Geant4 Cross Reference

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Geant4/particles/management/include/G4VDecayChannel.hh

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Differences between /particles/management/include/G4VDecayChannel.hh (Version 11.3.0) and /particles/management/include/G4VDecayChannel.hh (Version 9.5.p1)


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 25 //                                                 25 //
 26 // G4VDecayChannel                             << 
 27 //                                                 26 //
 28 // Class description:                          <<  27 // $Id: G4VDecayChannel.hh,v 1.13 2010-08-10 15:47:42 kurasige Exp $
                                                   >>  28 // GEANT4 tag $Name: not supported by cvs2svn $
 29 //                                                 29 //
 30 // Abstract class to describe decay kinematics <<  30 //
                                                   >>  31 // ------------------------------------------------------------
                                                   >>  32 //      GEANT 4 class header file
                                                   >>  33 //
                                                   >>  34 //      History: first implementation, based on object model of
                                                   >>  35 //      27 July 1996 H.Kurashige
                                                   >>  36 //      30 May  1997 H.Kurashige
                                                   >>  37 //      23 Mar. 2000 H.Weber      : add GetAngularMomentum()
                                                   >>  38 // ------------------------------------------------------------
                                                   >>  39 #ifndef G4VDecayChannel_h
                                                   >>  40 #define G4VDecayChannel_h 1
 31                                                    41 
 32 // Author: H.Kurashige, 27 July 1996           << 
 33 // ------------------------------------------- << 
 34 #ifndef G4VDecayChannel_hh                     << 
 35 #define G4VDecayChannel_hh 1                   << 
 36                                                << 
 37 #include "G4AutoLock.hh"                       << 
 38 #include "G4Threading.hh"                      << 
 39 #include "G4ThreeVector.hh"                    << 
 40 #include "G4ios.hh"                                42 #include "G4ios.hh"
 41 #include "globals.hh"                              43 #include "globals.hh"
 42                                                << 
 43 #include <cmath>                                   44 #include <cmath>
 44                                                    45 
 45 class G4ParticleDefinition;                    <<  46 class    G4ParticleDefinition;
 46 class G4DecayProducts;                         <<  47 class    G4DecayProducts;
 47 class G4ParticleTable;                         <<  48 class    G4ParticleTable;
 48                                                    49 
 49 class G4VDecayChannel                              50 class G4VDecayChannel
 50 {                                                  51 {
 51   public:                                      <<  52  // Class Description
 52     // Constructors                            <<  53  // This class is a abstract class to describe decay kinematics
 53     G4VDecayChannel(const G4String& aName, G4i <<  54  //
 54     G4VDecayChannel(const G4String& aName, con << 
 55                     G4int theNumberOfDaughters << 
 56                     const G4String& theDaughte << 
 57                     const G4String& theDaughte << 
 58                                                << 
 59     // Destructor                              << 
 60     virtual ~G4VDecayChannel();                << 
 61                                                << 
 62     // Equality operators                      << 
 63     G4bool operator==(const G4VDecayChannel& r << 
 64     G4bool operator!=(const G4VDecayChannel& r << 
 65                                                << 
 66     // Less-than operator is defined for G4Dec << 
 67     inline G4bool operator<(const G4VDecayChan << 
 68                                                << 
 69     virtual G4DecayProducts* DecayIt(G4double  << 
 70                                                << 
 71     // Get kinematics name                     << 
 72     inline const G4String& GetKinematicsName() << 
 73                                                << 
 74     // Get branching ratio                     << 
 75     inline G4double GetBR() const;             << 
 76                                                << 
 77     // Get number of daughter particles        << 
 78     inline G4int GetNumberOfDaughters() const; << 
 79                                                << 
 80     // Get the pointer to the parent particle  << 
 81     inline G4ParticleDefinition* GetParent();  << 
 82                                                << 
 83     // Get the pointer to a daughter particle  << 
 84     inline G4ParticleDefinition* GetDaughter(G << 
 85                                                << 
 86     // Get the angular momentum of the decay   << 
 87     G4int GetAngularMomentum();                << 
 88                                                << 
 89     // Get the name of the parent particle     << 
 90     inline const G4String& GetParentName() con << 
 91                                                << 
 92     // Get the name of a daughter particle     << 
 93     inline const G4String& GetDaughterName(G4i << 
 94                                                << 
 95     // Get mass of parent                      << 
 96     inline G4double GetParentMass() const;     << 
 97                                                << 
 98     // Get mass of daughter                    << 
 99     inline G4double GetDaughterMass(G4int anIn << 
100                                                    55 
101     // Set the parent particle (by name or by  <<  56   public:
102     void SetParent(const G4ParticleDefinition* <<  57     //Constructors 
103     inline void SetParent(const G4String& part <<  58       G4VDecayChannel(const G4String &aName, G4int Verbose = 1);
104                                                <<  59       G4VDecayChannel(const G4String  &aName, 
105     // Set branching ratio                     <<  60          const G4String& theParentName,
106     void SetBR(G4double value);                <<  61          G4double        theBR,
107                                                <<  62          G4int           theNumberOfDaughters,
108     // Set number of daughter particles        <<  63          const G4String& theDaughterName1,
109     void SetNumberOfDaughters(G4int value);    <<  64          const G4String& theDaughterName2 = "",
110                                                <<  65          const G4String& theDaughterName3 = "",
111     // Set a daughter particle (by name or by  <<  66          const G4String& theDaughterName4 = "" );
112     void SetDaughter(G4int anIndex, const G4Pa << 
113     void SetDaughter(G4int anIndex, const G4St << 
114                                                << 
115     inline void SetVerboseLevel(G4int value);  << 
116     inline G4int GetVerboseLevel() const;      << 
117     void DumpInfo();                           << 
118                                                << 
119     inline G4double GetRangeMass() const;      << 
120     inline void SetRangeMass(G4double val);    << 
121     virtual G4bool IsOKWithParentMass(G4double << 
122                                                    67 
123     void SetPolarization(const G4ThreeVector&) <<  68     //  Destructor
124     inline const G4ThreeVector& GetPolarizatio <<  69       virtual ~G4VDecayChannel();
125                                                    70 
126   protected:                                       71   protected:
127     // Default constructor                     <<  72     //  default constructor
128     G4VDecayChannel();                         <<  73      G4VDecayChannel();
                                                   >>  74     //  copy constructor and assignment operatotr
                                                   >>  75      G4VDecayChannel(const G4VDecayChannel &);
                                                   >>  76      G4VDecayChannel & operator=(const G4VDecayChannel &);
129                                                    77 
130     // Copy constructor and assignment operato <<  78   public:
131     G4VDecayChannel(const G4VDecayChannel&);   <<  79     // equality operators
132     G4VDecayChannel& operator=(const G4VDecayC <<  80     G4int operator==(const G4VDecayChannel &right) const {return (this == &right);};
                                                   >>  81     G4int operator!=(const G4VDecayChannel &right) const {return (this != &right);};
                                                   >>  82 
                                                   >>  83     // less-than operator is defined for G4DecayTable
                                                   >>  84     G4int operator<(const G4VDecayChannel &right) const;
                                                   >>  85 
                                                   >>  86   public: // With Description
                                                   >>  87    virtual G4DecayProducts* DecayIt(G4double parentMass = -1.0) = 0;
                                                   >>  88 
                                                   >>  89   public: // With Description
                                                   >>  90      //get kinematics name
                                                   >>  91      const G4String&  GetKinematicsName() const;
                                                   >>  92      //get branching ratio
                                                   >>  93      G4double   GetBR() const;
                                                   >>  94      //get number of daughter particles
                                                   >>  95      G4int      GetNumberOfDaughters() const;     
                                                   >>  96 
                                                   >>  97      //get the pointer to the parent particle
                                                   >>  98      G4ParticleDefinition * GetParent();
                                                   >>  99      //get the pointer to a daughter particle 
                                                   >> 100      G4ParticleDefinition * GetDaughter(G4int anIndex);
                                                   >> 101 
                                                   >> 102      //get the angular momentum of the decay
                                                   >> 103      G4int GetAngularMomentum();
                                                   >> 104      //get the name of the parent particle
                                                   >> 105      const G4String& GetParentName() const;
                                                   >> 106      //get the name of a daughter particle
                                                   >> 107      const G4String& GetDaughterName(G4int anIndex) const;
                                                   >> 108 
                                                   >> 109      // get mass of parent
                                                   >> 110      G4double GetParentMass() const; 
                                                   >> 111      G4double GetDaughterMass(G4int anIndex) const; 
                                                   >> 112 
                                                   >> 113      //set the parent particle (by name or by pointer) 
                                                   >> 114      void SetParent(const G4ParticleDefinition * particle_type);
                                                   >> 115      void SetParent(const G4String &particle_name);
                                                   >> 116      //set branching ratio
                                                   >> 117      void SetBR(G4double value); 
                                                   >> 118      //set number of daughter particles
                                                   >> 119      void SetNumberOfDaughters(G4int value);     
                                                   >> 120      //set a daughter particle (by name or by pointer) 
                                                   >> 121      void SetDaughter(G4int anIndex, 
                                                   >> 122           const G4ParticleDefinition * particle_type);
                                                   >> 123      void SetDaughter(G4int anIndex, 
                                                   >> 124           const G4String &particle_name);
                                                   >> 125 
                                                   >> 126   protected: 
                                                   >> 127     // kinematics name
                                                   >> 128     G4String   kinematics_name;
                                                   >> 129     // branching ratio  [0.0 - 1.0]
                                                   >> 130     G4double   rbranch;
                                                   >> 131     // number of daughters
                                                   >> 132     G4int      numberOfDaughters;
                                                   >> 133     // parent particle
                                                   >> 134     G4String*  parent_name;
                                                   >> 135     //daughter particles
                                                   >> 136     G4String** daughters_name;
133                                                   137 
134     // Clear daughters array                   << 138   protected: // With Description
                                                   >> 139     // celar daughters array
135     void ClearDaughtersName();                    140     void ClearDaughtersName();
136                                                   141 
137     inline void CheckAndFillDaughters();       << 142   protected:
138     inline void CheckAndFillParent();          << 143     // pointer to particle table
                                                   >> 144     G4ParticleTable*       particletable;
139                                                   145 
140     G4double DynamicalMass(G4double massPDG, G << 146     // temporary buffers of pointers to G4ParticleDefinition
                                                   >> 147     G4ParticleDefinition*  parent;
                                                   >> 148     G4ParticleDefinition** daughters;
                                                   >> 149 
                                                   >> 150     // parent mass
                                                   >> 151     G4double               parent_mass;
                                                   >> 152     G4double*              daughters_mass;
                                                   >> 153     
141                                                   154 
142   protected:                                   << 155     // fill daughters array
143     // Kinematics name                         << 156     void FillDaughters();
144     G4String kinematics_name = "";             << 157     // fill parent
145     // Branching ratio  [0.0 - 1.0]            << 158     void FillParent();
146     G4double rbranch = 0.0;                    << 
147     // Parent particle                         << 
148     G4String* parent_name = nullptr;           << 
149     // Daughter particles                      << 
150     G4String** daughters_name = nullptr;       << 
151                                                << 
152     // Range of mass allowed in decay          << 
153     G4double rangeMass = 2.5;                  << 
154                                                << 
155     // Polarization of the parent particle     << 
156     G4ThreeVector parent_polarization;         << 
157                                                << 
158     // Pointer to particle table               << 
159     G4ParticleTable* particletable = nullptr;  << 
160                                                << 
161     static const G4String noName;              << 
162                                                << 
163     G4ParticleDefinition* G4MT_parent = nullpt << 
164     G4ParticleDefinition** G4MT_daughters = nu << 
165     G4double G4MT_parent_mass = 0.0;           << 
166     G4double* G4MT_daughters_mass = nullptr;   << 
167     G4double* G4MT_daughters_width = nullptr;  << 
168     G4Mutex daughtersMutex;                    << 
169     G4Mutex parentMutex;                       << 
170                                                   159 
171     // Number of daughters                     << 160   public:  // With Description
172     G4int numberOfDaughters = 0;               << 161     void  SetVerboseLevel(G4int value);
                                                   >> 162     G4int GetVerboseLevel()  const;
                                                   >> 163     void  DumpInfo();
173                                                   164 
174     // Control flag for output message         << 165   private:
                                                   >> 166     const G4String& GetNoName() const;
                                                   >> 167 
                                                   >> 168   protected:  
                                                   >> 169     // controle flag for output message
                                                   >> 170     G4int verboseLevel;
175     //  0: Silent                                 171     //  0: Silent
176     //  1: Warning message                        172     //  1: Warning message
177     //  2: More                                   173     //  2: More
178     G4int verboseLevel = 1;                    << 
179                                                << 
180   private:                                     << 
181     // Fill daughters array                    << 
182     void FillDaughters();                      << 
183                                                   174 
184     // Fill parent                             << 175     static const G4String   noName;
185     void FillParent();                         << 
186                                                << 
187     const G4String& GetNoName() const;         << 
188 };                                                176 };
189                                                   177 
190 // ------------------------------------------- << 178 inline
191 // Inline methods                              << 179  G4int G4VDecayChannel::operator<(const G4VDecayChannel &right) const
192 // ------------------------------------------- << 
193                                                << 
194 inline G4bool G4VDecayChannel::operator<(const << 
195 {                                                 180 {
196   return (this->rbranch < right.rbranch);         181   return (this->rbranch < right.rbranch);
197 }                                                 182 }
198                                                   183 
199 inline G4ParticleDefinition* G4VDecayChannel:: << 184 inline 
200 {                                              << 185   G4ParticleDefinition* G4VDecayChannel::GetDaughter(G4int anIndex)
201   // pointers to daughter particles are filled << 186  { 
202   CheckAndFillDaughters();                     << 187   //pointers to daughter particles are filled, if they are not set yet 
203                                                << 188   if (daughters == 0) FillDaughters();
204   // get the pointer to a daughter particle    << 189 
205   if ((anIndex >= 0) && (anIndex < numberOfDau << 190   //get the pointer to a daughter particle
206     return G4MT_daughters[anIndex];            << 191   if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
                                                   >> 192     return daughters[anIndex];
                                                   >> 193   } else {
                                                   >> 194     if (verboseLevel>0)
                                                   >> 195       G4cout << "G4VDecayChannel::GetDaughter  index out of range "<<anIndex<<G4endl;
                                                   >> 196     return 0;
207   }                                               197   }
208                                                << 
209   if (verboseLevel > 0)                        << 
210     G4cout << "G4VDecayChannel::GetDaughter  i << 
211   return nullptr;                              << 
212 }                                                 198 }
213                                                   199 
214 inline const G4String& G4VDecayChannel::GetDau << 200 inline
                                                   >> 201  const G4String& G4VDecayChannel::GetDaughterName(G4int anIndex) const
215 {                                                 202 {
216   if ((anIndex >= 0) && (anIndex < numberOfDau << 203   if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
217     return *daughters_name[anIndex];              204     return *daughters_name[anIndex];
                                                   >> 205   } else {
                                                   >> 206     if (verboseLevel>0){
                                                   >> 207       G4cout << "G4VDecayChannel::GetDaughterName ";
                                                   >> 208       G4cout << "index out of range " << anIndex << G4endl;
                                                   >> 209     }
                                                   >> 210     return GetNoName();
218   }                                               211   }
219                                                << 
220   if (verboseLevel > 0) {                      << 
221     G4cout << "G4VDecayChannel::GetDaughterNam << 
222     G4cout << "index out of range " << anIndex << 
223   }                                            << 
224   return GetNoName();                          << 
225 }                                                 212 }
226                                                   213 
227 inline G4double G4VDecayChannel::GetDaughterMa << 214 inline
                                                   >> 215  G4double G4VDecayChannel::GetDaughterMass(G4int anIndex) const
228 {                                                 216 {
229   if ((anIndex >= 0) && (anIndex < numberOfDau << 217   if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
230     return G4MT_daughters_mass[anIndex];       << 218     return daughters_mass[anIndex];
231   }                                            << 219   } else {
232                                                << 220     if (verboseLevel>0){
233   if (verboseLevel > 0) {                      << 221       G4cout << "G4VDecayChannel::GetDaughterMass ";
234     G4cout << "G4VDecayChannel::GetDaughterMas << 222       G4cout << "index out of range " << anIndex << G4endl;
235     G4cout << "index out of range " << anIndex << 223     }
                                                   >> 224     return 0.0;
236   }                                               225   }
237   return 0.0;                                  << 
238 }                                                 226 }
239                                                   227 
240 inline G4ParticleDefinition* G4VDecayChannel:: << 228 inline 
241 {                                              << 229   G4ParticleDefinition* G4VDecayChannel::GetParent()
242   // the pointer to the parent particle is fil << 230 { 
243   CheckAndFillParent();                        << 231   //the pointer to the parent particle is filled, if it is not set yet 
244   // get the pointer to the parent particle    << 232    if (parent == 0) FillParent();
245   return G4MT_parent;                          << 233   //get the pointer to the parent particle
                                                   >> 234   return parent;
246 }                                                 235 }
247                                                   236 
248 inline const G4String& G4VDecayChannel::GetPar << 237 inline
                                                   >> 238  const G4String& G4VDecayChannel::GetParentName() const
249 {                                                 239 {
250   return *parent_name;                            240   return *parent_name;
251 }                                                 241 }
252                                                   242 
253 inline G4double G4VDecayChannel::GetParentMass << 243 inline
                                                   >> 244  G4double G4VDecayChannel::GetParentMass() const
254 {                                                 245 {
255   return G4MT_parent_mass;                     << 246   return parent_mass;
256 }                                                 247 }
257                                                   248 
258 inline void G4VDecayChannel::SetParent(const G << 249 
                                                   >> 250 inline
                                                   >> 251   void G4VDecayChannel::SetParent(const G4String &particle_name)
259 {                                                 252 {
260   delete parent_name;                          << 253   if (parent_name != 0) delete parent_name;
261   parent_name = new G4String(particle_name);      254   parent_name = new G4String(particle_name);
262   G4MT_parent = nullptr;                       << 255   parent = 0;
263 }                                                 256 }
264                                                   257 
265 inline G4int G4VDecayChannel::GetNumberOfDaugh << 258 inline
266 {                                              << 259  G4int G4VDecayChannel::GetNumberOfDaughters() const 
267   return numberOfDaughters;                    << 260 { 
                                                   >> 261   return  numberOfDaughters;
268 }                                                 262 }
269                                                   263 
270 inline const G4String& G4VDecayChannel::GetKin << 264 inline
271 {                                              << 265  const G4String& G4VDecayChannel::GetKinematicsName() const { return kinematics_name; }
272   return kinematics_name;                      << 
273 }                                              << 
274                                                   266 
275 inline G4double G4VDecayChannel::GetBR() const << 267 inline
276 {                                              << 268  void  G4VDecayChannel::SetBR(G4double value){ rbranch = value; }
277   return rbranch;                              << 
278 }                                              << 
279                                                   269 
280 inline void G4VDecayChannel::SetVerboseLevel(G << 270 inline
281 {                                              << 271  G4double G4VDecayChannel::GetBR() const { return rbranch; }
282   verboseLevel = value;                        << 
283 }                                              << 
284                                                   272 
285 inline G4int G4VDecayChannel::GetVerboseLevel( << 273 inline
286 {                                              << 274  void  G4VDecayChannel::SetVerboseLevel(G4int value){ verboseLevel = value; }
287   return verboseLevel;                         << 
288 }                                              << 
289                                                   275 
290 inline G4double G4VDecayChannel::GetRangeMass( << 276 inline
291 {                                              << 277  G4int G4VDecayChannel::GetVerboseLevel() const { return verboseLevel; }
292   return rangeMass;                            << 278 
293 }                                              << 279 
                                                   >> 280 
                                                   >> 281 #endif
294                                                   282 
295 inline void G4VDecayChannel::SetRangeMass(G4do << 
296 {                                              << 
297   if (val >= 0.) rangeMass = val;              << 
298 }                                              << 
299                                                   283 
300 inline void G4VDecayChannel::SetPolarization(c << 
301 {                                              << 
302   parent_polarization = polar;                 << 
303 }                                              << 
304                                                   284 
305 inline const G4ThreeVector& G4VDecayChannel::G << 
306 {                                              << 
307   return parent_polarization;                  << 
308 }                                              << 
309                                                   285 
310 inline void G4VDecayChannel::CheckAndFillDaugh << 
311 {                                              << 
312   G4AutoLock l(&daughtersMutex);               << 
313   if (G4MT_daughters == nullptr) {             << 
314     l.unlock();                                << 
315     FillDaughters();                           << 
316   }                                            << 
317 }                                              << 
318                                                   286 
319 inline void G4VDecayChannel::CheckAndFillParen << 
320 {                                              << 
321   G4AutoLock l(&parentMutex);                  << 
322   if (G4MT_parent == nullptr) {                << 
323     l.unlock();                                << 
324     FillParent();                              << 
325   }                                            << 
326 }                                              << 
327                                                   287 
328 #endif                                         << 
329                                                   288