Geant4 Cross Reference

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Geant4/persistency/gdml/src/G4GDMLWrite.cc

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Differences between /persistency/gdml/src/G4GDMLWrite.cc (Version 11.3.0) and /persistency/gdml/src/G4GDMLWrite.cc (Version 11.2.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4GDMLWrite implementation                      26 // G4GDMLWrite implementation
 27 //                                                 27 //
 28 // Author: Zoltan Torzsok, November 2007           28 // Author: Zoltan Torzsok, November 2007
 29 // -------------------------------------------     29 // --------------------------------------------------------------------
 30                                                    30 
 31 #include <sys/stat.h>                              31 #include <sys/stat.h>
 32 #include <iostream>                                32 #include <iostream>
 33                                                    33 
 34 #include "G4GDMLWrite.hh"                          34 #include "G4GDMLWrite.hh"
 35                                                    35 
 36 #include "G4LogicalVolume.hh"                      36 #include "G4LogicalVolume.hh"
 37 #include "G4Transform3D.hh"                        37 #include "G4Transform3D.hh"
 38 #include "G4PVDivision.hh"                         38 #include "G4PVDivision.hh"
 39                                                    39 
 40 G4bool G4GDMLWrite::addPointerToName = true;       40 G4bool G4GDMLWrite::addPointerToName = true;
 41                                                    41 
 42 // -------------------------------------------     42 // --------------------------------------------------------------------
 43 G4GDMLWrite::G4GDMLWrite()                         43 G4GDMLWrite::G4GDMLWrite()
 44 {                                                  44 {
 45 }                                                  45 }
 46                                                    46 
 47 // -------------------------------------------     47 // --------------------------------------------------------------------
 48 G4GDMLWrite::~G4GDMLWrite()                        48 G4GDMLWrite::~G4GDMLWrite()
 49 {                                                  49 {
 50 }                                                  50 }
 51                                                    51 
 52 // -------------------------------------------     52 // --------------------------------------------------------------------
 53 G4bool G4GDMLWrite::FileExists(const G4String&     53 G4bool G4GDMLWrite::FileExists(const G4String& fname) const
 54 {                                                  54 {
 55   struct stat FileInfo;                            55   struct stat FileInfo;
 56   return (stat(fname.c_str(), &FileInfo) == 0)     56   return (stat(fname.c_str(), &FileInfo) == 0);
 57 }                                                  57 }
 58                                                    58 
 59 // -------------------------------------------     59 // --------------------------------------------------------------------
 60 G4GDMLWrite::VolumeMapType& G4GDMLWrite::Volum     60 G4GDMLWrite::VolumeMapType& G4GDMLWrite::VolumeMap()
 61 {                                                  61 {
 62   static VolumeMapType instance;                   62   static VolumeMapType instance;
 63   return instance;                                 63   return instance;
 64 }                                                  64 }
 65                                                    65 
 66 G4GDMLWrite::PhysVolumeMapType& G4GDMLWrite::P     66 G4GDMLWrite::PhysVolumeMapType& G4GDMLWrite::PvolumeMap()
 67 {                                                  67 {
 68   static PhysVolumeMapType instance;               68   static PhysVolumeMapType instance;
 69   return instance;                                 69   return instance;
 70 }                                                  70 }
 71                                                    71 
 72 // -------------------------------------------     72 // --------------------------------------------------------------------
 73 G4GDMLWrite::DepthMapType& G4GDMLWrite::DepthM     73 G4GDMLWrite::DepthMapType& G4GDMLWrite::DepthMap()
 74 {                                                  74 {
 75   static DepthMapType instance;                    75   static DepthMapType instance;
 76   return instance;                                 76   return instance;
 77 }                                                  77 }
 78                                                    78 
 79 // -------------------------------------------     79 // --------------------------------------------------------------------
 80 void G4GDMLWrite::AddExtension(xercesc::DOMEle     80 void G4GDMLWrite::AddExtension(xercesc::DOMElement*,
 81                                const G4Logical     81                                const G4LogicalVolume* const)
 82 {                                                  82 {
 83   // Empty implementation. To be overwritten b     83   // Empty implementation. To be overwritten by user for specific extensions
 84   // related to attributes associated to volum     84   // related to attributes associated to volumes
 85 }                                                  85 }
 86                                                    86 
 87 // -------------------------------------------     87 // --------------------------------------------------------------------
 88 void G4GDMLWrite::ExtensionWrite(xercesc::DOME     88 void G4GDMLWrite::ExtensionWrite(xercesc::DOMElement*)
 89 {                                                  89 {
 90   // Empty implementation. To be overwritten b     90   // Empty implementation. To be overwritten by user for specific extensions
 91 }                                                  91 }
 92                                                    92 
 93 // -------------------------------------------     93 // --------------------------------------------------------------------
 94 void G4GDMLWrite::AddAuxInfo(G4GDMLAuxListType     94 void G4GDMLWrite::AddAuxInfo(G4GDMLAuxListType* auxInfoList,
 95                              xercesc::DOMEleme     95                              xercesc::DOMElement* element)
 96 {                                                  96 {
 97   for(auto iaux = auxInfoList->cbegin(); iaux      97   for(auto iaux = auxInfoList->cbegin(); iaux != auxInfoList->cend(); ++iaux)
 98   {                                                98   {
 99     xercesc::DOMElement* auxiliaryElement = Ne     99     xercesc::DOMElement* auxiliaryElement = NewElement("auxiliary");
100     element->appendChild(auxiliaryElement);       100     element->appendChild(auxiliaryElement);
101                                                   101 
102     auxiliaryElement->setAttributeNode(NewAttr    102     auxiliaryElement->setAttributeNode(NewAttribute("auxtype", (*iaux).type));
103     auxiliaryElement->setAttributeNode(NewAttr    103     auxiliaryElement->setAttributeNode(NewAttribute("auxvalue", (*iaux).value));
104     if(((*iaux).unit) != "")                      104     if(((*iaux).unit) != "")
105     {                                             105     {
106       auxiliaryElement->setAttributeNode(NewAt    106       auxiliaryElement->setAttributeNode(NewAttribute("auxunit", (*iaux).unit));
107     }                                             107     }
108                                                   108 
109     if(iaux->auxList)                             109     if(iaux->auxList)
110     {                                             110     {
111       AddAuxInfo(iaux->auxList, auxiliaryEleme    111       AddAuxInfo(iaux->auxList, auxiliaryElement);
112     }                                             112     }
113   }                                               113   }
114   return;                                         114   return;
115 }                                                 115 }
116                                                   116 
117 // -------------------------------------------    117 // --------------------------------------------------------------------
118 void G4GDMLWrite::UserinfoWrite(xercesc::DOMEl    118 void G4GDMLWrite::UserinfoWrite(xercesc::DOMElement* gdmlElement)
119 {                                                 119 {
120   if(auxList.size() > 0)                          120   if(auxList.size() > 0)
121   {                                               121   {
122 #ifdef G4VERBOSE                                  122 #ifdef G4VERBOSE
123     G4cout << "G4GDML: Writing userinfo..." <<    123     G4cout << "G4GDML: Writing userinfo..." << G4endl;
124 #endif                                            124 #endif
125     userinfoElement = NewElement("userinfo");     125     userinfoElement = NewElement("userinfo");
126     gdmlElement->appendChild(userinfoElement);    126     gdmlElement->appendChild(userinfoElement);
127     AddAuxInfo(&auxList, userinfoElement);        127     AddAuxInfo(&auxList, userinfoElement);
128   }                                               128   }
129 }                                                 129 }
130                                                   130 
131 // -------------------------------------------    131 // --------------------------------------------------------------------
132 G4String G4GDMLWrite::GenerateName(const G4Str    132 G4String G4GDMLWrite::GenerateName(const G4String& name, const void* const ptr)
133 {                                                 133 {
134   G4String nameOut;                               134   G4String nameOut;
135   std::stringstream stream;                       135   std::stringstream stream;
136   stream << name;                                 136   stream << name;
137   if(addPointerToName)                            137   if(addPointerToName)
138   {                                               138   {
139     stream << ptr;                                139     stream << ptr;
140   };                                              140   };
141                                                   141 
142   nameOut = G4String(stream.str());               142   nameOut = G4String(stream.str());
143   std::vector<char> toremove = { ' ', '/', ':'    143   std::vector<char> toremove = { ' ', '/', ':', '#', '+' };
144   for(auto c : toremove)                          144   for(auto c : toremove)
145   {                                               145   {
146     if(G4StrUtil::contains(nameOut, c))           146     if(G4StrUtil::contains(nameOut, c))
147     {                                             147     {
148       std::replace(nameOut.begin(), nameOut.en    148       std::replace(nameOut.begin(), nameOut.end(), c, '_');
149     }                                             149     }
150   }                                               150   }
151   return nameOut;                                 151   return nameOut;
152 }                                                 152 }
153                                                   153 
154 // -------------------------------------------    154 // --------------------------------------------------------------------
155 xercesc::DOMAttr* G4GDMLWrite::NewAttribute(co    155 xercesc::DOMAttr* G4GDMLWrite::NewAttribute(const G4String& name,
156                                             co    156                                             const G4String& value)
157 {                                                 157 {
158   XMLCh* tempStr = NULL;                          158   XMLCh* tempStr = NULL;
159   tempStr = xercesc::XMLString::transcode(name    159   tempStr = xercesc::XMLString::transcode(name);
160   xercesc::DOMAttr* att = doc->createAttribute    160   xercesc::DOMAttr* att = doc->createAttribute(tempStr);
161   xercesc::XMLString::release(&tempStr);          161   xercesc::XMLString::release(&tempStr);
162                                                   162 
163   tempStr = xercesc::XMLString::transcode(valu    163   tempStr = xercesc::XMLString::transcode(value);
164   att->setValue(tempStr);                         164   att->setValue(tempStr);
165   xercesc::XMLString::release(&tempStr);          165   xercesc::XMLString::release(&tempStr);
166                                                   166 
167   return att;                                     167   return att;
168 }                                                 168 }
169                                                   169 
170 // -------------------------------------------    170 // --------------------------------------------------------------------
171 xercesc::DOMAttr* G4GDMLWrite::NewAttribute(co    171 xercesc::DOMAttr* G4GDMLWrite::NewAttribute(const G4String& name,
172                                             co    172                                             const G4double& value)
173 {                                                 173 {
174   XMLCh* tempStr = NULL;                          174   XMLCh* tempStr = NULL;
175   tempStr = xercesc::XMLString::transcode(name    175   tempStr = xercesc::XMLString::transcode(name);
176   xercesc::DOMAttr* att = doc->createAttribute    176   xercesc::DOMAttr* att = doc->createAttribute(tempStr);
177   xercesc::XMLString::release(&tempStr);          177   xercesc::XMLString::release(&tempStr);
178                                                   178 
179   std::ostringstream ostream;                     179   std::ostringstream ostream;
180   ostream.precision(15);                          180   ostream.precision(15);
181   ostream << value;                               181   ostream << value;
182   G4String str = ostream.str();                   182   G4String str = ostream.str();
183                                                   183 
184   tempStr = xercesc::XMLString::transcode(str)    184   tempStr = xercesc::XMLString::transcode(str);
185   att->setValue(tempStr);                         185   att->setValue(tempStr);
186   xercesc::XMLString::release(&tempStr);          186   xercesc::XMLString::release(&tempStr);
187                                                   187 
188   return att;                                     188   return att;
189 }                                                 189 }
190                                                   190 
191 // -------------------------------------------    191 // --------------------------------------------------------------------
192 xercesc::DOMElement* G4GDMLWrite::NewElement(c    192 xercesc::DOMElement* G4GDMLWrite::NewElement(const G4String& name)
193 {                                                 193 {
194   XMLCh* tempStr = NULL;                          194   XMLCh* tempStr = NULL;
195   tempStr = xercesc::XMLString::transcode(name    195   tempStr = xercesc::XMLString::transcode(name);
196   xercesc::DOMElement* elem = doc->createEleme    196   xercesc::DOMElement* elem = doc->createElement(tempStr);
197   xercesc::XMLString::release(&tempStr);          197   xercesc::XMLString::release(&tempStr);
198                                                   198 
199   return elem;                                    199   return elem;
200 }                                                 200 }
201                                                   201 
202 // -------------------------------------------    202 // --------------------------------------------------------------------
203 G4Transform3D G4GDMLWrite::Write(const G4Strin    203 G4Transform3D G4GDMLWrite::Write(const G4String& fname,
204                                  const G4Logic    204                                  const G4LogicalVolume* const logvol,
205                                  const G4Strin    205                                  const G4String& setSchemaLocation,
206                                  const G4int d    206                                  const G4int depth, G4bool refs)
207 {                                                 207 {
208   SchemaLocation   = setSchemaLocation;           208   SchemaLocation   = setSchemaLocation;
209   addPointerToName = refs;                        209   addPointerToName = refs;
210 #ifdef G4VERBOSE                                  210 #ifdef G4VERBOSE
211   if(depth == 0)                                  211   if(depth == 0)
212   {                                               212   {
213     G4cout << "G4GDML: Writing '" << fname <<     213     G4cout << "G4GDML: Writing '" << fname << "'..." << G4endl;
214   }                                               214   }
215   else                                            215   else
216   {                                               216   {
217     G4cout << "G4GDML: Writing module '" << fn    217     G4cout << "G4GDML: Writing module '" << fname << "'..." << G4endl;
218   }                                               218   }
219 #endif                                            219 #endif
220   if(!overwriteOutputFile && FileExists(fname)    220   if(!overwriteOutputFile && FileExists(fname))
221   {                                               221   {
222     G4String ErrorMessage = "File '" + fname +    222     G4String ErrorMessage = "File '" + fname + "' already exists!";
223     G4Exception("G4GDMLWrite::Write()", "Inval    223     G4Exception("G4GDMLWrite::Write()", "InvalidSetup", FatalException,
224                 ErrorMessage);                    224                 ErrorMessage);
225   }                                               225   }
226                                                   226 
227   VolumeMap().clear();  // The module map is g    227   VolumeMap().clear();  // The module map is global for all modules,
228                         // so clear it only at    228                         // so clear it only at once!
229                                                   229 
230   XMLCh* tempStr = NULL;                          230   XMLCh* tempStr = NULL;
231   tempStr = xercesc::XMLString::transcode("LS"    231   tempStr = xercesc::XMLString::transcode("LS");
232   xercesc::DOMImplementationRegistry::getDOMIm    232   xercesc::DOMImplementationRegistry::getDOMImplementation(tempStr);
233   xercesc::XMLString::release(&tempStr);          233   xercesc::XMLString::release(&tempStr);
234   tempStr = xercesc::XMLString::transcode("Ran    234   tempStr = xercesc::XMLString::transcode("Range");
235   xercesc::DOMImplementation* impl =              235   xercesc::DOMImplementation* impl =
236     xercesc::DOMImplementationRegistry::getDOM    236     xercesc::DOMImplementationRegistry::getDOMImplementation(tempStr);
237   xercesc::XMLString::release(&tempStr);          237   xercesc::XMLString::release(&tempStr);
238   tempStr = xercesc::XMLString::transcode("gdm    238   tempStr = xercesc::XMLString::transcode("gdml");
239   doc                       = impl->createDocu    239   doc                       = impl->createDocument(0, tempStr, 0);
240   xercesc::XMLString::release(&tempStr);          240   xercesc::XMLString::release(&tempStr);
241   xercesc::DOMElement* gdml = doc->getDocument    241   xercesc::DOMElement* gdml = doc->getDocumentElement();
242                                                   242 
243 #if XERCES_VERSION_MAJOR >= 3                     243 #if XERCES_VERSION_MAJOR >= 3
244   // DOM L3 as per Xerces 3.0 API                 244   // DOM L3 as per Xerces 3.0 API
245   xercesc::DOMLSSerializer* writer =              245   xercesc::DOMLSSerializer* writer =
246     ((xercesc::DOMImplementationLS*) impl)->cr    246     ((xercesc::DOMImplementationLS*) impl)->createLSSerializer();
247                                                   247 
248   xercesc::DOMConfiguration* dc = writer->getD    248   xercesc::DOMConfiguration* dc = writer->getDomConfig();
249   dc->setParameter(xercesc::XMLUni::fgDOMWRTFo    249   dc->setParameter(xercesc::XMLUni::fgDOMWRTFormatPrettyPrint, true);
250                                                   250 
251 #else                                             251 #else
252                                                   252 
253   xercesc::DOMWriter* writer =                    253   xercesc::DOMWriter* writer =
254     ((xercesc::DOMImplementationLS*) impl)->cr    254     ((xercesc::DOMImplementationLS*) impl)->createDOMWriter();
255                                                   255 
256   if(writer->canSetFeature(xercesc::XMLUni::fg    256   if(writer->canSetFeature(xercesc::XMLUni::fgDOMWRTFormatPrettyPrint, true))
257     writer->setFeature(xercesc::XMLUni::fgDOMW    257     writer->setFeature(xercesc::XMLUni::fgDOMWRTFormatPrettyPrint, true);
258                                                   258 
259 #endif                                            259 #endif
260                                                   260 
261   gdml->setAttributeNode(                         261   gdml->setAttributeNode(
262     NewAttribute("xmlns:xsi", "http://www.w3.o    262     NewAttribute("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance"));
263   gdml->setAttributeNode(                         263   gdml->setAttributeNode(
264     NewAttribute("xsi:noNamespaceSchemaLocatio    264     NewAttribute("xsi:noNamespaceSchemaLocation", SchemaLocation));
265                                                   265 
266   ExtensionWrite(gdml);                           266   ExtensionWrite(gdml);
267   DefineWrite(gdml);                              267   DefineWrite(gdml);
268   MaterialsWrite(gdml);                           268   MaterialsWrite(gdml);
269   SolidsWrite(gdml);                              269   SolidsWrite(gdml);
270   StructureWrite(gdml);                           270   StructureWrite(gdml);
271   UserinfoWrite(gdml);                            271   UserinfoWrite(gdml);
272   SetupWrite(gdml, logvol);                       272   SetupWrite(gdml, logvol);
273                                                   273 
274   G4Transform3D R = TraverseVolumeTree(logvol,    274   G4Transform3D R = TraverseVolumeTree(logvol, depth);
275                                                   275 
276   SurfacesWrite();                                276   SurfacesWrite();
277   xercesc::XMLFormatTarget* myFormTarget =        277   xercesc::XMLFormatTarget* myFormTarget =
278     new xercesc::LocalFileFormatTarget(fname.c    278     new xercesc::LocalFileFormatTarget(fname.c_str());
279                                                   279 
280   try                                             280   try
281   {                                               281   {
282 #if XERCES_VERSION_MAJOR >= 3                     282 #if XERCES_VERSION_MAJOR >= 3
283     // DOM L3 as per Xerces 3.0 API               283     // DOM L3 as per Xerces 3.0 API
284     xercesc::DOMLSOutput* theOutput =             284     xercesc::DOMLSOutput* theOutput =
285       ((xercesc::DOMImplementationLS*) impl)->    285       ((xercesc::DOMImplementationLS*) impl)->createLSOutput();
286     theOutput->setByteStream(myFormTarget);       286     theOutput->setByteStream(myFormTarget);
287     writer->write(doc, theOutput);                287     writer->write(doc, theOutput);
288 #else                                             288 #else
289     writer->writeNode(myFormTarget, *doc);        289     writer->writeNode(myFormTarget, *doc);
290 #endif                                            290 #endif
291   } catch(const xercesc::XMLException& toCatch    291   } catch(const xercesc::XMLException& toCatch)
292   {                                               292   {
293     char* message = xercesc::XMLString::transc    293     char* message = xercesc::XMLString::transcode(toCatch.getMessage());
294     G4cout << "G4GDML: Exception message is: "    294     G4cout << "G4GDML: Exception message is: " << message << G4endl;
295     xercesc::XMLString::release(&message);        295     xercesc::XMLString::release(&message);
296     return G4Transform3D::Identity;               296     return G4Transform3D::Identity;
297   } catch(const xercesc::DOMException& toCatch    297   } catch(const xercesc::DOMException& toCatch)
298   {                                               298   {
299     char* message = xercesc::XMLString::transc    299     char* message = xercesc::XMLString::transcode(toCatch.msg);
300     G4cout << "G4GDML: Exception message is: "    300     G4cout << "G4GDML: Exception message is: " << message << G4endl;
301     xercesc::XMLString::release(&message);        301     xercesc::XMLString::release(&message);
302     return G4Transform3D::Identity;               302     return G4Transform3D::Identity;
303   } catch(...)                                    303   } catch(...)
304   {                                               304   {
305     G4cout << "G4GDML: Unexpected Exception!"     305     G4cout << "G4GDML: Unexpected Exception!" << G4endl;
306     return G4Transform3D::Identity;               306     return G4Transform3D::Identity;
307   }                                               307   }
308                                                   308 
309   delete myFormTarget;                            309   delete myFormTarget;
310   writer->release();                              310   writer->release();
311                                                   311 
312   if(depth == 0)                                  312   if(depth == 0)
313   {                                               313   {
314     G4cout << "G4GDML: Writing '" << fname <<     314     G4cout << "G4GDML: Writing '" << fname << "' done !" << G4endl;
315   }                                               315   }
316   else                                            316   else
317   {                                               317   {
318 #ifdef G4VERBOSE                                  318 #ifdef G4VERBOSE
319     G4cout << "G4GDML: Writing module '" << fn    319     G4cout << "G4GDML: Writing module '" << fname << "' done !" << G4endl;
320 #endif                                            320 #endif
321   }                                               321   }
322                                                   322 
323   return R;                                       323   return R;
324 }                                                 324 }
325                                                   325 
326 // -------------------------------------------    326 // --------------------------------------------------------------------
327 void G4GDMLWrite::AddModule(const G4VPhysicalV    327 void G4GDMLWrite::AddModule(const G4VPhysicalVolume* const physvol)
328 {                                                 328 {
329   G4String fname = GenerateName(physvol->GetNa    329   G4String fname = GenerateName(physvol->GetName(), physvol);
330   G4cout << "G4GDML: Adding module '" << fname    330   G4cout << "G4GDML: Adding module '" << fname << "'..." << G4endl;
331                                                   331 
332   if(physvol == nullptr)                          332   if(physvol == nullptr)
333   {                                               333   {
334     G4Exception("G4GDMLWrite::AddModule()", "I    334     G4Exception("G4GDMLWrite::AddModule()", "InvalidSetup", FatalException,
335                 "Invalid NULL pointer is speci    335                 "Invalid NULL pointer is specified for modularization!");
336     return;                                       336     return;
337   }                                               337   }
338   if(dynamic_cast<const G4PVDivision*>(physvol    338   if(dynamic_cast<const G4PVDivision*>(physvol))
339   {                                               339   {
340     G4Exception("G4GDMLWrite::AddModule()", "I    340     G4Exception("G4GDMLWrite::AddModule()", "InvalidSetup", FatalException,
341                 "It is not possible to modular    341                 "It is not possible to modularize by divisionvol!");
342     return;                                       342     return;
343   }                                               343   }
344   if(physvol->IsParameterised())                  344   if(physvol->IsParameterised())
345   {                                               345   {
346     G4Exception("G4GDMLWrite::AddModule()", "I    346     G4Exception("G4GDMLWrite::AddModule()", "InvalidSetup", FatalException,
347                 "It is not possible to modular    347                 "It is not possible to modularize by parameterised volume!");
348     return;                                       348     return;
349   }                                               349   }
350   if(physvol->IsReplicated())                     350   if(physvol->IsReplicated())
351   {                                               351   {
352     G4Exception("G4GDMLWrite::AddModule()", "I    352     G4Exception("G4GDMLWrite::AddModule()", "InvalidSetup", FatalException,
353                 "It is not possible to modular    353                 "It is not possible to modularize by replicated volume!");
354     return;                                       354     return;
355   }                                               355   }
356                                                   356 
357   PvolumeMap()[physvol] = fname;                  357   PvolumeMap()[physvol] = fname;
358 }                                                 358 }
359                                                   359 
360 // -------------------------------------------    360 // --------------------------------------------------------------------
361 void G4GDMLWrite::AddModule(const G4int depth)    361 void G4GDMLWrite::AddModule(const G4int depth)
362 {                                                 362 {
363   if(depth < 0)                                   363   if(depth < 0)
364   {                                               364   {
365     G4Exception("G4GDMLWrite::AddModule()", "I    365     G4Exception("G4GDMLWrite::AddModule()", "InvalidSetup", FatalException,
366                 "Depth must be a positive numb    366                 "Depth must be a positive number!");
367   }                                               367   }
368   if(DepthMap().find(depth) != DepthMap().end(    368   if(DepthMap().find(depth) != DepthMap().end())
369   {                                               369   {
370     G4Exception("G4GDMLWrite::AddModule()", "I    370     G4Exception("G4GDMLWrite::AddModule()", "InvalidSetup", FatalException,
371                 "Adding module(s) at this dept    371                 "Adding module(s) at this depth is already requested!");
372   }                                               372   }
373   DepthMap()[depth] = 0;                          373   DepthMap()[depth] = 0;
374 }                                                 374 }
375                                                   375 
376 // -------------------------------------------    376 // --------------------------------------------------------------------
377 G4String G4GDMLWrite::Modularize(const G4VPhys    377 G4String G4GDMLWrite::Modularize(const G4VPhysicalVolume* const physvol,
378                                  const G4int d    378                                  const G4int depth)
379 {                                                 379 {
380   if(PvolumeMap().find(physvol) != PvolumeMap(    380   if(PvolumeMap().find(physvol) != PvolumeMap().cend())
381   {                                               381   {
382     return PvolumeMap()[physvol];  // Modulari    382     return PvolumeMap()[physvol];  // Modularize via physvol
383   }                                               383   }
384                                                   384 
385   if(DepthMap().find(depth) != DepthMap().cend    385   if(DepthMap().find(depth) != DepthMap().cend())  // Modularize via depth
386   {                                               386   {
387     std::stringstream stream;                     387     std::stringstream stream;
388     stream << "depth" << depth << "_module" <<    388     stream << "depth" << depth << "_module" << DepthMap()[depth] << ".gdml";
389     DepthMap()[depth]++;  // There can be more    389     DepthMap()[depth]++;  // There can be more modules at this depth!
390     return G4String(stream.str());                390     return G4String(stream.str());
391   }                                               391   }
392                                                   392 
393   return G4String("");  // Empty string for mo    393   return G4String("");  // Empty string for module name = no modularization
394                         // was requested at th    394                         // was requested at that level/physvol!
395 }                                                 395 }
396                                                   396 
397 // -------------------------------------------    397 // --------------------------------------------------------------------
398 void G4GDMLWrite::AddAuxiliary(G4GDMLAuxStruct    398 void G4GDMLWrite::AddAuxiliary(G4GDMLAuxStructType myaux)
399 {                                                 399 {
400   auxList.push_back(myaux);                       400   auxList.push_back(myaux);
401 }                                                 401 }
402                                                   402 
403 // -------------------------------------------    403 // --------------------------------------------------------------------
404 void G4GDMLWrite::SetOutputFileOverwrite(G4boo    404 void G4GDMLWrite::SetOutputFileOverwrite(G4bool flag)
405 {                                                 405 {
406   overwriteOutputFile = flag;                     406   overwriteOutputFile = flag; 
407 }                                                 407 }
408                                                   408 
409 // -------------------------------------------    409 // --------------------------------------------------------------------
410 void G4GDMLWrite::SetAddPointerToName(G4bool s    410 void G4GDMLWrite::SetAddPointerToName(G4bool set)
411 {                                                 411 {
412   addPointerToName = set;                         412   addPointerToName = set;
413 }                                                 413 }
414                                                   414