Geant4 Cross Reference

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Geant4/particles/management/include/G4VDecayChannel.hh

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Differences between /particles/management/include/G4VDecayChannel.hh (Version 11.3.0) and /particles/management/include/G4VDecayChannel.hh (Version 11.0.p4)


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 25 //                                                 25 //
 26 // G4VDecayChannel                                 26 // G4VDecayChannel
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // Abstract class to describe decay kinematics     30 // Abstract class to describe decay kinematics
 31                                                    31 
 32 // Author: H.Kurashige, 27 July 1996           <<  32 // Author: H.Kurashige, 27 July 1996 
 33 // -------------------------------------------     33 // --------------------------------------------------------------------
 34 #ifndef G4VDecayChannel_hh                         34 #ifndef G4VDecayChannel_hh
 35 #define G4VDecayChannel_hh 1                       35 #define G4VDecayChannel_hh 1
 36                                                    36 
 37 #include "G4AutoLock.hh"                       <<  37 #include <cmath>
 38 #include "G4Threading.hh"                      <<  38 
 39 #include "G4ThreeVector.hh"                    << 
 40 #include "G4ios.hh"                                39 #include "G4ios.hh"
 41 #include "globals.hh"                              40 #include "globals.hh"
 42                                                <<  41 #include "G4ThreeVector.hh"
 43 #include <cmath>                               <<  42 #include "G4Threading.hh"
                                                   >>  43 #include "G4AutoLock.hh"
 44                                                    44 
 45 class G4ParticleDefinition;                        45 class G4ParticleDefinition;
 46 class G4DecayProducts;                             46 class G4DecayProducts;
 47 class G4ParticleTable;                             47 class G4ParticleTable;
 48                                                    48 
 49 class G4VDecayChannel                              49 class G4VDecayChannel
 50 {                                                  50 {
 51   public:                                          51   public:
 52     // Constructors                            <<  52 
 53     G4VDecayChannel(const G4String& aName, G4i     53     G4VDecayChannel(const G4String& aName, G4int Verbose = 1);
 54     G4VDecayChannel(const G4String& aName, con <<  54     G4VDecayChannel(const G4String& aName, 
 55                     G4int theNumberOfDaughters <<  55                     const G4String& theParentName,
 56                     const G4String& theDaughte <<  56                           G4double  theBR,
 57                     const G4String& theDaughte <<  57                           G4int     theNumberOfDaughters,
                                                   >>  58                     const G4String& theDaughterName1,
                                                   >>  59                     const G4String& theDaughterName2 = "",
                                                   >>  60                     const G4String& theDaughterName3 = "",
                                                   >>  61                     const G4String& theDaughterName4 = "",
                                                   >>  62                     const G4String& theDaughterName5 = "" );
                                                   >>  63       // Constructors 
 58                                                    64 
 59     // Destructor                              << 
 60     virtual ~G4VDecayChannel();                    65     virtual ~G4VDecayChannel();
                                                   >>  66       // Destructor
 61                                                    67 
 62     // Equality operators                      << 
 63     G4bool operator==(const G4VDecayChannel& r     68     G4bool operator==(const G4VDecayChannel& r) const { return (this == &r); }
 64     G4bool operator!=(const G4VDecayChannel& r     69     G4bool operator!=(const G4VDecayChannel& r) const { return (this != &r); }
                                                   >>  70       // Equality operators
 65                                                    71 
 66     // Less-than operator is defined for G4Dec << 
 67     inline G4bool operator<(const G4VDecayChan     72     inline G4bool operator<(const G4VDecayChannel& right) const;
                                                   >>  73       // Less-than operator is defined for G4DecayTable
 68                                                    74 
 69     virtual G4DecayProducts* DecayIt(G4double      75     virtual G4DecayProducts* DecayIt(G4double parentMass = -1.0) = 0;
 70                                                    76 
 71     // Get kinematics name                     << 
 72     inline const G4String& GetKinematicsName()     77     inline const G4String& GetKinematicsName() const;
 73                                                <<  78       // Get kinematics name
 74     // Get branching ratio                     << 
 75     inline G4double GetBR() const;                 79     inline G4double GetBR() const;
                                                   >>  80       // Get branching ratio
                                                   >>  81     inline G4int GetNumberOfDaughters() const;     
                                                   >>  82       // Get number of daughter particles
 76                                                    83 
 77     // Get number of daughter particles        << 
 78     inline G4int GetNumberOfDaughters() const; << 
 79                                                << 
 80     // Get the pointer to the parent particle  << 
 81     inline G4ParticleDefinition* GetParent();      84     inline G4ParticleDefinition* GetParent();
 82                                                <<  85       // Get the pointer to the parent particle
 83     // Get the pointer to a daughter particle  << 
 84     inline G4ParticleDefinition* GetDaughter(G     86     inline G4ParticleDefinition* GetDaughter(G4int anIndex);
                                                   >>  87       // Get the pointer to a daughter particle 
 85                                                    88 
 86     // Get the angular momentum of the decay   << 
 87     G4int GetAngularMomentum();                    89     G4int GetAngularMomentum();
 88                                                <<  90       // Get the angular momentum of the decay
 89     // Get the name of the parent particle     << 
 90     inline const G4String& GetParentName() con     91     inline const G4String& GetParentName() const;
 91                                                <<  92       // Get the name of the parent particle
 92     // Get the name of a daughter particle     << 
 93     inline const G4String& GetDaughterName(G4i     93     inline const G4String& GetDaughterName(G4int anIndex) const;
                                                   >>  94       // Get the name of a daughter particle
 94                                                    95 
 95     // Get mass of parent                      <<  96     inline G4double GetParentMass() const; 
 96     inline G4double GetParentMass() const;     <<  97       // Get mass of parent
 97                                                <<  98     inline G4double GetDaughterMass(G4int anIndex) const; 
 98     // Get mass of daughter                    <<  99       // Get mass of daughter
 99     inline G4double GetDaughterMass(G4int anIn << 100 
100                                                << 101     void SetParent(const G4ParticleDefinition * particle_type);
101     // Set the parent particle (by name or by  << 102     inline void SetParent(const G4String &particle_name);
102     void SetParent(const G4ParticleDefinition* << 103       // Set the parent particle (by name or by pointer) 
103     inline void SetParent(const G4String& part << 104     void SetBR(G4double value); 
104                                                << 105       // Set branching ratio
105     // Set branching ratio                     << 106     void SetNumberOfDaughters(G4int value);     
106     void SetBR(G4double value);                << 107       // Set number of daughter particles
107                                                << 
108     // Set number of daughter particles        << 
109     void SetNumberOfDaughters(G4int value);    << 
110                                                << 
111     // Set a daughter particle (by name or by  << 
112     void SetDaughter(G4int anIndex, const G4Pa    108     void SetDaughter(G4int anIndex, const G4ParticleDefinition* particle_type);
113     void SetDaughter(G4int anIndex, const G4St    109     void SetDaughter(G4int anIndex, const G4String& particle_name);
                                                   >> 110       // Set a daughter particle (by name or by pointer) 
114                                                   111 
115     inline void SetVerboseLevel(G4int value);     112     inline void SetVerboseLevel(G4int value);
116     inline G4int GetVerboseLevel() const;         113     inline G4int GetVerboseLevel() const;
117     void DumpInfo();                              114     void DumpInfo();
118                                                << 115  
119     inline G4double GetRangeMass() const;         116     inline G4double GetRangeMass() const;
120     inline void SetRangeMass(G4double val);       117     inline void SetRangeMass(G4double val);
121     virtual G4bool IsOKWithParentMass(G4double << 118     virtual G4bool IsOKWithParentMass(G4double parentMass); 
122                                                   119 
123     void SetPolarization(const G4ThreeVector&)    120     void SetPolarization(const G4ThreeVector&);
124     inline const G4ThreeVector& GetPolarizatio    121     inline const G4ThreeVector& GetPolarization() const;
125                                                   122 
126   protected:                                      123   protected:
127     // Default constructor                     << 124 
                                                   >> 125     void ClearDaughtersName();
                                                   >> 126       // Clear daughters array
                                                   >> 127 
                                                   >> 128     inline void CheckAndFillDaughters();
                                                   >> 129     inline void CheckAndFillParent();
                                                   >> 130 
                                                   >> 131     G4double DynamicalMass(G4double massPDG, G4double width,
                                                   >> 132                            G4double maxDev = 1.0) const;
                                                   >> 133 
128     G4VDecayChannel();                            134     G4VDecayChannel();
                                                   >> 135       // Default constructor
129                                                   136 
130     // Copy constructor and assignment operato << 
131     G4VDecayChannel(const G4VDecayChannel&);      137     G4VDecayChannel(const G4VDecayChannel&);
132     G4VDecayChannel& operator=(const G4VDecayC    138     G4VDecayChannel& operator=(const G4VDecayChannel&);
                                                   >> 139       // Copy constructor and assignment operator
133                                                   140 
134     // Clear daughters array                   << 141   private:
135     void ClearDaughtersName();                 << 
136                                                   142 
137     inline void CheckAndFillDaughters();       << 143     void FillDaughters();
138     inline void CheckAndFillParent();          << 144       // Fill daughters array
                                                   >> 145     void FillParent();
                                                   >> 146       // Fill parent
139                                                   147 
140     G4double DynamicalMass(G4double massPDG, G << 148     const G4String& GetNoName() const;
141                                                   149 
142   protected:                                      150   protected:
143     // Kinematics name                         << 151 
144     G4String kinematics_name = "";                152     G4String kinematics_name = "";
145     // Branching ratio  [0.0 - 1.0]            << 153       // Kinematics name
146     G4double rbranch = 0.0;                       154     G4double rbranch = 0.0;
147     // Parent particle                         << 155       // Branching ratio  [0.0 - 1.0]
148     G4String* parent_name = nullptr;              156     G4String* parent_name = nullptr;
149     // Daughter particles                      << 157       // Parent particle
150     G4String** daughters_name = nullptr;          158     G4String** daughters_name = nullptr;
151                                                << 159       // Daughter particles
152     // Range of mass allowed in decay          << 160  
153     G4double rangeMass = 2.5;                     161     G4double rangeMass = 2.5;
                                                   >> 162       // Range of mass allowed in decay
154                                                   163 
155     // Polarization of the parent particle     << 
156     G4ThreeVector parent_polarization;            164     G4ThreeVector parent_polarization;
157                                                << 165       // Polarization of the parent particle
158     // Pointer to particle table               << 166    
159     G4ParticleTable* particletable = nullptr;     167     G4ParticleTable* particletable = nullptr;
                                                   >> 168       // Pointer to particle table
160                                                   169 
161     static const G4String noName;                 170     static const G4String noName;
162                                                   171 
163     G4ParticleDefinition* G4MT_parent = nullpt << 172     G4ParticleDefinition*  G4MT_parent = nullptr;
164     G4ParticleDefinition** G4MT_daughters = nu    173     G4ParticleDefinition** G4MT_daughters = nullptr;
165     G4double G4MT_parent_mass = 0.0;           << 174     G4double               G4MT_parent_mass = 0.0;
166     G4double* G4MT_daughters_mass = nullptr;   << 175     G4double*              G4MT_daughters_mass = nullptr;
167     G4double* G4MT_daughters_width = nullptr;  << 176     G4double*              G4MT_daughters_width = nullptr;
168     G4Mutex daughtersMutex;                       177     G4Mutex daughtersMutex;
169     G4Mutex parentMutex;                          178     G4Mutex parentMutex;
170                                                   179 
171     // Number of daughters                     << 
172     G4int numberOfDaughters = 0;                  180     G4int numberOfDaughters = 0;
                                                   >> 181       // Number of daughters
173                                                   182 
174     // Control flag for output message         << 
175     //  0: Silent                              << 
176     //  1: Warning message                     << 
177     //  2: More                                << 
178     G4int verboseLevel = 1;                       183     G4int verboseLevel = 1;
179                                                << 184       // Control flag for output message
180   private:                                     << 185       //  0: Silent
181     // Fill daughters array                    << 186       //  1: Warning message
182     void FillDaughters();                      << 187       //  2: More
183                                                << 
184     // Fill parent                             << 
185     void FillParent();                         << 
186                                                << 
187     const G4String& GetNoName() const;         << 
188 };                                                188 };
189                                                   189 
190 // -------------------------------------------    190 // ------------------------------------------------------------
191 // Inline methods                                 191 // Inline methods
192 // -------------------------------------------    192 // ------------------------------------------------------------
193                                                   193 
194 inline G4bool G4VDecayChannel::operator<(const << 194 inline
                                                   >> 195 G4bool G4VDecayChannel::operator<(const G4VDecayChannel& right) const
195 {                                                 196 {
196   return (this->rbranch < right.rbranch);         197   return (this->rbranch < right.rbranch);
197 }                                                 198 }
198                                                   199 
199 inline G4ParticleDefinition* G4VDecayChannel:: << 200 inline 
200 {                                              << 201 G4ParticleDefinition* G4VDecayChannel::GetDaughter(G4int anIndex)
201   // pointers to daughter particles are filled << 202 { 
                                                   >> 203   // pointers to daughter particles are filled, if they are not set yet 
202   CheckAndFillDaughters();                        204   CheckAndFillDaughters();
203                                                   205 
204   // get the pointer to a daughter particle       206   // get the pointer to a daughter particle
205   if ((anIndex >= 0) && (anIndex < numberOfDau << 207   if ( (anIndex>=0) && (anIndex<numberOfDaughters) )
                                                   >> 208   {
206     return G4MT_daughters[anIndex];               209     return G4MT_daughters[anIndex];
207   }                                               210   }
208                                                << 211   else
209   if (verboseLevel > 0)                        << 212   {
210     G4cout << "G4VDecayChannel::GetDaughter  i << 213     if (verboseLevel>0)
211   return nullptr;                              << 214       G4cout << "G4VDecayChannel::GetDaughter  index out of range "
                                                   >> 215              << anIndex << G4endl;
                                                   >> 216     return nullptr;
                                                   >> 217   }
212 }                                                 218 }
213                                                   219 
214 inline const G4String& G4VDecayChannel::GetDau << 220 inline
                                                   >> 221 const G4String& G4VDecayChannel::GetDaughterName(G4int anIndex) const
215 {                                                 222 {
216   if ((anIndex >= 0) && (anIndex < numberOfDau << 223   if ( (anIndex>=0) && (anIndex<numberOfDaughters) )
                                                   >> 224   {
217     return *daughters_name[anIndex];              225     return *daughters_name[anIndex];
218   }                                               226   }
219                                                << 227   else
220   if (verboseLevel > 0) {                      << 228   {
221     G4cout << "G4VDecayChannel::GetDaughterNam << 229     if (verboseLevel>0)
222     G4cout << "index out of range " << anIndex << 230     {
                                                   >> 231       G4cout << "G4VDecayChannel::GetDaughterName ";
                                                   >> 232       G4cout << "index out of range " << anIndex << G4endl;
                                                   >> 233     }
                                                   >> 234     return GetNoName();
223   }                                               235   }
224   return GetNoName();                          << 
225 }                                                 236 }
226                                                   237 
227 inline G4double G4VDecayChannel::GetDaughterMa << 238 inline
                                                   >> 239 G4double G4VDecayChannel::GetDaughterMass(G4int anIndex) const
228 {                                                 240 {
229   if ((anIndex >= 0) && (anIndex < numberOfDau << 241   if ( (anIndex>=0) && (anIndex<numberOfDaughters) )
                                                   >> 242   {
230     return G4MT_daughters_mass[anIndex];          243     return G4MT_daughters_mass[anIndex];
231   }                                               244   }
232                                                << 245   else
233   if (verboseLevel > 0) {                      << 246   {
234     G4cout << "G4VDecayChannel::GetDaughterMas << 247     if (verboseLevel>0)
235     G4cout << "index out of range " << anIndex << 248     {
                                                   >> 249       G4cout << "G4VDecayChannel::GetDaughterMass ";
                                                   >> 250       G4cout << "index out of range " << anIndex << G4endl;
                                                   >> 251     }
                                                   >> 252     return 0.0;
236   }                                               253   }
237   return 0.0;                                  << 
238 }                                                 254 }
239                                                   255 
240 inline G4ParticleDefinition* G4VDecayChannel:: << 256 inline 
241 {                                              << 257 G4ParticleDefinition* G4VDecayChannel::GetParent()
242   // the pointer to the parent particle is fil << 258 { 
                                                   >> 259   // the pointer to the parent particle is filled, if it is not set yet 
243   CheckAndFillParent();                           260   CheckAndFillParent();
244   // get the pointer to the parent particle       261   // get the pointer to the parent particle
245   return G4MT_parent;                             262   return G4MT_parent;
246 }                                                 263 }
247                                                   264 
248 inline const G4String& G4VDecayChannel::GetPar << 265 inline
                                                   >> 266 const G4String& G4VDecayChannel::GetParentName() const
249 {                                                 267 {
250   return *parent_name;                            268   return *parent_name;
251 }                                                 269 }
252                                                   270 
253 inline G4double G4VDecayChannel::GetParentMass << 271 inline
                                                   >> 272 G4double G4VDecayChannel::GetParentMass() const
254 {                                                 273 {
255   return G4MT_parent_mass;                        274   return G4MT_parent_mass;
256 }                                                 275 }
257                                                   276 
258 inline void G4VDecayChannel::SetParent(const G << 277 inline
                                                   >> 278 void G4VDecayChannel::SetParent(const G4String& particle_name)
259 {                                                 279 {
260   delete parent_name;                          << 280   if (parent_name != nullptr) delete parent_name;
261   parent_name = new G4String(particle_name);      281   parent_name = new G4String(particle_name);
262   G4MT_parent = nullptr;                          282   G4MT_parent = nullptr;
263 }                                                 283 }
264                                                   284 
265 inline G4int G4VDecayChannel::GetNumberOfDaugh << 285 inline
266 {                                              << 286 G4int G4VDecayChannel::GetNumberOfDaughters() const 
267   return numberOfDaughters;                    << 287 { 
                                                   >> 288   return  numberOfDaughters;
268 }                                                 289 }
269                                                   290 
270 inline const G4String& G4VDecayChannel::GetKin << 291 inline
                                                   >> 292 const G4String& G4VDecayChannel::GetKinematicsName() const
271 {                                                 293 {
272   return kinematics_name;                         294   return kinematics_name;
273 }                                                 295 }
274                                                   296 
275 inline G4double G4VDecayChannel::GetBR() const << 297 inline
                                                   >> 298 G4double G4VDecayChannel::GetBR() const
276 {                                                 299 {
277   return rbranch;                                 300   return rbranch;
278 }                                                 301 }
279                                                   302 
280 inline void G4VDecayChannel::SetVerboseLevel(G << 303 inline
                                                   >> 304 void G4VDecayChannel::SetVerboseLevel(G4int value)
281 {                                                 305 {
282   verboseLevel = value;                           306   verboseLevel = value;
283 }                                                 307 }
284                                                   308 
285 inline G4int G4VDecayChannel::GetVerboseLevel( << 309 inline
                                                   >> 310 G4int G4VDecayChannel::GetVerboseLevel() const
286 {                                                 311 {
287   return verboseLevel;                            312   return verboseLevel;
288 }                                                 313 }
289                                                   314 
290 inline G4double G4VDecayChannel::GetRangeMass( << 315 inline   
                                                   >> 316 G4double G4VDecayChannel::GetRangeMass() const
291 {                                                 317 {
292   return rangeMass;                               318   return rangeMass;
293 }                                                 319 }
294                                                   320 
295 inline void G4VDecayChannel::SetRangeMass(G4do << 321 inline   
296 {                                              << 322   void  G4VDecayChannel::SetRangeMass(G4double val){ if(val>=0.) rangeMass=val; }
297   if (val >= 0.) rangeMass = val;              << 
298 }                                              << 
299                                                   323 
300 inline void G4VDecayChannel::SetPolarization(c << 324 inline 
                                                   >> 325 void G4VDecayChannel::SetPolarization(const G4ThreeVector& polar)
301 {                                                 326 {
302   parent_polarization = polar;                    327   parent_polarization = polar;
303 }                                                 328 }
304                                                   329 
305 inline const G4ThreeVector& G4VDecayChannel::G << 330 inline 
                                                   >> 331 const G4ThreeVector& G4VDecayChannel::GetPolarization() const
306 {                                                 332 {
307   return parent_polarization;                     333   return parent_polarization;
308 }                                                 334 }
309                                                   335 
310 inline void G4VDecayChannel::CheckAndFillDaugh << 336 inline
                                                   >> 337 void G4VDecayChannel::CheckAndFillDaughters()
311 {                                                 338 {
312   G4AutoLock l(&daughtersMutex);                  339   G4AutoLock l(&daughtersMutex);
313   if (G4MT_daughters == nullptr) {             << 340   if ( G4MT_daughters == nullptr )
                                                   >> 341   {
314     l.unlock();                                   342     l.unlock();
315     FillDaughters();                              343     FillDaughters();
316   }                                               344   }
317 }                                                 345 }
318                                                   346 
319 inline void G4VDecayChannel::CheckAndFillParen << 347 inline
                                                   >> 348 void G4VDecayChannel::CheckAndFillParent()
320 {                                                 349 {
321   G4AutoLock l(&parentMutex);                     350   G4AutoLock l(&parentMutex);
322   if (G4MT_parent == nullptr) {                << 351   if ( G4MT_parent == nullptr )
                                                   >> 352   {
323     l.unlock();                                   353     l.unlock();
324     FillParent();                                 354     FillParent();
325   }                                               355   }
326 }                                                 356 }
327                                                   357 
328 #endif                                            358 #endif
329                                                   359