc::DOMElement* element,const G4double& T) 94 const G4do << 95 { 81 { 96 xercesc::DOMElement* PElement = NewElement(" << 82 xercesc::DOMElement* TElement = NewElement("T"); 97 PElement->setAttributeNode(NewAttribute("uni << 83 TElement->setAttributeNode(NewAttribute("unit","K")); 98 PElement->setAttributeNode(NewAttribute("val << 84 TElement->setAttributeNode(NewAttribute("value",T/kelvin)); 99 element->appendChild(PElement); << 85 element->appendChild(TElement); 100 } 86 } 101 87 102 // ------------------------------------------- << 88 void G4GDMLWriteMaterials:: 103 void G4GDMLWriteMaterials::IsotopeWrite(const << 89 IsotopeWrite(const G4Isotope* const isotopePtr) 104 { 90 { 105 const G4String name = GenerateName(isotopePt << 91 const G4String name = GenerateName(isotopePtr->GetName(),isotopePtr); 106 92 107 xercesc::DOMElement* isotopeElement = NewEle << 93 xercesc::DOMElement* isotopeElement = NewElement("isotope"); 108 isotopeElement->setAttributeNode(NewAttribut << 94 isotopeElement->setAttributeNode(NewAttribute("name",name)); 109 isotopeElement->setAttributeNode(NewAttribut << 95 isotopeElement->setAttributeNode(NewAttribute("N",isotopePtr->GetN())); 110 isotopeElement->setAttributeNode(NewAttribut << 96 isotopeElement->setAttributeNode(NewAttribute("Z",isotopePtr->GetZ())); 111 materialsElement->appendChild(isotopeElement << 97 materialsElement->appendChild(isotopeElement); 112 AtomWrite(isotopeElement, isotopePtr->GetA() << 98 AtomWrite(isotopeElement,isotopePtr->GetA()); 113 } 99 } 114 100 115 // ------------------------------------------- << 116 void G4GDMLWriteMaterials::ElementWrite(const 101 void G4GDMLWriteMaterials::ElementWrite(const G4Element* const elementPtr) 117 { 102 { 118 const G4String name = GenerateName(elementPt << 103 const G4String name = GenerateName(elementPtr->GetName(),elementPtr); 119 104 120 xercesc::DOMElement* elementElement = NewEle << 105 xercesc::DOMElement* elementElement = NewElement("element"); 121 elementElement->setAttributeNode(NewAttribut << 106 elementElement->setAttributeNode(NewAttribute("name",name)); 122 107 123 const G4int NumberOfIsotopes = (G4int)elemen << 108 const size_t NumberOfIsotopes = elementPtr->GetNumberOfIsotopes(); 124 109 125 if(NumberOfIsotopes > 0) << 110 if (NumberOfIsotopes>0) 126 { << 111 { 127 const G4double* RelativeAbundanceVector << 112 const G4double* RelativeAbundanceVector = 128 = elementPtr->GetRelativeAbundanceVector << 113 elementPtr->GetRelativeAbundanceVector(); 129 for(G4int i = 0; i < NumberOfIsotopes; ++i << 114 for (size_t i=0;i<NumberOfIsotopes;i++) 130 { << 115 { 131 G4String fractionref = GenerateName(elem << 116 G4String fractionref = GenerateName(elementPtr->GetIsotope(i)->GetName(), 132 elem << 117 elementPtr->GetIsotope(i)); 133 xercesc::DOMElement* fractionElement = N << 118 xercesc::DOMElement* fractionElement = NewElement("fraction"); 134 fractionElement->setAttributeNode( << 119 fractionElement->setAttributeNode(NewAttribute("n", 135 NewAttribute("n", RelativeAbundanceVec << 120 RelativeAbundanceVector[i])); 136 fractionElement->setAttributeNode(NewAtt << 121 fractionElement->setAttributeNode(NewAttribute("ref",fractionref)); 137 elementElement->appendChild(fractionElem << 122 elementElement->appendChild(fractionElement); 138 AddIsotope(elementPtr->GetIsotope(i)); << 123 AddIsotope(elementPtr->GetIsotope(i)); 139 } << 124 } 140 } << 125 } 141 else << 126 else 142 { << 127 { 143 elementElement->setAttributeNode(NewAttrib << 128 elementElement->setAttributeNode(NewAttribute("Z",elementPtr->GetZ())); 144 AtomWrite(elementElement, elementPtr->GetA << 129 AtomWrite(elementElement,elementPtr->GetA()); 145 } << 130 } 146 131 147 materialsElement->appendChild(elementElement << 132 materialsElement->appendChild(elementElement); 148 // Append the element AFTER all the possible << 133 // Append the element AFTER all the possible components are appended! 149 } 134 } 150 135 151 // ------------------------------------------- << 152 void G4GDMLWriteMaterials::MaterialWrite(const 136 void G4GDMLWriteMaterials::MaterialWrite(const G4Material* const materialPtr) 153 { 137 { 154 G4String state_str("undefined"); << 138 G4String state_str("undefined"); 155 const G4State state = materialPtr->GetState( << 139 const G4State state = materialPtr->GetState(); 156 if(state == kStateSolid) << 140 if (state==kStateSolid) { state_str = "solid"; } else 157 { << 141 if (state==kStateLiquid) { state_str = "liquid"; } else 158 state_str = "solid"; << 142 if (state==kStateGas) { state_str = "gas"; } 159 } << 143 160 else if(state == kStateLiquid) << 144 const G4String name = GenerateName(materialPtr->GetName(), materialPtr); 161 { << 145 162 state_str = "liquid"; << 146 xercesc::DOMElement* materialElement = NewElement("material"); 163 } << 147 materialElement->setAttributeNode(NewAttribute("name",name)); 164 else if(state == kStateGas) << 148 materialElement->setAttributeNode(NewAttribute("state",state_str)); 165 { << 149 166 state_str = "gas"; << 150 // Write any property attached to the material... 167 } << 151 // 168 << 152 if (materialPtr->GetMaterialPropertiesTable()) 169 const G4String name = GenerateName(materialP << 153 { 170 << 154 PropertyWrite(materialElement, materialPtr); 171 xercesc::DOMElement* materialElement = NewEl << 155 } 172 materialElement->setAttributeNode(NewAttribu << 156 173 materialElement->setAttributeNode(NewAttribu << 157 if (materialPtr->GetTemperature() != STP_Temperature) 174 << 158 { TWrite(materialElement,materialPtr->GetTemperature()); } 175 // Write any property attached to the materi << 159 if (materialPtr->GetPressure() != STP_Pressure) 176 // << 160 { PWrite(materialElement,materialPtr->GetPressure()); } 177 if(materialPtr->GetMaterialPropertiesTable() << 161 DWrite(materialElement,materialPtr->GetDensity()); 178 { << 162 179 PropertyWrite(materialElement, materialPtr << 163 const size_t NumberOfElements = materialPtr->GetNumberOfElements(); 180 } << 164 181 << 165 if ( (NumberOfElements>1) 182 if(materialPtr->GetTemperature() != STP_Temp << 166 || ( materialPtr->GetElement(0) 183 { << 167 && materialPtr->GetElement(0)->GetNumberOfIsotopes()>1 ) ) 184 TWrite(materialElement, materialPtr->GetTe << 168 { 185 } << 169 const G4double* MassFractionVector = materialPtr->GetFractionVector(); 186 << 170 187 if(materialPtr->GetPressure() != STP_Pressur << 171 for (size_t i=0;i<NumberOfElements;i++) 188 { << 172 { 189 PWrite(materialElement, materialPtr->GetPr << 173 const G4String fractionref = 190 } << 174 GenerateName(materialPtr->GetElement(i)->GetName(), 191 << 175 materialPtr->GetElement(i)); 192 // Write Ionisation potential (mean excitati << 176 xercesc::DOMElement* fractionElement = NewElement("fraction"); 193 MEEWrite(materialElement, << 177 fractionElement->setAttributeNode(NewAttribute("n", 194 materialPtr->GetIonisation()->GetMe << 178 MassFractionVector[i])); 195 << 179 fractionElement->setAttributeNode(NewAttribute("ref",fractionref)); 196 DWrite(materialElement, materialPtr->GetDens << 180 materialElement->appendChild(fractionElement); 197 << 181 AddElement(materialPtr->GetElement(i)); 198 const G4int NumberOfElements = (G4int)materi << 182 } 199 << 183 } 200 if((NumberOfElements > 1) || << 184 else 201 (materialPtr->GetElement(0) != nullptr && << 185 { 202 materialPtr->GetElement(0)->GetNumberOfI << 186 materialElement->setAttributeNode(NewAttribute("Z",materialPtr->GetZ())); 203 { << 187 AtomWrite(materialElement,materialPtr->GetA()); 204 const G4double* MassFractionVector = mater << 188 } 205 << 189 206 for(G4int i = 0; i < NumberOfElements; ++i << 190 // Append the material AFTER all the possible components are appended! 207 { << 191 // 208 const G4String fractionref = GenerateNam << 192 materialsElement->appendChild(materialElement); 209 materialPtr->GetElement(i)->GetName(), << 193 } 210 xercesc::DOMElement* fractionElement = N << 194 211 fractionElement->setAttributeNode( << 195 void G4GDMLWriteMaterials::PropertyVectorWrite(const G4String& key, 212 NewAttribute("n", MassFractionVector[i << 196 const G4MaterialPropertyVector* const pvec) 213 fractionElement->setAttributeNode(NewAtt << 197 { 214 materialElement->appendChild(fractionEle << 198 const G4String matrixref = GenerateName(key, pvec); 215 AddElement(materialPtr->GetElement(i)); << 199 xercesc::DOMElement* matrixElement = NewElement("matrix"); 216 } << 200 matrixElement->setAttributeNode(NewAttribute("name", matrixref)); 217 } << 201 matrixElement->setAttributeNode(NewAttribute("coldim", "2")); 218 else << 202 std::ostringstream pvalues; 219 { << 203 for (G4int i=0; i<pvec->Entries(); i++) 220 materialElement->setAttributeNode(NewAttri << 204 { 221 AtomWrite(materialElement, materialPtr->Ge << 205 G4MPVEntry cval = pvec->GetEntry(i); 222 } << 206 if (i!=0) { pvalues << " "; } 223 << 207 pvalues << cval.GetPhotonEnergy() << " " << cval.GetProperty(); 224 // Append the material AFTER all the possibl << 208 } 225 // << 209 matrixElement->setAttributeNode(NewAttribute("values", pvalues.str())); 226 materialsElement->appendChild(materialElemen << 227 } << 228 << 229 // ------------------------------------------- << 230 void G4GDMLWriteMaterials::PropertyVectorWrite << 231 const G4String& key, const G4PhysicsFreeVect << 232 { << 233 for(std::size_t i = 0; i < propertyList.size << 234 { << 235 if(propertyList[i] == pvec) << 236 { << 237 return; << 238 } << 239 } << 240 propertyList.push_back(pvec); << 241 << 242 const G4String matrixref = GenerateName(key, << 243 xercesc::DOMElement* matrixElement = NewElem << 244 matrixElement->setAttributeNode(NewAttribute << 245 matrixElement->setAttributeNode(NewAttribute << 246 std::ostringstream pvalues; << 247 for(std::size_t i = 0; i < pvec->GetVectorLe << 248 { << 249 if(i != 0) << 250 { << 251 pvalues << " "; << 252 } << 253 pvalues << pvec->Energy(i) << " " << (*pve << 254 } << 255 matrixElement->setAttributeNode(NewAttribute << 256 210 257 defineElement->appendChild(matrixElement); << 211 defineElement->appendChild(matrixElement); 258 } 212 } 259 213 260 // ------------------------------------------- << 261 void G4GDMLWriteMaterials::PropertyConstWrite( << 262 const G4String& key, const G4double pval, << 263 const G4MaterialPropertiesTable* ptable) << 264 { << 265 const G4String matrixref = Generat << 266 xercesc::DOMElement* matrixElement = NewElem << 267 matrixElement->setAttributeNode(NewAttribute << 268 matrixElement->setAttributeNode(NewAttribute << 269 std::ostringstream pvalues; << 270 << 271 pvalues << pval; << 272 matrixElement->setAttributeNode(NewAttribute << 273 << 274 defineElement->appendChild(matrixElement); << 275 } << 276 << 277 // ------------------------------------------- << 278 void G4GDMLWriteMaterials::PropertyWrite(xerce 214 void G4GDMLWriteMaterials::PropertyWrite(xercesc::DOMElement* matElement, 279 const 215 const G4Material* const mat) 280 { 216 { 281 xercesc::DOMElement* propElement; << 217 xercesc::DOMElement* propElement; 282 G4MaterialPropertiesTable* ptable = mat->Get << 218 G4MaterialPropertiesTable* ptable = mat->GetMaterialPropertiesTable(); 283 << 219 const std::map< G4String, G4MaterialPropertyVector*, 284 auto pvec = ptable->GetProperties(); << 220 std::less<G4String> >* pmap = ptable->GetPropertiesMap(); 285 auto cvec = ptable->GetConstProperties(); << 221 const std::map< G4String, G4double, 286 << 222 std::less<G4String> >* cmap = ptable->GetPropertiesCMap(); 287 for(size_t i = 0; i < pvec.size(); ++i) << 223 std::map< G4String, G4MaterialPropertyVector*, 288 { << 224 std::less<G4String> >::const_iterator mpos; 289 if (pvec[i] != nullptr) << 225 std::map< G4String, G4double, 290 { << 226 std::less<G4String> >::const_iterator cpos; >> 227 for (mpos=pmap->begin(); mpos!=pmap->end(); mpos++) >> 228 { 291 propElement = NewElement("property"); 229 propElement = NewElement("property"); 292 propElement->setAttributeNode( << 230 propElement->setAttributeNode(NewAttribute("name", mpos->first)); 293 NewAttribute("name", ptable->GetMateri << 231 propElement->setAttributeNode(NewAttribute("ref", 294 propElement->setAttributeNode(NewAttribu << 232 GenerateName(mpos->first, mpos->second))); 295 "ref", GenerateName(ptable->GetMateria << 233 PropertyVectorWrite(mpos->first, mpos->second); 296 pvec[i]))); << 297 PropertyVectorWrite(ptable->GetMaterialP << 298 pvec[i]); << 299 matElement->appendChild(propElement); 234 matElement->appendChild(propElement); 300 } << 235 } 301 } << 236 for (cpos=cmap->begin(); cpos!=cmap->end(); cpos++) 302 << 237 { 303 for(size_t i = 0; i < cvec.size(); ++i) << 304 { << 305 if (cvec[i].second == true) << 306 { << 307 propElement = NewElement("property"); 238 propElement = NewElement("property"); 308 propElement->setAttributeNode(NewAttribu << 239 propElement->setAttributeNode(NewAttribute("name", cpos->first)); 309 "name", ptable->GetMaterialConstProper << 240 propElement->setAttributeNode(NewAttribute("ref", cpos->first)); 310 propElement->setAttributeNode(NewAttribu << 241 xercesc::DOMElement* constElement = NewElement("constant"); 311 "ref", GenerateName(ptable->GetMateria << 242 constElement->setAttributeNode(NewAttribute("name", cpos->first)); 312 ptable))); << 243 constElement->setAttributeNode(NewAttribute("value", cpos->second)); 313 PropertyConstWrite(ptable->GetMaterialCo << 244 defineElement->appendChild(constElement); 314 cvec[i].first, ptable << 315 matElement->appendChild(propElement); 245 matElement->appendChild(propElement); 316 } << 246 } 317 } << 318 } 247 } 319 248 320 // ------------------------------------------- << 321 void G4GDMLWriteMaterials::MaterialsWrite(xerc 249 void G4GDMLWriteMaterials::MaterialsWrite(xercesc::DOMElement* element) 322 { 250 { 323 #ifdef G4VERBOSE << 251 G4cout << "G4GDML: Writing materials..." << G4endl; 324 G4cout << "G4GDML: Writing materials..." << << 252 325 #endif << 253 materialsElement = NewElement("materials"); 326 materialsElement = NewElement("materials"); << 254 element->appendChild(materialsElement); 327 element->appendChild(materialsElement); << 255 328 << 256 isotopeList.clear(); 329 isotopeList.clear(); << 257 elementList.clear(); 330 elementList.clear(); << 258 materialList.clear(); 331 materialList.clear(); << 332 propertyList.clear(); << 333 } 259 } 334 260 335 // ------------------------------------------- << 336 void G4GDMLWriteMaterials::AddIsotope(const G4 261 void G4GDMLWriteMaterials::AddIsotope(const G4Isotope* const isotopePtr) 337 { 262 { 338 for(std::size_t i = 0; i < isotopeList.size( << 263 for (size_t i=0; i<isotopeList.size(); i++) // Check if isotope is 339 { << 264 { // already in the list! 340 if(isotopeList[i] == isotopePtr) << 265 if (isotopeList[i] == isotopePtr) { return; } 341 { << 266 } 342 return; << 267 isotopeList.push_back(isotopePtr); 343 } << 268 IsotopeWrite(isotopePtr); 344 } << 345 isotopeList.push_back(isotopePtr); << 346 IsotopeWrite(isotopePtr); << 347 } 269 } 348 270 349 // ------------------------------------------- << 350 void G4GDMLWriteMaterials::AddElement(const G4 271 void G4GDMLWriteMaterials::AddElement(const G4Element* const elementPtr) 351 { 272 { 352 for(std::size_t i = 0; i < elementList.size( << 273 for (size_t i=0;i<elementList.size();i++) // Check if element is 353 { << 274 { // already in the list! 354 if(elementList[i] == elementPtr) << 275 if (elementList[i] == elementPtr) { return; } 355 { << 276 } 356 return; << 277 elementList.push_back(elementPtr); 357 } << 278 ElementWrite(elementPtr); 358 } << 359 elementList.push_back(elementPtr); << 360 ElementWrite(elementPtr); << 361 } 279 } 362 280 363 // ------------------------------------------- << 364 void G4GDMLWriteMaterials::AddMaterial(const G 281 void G4GDMLWriteMaterials::AddMaterial(const G4Material* const materialPtr) 365 { 282 { 366 for(std::size_t i = 0; i < materialList.size << 283 for (size_t i=0;i<materialList.size();i++) // Check if material is 367 { << 284 { // already in the list! 368 if(materialList[i] == materialPtr) << 285 if (materialList[i] == materialPtr) { return; } 369 { << 286 } 370 return; << 287 materialList.push_back(materialPtr); 371 } << 288 MaterialWrite(materialPtr); 372 } << 373 materialList.push_back(materialPtr); << 374 MaterialWrite(materialPtr); << 375 } 289 } 376 290